• Title/Summary/Keyword: virtual city

Search Result 189, Processing Time 0.022 seconds

Implementation of CNN-based Masking Algorithm for Post Processing of Aerial Image

  • CHOI, Eunsoo;QUAN, Zhixuan;JUNG, Sangwoo
    • Korean Journal of Artificial Intelligence
    • /
    • v.9 no.2
    • /
    • pp.7-14
    • /
    • 2021
  • Purpose: To solve urban problems, empirical research is being actively conducted to implement a smart city based on various ICT technologies, and digital twin technology is needed to effectively implement a smart city. A digital twin is essential for the realization of a smart city. A digital twin is a virtual environment that intuitively visualizes multidimensional data in the real world based on 3D. Digital twin is implemented on the premise of the convergence of GIS and BIM, and in particular, a lot of time is invested in data pre-processing and labeling in the data construction process. In digital twin, data quality is prioritized for consistency with reality, but there is a limit to data inspection with the naked eye. Therefore, in order to improve the required time and quality of digital twin construction, it was attempted to detect a building using Mask R-CNN, a deep learning-based masking algorithm for aerial images. If the results of this study are advanced and used to build digital twin data, it is thought that a high-quality smart city can be realized.

A Study of the Establishment of BIM Design Environment based on Virtual Desktop Infrastructure(VDI) of Cloud Computing Technology (클라우드 컴퓨팅 기술을 활용한 데스크탑 가상화 기반의 BIM 설계 환경 구축에 관한 연구)

  • Shin, Joonghwan;Lee, Kyuhyup;Kwon, Soonwook;Choi, Gyuseong;Ko, Hyunglyu
    • Korean Journal of Construction Engineering and Management
    • /
    • v.16 no.4
    • /
    • pp.118-128
    • /
    • 2015
  • Recently BIM technology has been expanded for using in construction project. Due to the high-cost of BIM infrastructure development, lack of regulations, lack of process and so forth, usage of BIM has been delayed than initial expectations. In design phase, especially, collaboration based on BIM system has been a key factor for successful next generation building project. Through the analysis of current research trends about IT technologies, virtualization and BIM service, data exchange such as drawings, 3D model, object data, properties using cloud computing and virtual server system is defined as a most successful solution. The purpose of this study is to enable the cloud computing BIM server to provide several main functions such as editing models, 3D model viewing and checking, mark-up and snapshot in high-performance quality by proper design of VDI system. Concurrent client connection performance is a main technical index of VDI. Through testing of test-bed server client, developed VDI system's multi-connect control is evaluated. Performance-test result of BIM server VDI effect to development direction of cloud computing BIM service for commercialization.

The Effect of Education Integrating Virtual Reality Simulation Training and Outside School Clinical Practice for Nursing Students (간호대학생의 가상 현실 시뮬레이션 교육과 교외 임상실습을 통합한 교육의 효과)

  • Lim, Semi;Yeom, Young-Ran
    • Journal of Convergence for Information Technology
    • /
    • v.10 no.10
    • /
    • pp.100-108
    • /
    • 2020
  • The purpose of this study is to identify the differences in self-efficacy, clinical performance ability, and critical thinking disposition after applying education integrated educational virtual reality simulation to training and outside school clinical practice to nursing college students and to provide them as basic data for effective practical education. This study was conducted from June 8 to July 3, 2020, and enrolled in the 3rd year of university in G city, and 30 subjects who did not receive virtual reality simulation training or outside school clinical training at all. Data were analyzed by Paired t-test. As a result of the study, the result of pretest and posttest to each group showed statistically significant improvements in self-efficacy, clinical performance ability, and critical thinking disposition. As a results of the study, education integrating virtual reality simulation training and clinical practice for nursing students to improves clinical performance ability, improves critical thinking, and self-efficacy, so it is thought that various virtual reality simulation training must be suitable for clinical situations before practice is necessary.

Effects of Psychiatric Nursing Practice Education Using Virtual Simulation for Nursing (가상간호시뮬레이션을 활용한 정신간호실습 교육의 효과)

  • Han, Mi Ra;Lee, Jihye
    • Journal of the Korea Convergence Society
    • /
    • v.12 no.10
    • /
    • pp.333-342
    • /
    • 2021
  • The purpose of this study is to compare the differences in transfer motivation and learning self-efficacy before and after applying virtual simulation for nursing in psychiatric nursing practice, and to provide them as basic data for effective psychiatric practical education. This study was conducted from October to December 2020. The subjects were 41 people who were enrolled in the third year of a located in U city, and who had received psychiatric nursing practice education using virtual simulation for nursing. Data were analyzed by paired t-test and pearson's correlation coefficient. After practice compared to before psychiatric nursing practice with virtual simulation nursing applied, transfer motivation was significantly increased and learner self-efficacy increased, but it was not statistically significant. Therefore, It was confirmed that psychiatric nursing practice education using virtual simulation for nursing is partly an effective practice strategy.

A Study on Ubiquitous technology Convergence by Public Use of Physical Space and Function Unification of Physical Facilities (물리적 공간의 공용사용과 물리적 시설의 기능 통합에 의한 유비쿼터스 기술의 융합에 관한 연구)

  • Choi, Chang-Sun;Chin, Yong-Ohk
    • Journal of Advanced Navigation Technology
    • /
    • v.13 no.2
    • /
    • pp.231-237
    • /
    • 2009
  • According to the enforcement of various laws for the ubiquitous city, the convergence technologies for the ubiquitous in the industry has been emerging. In this paper, we propose a method for the ubiquitous convergence technology by a functional integration of the public employment of the physical space and physical facilities, as the related laws are enforced and the city development plan is processed in the situation which constructs the ubiquitous and eco-city. We also present a scheme for the establishment to prepare the foundation of systematization, standardization, and information-oriented by providing an application example for the common-use-channel and unification IP pool based on the proposed method.

