• 제목/요약/키워드: virtual constraint

검색결과 84건 처리시간 0.024초

A Coordinated Heuristic Approach for Virtual Network Embedding in Cloud Infrastructure

  • Nia, Nahid Hamzehee;Adabi, Sepideh;Nategh, Majid Nikougoftar
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권5호
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    • pp.2346-2361
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    • 2017
  • A major challenge in cloud infrastructure is the efficient allocation of virtual network elements on top of substrate network elements. Path algebra is a mathematical framework which allows the validation and convergence analysis of the mono-constraint or multi-constraint routing problems independently of the network topology or size. The present study proposes a new heuristic approach based on mathematical framework "paths algebra" to map virtual nodes and links to substrate nodes and paths in cloud. In this approach, we define a measure criterion to rank the substrate nodes, and map the virtual nodes to substrate nodes according to their ranks by using a greedy algorithm. In addition, considering multi-constraint routing in virtual link mapping stage, the used paths algebra framework allows a more flexible and extendable embedding. Obtained results of simulations show appropriate improvement in acceptance ratio of virtual networks and cost incurred by the infrastructure networks.

Virtual Network Embedding based on Node Connectivity Awareness and Path Integration Evaluation

  • Zhao, Zhiyuan;Meng, Xiangru;Su, Yuze;Li, Zhentao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권7호
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    • pp.3393-3412
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    • 2017
  • As a main challenge in network virtualization, virtual network embedding problem is increasingly important and heuristic algorithms are of great interest. Aiming at the problems of poor correlation in node embedding and link embedding, long distance between adjacent virtual nodes and imbalance resource consumption of network components during embedding, we herein propose a two-stage virtual network embedding algorithm NA-PVNM. In node embedding stage, resource requirement and breadth first search algorithm are introduced to sort virtual nodes, and a node fitness function is developed to find the best substrate node. In link embedding stage, a path fitness function is developed to find the best path in which available bandwidth, CPU and path length are considered. Simulation results showed that the proposed algorithm could shorten link embedding distance, increase the acceptance ratio and revenue to cost ratio compared to previously reported algorithms. We also analyzed the impact of position constraint and substrate network attribute on algorithm performance, as well as the utilization of the substrate network resources during embedding via simulation. The results showed that, under the constraint of substrate resource distribution and virtual network requests, the critical factor of improving success ratio is to reduce resource consumption during embedding.

A Novel Method for Virtual Machine Placement Based on Euclidean Distance

  • Liu, Shukun;Jia, Weijia
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권7호
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    • pp.2914-2935
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    • 2016
  • With the increasing popularization of cloud computing, how to reduce physical energy consumption and increase resource utilization while maintaining system performance has become a research hotspot of virtual machine deployment in cloud platform. Although some related researches have been reported to solve this problem, most of them used the traditional heuristic algorithm based on greedy algorithm and only considered effect of single-dimensional resource (CPU or Memory) on energy consumption. With considerations to multi-dimensional resource utilization, this paper analyzed impact of multi-dimensional resources on energy consumption of cloud computation. A multi-dimensional resource constraint that could maintain normal system operation was proposed. Later, a novel virtual machine deployment method (NVMDM) based on improved particle swarm optimization (IPSO) and Euclidean distance was put forward. It deals with problems like how to generate the initial particle swarm through the improved first-fit algorithm based on resource constraint (IFFABRC), how to define measure standard of credibility of individual and global optimal solutions of particles by combining with Bayesian transform, and how to define fitness function of particle swarm according to the multi-dimensional resource constraint relationship. The proposed NVMDM was proved superior to existing heuristic algorithm in developing performances of physical machines. It could improve utilization of CPU, memory, disk and bandwidth effectively and control task execution time of users within the range of resource constraint.

