• Title/Summary/Keyword: which-path experiment

Search Result 258, Processing Time 0.02 seconds

Search of Optimal Path and Implementation using Network based Reinforcement Learning Algorithm and sharing of System Information (네트워크기반의 강화학습 알고리즘과 시스템의 정보공유화를 이용한 최단경로의 검색 및 구현)

  • Min, Seong-Joon;Oh, Kyung-Seok;Ahn, June-Young;Heo, Hoon
    • Proceedings of the KIEE Conference
    • /
    • 2005.10b
    • /
    • pp.174-176
    • /
    • 2005
  • This treatise studies composing process that renew information mastered by interactive experience between environment and system via network among individuals. In the previous study map information regarding free space is learned by using of reinforced learning algorithm, which enable each individual to construct optimal action policy. Based on those action policy each individuals can obtain optimal path. Moreover decision process to distinguish best optimal path by comparing those in the network composed of each individuals is added. Also information about the finally chosen path is being updated. A self renewing method of each system information by sharing the each individual data via network is proposed Data enrichment by shilling the information of many maps not in the single map is tried Numerical simulation is conducted to confirm the propose concept. In order to prove its suitability experiment using micro-mouse by integrating and comparing the information between individuals is carried out in various types of map to reveal successful result.

  • PDF

Compatibility Relationship of Transfer Function Parameters of Structures (구조물 전달함수 매개변수의 구성조건 관계)

  • Chai, Jangbom
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.13 no.2
    • /
    • pp.168-175
    • /
    • 1996
  • The measured vibration on a machine or a structure is shaped by the excitation waveform and the path transfer function. Mechanism diagnostics tends to focus on retrieving source features by minimizing the effects of the structiral path, while in structural diagnostics we are more interested in minimizing source effects and retrieving path parameters. In structural diagnostics, therefore, there are experimental issues of gathering date that are independent source effects and finding a transfer function signature that reveals structural defects. This paper describes how the transfer function can be obtained more accurately by experiment using the compatibility relationship which is newly discovered.

  • PDF

Machine Diagnosis and Maintenance Policy Generation Using Adaptive Decision Tree and Shortest Path Problem (적응형 의사결정 트리와 최단 경로법을 이용한 기계 진단 및 보전 정책 수립)

  • 백준걸
    • Journal of the Korean Operations Research and Management Science Society
    • /
    • v.27 no.2
    • /
    • pp.33-49
    • /
    • 2002
  • CBM (Condition-Based Maintenance) has increasingly drawn attention in industry because of its many benefits. CBM Problem Is characterized as a state-dependent scheduling model that demands simultaneous maintenance actions, each for an attribute that influences on machine condition. This problem is very hard to solve within conventional Markov decision process framework. In this paper, we present an intelligent machine maintenance scheduler, for which a new incremental decision tree learning method as evolutionary system identification model and shortest path problem as schedule generation model are developed. Although our approach does not guarantee an optimal scheduling policy in mathematical viewpoint, we verified through simulation based experiment that the intelligent scheduler is capable of providing good scheduling policy that can be used in practice.

A Development of STL-Interfaced Constant-Speed Path Controller

  • Kim, Seungwoo;Minkook Ko;Jaechul Bang
    • Proceedings of the IEEK Conference
    • /
    • 2002.07c
    • /
    • pp.2027-2030
    • /
    • 2002
  • SFFS(Solid Freeform Fabrication System) is commercializing to rapid prototyping concept in world- wide some corporations including the U.S.A, have much technological problems yet and need new mode for agile solid freeform fabrication as well as prototyping. In this paper, we design an algorithm that the cutting path of laser beam, on the SFFS, is controlled with constant speed. The designed algorithm fer constant-speed path control is implemented and experimented in the CAFL$\^$VM/ (Computer Aided Fabrication of Lamination for Various Material) system, the new SffS which is developed in this paper. Finally, the ceramic, new material developed in this paper, cut and fabricated. The dimensional accuracy and mechanical stability of the 3D object is confirmed through the experiment, also.

  • PDF

Solid Freeform Fabrication of Metal Prototype Using Direct Metal Shaping Process (직접식 금속 적층공정을 이용한 금속 시제품 제작)

  • Kim, Jae-Do;Park, Jin-Yong;Cho, Myeong-Woo
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.17 no.10
    • /
    • pp.56-62
    • /
    • 2000
  • A fast and precise technique to make 3-dimensional object which is called direct metal shaping process is processed. It is very useful technique in design and inspection. Using this developed system, a solid object is made. In experiment, test parts are built by varying three factors, laser power, scan path, scan speed. This process used device, which is different from the widely used in rapid prototyping in that powder feeding device is used. Spraying powder directly at the focused laser beam and then three dimensional object is made by the deposit of melted metal powder. The optimum scanning path is found to be zigzag path, which had little thermal affection on base metal. As a result of these experiments, it was found that optimum scanning speed is 15mm/sec laser power is 50W. This constructed 3-dimensional object could be used in mold manufacturing directly.