  • PDF

A Study on the Photo-realistic 3D City Modeling Using the Omnidirectional Image and Digital Maps (전 방향 이미지와 디지털 맵을 활용한 3차원 실사 도시모델 생성 기법 연구)

  • Kim, Hyungki;Kang, Yuna;Han, Soonhung
    • Korean Journal of Computational Design and Engineering
    • /
    • v.19 no.3
    • /
    • pp.253-262
    • /
    • 2014
  • 3D city model, which consisted of the 3D building models and their geospatial position and orientation, is becoming a valuable resource in virtual reality, navigation systems, civil engineering, etc. The purpose of this research is to propose the new framework to generate the 3D city model that satisfies visual and physical requirements in ground oriented simulation system. At the same time, the framework should meet the demand of the automatic creation and cost-effectiveness, which facilitates the usability of the proposed approach. To do that, I suggest the framework that leverages the mobile mapping system which automatically gathers high resolution images and supplement sensor information like position and direction of the image. And to resolve the problem from the sensor noise and a large number of the occlusions, the fusion of digital map data will be used. This paper describes the overall framework with major process and the recommended or demanded techniques for each processing step.

Comparative Analysis of Building Models to Develop a Generic Indoor Feature Model

  • Kim, Misun;Choi, Hyun-Sang;Lee, Jiyeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.39 no.5
    • /
    • pp.297-311
    • /
    • 2021
  • Around the world, there is an increasing interest in Digital Twin cities. Although geospatial data is critical for building a digital twin city, currently-established spatial data cannot be used directly for its implementation. Integration of geospatial data is vital in order to construct and simulate the virtual space. Existing studies for data integration have focused on data transformation. The conversion method is fundamental and convenient, but the information loss during this process remains a limitation. With this, standardization of the data model is an approach to solve the integration problem while hurdling conversion limitations. However, the standardization within indoor space data models is still insufficient compared to 3D building and city models. Therefore, in this study, we present a comparative analysis of data models commonly used in indoor space modeling as a basis for establishing a generic indoor space feature model. By comparing five models of IFC (Industry Foundation Classes), CityGML (City Geographic Markup Language), AIIM (ArcGIS Indoors Information Model), IMDF (Indoor Mapping Data Format), and OmniClass, we identify essential elements for modeling indoor space and the feature classes commonly included in the models. The proposed generic model can serve as a basis for developing further indoor feature models through specifying minimum required structure and feature classes.

Virtual Satellite and Virtual Range Measurement Generation for the GNSS Position Accuracy Improvement (사용자 위치해 정확도 향상을 위한 가상위성 및 가상거리측정값 생성)

  • Song, Choongwon;Ahn, Jongsun;Choi, Moonseok;Jang, JinHyeok;Heo, MoonBeom;Lee, Young Jae
    • Journal of the Korean Society for Aeronautical & Space Sciences
    • /
    • v.45 no.9
    • /
    • pp.757-765
    • /
    • 2017
  • GNSS (Global Navigation Satellite System) Position Accuracy depends on pseudo-range measurement and DOP (Dilution Of Precision) which indicates about navigation satellite geometry. Pseudo-Range has many error sources such as satellite clock, orbit, ionosphere, troposphere, multipath and so on. For the improvement of the accuracy, user can use corrected pseudo-range in DGPS (Differential Global Positioning System), which is one of the relative positioning methods. But, stationary station is needed in relative positioning. In case of DOP, Signal reception environment is important. If receiver sets in the center of city, it could be interrupted reception by buildings. This environment leads to decrease the number of visible satellites and to increase DOP. This paper proposes the concept of GNSS positioning with virtual satellites which have usable VRM (Virtual Range Measurement). Via virtual satellites and VRM, users could get an accurate position. Especially referred virtual satellites constellation has an effect on vertical error.

A Study of the Factors Influencing Acceptance of Virtual Currency: Focused on Technology Acceptance Model (가상화폐의 수용에 영향을 미치는 요인 연구: TAM을 중심으로)

  • Gu, Seung Hwan;Wang, Ping;Sun, Tingting
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.15 no.7
    • /
    • pp.4122-4131
    • /
    • 2014
  • The purpose of this study was to explore the features of virtual currency, which has become a hot topic recently. The characteristics of virtual currency were examined in terms of the effect on consumer acceptance. Therefore, when using the accepted model of the technology, the derived results should be analyzed by SEM. The research results showed that versatility and reliability affect the ease of use and safety is not have an effect. The utility did not have a direct effect on the attitudes and satisfaction, and the ease of use directly affects the ease of use, attitude and satisfaction. Finally, satisfaction with the attitude had a positive impact on the time of use. Effective strategies to manage the effect of the virtual currency will be possible to formulate from the results of this study.

Virtual Campus Development using 3D GIS (3D GIS를 활용한 가상 캠퍼스 구현)

  • KSong, Sang-Hun;Jeong, Jong-Pil
    • KSCI Review
    • /
    • v.14 no.2
    • /
    • pp.147-152
    • /
    • 2006
  • Data size of moving current GIS great exponentially from 2D to 3D and the processing speed becomes slow thereby and user's real time rendering request is growing. Have problem that time and expense to process data of bulky quantity produce constraint condition of the processing speed. third dimension processing skill, virtual reality processing skill etc. and third dimension GIS about space data of bulk much overmuch to materialize. In this paper DEM data that acquire from satellite or aviation solve these problem embody virtual city in web save topography information that visualization to 3D visualization by VRML, and use modelling tool and acquire 3D campus information for building and road. 3D information acquired this to express texture and natural gifts that have truth stuff more to thing through near texture mapping work 3D imagination illustration of web based embody can.

  • PDF