• Title/Summary/Keyword: virtual block

검색결과 168건 처리시간 0.025초

클라우드 환경에서 블록체인관리서버를 이용한 인증기반 내부망 분리 보안 모델 (Internal Network Partition Security Model Based Authentication using BlockChain Management Server in Cloud Environment)

  • 김영수;이병엽
    • 한국콘텐츠학회논문지
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    • 제18권6호
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    • pp.434-442
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    • 2018
  • 오늘날 보안 위협이 점차 증가하고, 인터넷을 통한 외부악성 코드에 감염된 디바이스에 의해서 중요 데이터가 유출되는 피해가 증가하고 있다. 따라서 내부망에 연결된 디바이스에 대한 인증을 통해서 업무용 서버로의 접근을 차단하는 내부망 분리 모델이 필요하다. 이를 위한 VDI (Virtual Desktop Infrastructure)방식을 사용한 논리적 망 분리는 내부망에 연결된 물리 디바이스와 가상 디바이스 간에는 정보 교환이 차단되는 방식으로 중요 데이터의 유출을 방지하고 있으나 미등록 디바이스를 사용하여 내부망의 업무용 서버에 접근하여 중요 자료를 유출하는 공격에는 취약하다. 따라서 이의 해결책으로 VDI(Virtual Desktop Infrastructure) 기술에 블록체인 기술을 수용하여 블록체인 기반 망 분리 모델을 제안한다. 이는 VDIVirtual Desktop Infrastructure) 방식의 논리적 망 분리의 보안 취약점인 디바이스의 위변조에 대한 식별 능력과 디바이스의 무결성 강화를 통한 내부의 중요 데이터의 유출 위협을 감소시키는데 기여한다.

Effectiveness of virtual reality immersion on procedure-related pain and anxiety in outpatient pain clinic: an exploratory randomized controlled trial

  • Joo, Young;Kim, Eun-Kyung;Song, Hyun-Gul;Jung, Haesun;Park, Hanssl;Moon, Jee Youn
    • The Korean Journal of Pain
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    • 제34권3호
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    • pp.304-314
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    • 2021
  • Background: The study investigated virtual reality (VR) immersion in alleviating procedure-related pain in patients with chronic pain undergoing fluoroscopy-guided minimally-invasive intervention in a prone position at an outpatient clinic. Methods: In this prospective randomized controlled study, 38 patients undergoing lumbar sympathetic ganglion block were randomized into either the VR or the control group. In the VR group, procedure-related pain was controlled via infiltration of local anesthetics while watching a 30-minute VR hypnotic program. In the control group, the skin infiltration alone was used, with the VR device switched off. The primary endpoint was an 11-point score on the numerical rating scale, indicating procedure-related pain. Patients' satisfaction with pain control, anxiety levels, the need for additional local anesthetics during the procedure, hemodynamic stability, and any adverse events were assessed. Results: Procedure-related pain was significantly lower in the VR group (3.7 ± 1.4) than in the control group (5.5 ± 1.7; P = 0.002). Post-procedural anxiety was lower in the VR group than in the control group (P = 0.025), with a significant reduction from pre-procedural anxiety (P < 0.001). Although patients' satisfaction did not differ significantly (P = 0.158) between the groups, a higher number of patients required additional local anesthetics in the control group (n = 13) than in the VR group (n = 4; P = 0.001). No severe adverse events occurred in either group during the study. Conclusions: VR immersion can be safely used as a novel adjunct to reduce procedural pain and anxiety during fluoroscopic pain intervention.

LDBAS: Location-aware Data Block Allocation Strategy for HDFS-based Applications in the Cloud