  • PDF

The study on physical factors related with emotional reaction on the flying path (나는(flying) 궤적(path)에 있어서 감성반응을 일으키는 물리적 속성(요소)에 대한 연구)

  • Kim, Do-Yun;Jeong, Jea-Wook
    • Archives of design research
    • /
    • v.18 no.4 s.62
    • /
    • pp.139-146
    • /
    • 2005
  • Animation works have been peformed by the objective sensitivity and experience so far. Software designs have been also manufactured based on intelligent data because they are easy to objectify and digitalize. In contrast, there are many elements, which human senses are hard to objectify and digitalize. This study investigates how to digitalize and objectify human senses and how to use them as the quantitative data and its subject is a flying path. In the experiment, this study collects some sensitive words for how human beings express the living path. The evaluation words for sensitivity through the collected sensitive words are extracted and the sketch images for the flying path are collected from the extracted evaluation words for sensitivity. Based on the collected sketch images, the samples of real moving image, which are the core of this study, are manufactured. Then, quantification theory III and I are used in order to analyze the correlation between the sensitive words representing the flying path and the samples of moving image. As a result, this study can figure out the structure of sensitive words and the samples of moving image and analyze the physical stimulating elements for the flying path. The flying path corresponds to the path that the object has passed. Some unique sensitive words are expressed by means of interacting some sensitive stimulating elements after looking at such a path. There are some elements that stimulate the senses and they include the physical elements such as speed, rotation, pattern and length of arc. The purpose of this study is to objectify and quantify the animation works that are created by animators' subjective thought and experience and to use them in animation works in the future.

  • PDF

Quantization Data Transmission for Optimal Path Search of Multi Nodes in cloud Environment (클라우드 환경에서 멀티 노드들의 최적 경로 탐색을 위한 양자화 데이터 전송)

  • Oh, HyungChang;Kim, JaeKwon;Kim, TaeYoung;Lee, JongSik
    • Journal of the Korea Society for Simulation
    • /
    • v.22 no.2
    • /
    • pp.53-62
    • /
    • 2013
  • Cloud environment is one in the field of distributed computing and it consists of physical nodes and virtual nodes. In distributed cloud environment, an optimal path search is that each node to perform a search for an optimal path. Synchronization of each node is required for the optimal path search via fast data transmission because of real-time environment. Therefore, a quantization technique is required in order to guarantee QoS(Quality of Service) and search an optimal path. The quantization technique speeds search data transmission of each node. So a main server can transfer data of real-time environment to each node quickly and the nodes can perform to search optimal paths smoothly. In this paper, we propose the quantization technique to solve the search problem. The quantization technique can reduce the total data transmission. In order to experiment the optimal path search system which applied the quantized data transmission, we construct a simulation of cloud environment. Quantization applied cloud environment reduces the amount of data that transferred, and then QoS of an application for the optimal path search problem is guaranteed.

The Automation of Brush Deburring Using IGES (IGES를 이용한 브러쉬 디버링의 자동화)

  • 윤희중;최종순;박동삼
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.17 no.4
    • /
    • pp.114-120
    • /
    • 2000
  • Burr is an unavoidable and undesirable by-product of most metal cutting or shearing operations. This burr must be removed to improve the fit of machined parts and safety of workers, to improve the effectiveness of finishing operations. Despite the full or partial automation of FMC or FMS, deburring operations to obtain workpiece with fine surface quality are difficult to be automated since the occurrence and condition of burr are not constant. This study focused on developing a software for deburring automation, which includes automatic recognition of parts, generation of deburring tool path and NC code, by analyzing the IGES format file which contains information of part geometry. The successful performance of developed software was demonstrated by computer simulation and deburring experiment using miniature end brush. And, this research can provide a basis for further advanced studies for automated deburring applications.

  • PDF

Explaining the Translation Error Factors of Machine Translation Services Using Self-Attention Visualization (Self-Attention 시각화를 사용한 기계번역 서비스의 번역 오류 요인 설명)

  • Zhang, Chenglong;Ahn, Hyunchul
    • Journal of Information Technology Services
    • /
    • v.21 no.2
    • /
    • pp.85-95
    • /
    • 2022
  • This study analyzed the translation error factors of machine translation services such as Naver Papago and Google Translate through Self-Attention path visualization. Self-Attention is a key method of the Transformer and BERT NLP models and recently widely used in machine translation. We propose a method to explain translation error factors of machine translation algorithms by comparison the Self-Attention paths between ST(source text) and ST'(transformed ST) of which meaning is not changed, but the translation output is more accurate. Through this method, it is possible to gain explainability to analyze a machine translation algorithm's inside process, which is invisible like a black box. In our experiment, it was possible to explore the factors that caused translation errors by analyzing the difference in key word's attention path. The study used the XLM-RoBERTa multilingual NLP model provided by exBERT for Self-Attention visualization, and it was applied to two examples of Korean-Chinese and Korean-English translations.

A Study on an Intelligent Motion Control of Mobile Robot Based on Iterative Learning for Smart Factory

  • Im, Oh-Duck;Kim, Hee-Jin;Kang, Da-Bi;Kim, Min-Chan;Han, Sung-Hyun
    • Journal of the Korean Society of Industry Convergence
    • /
    • v.25 no.4_1
    • /
    • pp.521-531
    • /
    • 2022
  • This study proposed a new approach to intelligent control of a mobile robot system by back properpagation based on multi-layer neural network. A experiment result is given in which some artificial assumptions about the linear and the angluar velocities of mobile robots from recent literature are dropped. In this study, we proposed a new thinique to impliment the real time conrol of he position and velocity of mobile robots. With the proposed control techinique, mobile robots can now globally follow any path such as a straight line, a circle and the path approaching th toe origin using proposed controller. Computer simulations are presented, which confirm the effectiveness of the proposed control algorithm. Moreover, practical experimental results concerning the real time control are reported with several real line constraints for mobile robots with two wheel driving.