• 제목/요약/키워드: virtual age

검색결과 170건 처리시간 0.02초

전산화단층촬영모의치료장치를 이용한 배와위 두개척수 방사선치료 계획 (CT Simulation Technique for Craniospinal Irradiation in Supine Position)

  • 이석;김용배;권수일;추성실;서창옥
    • Radiation Oncology Journal
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    • 제20권2호
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    • pp.165-171
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    • 2002
  • 목적 : 척수에 전이가 가능한 뇌종양 치료를 위한 두개척수 방사선치료 시 복와위가 불가능한 경우 전산화단층촬영모의치료장치(volumetric spiral CT)와 가상모의 치료기(virtual simulator) 및 3차원 방사선치료계획장치를 이용하여 배와위로 두개척수 방사선치료계획 방법을 개발하고 기하학적 검증을 통하여 유용성을 고찰하고자 하였다. 대상 및 방법 : 2005년 5월에서 2001년 12월까지 연세암센터 방사선종양학과에서 배와위로 두개척수 방사선치료를 받은 환자 9명을 대상으로 하였다. 복와위가 불가능한 중증의 뇌종양 환자를 배와위로 하여 두경부는 두부고정틀 (thermoplastic mast $Aquaplast^{circledR}$) 로 고정시키고, 전신은 $Vac-Loc^{\circledR}$ (전성물산, 한국)으로 고정한 후 전산화단층촬영모의치료장치를 이용하여 전신체적영상(volumetric image)을 얻었다. 환자 자세의 재현성 확인 및 검증을 위해 두부에 세 개의 점과 전신에 기준선 및 기준점 등을 표시하였다. 이후 가상현실 영상(virtual fluoroscopy)에서 인체의 크기와 방향에 제약이 없고 치료 침대와 고정기구에 대한 시각장애를 제거함으로써 자유롭게 모의치료를 할 수 있었으며, 조사면과 빔을 결정하고 디지털화재구성사진(digitally reconstructed radiography, DRR)과 디지털화합성사진(digitally composited radiography, DCR)을 통하여 분해능이 좋은 화질의 투시 및 모의치료영상을 획득하였다. 기하학적 검증은 치료중심점 이동시 얻은 모의치료영상과 첫 치료 시에 얻은 조사면 검증 사진(port verification film) 등을 전산화단층촬영영상으로부터 재구성한 DRR 영상과 시각적, 정량적으로 비교, 분석하였다. 결과 : 전산화단층촬영모의치료장치와 가상모의치료기 및 3차원 방사선치료계획 장치 등을 이용하여 복와위가 불가능한 환자의 두개척수 방사선 치료계획을 배와위로 원활히 수행할 수 있었다. 가상현실영상에서 대부분의 설계작업이 이루어지므로 환자의 자세고정을 요하는 시간은 전신체적 영상을 얻는 10분 이내이므로 환자의 불편을 줄일 수 있을 뿐 아니라 모의치료과정 중의 체위 변동 변수를 제거할 수 있었다. 또한 전산화단층촬영영상을 얻음으로써 중요정상조직인 안구, 척수 등을 정확하게 설정할 수 있었고, 조사면 결정과 차폐의 정확성을 증진시킬 수 있었다. 환자 자세 오차는 디지털화재구성사진과 치료 시마다 얻은 포트필름에서 치료중심점과 척수 사이의 거리를 측정하여 3 mm 이내의 정확성을 얻을 수 있었다. 결론 : 전산화단층촬영모의치료장치로 체적영상을 얻고 가상현실모의치료계획으로 배와위 두개척수 방사선치료계획을 정확하고 용이하게 실현할 수 있었다. 따라서 배와위 두개척수 방사선치료는 복와위를 취할 수 없어서 치료가 힘든 소아환자, 전신상태가 좋지 않거나 기관절개술이 시행되어 있는 환자에서 유용한 방법임을 알 수 있었다.

현대 패션쇼에 나타나는 인형과 인형이미지의 내적 의미 (The Internal Meanings of Dolls and Dolls' Images Expressed in Modern Fashion Show)

  • 유주연;권기영
    • Human Ecology Research
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    • 제52권1호
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    • pp.33-42
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    • 2014
  • The purpose of this study is to analyze the internal meanings of dolls and dolls' images expressed in modern fashion show. Dolls are used as sacred object, decoration object, playing object, personified object or cherished object. The expression types of doll image in modern fashion are as following; substitutes of multi-ego, object of sexual desire, objectified creature, and medium of transcending fantasy. First, dolls image as substitutes of multi-ego had been expressed in magical expression, disgusting mask, transparent mannequin, expressionless, horror, conflict, loss of identity, exaggeration or escapism. Second, as object of sexual desire, dolls image are expressed as naked baby, ambiguous expression, naked body, voluminous body, emphasized specific bodypart, heavy makeup or wax doll of sexy actresses. Third, as objectified creature, dolls are human body in passive form. Human bodies are disassembled and reassembled as dolls. Such dolls reflect serious reality. They wrap up human like product and objectify it. Fourth, dolls image expressed as medium of transcending fantasy recollects youth age or expresses imagination on ambiguous virtual reality. Like this, dolls have value as creatures in various fields of modern fashion. Dolls contribute a lot in creating important inspiration. Dolls also expose internal mentality and represent ego. Externally, dolls express human shape becoming more and more materialized and objectified by advancing scientific technology in digital capitalistic society.

A study on procedures of search and seize in digital data

  • