• Title/Summary/Keyword: web-based 5D system

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Reconstructing Web Broadcasting Information based on User Retrieval Pattern (무선 환경에서 사용자 검색 성향을 반영한 웹 방송 정보 재구성 기법)

  • Kim, Won-Cheol;Lee, Soo-Cheol;Hwang, Een-Jun;Byeon, Kwang-Jun
    • The KIPS Transactions:PartD
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    • v.11D no.5
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    • pp.1149-1158
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    • 2004
  • Today the fastest growing communities of web users are mobile visitors who browse web page with wireless PDAs and cellular phones. However, most web pages are optimiaed exclusively for desktop clients on the broadband network and are inconvenient to users with small screen mobile devices. They display only a few lines of text and cannot run client-side programs or scripts due to lack of system resource. Even worse, their connections are usually slow to support most of the data-intensive applications. In this paper, we propose a pageslet scheme that makes it feasible to browse ordinary web pages on small screen mobile devices. It extracts broadcasting sections of user preference from broadcasting web pages and automatically reorganizes the extracted sections for convenient browsing on mobile devices.

The Study of Mapping Coordination S/W Based on the Internet Shopping Mall for Silver Apparel

  • Lee, Yoong-Joo;Chung, Sham-Ho
    • Journal of Fashion Business
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    • v.13 no.6
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    • pp.20-30
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    • 2009
  • The purpose of this study is to develop the effective customized elderly fashion marketing process based on the web site, where older customer will be able to choose various fabrics and to try them out. This aims to establish new prototype of internet shopping mall for customized elderly fashion clothing. In this study, new method of product presentation on the online shopping mall is proposed to offer product information through 3D virtual reality. With the online shopping mall(SATC Mall) as a showcase, we presented virtual mapping system so that it enable the customers to select the fabrics and to see exactly how chosen fabric will look when applied to image of clothing. As an initial test of the application of simulation to measure 3D visualization of product, mapping software Vision Easy Map Pro Version 6.0(NedGraphics) Vision Easy Map Viewer Version 5.0(NedGraphics) were chosen and applied. By using this mapping system, the fabric change of the apparel product could be made on the internet shopping web site. However, this approach has been successful applied for presenting and customizing garment products. Future research will focus on the integration of mapping coordination into SATC Mall.

Design and Implementation of the Conversion Rule between XML and MTF Messages (MTF 메시지와 XML간 상호변환 규칙 설계 및 구현)

  • Park, In-Soo;Yoon, Hee-Byung
    • The KIPS Transactions:PartD
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    • v.12D no.5 s.101
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    • pp.781-788
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    • 2005
  • MTF message is the normalized and standardized format which is used in the time when it tries to transmit data to other systems or exchanges needed information in defense message systems. XML can support variety of search functionality and is estimated to be the best way from the view of efficient presentation and exchange in internet based environment, based on advantage which is independent of hardware and software. US army brought in XML-MTF combining with XML based technology, but we do not contain such a MTF system, and necessity of MTF is increasing for combined operation between ROK and US as a lot of C4I system were transferred to Web based systems. In this paper, we make analysis of fundamental structure, organization of paragraph, witting regulation of MTF message. We present the rule of naming element and fundamental mapping rule for transformation of its XML based on it. Also, we prove that MTF message can be transformed to XML document by trying to transforming sample documents to XML document applying presented mapping rule, creating MTF message based on it and implement program which can automatically transform them to XML-MTF.

Development of a 3-D Racing Game Using Java (Java를 이용한 3차원 레이싱 게임 개발)

  • Jeong, Gab-Joong;Jang, Jae-Won
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.627-630
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    • 2005
  • This paper describes the development of a racing game with three-dimensional computer graphics as one of web-based game contents. Client user using web can access and run java applet program with download of Java Bytecode with the independence of hardware system. It consists of graphic user interface module, initial space generation module, event handler module, and thread control module. It uses 2-D linked list data structure for the 3-D graphic objects that are located in three-dimensional space for high-speed object searching and sorting. It enhances the dynamic object moving and viewing in three-dimensional space. We can use the developed racing game to inform game users of information for an advertisement like tourism information, and can apply the proposed 3-D drawing technology to 3-D game graphic engine core.

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Development of Internet Web - based RADIANCE Rendering System : I. Establishment of the Luminaire Database (인터넷 웹기반 RADIANCE 가시화 시스템의 개발 : I. 조명기구의 데이터베이스 구축)

  • Choi, An-Seop;Lee, Jung-Eun;Oh, Eun-Suk;Song, Kyoo-Dong
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.18 no.5
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    • pp.1-8
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    • 2004
  • In the present, most lighting simulation programs are based on luminaires data produced at overseas. Currently, it is difficult to use proper domestic luminaire database in most lighting simulation programs, because there are only oversea luminaire database available. Therefore, in this study, domestic luminaire database were developed and categorized, and applied to Internet Web-based RADIANCE rendering system. Luminaire database are constructed with 3D modeling, materials, and IES candlepower distribution data of each luminaire.