  • Xu, Hua;Liu, Weiqing;Shu, Guansheng;Li, Jing
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권1호
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    • pp.204-226
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    • 2018
  • Big data processing applications have been migrated into cloud gradually, due to the advantages of cloud computing. Hadoop Distributed File System (HDFS) is one of the fundamental support systems for big data processing on MapReduce-like frameworks, such as Hadoop and Spark. Since HDFS is not aware of the co-location of virtual machines in the cloud, the default scheme of block allocation in HDFS does not fit well in the cloud environments behaving in two aspects: data reliability loss and performance degradation. In this paper, we present a novel location-aware data block allocation strategy (LDBAS). LDBAS jointly optimizes data reliability and performance for upper-layer applications by allocating data blocks according to the locations and different processing capacities of virtual nodes in the cloud. We apply LDBAS to two stages of data allocation of HDFS in the cloud (the initial data allocation and data recovery), and design the corresponding algorithms. Finally, we implement LDBAS into an actual Hadoop cluster and evaluate the performance with the benchmark suite BigDataBench. The experimental results show that LDBAS can guarantee the designed data reliability while reducing the job execution time of the I/O-intensive applications in Hadoop by 8.9% on average and up to 11.2% compared with the original Hadoop in the cloud.

가상생산기술을 이용한 시뮬레이션 기반의 선박설계 및 생산체계의 수립 (Establishing Methodology for Simulation-based Ship Design and Construction Using Virtual Manufacturing Technologies)

  • 김홍태;이종갑;황규옥;장동식
    • 산업공학
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    • 제15권3호
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    • pp.230-240
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    • 2002
  • Information technologies centered on the internet in the area of shipbuilding and marine engineering further incur the needs to increase the flexibility of the organization, the dispersion of work process, and the use of out sourcing, as well as the globalization of related market. In near future, electronic commerce and concurrent engineering based on CALS/EC and the Internet will be an integral part of the environment and upon these changes, ship design and construction will become a computer supported cooperative work of many dispersed and specialized groups. As the means of active response to these environmental changes, many new concepts such as digital shipbuilding, virtual shipyard, and simulation based design are appearing. In this paper, the concept and current status of digital manufacturing in general manufacturing industry will be reviewed. Then, related technologies, area of application and methods of digital manufacturing in shipbuilding and marine industries are presented. In addition, virtual assembly simulation system for shipbuilding(VASSS), a tool for crane operability and block erection simulation in virtual dock based on 3D product model, will be introduced.

무제약 필기체 한글 분할을 위한 가상 네트워크 탐색 시스템의 설계 및 구현 (Design and Implementation of Virtual Network Search System for Segmentation of Unconstrained Handwritten Hangul)

  • 박성호;조범준
    • 한국멀티미디어학회논문지
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    • 제8권5호
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    • pp.651-659
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    • 2005
  • 본 논문에서는 무제약 필기체 한글 분할을 위하여 기존 방법들에서 제시된 적이 없는 문자간 여백에서 가상 네트워크 탐색 시스템을 이용하는 새로운 방법을 설계하고 구현하였다 제안된 방법은 다양한 필기자들이 제한 없이 쓰여진 모든 문자들에 대하여 적용이 가능하도록 설계되었고, 또한 문자간 여백에서 생성되는 가상 네트워크의 경로를 이용함으로서 꺾은선 형태의 다양한 분할경로를 얻을 수 있도록 설계되었다. 또한 탐색 시스템을 구현하는 과정에서 분할대상 블록의 길이에 따른 탐색 윈도우를 달리 적용함으로서 원하지 않는 영역에서 분할경로가 생성되는 것을 방지하였다 본 논문에서 제안하는 가상 네트워크 탐색 시스템에 대해 임의의 필기자들로 부터 자체적으로 수집한 800여개의 데이터를 대상으로 실험을 수행한 결과, 중첩되거나 접촉된 문자들을 포함하여 전체적으로 $91.4\%$ 정도의 분할 정확도를 얻을 수 있었다.

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Control Flow Checking at Virtual Edges

  • Liu, LiPing;Ci, LinLin;Liu, Wei;Yang, Hui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권1호
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    • pp.396-413
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    • 2017
  • Dynamically checking the integrity of software at run-time is always a hot and difficult spot for trusted computing. Control-flow integrity is a basic and important safety property of software integrity. Many classic and emerging security attacks who introduce illegal control-flow to applications can cause unpredictable behaviors of computer-based systems. In this paper, we present a software-based approach to checking violation of control flow integrity at run-time. This paper proposes a high-performance and low-overhead software control flow checking solution, control flow checking at virtual edges (CFCVE). CFCVE assigns a unique signature to each basic block and then inserts a virtual vertex into each edge at compile time. This together with insertion of signature updating instructions and checking instructions into corresponding vertexes and virtual vertexes. Control flow faults can be detected by comparing the run-time signature with the saved one at compile time. Our experimental results show that CFCVE incurs only 10.61% performance overhead on average for several C benchmark programs and the average undetected error rate is only 9.29%. Compared with previous techniques, CFCVE has the characteristics of both high fault coverage and low memory and performance overhead.

