• Title/Summary/Keyword: virtual constraint

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Power-flow Independent Modeling of Vehicle Powertrain (Power-flow에 독립적인 파워트레인 모델링)

  • 최기영;이승종
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.267-270
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    • 2001
  • A lot of efforts have been made to analyze the performance of the vehicle equipped with automatic transmission through simulation. It might be necessary to understand the different types of transmissions, i.e., different power flows, for different models. If there is a module that can be applied to different types of automatic transmission, it could be helpful to transmission-related engineers. This study has started up from this idea. The common bond graph has been obtained from several types of the automatic transmission. The overall generalized equations and kinematic constraint equations have been derived using virtual power sources on common bond graph. They are used to derive state equations and constraints. These equations have been applied as an application to the vehicle equipped with two simple planetary gear set type of Ravigneaux gear type automatic transmission. The state equation, kinematic constraints, and dynamic constraints have been derived in every gear and shift operation using overall generalized equations and kinematic constraint equations. Simulations for constraint speed running, standing-start running, rolling-start running, and LA-4 mode have been conducted to analyze the performance of the vehicle powertrain using GVPS(Generalized Vehicle Powertrain Simulation) program wit pull down menus.

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Development of the Fishbot Using Haptic Technology (햅틱기술을 이용한 피시봇 개발)

  • Lee, Young-Dae;Kang, Jeong-Jin;Moon, Chan-Woo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.4
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    • pp.77-82
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    • 2010
  • In this paper, a haptic fishing robot, Fishbot, for a Virtual Fishing System is presented. Fishbot is 3DOF robot and it consists of a XY table and a wheel motor. To simulate the motion of fish, XY table is controlled by position servo drivers with variable torque constraint, and wheel axis is controlled by torque servo driver. Finally, Fishibot detects the end point of fishing pole with cameras to recognize the pose of user, and it can interface with a Virtual Reality System.

Dynamic Response of a Beam Including the Mass Effect of the Moving Loads (이동 하중의 질량효과를 고려한 보의 동적응답)

  • 최교준;김용철
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.15 no.1
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    • pp.61-68
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    • 1991
  • The system such as railway bridge can be modelled as the restrained beam with intermediate supports. This kind of structures are subject to the moving load, which has a great effect on dynamic stresses and can cause sever motions, especially at high velocities. Therefore, to analyze the dynamic characteristics of the system due to the moving load is very important. In this paper, the governing equation of motion of a restrained beam subjected to the moving load is derived by using the Hamilton's principle. The orthogonal polynomial functions, which are trial functions and satisfying the geometric and dynamic boundary conditions, are obtained through simple procedure. The dynamic response of the system subjected to the moving loads is obtained by using the Galerkin's method and the numerical time integration technique. The numerical tests for various constraint, velocity and boundary conditions were preformed. Furthermore, the effects of mass of the moving load are studied in detail.

Strain energy release rates in the curved spar wingskin joints with pre-embedded delaminations

  • P.K. Mishra;A.K. Pradhan;M.K. Pandit ;S.K. Panda
    • Structural Engineering and Mechanics
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    • v.87 no.1
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    • pp.47-56
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    • 2023
  • Any pre-existed delamination defect present during manufacturing or induce during service loading conditions in the wingskin adherend invariably shows a greater loss of structural integrity of the spar wingskin joint (SWJ). In the present study, inter-laminar delamination propagation at the critical location of the SWJ has been carried out using contact and multi-point constraint finite elements available with commercial FE software (ANSYS APDL). Strain energy release rates (SERR) based on virtual crack closure technique have been computed for evaluation of the opening (Mode-I), sliding (Mode-II) and cross sliding (Mode-III) modes of delamination by sequential release of multi point constraint elements. The variations of different modes of SERR are observed to be significant by considering varied delamination lengths, material properties of adherends and radius of curvature of the SWJ panel. The SERR rates are seen to be much different at the two pre-embedded delamination ends. This shows dissimilar delamination propagation rates. The maximum is seen to occur in the delamination front in the unstiffened region of the wingskin. The curvature geometry and material anisotropy of SWJ adherends significantly influences the SERR values. Increase in the SERR values are observed with decrease in the radius of curvature of wingskin panel, keeping its width unchanged. SWJs made with flat FRP composite adherends have superior resistance to delamination damage propagation than curved composite laminated SWJ panels. SWJ made with Boron/Epoxy (B/E) material shows greater resistance to the delamination propagation.

Scheduling for Virtual MIMO in Single Carrier FDMA (SC-FDMA) System

  • Kim, Jinwoo;Hwang, In Seok;Kang, Chung Gu
    • Journal of Communications and Networks
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    • v.17 no.1
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    • pp.27-33
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    • 2015
  • In this paper, we consider a joint frequency-domain scheduling and user-pairing problem for virtual MIMO in the single carrier frequency division multiple access (SC-FDMA) system, e.g., the uplink transmission for third generation partnership project-long term evolution (3GPP-LTE) standard. Due to the subcarrier adjacency constraint inherent to SC-FDMA, its complexity becomes unmanageable. We propose a greedy heuristic algorithm for PF scheduling so as to deal with the complexity issue in this joint problem. It has been shown that its performance can reach up to 90% of its upper bound.