An RFID and BIM based Simulator for Construction Material Logistics and Progress Management (RFID와 BIM을 활용한 건설 자재 물류 및 진도관리 시뮬레이터 개발)

  • Yoon, Su-Won;Chin, Sang-Yoon
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.5
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    • pp.46-54
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    • 2011
  • There have been research and developments for effective and efficient logistics and progress management in a construction project. Among them, RFID+4D has been developed for the supply chain management of long-lead item materials such as steel component, precast concrete component and curtain wall by integrating RFID with 4D CAD. And the feasibility of RFID+4D has been verified and validated and the benefits in terms of time and cost were shown in several case studies. However, the previous development of RFID+4D has not been adapted widely because of additional modeling cost, non-real time data update, additional labor for data update, and so forth. Therefore, this research has proposed a framework and process for solving these problems. And the web based simulation system has been developed and verified based on the proposed framework. The proposed framework and process can improve the existing RFID+4D system in a construction project by saving its operation cost and utilizing project information more efficiently and effectively. Also it is expected that the proposed framework could be applied to a method transferring design RIM data to construction BIM data.

Effect of PMIS Quality on Intention to Use and User Satisfaction (건설 PMIS 품질이 사용의도 및 사용자 만족도에 미치는 영향)

  • Sung, Min-Woo;Kim, Ka-Ram;Lee, Seul-Ki;Yu, Jung-Ho
    • Journal of the Korea Institute of Building Construction
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    • v.12 no.1
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    • pp.122-132
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    • 2012
  • Establishing a success model of a specific information system is critical to understanding the mechanism of IS success, the various dimensions of IS performance, and the factors and their causal relations in IS success. As one of the key IT applications, the project management information system (PMIS), particularly the web-based PMIS (Web-PMIS), has played a significant role in construction management processes in Korea. However, there have been few research attempts made to construct a Web-PMIS success model. This study primarily aims to propose a Web-PMIS success model based on DeLone and McLean's IS success model, and to discuss whether or not the D&M IS success model can be applied to the construction Web-PMIS. A questionnaire was sent out to Web-PMIS users (construction managers and constructors), and 253 completed questionnaires were received. Through multi-regression analysis, it was confirmed that it is statistically acceptable to apply the D&M IS success model to the Web-PMIS. However, the explanatory power of the model is not sufficient, and some of the model factors are not statistically significant enough. Relying on the statistical analysis results, this study also discusses the development direction for the Web-PMIS success model.

Traveler Guidance System based on 3D Street Modeling

  • Kim, Seung-Jun;Eom, Seong-Eun;Byun, Sung-Cheal;Yang, See-Moon;Ahn, Byung-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1187-1190
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    • 2004
  • This paper presents a traveler guidance system that offers 3D street information such as road types, signal light systems, street trees, buildings, etc. We consider 5x4 road system of Gangnam(in Seoul, Korea) as a test area and reflect the traveler's car-driving situation. A web server is constructed to serve traveler's driving path by switching 3D animation scenes automatically. To do batch processing of geometric data for the 3D graphical streets construction, we have extracted major street information from present GIS database and created new GIS file formats (SMF files), which contain data sessions for links, nodes, and facilities. With these files, we can render 3D navigation scenes. A number of vector calculations were performed for the geometrical consistence and texture-mapping method was used for the realistic scene generation. Finally, we have verified the effectiveness of the service by operating a test scenario. We have checked whether traveler's 2D path and 3D navigation are exactly reported after setting specific departure and destination. This system offers us well awareness of streets and takes useful role of traveler guidance.

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Semantic Ontology Speech Recognition Performance Improvement using ERB Filter (ERB 필터를 이용한 시맨틱 온톨로지 음성 인식 성능 향상)

  • Lee, Jong-Sub
    • Journal of Digital Convergence
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    • v.12 no.10
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    • pp.265-270
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    • 2014
  • Existing speech recognition algorithm have a problem with not distinguish the order of vocabulary, and the voice detection is not the accurate of noise in accordance with recognized environmental changes, and retrieval system, mismatches to user's request are problems because of the various meanings of keywords. In this article, we proposed to event based semantic ontology inference model, and proposed system have a model to extract the speech recognition feature extract using ERB filter. The proposed model was used to evaluate the performance of the train station, train noise. Noise environment of the SNR-10dB, -5dB in the signal was performed to remove the noise. Distortion measure results confirmed the improved performance of 2.17dB, 1.31dB.

Object Picking and Concurrency for Solid Modeler in Collaborative Design System (협동설계시스템의 솔리드 모델러를 위한 오브젝트의 Picking과 Concurrency)

  • 윤보열;김응곤
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.4
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    • pp.723-729
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    • 2001
  • We are able to work on the shared virtual space in Web-based Collaborative Design System using only Internet and Web browser. The users connect to the Solid Modeler Server through m and they create 3D shape and manipulate them variously. Then the users will share 3D objects and two problems can arise. The users must be able to pick the objects effectively which they want to manipulate. When one of the users manipulates a particular object, others should not disturb with the same object. In this paper, picking is implemented not only by computing intersection of mouse pointer with the objects of the virtual world, but also by using capabilities and attributes of scene graph node, by setting bounds intersection testing instead of geometric intersection testing, by limiting the scope of the pick testing, using Java 3D. These methods can reduce the computation of picking and can pick 3D objects effectively and easily using the system of hierarchy. To have effective concurrency, we used shared lock and exclusive lock as the action in work space.

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