• Title/Summary/Keyword: virtual testing

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The Development of a Haptic Interface for Interacting with BIM Elements in Mixed Reality

  • Cho, Jaehong;Kim, Sehun;Kim, Namyoung;Kim, Sungpyo;Park, Chaehyeon;Lim, Jiseon;Kang, Sanghyeok
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.1179-1186
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    • 2022
  • Building Information Modeling (BIM) is widely used to efficiently share, utilize and manage information generated in every phase of a construction project. Recently, mixed reality (MR) technologies have been introduced to more effectively utilize BIM elements. This study deals with the haptic interactions between humans and BIM elements in MR to improve BIM usability. As the first step in interacting with virtual objects in mixed reality, we challenged moving a virtual object to the desired location using finger-pointing. This paper presents the procedure of developing a haptic interface system where users can interact with a BIM object to move it to the desired location in MR. The interface system consists of an MR-based head-mounted display (HMD) and a mobile application developed using Unity 3D. This study defined two segments to compute the scale factor and rotation angle of the virtual object to be moved. As a result of testing a cuboid, the user can successfully move it to the desired location. The developed MR-based haptic interface can be used for aligning BIM elements overlaid in the real world at the construction site.

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Virtual Prototyping of Portable Consumer Electronic Products Based on HMI Functional Simulation (HMI 기능 시뮬레이션 기반 개인용 휴대전자제품의 가상시작)

  • Park, Hyung-Jun;Bae, Chae-Yeol;Moon, Hee-Cheol;Lee, Kwan-Heng
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2005.05a
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    • pp.854-861
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    • 2005
  • The functional behavior of a portable consumer electronic (PCE) product is nearly all expressed with human-machine interaction (HMI) tasks. Although physical prototyping and computer aided design (CAD) software can show the appearance of the product, they cannot properly reflect its functional behavior. In this paper, we propose a virtual prototyping (VP) system that incorporates virtual reality and HMI functional simulation in order to enables users to capture not only the realistic look of a PCE product but also its functional behavior. We obtain geometric part models of the product and their assembly and kinematics information with the help of CAD and reverse engineering tools, and visualize them with various display tools. We adopt state transition methodology to capture the HMI functional behavior of the product into a state transition chart, which is later used to construct a finite state machine (FSM) for the functional simulation of the product. The FSM plays an important role to control the transition between states of the product. The proposed VP system receives input events such as mouse clicks on buttons and switches of the virtual prototype model, and it reacts to the events based on the FSM by activating associated activities. The VP system provides the realistic visualization of the product and the vivid simulation of its functional behavior. It can easily allow users to perform functional evaluation and usability testing. Moreover, it can greatly reduce communication errors occurring in a typical product development process. A case study about VP of an MP3 player is given to show the usefulness of the proposed VP system.

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Service Prototype Description Language for Virtual Service Laboratory (서비스 가상 실험을 위한 서비스 프로토타입 기술 언어 개발)

  • Lee, Jin-Sung;Oh, Kyu-Hyup;Park, Chi-Hyung;Kim, Sang-Kuk;Jung, Jae-Yoon;Kim, Bo-Hyun
    • Journal of the Korean Operations Research and Management Science Society
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    • v.36 no.4
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    • pp.91-107
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    • 2011
  • The importance of service industries is growing as the portion of the service sector increases fast in the recent decades. This research deals with service prototyping and testing in a service laboratory. While products are generally tested through prototyping in new product development processes, services are difficult to test because of the characteristic of service, intangibility. A service laboratory, named s-Scape, is the experiment environment which has been developed to test services in virtual space for the purpose of analysis and improvement of real-world services such as hospitals and automobile show rooms. In this research, we present a service prototyping tool and language to support service test in the service laboratory. We first analyze key elements of service prototypes, and then design the service prototype diagram (SPD) and the service prototype description language (SPDL). SPD, which is a variant of the service blueprint, is a graphical tool to be used to generate SPDL. SPDL is an executable language of describing a service prototype of a real-world service in extensible markup language (XML) to experiment the service environment in virtual space. SPD reflects the control and interface of virtual reality devices, as well as key elements of service modeling. SPD represents a service process in which service providers and customers interact with each other in a service scape.

Development of a High-Volume Simultaneous Sampler for Fine and Coarse Particles using Virtual Impactor and Cyclone Techniques

  • Okuda, Tomoaki;Shishido, Daiki;Terui, Yoshihiro;Fujioka, Kentaro;Isobe, Ryoma;Iwaki, Yusuke;Funato, Koji;Inoue, Kozo
    • Asian Journal of Atmospheric Environment
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    • v.12 no.1
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    • pp.78-86
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    • 2018
  • Filter-based sampling techniques are the conventional way to collect particulate matter, but particles collected and entangled in the filter fibers are difficult to be removed and thus not suited for the following cell- and animal-based exposure experiments. Collecting aerosol particles in powder form using a cyclone instead of a filter would be a possible way to solve this problem. We developed a hybrid virtual-impactor/cyclone high-volume fine and coarse particle sampler and assessed its performance. The developed system achieved 50% collection efficiency with components having the following aerodynamic cut-off diameters: virtual impactor, $2.4{\mu}m$; fine-particle cyclone, $0.18-0.30{\mu}m$; and coarse-particle cyclone, $0.7{\mu}m$. The virtual impactor used in our set-up had good $PM_{2.5}$ separation performance, comparable to that reported for a conventional real impactor. The newly developed sampler can collect fine and coarse particles simultaneously, in combination with exposure testing with collected fine- and coarse-particulate matter samples, should help researchers to elucidate the mechanism by which airborne particles result in adverse health effect in detail.