공간 파서 생성기 SPG의 구현 (Implementation of a Spatial Parser Generator SPG)

  • 정석태;정성태
    • 정보처리학회논문지B
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    • 제9B권3호
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    • pp.383-388
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    • 2002
  • 본 논문에서는 GUI(Graphical User Interface)를 사용하여 사용자가 상호 작용적으로 도형 언어(visual language)의 CMG(Constraint Multiset Grammars) 문법을 기술함으로서 자동으로 공간 파서를 생성하는 공간 파서 생성기 SPG(Spatial Parser Generator)의 구현에 대하여 논한다. 본 시스템의 장점은 다음과 같다. (1) 사용자가 도형 언어의 문법을 정의하고 실제로 파싱하고 싶은 도형 언어를 입력하는데 사용되는 도형 에디터를 가지고 있다. (2) 사용자가 도형을 이용하여 대략적인 CMG 문법을 자동으로 생성한 뒤, 수정하여 최종적인 CMG 문법을 정의하도록 한다. (3) 제약 해소기(Constraint solver)를 가지고 있어서 파싱된 도형 언어들이 그 생성 규칙에 쓰여져 있는 제약을 유지한다.

Different QoS Constraint Virtual SDN Embedding under Multiple Controllers

  • Zhao, Zhiyuan;Meng, Xiangru;Lu, Siyuan;Su, Yuze
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권9호
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    • pp.4144-4165
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    • 2018
  • Software-defined networking (SDN) has emerged as a promising technology for network programmability and experiments. In this work, we focus on virtual network embedding in multiple controllers SDN network. In SDN virtualization environment, virtual SDN networks (vSDNs) operate on the shared substrate network and managed by their each controller, the placement and load of controllers affect vSDN embedding process. We consider controller placement, vSDN embedding, controller adjustment as a joint problem, together considering different quality of service (QoS) requirement for users, formulate the problem into mathematical models to minimize the average time delay of control paths, the load imbalance degree of controllers and embedding cost. We propose a heuristic method which places controllers and partitions control domains according to substrate SDN network, embeds different QoS constraint vSDN requests by corresponding algorithms, and migrates switches between control domains to realize load balance of controllers. The simulation results show that the proposed method can satisfy different QoS requirement of tenants, keep load balance between controllers, and work well in the acceptance ratio and revenue to cost ratio for vSDN embedding.

공간 복합기구연쇄의 기구학 및 동역학 해석에 관한 연구 (A Study on the Kinematic and Dynamic Analyses of Spatial Complex Kinematic Chain)

  • 김창부;김효식
    • 대한기계학회논문집
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    • 제17권10호
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    • pp.2543-2554
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    • 1993
  • In this paper, the kinematic and dynamic analyses of spatial complex kinematic chain are studied. Through the new method both using the set of identification numbers and applying the DenavitHartenberg link representation method to the spatial complex kinematic chain, the kinematic configuration of the chain is represented. Some link in the part of closed chain being fictitiously cutted, the complex kinematic chain is transformed to the branched chain. The kinematic constraint equations are derived from the constraint conditions which the cutted sections of the link have to satisfy. And the joint variables being partitioned in the independent joint variables and the dependent joint variables, the dependent variables are calculated from the independent variables by using the Newton-Raphson iterative method and the pseudoinverse matrix. The equations of motion are derived under the independent joint variables by using the principle of virtual work. Algorithms for dynamic analysis are presented and simulations are done to verify accuracy and efficiency of the algorithms.

공간형 3 자유도 Haptic 메커니즘의 구현 (Implementation of A Spatial 3-DOF Haptic Mechanism)

  • 이재훈;이수강;이병주;이석희;이정헌;김희국
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2004년도 추계학술대회 논문집
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    • pp.312-316
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    • 2004
  • In this study, a spatial 3-dof haptic mechanism is implemented. The implemented mechanism does not employ the gear transmissions as velocity reducers for all three joints but uses wire-based transmissions, thereby it is able to minimize the frictions significantly. Also, by employing the structure of the four-bar mechanism to drive third joint from close to the base, the mechanism is able to minimize the inertia effect from the third actuator very effectively. Its kinematic analysis such as position and velocity analyses are performed first. Then, its operating software development, hardware implementation, and the related interfaces between a PC and the implemented Haptic device are completed. To evaluate its potential and its performance as a haptic device, a experiment generating a virtual constraint in a operational task space is conducted and preliminary results are discussed.

