• 제목/요약/키워드: virtual robot

검색결과 363건 처리시간 0.025초

로봇 요소품 설계 프로그램 개발 (Development of a Robot Element Design Program)

  • 정일호;김창수;서종휘;박태원;김희진;최재락;변경석
    • 한국정밀공학회지
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    • 제22권4호
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    • pp.113-120
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    • 2005
  • This paper presents the development of the design of the robot element. Robot element design is an important part of robot design since it decides the performance and life time of the robot. It is necessary that the robot kinematics and the robot dynamics are accomplished to design the robot elements. The robot kinematics and dynamics determine the design parameters of the element. We developed a robot element design program with which a designer can design the robot element with convenience and reliability. The program is composed of motor, harmonic driver and ball-screw design. The program is founded on the virtual robot design program. The virtual robot design program is the powerful software which may be used to solve various problems of the robot kinematics and dynamics. The robot element design program may be used to calculate the design parameters of the element that are necessary to design robot element. Therefore, the designer can decide upon the available robot elements available to perform the objective of the robot. The robot element design program is expected to increase the competitiveness and efficiency of the robot industry.

Virtual Hill 및 Sink 개념 기반의 군집 로봇의 직선 대형 주행 기법 (Cluster Robots Line formatted Navigation Based on Virtual Hill and Virtual Sink)

  • 강요환;이민철;김지언;윤성민;노치범
    • 로봇학회논문지
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    • 제6권3호
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    • pp.237-246
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    • 2011
  • Robots have been used in many fields due to its performance improvement and variety of its functionality, to the extent which robots can replace human tasks. Individual feature and better performance of robots are expected and required to be created. As their performances and functions have increased, systems have gotten more complicated. Multi mobile robots can perform complex tasks with simple robot system and algorithm. But multi mobile robots face much more complex driving problem than singular driving. To solve the problem, in this study, driving algorithm based on the energy method is applied to the individual robot in a group. This makes a cluster be in a formation automatically and suggests a cluster the automatic driving method so that they stably arrive at the target. The energy method mentioned above is applying attractive force and repulsive force to a special target, other robots or obstacles. This creates the potential energy, and the robot is controlled to drive in the direction of decreasing energy, which basically satisfies lyapunov function. Through this method, a cluster robot is able to create a formation and stably arrives at its target.

가상 탄성력을 이용한 자율이동로봇 경로생성 방법 (A Path Generation Method for a Autonomous Mobile Robot based on a Virtual Elastic Force)

  • 권용관
    • 한국전자통신학회논문지
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    • 제8권1호
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    • pp.149-157
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    • 2013
  • 본 논문에서는 그리드 기반의 맵에서 자율이동로봇의 경로생성방법 및 가상 탄성력을 이용한 경로최적화 방법을 다룬다. 경로계획의 목적은 로봇이 주어진 환경에서 효율적으로 목표점을 향해 이동할 수 있도록 정보 생성하는 것이다. 그리드 기반의 경로계획기법으로 AStar 알고리즘이 대표적인 방법이며 본 논문에서는 AStar 알고리즘에 의해 작성된 경로를 가상 탄성력 알고리즘을 이용하여 경로를 최적화하는 알고리즘을 제안하고 있으며 그 결과를 비교한다. 가상 탄성력은 생성된 경로를 더 짧고 부드럽게 생성해주는 장점을 가지고 있으며 그리드 기반의 경로를 최적화 하는데 매우 유리하다.

Learning of Emergent Behaviors in Collective Virtual Robots using ANN and Genetic Algorithm

  • Cho, Kyung-Dal
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제4권3호
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    • pp.327-336
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    • 2004
  • In distributed autonomous mobile robot system, each robot (predator or prey) must behave by itself according to its states and environments, and if necessary, must cooperate with other robots in order to carry out a given task. Therefore it is essential that each robot have both learning and evolution ability to adapt to dynamic environment. This paper proposes a pursuing system utilizing the artificial life concept where virtual robots emulate social behaviors of animals and insects and realize their group behaviors. Each robot contains sensors to perceive other robots in several directions and decides its behavior based on the information obtained by the sensors. In this paper, a neural network is used for behavior decision controller. The input of the neural network is decided by the existence of other robots and the distance to the other robots. The output determines the directions in which the robot moves. The connection weight values of this neural network are encoded as genes, and the fitness individuals are determined using a genetic algorithm. Here, the fitness values imply how much group behaviors fit adequately to the goal and can express group behaviors. The validity of the system is verified through simulation. Besides, in this paper, we could have observed the robots' emergent behaviors during simulation.

파라메트릭 기법을 사용한 로봇링크 설계변경의 일괄처리 적용연구 (A study on Batch-processing in Performing Design-changes of Robot-links using Parametric Method)

  • 박태원;문하경;정일호;서종휘;김혁;최용원;최재락
    • 한국시뮬레이션학회논문지
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    • 제14권1호
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    • pp.43-53
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    • 2005
  • We developed the module of the software that robot designers can perform their work faster and more easily. The parametric modeler is founded on the virtual robot design program. The virtual robot design program is the powerful software which may be used to solve various problems of robot kinematics and dynamics. The parametric modeler in the software we developed is that all the positions of joints and links are changed automatically when the designer changes one joint or one link in the robot system. Without parametric method, robot-designers must change all the positions of connected joints and links. It might become time-consuming. However, it is very efficient for designers to use the method of batch-processing in performing design-changes of robot-links using the parametric modeler.

