• Title/Summary/Keyword: walking guidance system

Search Result 27, Processing Time 0.024 seconds

A Study on Indoor Route Guidance at Railway Stations for the Transportation Vulnerable (교통약자의 철도역 실내 길안내 방안에 관한 연구)

  • Jae-Bum Shin;Seong-Cheol Kim
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.22 no.4
    • /
    • pp.167-178
    • /
    • 2023
  • Our society is rapidly changing, and there is a growing demand for various convenience services in our daily lives. Among these services, railway and subway stations require tailored wayfinding services to accommodate individuals with disabilities. Currently, signage and information desks are the primary means of navigation. However, individuals with disabilities often rely on assistance from others due to physical discomfort or cognitive impairments. In this paper, we propose a customized wayfinding system within railway stations to assist individuals with disabilities. This system aims to ensure safe and convenient mobility in complex indoor environments, including transfer facilities.

Design and Implementation of Space Time Point for Real-time Public Transportation Route Guidance (실시간 대중교통 경로안내를 위한 Space Time Point 모델의 설계와 구현)

  • Kim, Soo-Ho;Joo, Yong-Jin;Park, Soo-Hong
    • Spatial Information Research
    • /
    • v.20 no.3
    • /
    • pp.83-93
    • /
    • 2012
  • Recent environmental concerns have made interest in environment-friendly transportation means such as walking, biking, and public transportation. However, since it is difficult to move long distance by walking or biking, their scope of application is rather limited. On the other hand, public transportation can solve traffic congestion, a recent social issue, though its usability may depend on its time schedule. Currently available information services on public transportation in the Web do not reflect well such traits of the public transportation; thus, in some cases, they may provide wrong information to end users. To solve such problems and provide information based on timetable of public transportations, this paper proposes a STP(Space Time Point) data model. Unlike existing space-time data models, this model recognizes the bottommost element of an object as a point and structures these points in hierarchical way to define an object. In particular, It can make it possible to implement a variety of dynamic spatial objects changing object information according to time. An objective of this study is to design a STP model for bus and subway based on timetables of public transportation in Daejeon area and builds a system to provide path navigation. With the designed navigation function, a path from the Daejeon National Cemetery to Hannam University was searched by time slot. The result showed that the system provided different paths by time, as the system guided different paths when bus operation was limited in midnight. As existing data model could not provide such results, it is confirmed that the system can provide path navigation based on real-time traffic information. It is expected that based on such functionality, it is possible to provide additional functionalities by applying diverse data models such as real-time transport information or traffic history information.

Traffic Signal Recognition System Based on Color and Time for Visually Impaired

  • P. Kamakshi
    • International Journal of Computer Science & Network Security
    • /
    • v.23 no.4
    • /
    • pp.48-54
    • /
    • 2023
  • Nowadays, a blind man finds it very difficult to cross the roads. They should be very vigilant with every step they take. To resolve this problem, Convolutional Neural Networks(CNN) is a best method to analyse the data and automate the model without intervention of human being. In this work, a traffic signal recognition system is designed using CNN for the visually impaired. To provide a safe walking environment, a voice message is given according to light state and timer state at that instance. The developed model consists of two phases, in the first phase the CNN model is trained to classify different images captured from traffic signals. Common Objects in Context (COCO) labelled dataset is used, which includes images of different classes like traffic lights, bicycles, cars etc. The traffic light object will be detected using this labelled dataset with help of object detection model. The CNN model detects the color of the traffic light and timer displayed on the traffic image. In the second phase, from the detected color of the light and timer value a text message is generated and sent to the text-to-speech conversion model to make voice guidance for the blind person. The developed traffic light recognition model recognizes traffic light color and countdown timer displayed on the signal for safe signal crossing. The countdown timer displayed on the signal was not considered in existing models which is very useful. The proposed model has given accurate results in different scenarios when compared to other models.

Smart Portable Navigation System Development and Implementation of 1:N Service for Visually impaired Persons (시각 장애인을 위한 Smart Portable Navigation System 개발과 1:N 서비스 구현)

  • Byun, Jae-Ryoung;Kim, Young-Kil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2012.05a
    • /
    • pp.191-193
    • /
    • 2012
  • the existing developed route guidance services for the visually impaired aids for using RFID tags attached to the cane, the extent to which the cover blocks and RF communication was a simple walking guide service. It has a detection range of RFID readers in short, clear obstacles to location, size and shape can not be determined. And the risk of escape routes in case of questions or directions Measures are urgently needed. Today, due to the Smart Device Development convenience to users and offers many benefits. And the Android platform, Client and Server (PC) between the socket stream, using real-time video and voice information, location information by sending a dangerous situation for the visually impaired to take immediate action on the system and 1: N is to implement the service.