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Q&A 가상 커뮤니티에서 지속적인 지식 기여에 영향을 미치는 요인: 개인적 관여도의 조절효과를 중심으로 (Understanding the Continuance Intention of Knowledge Contribution in Q&A Virtual Communities: Focused on Moderating Effect of Personal Involvement)

  • 조려;정철호
    • Journal of Information Technology Applications and Management
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    • 제28권6호
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    • pp.117-132
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    • 2021
  • Based on the core value of the Q&A community, the contribution of knowledge and information has a great impact on users' community evaluation. As a small social group, the relationships and interactions among community members are quickly formed through information technology. As such, the cognitive evaluation of the relationship between community members will have an impact on the intention of information contribution. This research builds on the previous research based on the social exchange theory and establishes a dual model of swift guanxi in examining the relationship between guanxi and continuous knowledge contribution. In the current study, 305 survey questionnaires were used and 249 valid questionnaires were used for analysis. The analysis results are as follows: First, information support has a positive impact on dedication-based swift guanxi. While hypothesis between information support and constraint-based swift guanxi was not be supported. Second, emotional support has a positive impact on the formation of swift guanxi from a dual perspective. Third, the swift guanxi from the dual perspective has a positive impact on the intention of continuous knowledge contribution. Finally, although personal involvement has an adjustment effect, it is a downward adjustment effect, hypotheses are not supported. The current study offers theoretical and practical implications in field of knowledge management, specifically knowledge contribution in the virtual community.

조립체 공차설계를 위한 제약해석과 과잉제약 개선 - 볼밸브 설계 사례연구 (Constraint Analysis and Reduction of Over-Constraints for Tolerance Design of Assemblies - A Case Study of Ball Valve Design)

  • 박준일;임현준
    • 한국정밀공학회지
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    • 제33권8호
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    • pp.669-681
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    • 2016
  • Mechanical designers often make mistakes that result in unwanted over-constraints, causing difficulty in assembly operations and residual stress due to interference among parts. This study is concerned with detection and elimination of over-constraints. Screw theory is a general method that is used for constraint analysis of an assembly and motion analysis of a mechanism. Mechanical assemblies with plane-plane, pin-hole, and pin-slot constraint pairs are analyzed using screw theory to illustrate its utility. As a real-world problem, a ball valve design is analyzed using the same method, and several unwanted over-constraints are detected. Elimination measures are proposed. Nominal dimensions of some parts are adjusted, and dimensions and tolerances of the pins and holes are modified using the virtual condition boundary concept. The revised design is free of over-constraints. General procedure for applying screw theory to constraint analysis is established and demonstrated; it will contribute to improving quality of assembly designs.

Multiple UAVs Nonlinear Guidance Laws for Stationary Target Observation with Waypoint Incidence Angle Constraint

  • Kim, Mingu;Kim, Youdan
    • International Journal of Aeronautical and Space Sciences
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    • 제14권1호
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    • pp.67-74
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    • 2013
  • Nonlinear guidance law combined with a pseudo pursuit guidance is proposed, to perform stationary target observation mission. Multiple UAVs are considered, with waypoint constraint. The whole guidance is divided into two steps: firstly, waypoint approach, with specified incidence angle; and secondly, loitering around the stationary target. Geometric approach is used to consider the constraint on the waypoint, and a specified phase angle between the loitering UAV and the approaching UAV. In the waypoint approach step, UAVs fly to the waypoint using the pseudo pursuit guidance law. After passing the waypoint, UAVs turn around the target, using a distance error dynamics-based guidance law. Numerical simulations are performed, to verify the performance of the proposed guidance law.