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가상임피던스를 이용한 원격 이동로봇의 장애물회피 (Obstacle avoidance of Mobile Robot with Virtual Impedance)

  • 진태석
    • 한국지능시스템학회논문지
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    • 제19권4호
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    • pp.451-456
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    • 2009
  • 본 논문에서는 Virtual Mass-Spring-Damper 모델을 사용하여 이동로봇과 주위 물체와의 관계를 모델링하고 장애물의 충돌벡터를 검출하여 가상의 척력을 발생시키는 가상 임피던스 방법을 제안하였다. 이를 위하여 원격지 슬래이브 로봇의 주위 환경 정보 즉, 이동 로봇과 장애물과의 거리 및 접근 속도 등의 정보를 조작자에게 입체적으로 전달하기 위해 조이스틱의 각축에 연결된 모터를 이용하여 힘을 발생시킬 수 있도록 한다. 제안한 방법의 실제 로봇적용에 앞서 이동로봇의 장애물 회피 시뮬레이션을 통하여 알고리즘을 검증하였다.

가상환경에서의 힘생성기법 연구 (A Ftudy of Force Generation Algorithm Based on Virtual Environments)

  • 김창희;황석용;김승호
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.1714-1717
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    • 1997
  • A human operator is able to perform some tasks smoothly with force feedvack for the teleoperation or a virtual device in a the virtual environments. This paper describes a virtual force generation method with which operator can feel the interactive force between virtula robot and artificial environments. A virtual force generation algortihm is applied to generate the contact force at the arbitrary point of virtual robot, and the virtual force is displayed to the human operator via a tendon master arm consisted with 3 motors. Some experiments has beencarried out to verify the effectiveness of the force generation algorithm and usefulness of the developed backdrivable master arm.

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퍼지 위험지수에 의한 이동로봇의 물체 추적 및 장애물 회피 주행 제어기 (A Simultaneous Object Tracking and Obstacles Avoidance Controller with Fuzzy Danger Factor of Mobile Robot)

  • 강재구;이중재;지민석;유범재
    • 로봇학회논문지
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    • 제2권3호
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    • pp.212-220
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    • 2007
  • This paper proposes a method of avoiding obstacles and tracking a moving object continuously and simultaneously by using new concepts of virtual tow point and fuzzy danger factor for differential wheeled mobile robots. Since differential wheeled mobile robot has smaller degree of freedom to control and are non-holonomic systems, there exist multiple solutions (trajectories) to control and reach a target position. The paper proposes 'fuzzy danger factor' for obstacles avoidance, 'virtual tow point' to solve non-holonomic object tracking control problem for unique solution and three kinds of fuzzy logic controller. The fuzzy logic controller is policy decision controller with fuzzy danger factor to decide which controller's result is more valuable when the mobile robot is tracking a moving object with obstacles to be avoided.

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GPU 기반 SIFT 방법과 가상의 힘을 이용한 이동 로봇의 위치 인식 및 자율 주행 제어 (Localization and Autonomous Navigation Using GPU-based SIFT and Virtual Force for Mobile Robots)

  • 탁명환;주영훈
    • 전기학회논문지
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    • 제65권10호
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    • pp.1738-1745
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    • 2016
  • In this paper, we present localization and autonomous navigation method using GPU(Graphics Processing Unit)-based SIFT(Scale-Invariant Feature Transform) algorithm and virtual force method for mobile robots. To do this, at first, we propose the localization method to recognize the landmark using the GPU-based SIFT algorithm and to update the position using extended Kalman filter. And then, we propose the A-star algorithm for path planning and the virtual force method for autonomous navigation of the mobile robot. Finally, we demonstrate the effectiveness and applicability of the proposed method through some experiments using the mobile robot with OPRoS(Open Platform for Robotic Services).

COSMO - 로봇교시를 위한 저가형 6축 힘/모멘트 센서 (COSMO - low cost force/moment sensor for robot teaching)

  • 최명환
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.1621-1623
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    • 1997
  • Use of teaching pendant is the most widespread and economical way to teach desired motion to robots. It is also very primitive,time consuming and ineffective way of teaching which has not changed since the early days of robot. In order to reduce the teaching effor, a new efficient form of teaching is needed. Also, the recent robotics research trend into service robots such as home robot, nurse robot and medical robot calls for a new teaching method which is both easy and inexpensive. In this paper, the design and operation principle of a low cost force/moment sensor is presented. The proposed sensor architecture is so simple and inexpensive that it opens the prospect for a new paradigm of robot teaching which is easy and efficinet. Other prospective areas of application are tele-manipulation of robots wher it can be used in master arm, and virtual environment where it can be used as an user input device.

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