Comparative Navigation system for Experiencing 3D Digital Archives of Cultural Heritage

  • Oh, S.Y.;Yeo, W.H.
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.1
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    • pp.15-26
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    • 2007
  • We have developed a method that enables a user to better understand and enjoy the contents of 3D digital archives, thereby enhancing the user's experience. The system's interactive interface, built using virtual reality technology, enables the user to "walk through" the archives, comparing two or the same content at different points in time. For example, a user can compare the proposed design for a building with the actual building and can compare the states of restoration of a cultural heritage site over time. This ability to perform multilateral comparisons enables the user to clarify the relationship between contents, the influence of one content on another, and the causal relationship between contents. Testing of a prototype system for a 3D digital archive of cultural heritage sites showed that it worked smoothly and that the users could easily operate the navigation system.

Design and Implementation for Integrated Development Environment Interface Based on RAPID (RAPID 기반의 통합개발환경 인터페이스 설계 및 구현)

  • Lee, Jeong-Bae;Seo, Il-Soo
    • Convergence Security Journal
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    • v.9 no.2
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    • pp.59-69
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    • 2009
  • In this paper, Integrated development environments interface was designed and implemented for the integrated development environments. By using connection interface, Integration between physical prototyping and virtual prototyping which has different characteristics each other could be possible. Specially, good performance of the connection interface was showed by testing result of operation implemented.

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A Simulation/Monitoring System for the Navigation Control System in Bimodal-tram (바이모달트램의 자동운전시스템을 위한 시뮬레이션/모니터링 시스템 구현)

  • Choi, Jong-Sun;Kim, Dong-Min;Ryu, Je;Ryu, Hee-Moon;Byun, Yeun-Sub
    • Proceedings of the KSR Conference
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    • 2010.06a
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    • pp.1061-1067
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    • 2010
  • In this paper, we propose a simulator for testing of the Navigation Control System(NCS) in Bimodal-tram. NCS uses values of all sorts of sensors installed in vehicle to decide current position, and to control speed and steering of vehicle to go to a next position. Major functions of simulator are input processing of the driver and generation of virtual sensor data and driving profile(navigation path, magnetic information), and the NCS function. Virtual sensor data is generated according to output data from the NCS, driving profile and input processing of the driver, and monitoring systems is operated separatedly to confirm of NCS operation. This paper discusses about the implementation of the simulator, and analyzes and evaluates the simulation results.

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Development of the Driving Simulator of High Speed Train based on the Concurrent Engineering Design Environment (동시공학설계환경에서의 고속철도 주행시뮬레이터 개발)

  • Jun, Hyun-Kyu;Park, Sung-Hyuk;Yang, Doh-Chul;Chung, Heung-Chai;Kwak, Young-Gyu
    • Proceedings of the KSR Conference
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    • 2004.10a
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    • pp.423-429
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    • 2004
  • The concurrent engineering technologies have been broadly used in the field of the design, testing, manufacturing and maintenance works to reduce development time and costs. For this purpose, many design environments with the product data management system, the virtual engineering system and web database system are developed. In this research, we developed the driving simulator of the KTX(Korea Train Express) as a basic study for building the concurrent engineering design environment of rolling stock. The virtual track was developed from the Seoul to the Busan and the Daejeon to Mockpo to generate immersible driving environment. Also. fault generation systems were developed to educate drivers of the KTX. We expect to reduce the time and costs of newly developed rolling stock using the design environment developed in the research.

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A Study on Traffic Distribution Processing using the Round Robin Monitoring System

  • Kim Seok-Soo
    • Journal of information and communication convergence engineering
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    • v.3 no.2
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    • pp.90-92
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    • 2005
  • As the result of the study shows, Round Robin Algorithm allows servers to ensure definite traffic distribution, unless incoming data loads differ much. Although error levels are high in some cases, they were eventually alleviated by repeated tests for a long period of time. The study uses two software packages (Packet Capture and Round Robin Test Package) to check packet volume from Virtual Network Structure (data generator, virtual server, Server 1, 2, 3), and finds out traffic distribution toward Server 1, 2, and 3. The functions of implemented Round Robin Load Balancing Monitoring System include round robin testing, system monitoring, and graphical indication of data transmission and packet volume.

Design and fabrication of a new piezoelectric paper feeder actuator without mechanical parts

  • Ghorbanirezaei, Shahryar;Hojjat, Yousef;Ghodsi, Mojtaba
    • Smart Structures and Systems
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    • v.24 no.2
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    • pp.183-191
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    • 2019
  • A piezoelectric paper feeder actuator using Micro Virtual Roller (MVR) is proposed, designed, fabricated and tested. This actuator can drive a sheet of paper forward or backward without any mechanical parts, such as the costly and heavy rollers used in traditional paper feeders. In this paper feeder actuator, two vibrating stators which produce traveling waves are used to drive the paper. The vibrations of the stators are similar to those of piezoelectric motors and follow a similar procedure to move the paper. A feasibility study simulated the actuator in COMSOL Multiphysics Software. Traveling wave and elliptical trajectories were obtained and the dimensions of the stator were optimized using FEM so that the paper could move at top speed. Next, the eigenfrequencies of the actuator was determined. Experimental testing was done in order to validate the FEM results that revealed the relationships between speed and parameters such as frequency and voltage. Advantages of this new mechanism are the sharp decrease in power consumption and low maintenance.