Energy-efficient data transmission technique for wireless sensor networks based on DSC and virtual MIMO

  • Singh, Manish Kumar;Amin, Syed Intekhab
    • ETRI Journal
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    • 제42권3호
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    • pp.341-350
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    • 2020
  • In a wireless sensor network (WSN), the data transmission technique based on the cooperative multiple-input multiple-output (CMIMO) scheme reduces the energy consumption of sensor nodes quite effectively by utilizing the space-time block coding scheme. However, in networks with high node density, the scheme is ineffective due to the high degree of correlated data. Therefore, to enhance the energy efficiency in high node density WSNs, we implemented the distributed source coding (DSC) with the virtual multiple-input multiple-output (MIMO) data transmission technique in the WSNs. The DSC-MIMO first compresses redundant source data using the DSC and then sends it to a virtual MIMO link. The results reveal that, in the DSC-MIMO scheme, energy consumption is lower than that in the CMIMO technique; it is also lower in the DSC single-input single-output (SISO) scheme, compared to that in the SISO technique at various code rates, compression rates, and training overhead factors. The results also indicate that the energy consumption per bit is directly proportional to the velocity and training overhead factor in all the energy saving schemes.

얼굴 방향에 기반을 둔 컴퓨터 화면 응시점 추적 (A Gaze Tracking based on the Head Pose in Computer Monitor)

  • 오승환;이희영
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 하계종합학술대회 논문집(3)
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    • pp.227-230
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    • 2002
  • In this paper we concentrate on overall direction of the gaze based on a head pose for human computer interaction. To decide a gaze direction of user in a image, it is important to pick up facial feature exactly. For this, we binarize the input image and search two eyes and the mouth through the similarity of each block ( aspect ratio, size, and average gray value ) and geometric information of face at the binarized image. We create a imaginary plane on the line made by features of the real face and the pin hole of the camera to decide the head orientation. We call it the virtual facial plane. The position of a virtual facial plane is estimated through projected facial feature on the image plane. We find a gaze direction using the surface normal vector of the virtual facial plane. This study using popular PC camera will contribute practical usage of gaze tracking technology.

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A Study on MTL Device Design and Motion Tracking in Virtual Reality Environments

  • Oh, Am-Suk
    • Journal of information and communication convergence engineering
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    • 제17권3호
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    • pp.205-212
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    • 2019
  • Motion tracking and localization devices are an important building block of motion tracking systems in a virtual reality (VR) environment. This study is about improving the accuracy of motion and location for enhancing user immersion in experience type VR environment to position tracking technique. In this study, we propose and test a design of such a device. The module data test of the attitude and heading reference system shows that the implementation with the MPU-9250 sensor is successful and adequate to be used with short operation time. We consider various sensor hardware dependencies of VR, and compare various correction methods and filtering methods to lower the motion to photon (MTP) time that user movement is fully reflected on the display using sensor devices. The Kalman filter is used to combine the accelerometer with the gyroscope in the sensing unit.

WWW와 연계된 선박 조립 구조물의 분할 CAD모듈 개발 (A Development of Ship-Block Dividing CAD Module Connected to WWW)

  • 최해진;이수홍
    • 한국CDE학회논문집
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    • 제2권4호
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    • pp.267-275
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    • 1997
  • A ship-block cutting module is being developed as part of a computational system for a ship design. The module supports product-information to other modules in design process and displays ship-blocks in cutting-operation. Welding-information is essential to process-planning and scheduling. In the module, ship-blocks are modeled by Plate-Objects and then divided into several cutting pieces. The module automatically creates Welding-Objects containing welding-information in the process. Since the module is connected to WWW(World Wide Web), users in various platforms can access the models simultaneously In addition, users can check manufacturing constraints by inspecting a virtual model.

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