• Title/Summary/Keyword: visual modeling

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Integrated Control System Design of SCARA Robot Based on Off-Line Programming (오프라인 프로그래밍을 이용한 스카라 로봇의 통합제어 시스템 설계)

  • 정동연;한성현
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.11 no.3
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    • pp.21-27
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    • 2002
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 ares SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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Integrated Control System Design of SCARA Robot Based on OLP (OLP를 이용한 스카라 로봇의 통합제어 시스템 설계)

  • 정경규;정동연;신행봉;장영희;한성현;이만형
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2000.10a
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    • pp.119-124
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    • 2000
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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Development of a Simulator and Dynamic Modeling for Moving Capability of Track Vehicle (궤도차량의 기동성능을 위한 동적 모델링 및 시뮬레이터 개발)

  • Kim, Jong-Soo;Kim, Young-Tae;Han, Sung-Hyun
    • Journal of the Korean Society of Industry Convergence
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    • v.7 no.2
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    • pp.173-179
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    • 2004
  • In this paper, we developed a Windows NT version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows NT's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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A Visual Modeling Environment for Web-based Simulation (웹 기반 시뮬레이션을 위한 시각적 모델 개발 환경)

  • 김기형
    • Journal of the Korea Society for Simulation
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    • v.8 no.1
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    • pp.101-111
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    • 1999
  • The Web-based simulation was introduced for conducting simulation experiments in the Internet and the Web. Due to the use of the Java language, the Web-based simulation can have such characteristics as reusability, portability, and the capability of execution on the Web. Most of existing Web-based simulation tools have focused mainly on the development of the runtime simulation libraries and mechanisms on the Web. Thus, the model development work in such Web-based simulation tools still requires hand-written coding of model developers. This paper presents a visual model development environment for the Web-based simulation. The proposed environment provides a framework for model development and animation. To show the effectiveness of the proposed environment, we perform simulation experiments for transaction routing algorithms in a distributed transaction processing system.

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Modeling for Hue Shift Effect of Human Visual System on High Luminance Display (고휘도 디스플레이에서의 인간 시각에 따른 색상 이동 현상과 모델링)

  • Lee, Tae-Hyoung;Lee, Myong-Young;Park, Kee-Hyon;Ha, Yeong-Ho
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.307-308
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    • 2006
  • In recent, displays have very good properties at high luminance, fast response, and size. Also They have good quality in terms of color according to the development of the gamut extension and color reproduction. However, despite these merits, there is a characteristic that at a high luminance display, observer perceive the different color from the originally re-producted color due to the change of perceived luminance in human visual system. In this paper, we propose a model that is the hue shift phenomenon between a normal display and a high luminance display, and then an algorithm which compensate the color between two devices, so that observer can perceive the same color.

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Integrated Control System Design of Industrial Robot Based on Off-Line Programming (OLP를 이용한 산업용 로봇의 통합제어 시스템 설계)

  • 한덕기;김휘동;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2002.10a
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    • pp.250-255
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    • 2002
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 98 version. 4 axes industrial robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 98's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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A study on Metadata Modeling using Structure Information of Video Document (비디오 문서의 구조 정보를 이용한 메타데이터 모델링에 관한 연구)

  • 권재길
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.4
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    • pp.10-18
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    • 1998
  • Video information is an important component of multimedia system such as Digital Library. World-Wide Web(WWW) and Video-On-Demand(VOD) service system. It can support various types of information because of including audio-visual, spatial-temporal and semantics information. In addition, it requires the ability of retrieving the specific scene of video instead of entire retrieval of video document. Therefore, so as to support a variety of retrieval, this paper models metadata using video document structure information that consists of hierarchical structure, and designs database schema that can manipulate video document.

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Visual Modeling and Content-based Processing for Video Data Storage and Delivery

  • Hwang Jae-Jeong;Cho Sang-Gyu
    • Journal of information and communication convergence engineering
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    • v.3 no.1
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    • pp.56-61
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    • 2005
  • In this paper, we present a video rate control scheme for storage and delivery in which the time-varying viewing interests are controlled by human gaze. To track the gaze, the pupil's movement is detected using the three-step process : detecting face region, eye region, and pupil point. To control bit rates, the quantization parameter (QP) is changed by considering the static parameters, the video object priority derived from the pupil tracking, the target PSNR, and the weighted distortion value of the coder. As results, we achieved human interfaced visual model and corresponding region-of-interest rate control system.

Relationship of Working Memory, Processing Speed, and Fluid Reasoning in Psychiatric Patients

  • Kim, Se-Jin;Park, Eun Hee
    • Psychiatry investigation
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    • v.15 no.12
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    • pp.1154-1161
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    • 2018
  • Objective The present study aimed to investigate relationship among cognitive factors (working memory and processing speed) and fluid reasoning (Gf) in psychiatric patients using a standardized clinical tool. Methods We included the responses of 115 heterogeneous patients who were diagnosed with the MINI-Plus 5.0 and WAIS-IV/WMS-IV was administered. For our analysis, structured equation modeling (SEM) was conducted to evaluate which cognitive variables are closely related to the Gf. Results The results showed that the visual working memory was the strongest predictor of the Gf compared to other cognitive factors. Conclusion Processing speed was capable of predicting the Gf, when visual working memory was controlled. The inter-relationship among the Gf and other cognitive factors and its clinical implications were further discussed.

Development of Qual2E Interface System Coupled with HyGIS (HyGIS와 Qual2E의 연계 시스템 개발)

  • Park, In-Hyeok;Kim, Kyung-Tak;Ha, Seong-Ryong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.14 no.2
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    • pp.96-108
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    • 2011
  • Going abreast of high public concerns on the environment, the need of environmental modeling has been increased to assess the impact of space exploitation of environment. GIS offers potential solutions to the many problems encountered during water-quality modeling. But there are also many problems associated with the modeling. The preparation of necessary parameters for the modeling can be complicated. Also, the results from one model can be different from each other even the same area is analyzed. This paper aims to develop the data processing system to couple the Qual2E and HyGIS in which Qual2E input and output data files can be created, modified and processed using HyGIS and assess the performance of the system. A structural analysis and standardization of modeling are conducted to identify data flow and processing of Qual2E. Algorithms of the defined processors are designed and developed as component modules. The data model of HyGIS-Qual2E is designed, and GUI(Graphical User Interface) is developed using Visual Basic 6.0 and GDK.