Real-time Visual Tracking System and Control Method for Laparoscope Manipulator (복강경 수술용 도구의 실시간 영상 추적 및 복강경 조종기의 지능형 제어 방법)

  • 김민석;허진석;이정주
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.11
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    • pp.83-90
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    • 2004
  • In this paper we present a new real-time visual servoing unit for laparoscopic surgery This unit can automatically control laparoscope manipulator through visual tracking of laparoscopic surgical tool. For the tracking, we present two-stage adaptive CONDENSATION(conditional density propagation) algorithm to extract the accurate position of the surgical tool tip from a surgical image sequence in real-time. This algorithm can be adaptable to abrupt change of laparoscope illumination. For the control, we present virtual damper system to control a laparoscope manipulator safely and stably. This system causes the laparoscope to move under constraint of the virtual dampers which are linked to the four sides of image. The visual servoing unit operates the manipulator in real-time with locating the surgical tool in the center of image. The experimental results show that the proposed visual tracking algorithm is highly robust and the controlled manipulator can present stable view with safe.

From the Geography of Physical Space to the Geography of Virtual Space: Current and Future Research of the Information and Communication Geography and Virtual Geography (물리공간의 지리학에서 가상공간의 지리학으로: 정보통신지리학과 가상지리학의 연구동향과 가능성)

  • Kim, Young-Long
    • Journal of the Economic Geographical Society of Korea
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    • v.22 no.1
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    • pp.70-83
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    • 2019
  • This paper reviews how geographers have embraced the information and communication technology and expanded their perspectives from real space to virtual space. Information and communication geography research on the wired internet infrastructure began in the late 1990s, but the tradition has not been succeeded for the wireless internet technology. While the relationship-expansion, reproduction, and constraint-between real and virtual spaces have been studied by virtual geography scholars, we need more empirical research to reveal to what extent the two spaces impact to each other. To empirically investigate the physicality of the virtual, it will be useful to combine information and communication geography and virtual geography. However, it should be noted that empirical studies in the subfields can be criticized as being data- or technological deterministic.

The Interactive Modeling Method of Virtual City Scene Based on Building Codes

  • Ding, Wei-long;Zhu, Xiao-jie;Xu, Bin;Xu, Yan;Chen, Kai;Wan, Zang-xin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.1
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    • pp.74-89
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    • 2021
  • For higher-level requirements of urban planning and management and the recent development of "digital earth" and "digital city", it is urgent to establish protocols for the construction of three-dimensional digital city models. However, some problems still exist in the digital technology of the three-dimensional city model, such as insufficient precision of the three-dimensional model, not optimizing the scene and not considering the constraints of building codes. In view of those points, a method to interactively simulate a virtual city scene based on building codes is proposed in this paper. Firstly, some constraint functions are set up to restrict the models to adhere to the building codes, and an improved directional bounding box technique is utilized to solve the problem that geometric objects may intersect in a virtual city scene. The three-dimensional model invocation strategy is designed to convert two-dimensional layouts to a three-dimensional urban scene. A Leap Motion hardware device is used to interactively place the 3D models in a virtual scene. Finally, the design and construction of the three-dimensional scene are completed by using Unity3D. The experiment shows that this method can simulate urban virtual scenes that strictly adhere to building codes in a virtual scene of the city environment, but also provide information and decision-making functions for urban planning and management.

A study on the efficient simulation methods for an automatic power transmission system applying dynamic torque constraint (동적 구속조건을 적용한 자동변속장치의 효과적인 시뮬레이션방법에 관한 연구)

  • Jeong, Heon-Sul;Lee, Kyo-Ill
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.22 no.3
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    • pp.504-518
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    • 1998
  • Degree-Of-Freedom(DOF) for most power transmission system varies according to the operation status which consists of friction elements to change the power flow or to adjust the speed ratio such as clutches, brakes or one-way clutches. To simulate the dynamic characteristics of automatic power transmission system which is a typical example of such a variable DOF systems, many sets of governing equations and complicated phase decision routines are necessary. In this paper dynamic constraint theorem is derived explaining the torque transmission characteristics during the clutch engagement process and a robust stable algorithm is developed describing this phase transition phenomenon effectively by introducing the concept of direct torque and virtual damping. Finally, applying this algorithm to a passenger car automatic transmission gear consisting of several friction elements, an efficient simulation methods for such a complex system will be suggested that is very simple and systematic.

The New Design of Brain Measurement System for Immersive Virtual Reality (가상현실에서의 뇌파측정을 위한 디자인 고찰 및 제안)

  • Kim, Gyoung Mo;Jeon, Joonhyun
    • Journal of the HCI Society of Korea
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    • v.12 no.4
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    • pp.75-80
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    • 2017
  • With the technological development, benefits of Virtual Reality (VR) has become a key of medium in communication research. In addition, explaining human minds with physiological data has become more popular since more accurate and detailed data can be expressed. However, reading brain signals in a virtual environment setting with psychophysiological measures (e.g. EEG and fNIRS) has remained a difficulty for researchers due to a technical constraint. Since a combination of cables for brain measures attached to a head cap obstruct wearing a Head-Mounted Display (HMD) over the cap, measuring brain activities with multiple channels on several areas of the brain is inappropriate in the VR setting. Therefore, we have developed a new brain measurement cap that includes probe connectors and brackets enabling a direct connection to the HMD. We highly expect this method would contribute to cognitive psychology research measuring brain signals with new technology.