  • PDF

Design of Smart Glasses Platform walking guide for the visually impaired (시각장애인을 위한 보행 안내 스마트 안경 플랫폼 설계)

  • Lee, Jaebeom;Jang, Jongwook;Jang, Sungjin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2021.10a
    • /
    • pp.320-322
    • /
    • 2021
  • As the world's elderly population increases, the proportion of visually impaired is also increasing, and there are still many restrictions on the use of outside activities, such as safety problems and lack of guidance information. To solve this problem, research on smart devices such as smart glasses with optical character recognition (OCR) function is being actively conducted. In this paper, we propose a system that recognizes obstacles ahead and informs information by voice, and also guides the way to the destination. Using the deep learning object recognition model Yolo, it let them to recognize the risk factors as obstacles such as stairs and Larva cones. and it also deliver the information with a voice. so you can expect that the visually impaired can do a lot of different activity even more now that system takes the visually impaired to the destination by using the directions API, voice recognition, TTS library.

  • PDF

VSimulators: A New UK-based Immersive Experimental Facility for Studying Occupant Response to Wind-induced Motion of Tall Buildings

  • Antony Darby;James Brownjohn;Erfan Shahabpoor;Kaveh Heshmati
    • International Journal of High-Rise Buildings
    • /
    • v.11 no.4
    • /
    • pp.347-362
    • /
    • 2022
  • Current vibration serviceability assessment criteria for wind-induced vibrations in tall buildings are based largely on human 'perception' thresholds which are shown not to be directly translatable to human 'acceptability' of vibrations. There is also a considerable debate about both the metrics and criteria for vibration acceptability, such as frequency of occurrence or peak vs mean vibration, and how these might vary with the nature of the vibration. Furthermore, the design criteria are necessarily simplified for ease of application so cannot account for a range of environmental, situational and human factors that may enhance or diminish the impact of vibrations on serviceability. The dual-site VSimulators facility was created specifically to provide an experimental platform to address gaps in understanding of human response to building vibration. This paper considers how VSimulators can be used to inform general design guidance and support design of specific buildings for habitability, in terms of vibration, which allow engineers and clients to make informed decisions with regard to sustainable design, in terms of energy and financial cost. This paper first provides a brief overview of current vibration serviceability assessment guidelines, and the current understanding and limitations of occupants' acceptability of wind-induced motion in tall buildings. It then describes how the dual-site VSimulators facility at the Universities of Bath and Exeter can be used to assess the effects of motion and environment on human comfort, wellbeing and productivity with examples of how the facility capabilities have been used to provide new, human experience based experimental research approaches.

A Study on Strategy for developing LBS Entertainment content based on local tourist information (지역 관광 정보를 활용한 LBS 엔터테인먼트 컨텐츠 개발 방안에 관한 연구)

  • Kim, Hyun-Jeong
    • Archives of design research
    • /
    • v.20 no.3 s.71
    • /
    • pp.151-162
    • /
    • 2007
  • How can new media devices and networks provide an effective response to the world's growing sector of cultural and historically-minded travelers? This study emerged from the question of how mobile handsets can change the nature of cultural and historical tourism in ubiquitous city environments. As wireless network and mobile IT have rapidly developed, it becomes possible to deliver cultural and historical information on the site through mobile handset as a tour guidance system. The paper describes the development of a new type of mobile tourism platform for site-specific cultural and historical information. The central objective of the project was to organize this cultural and historical walking tour around the mobile handset and its unique advantages (i.e. portability, multi-media capacity, access to wireless internet, and location-awareness potential) and then integrate the tour with a historical story and role-playing game that would deepen the mobile user's interest in the sites being visited, and enhance his or her overall experience of the area. The project was based on twelve locations that were culturally and historically significant to Korean War era in Busan. After the mobile tour game prototype was developed for this route, it was evaluated at the 10th PIFF (Pusan International Film Festival). After use test, some new strategies for developing mobile "edutainment content" to deliver cultural historical contents of the location were discussed. Combining 'edutainment' with a cultural and historical mobile walking tour brings a new dimension to existing approaches of the tourism and mobile content industry.

  • PDF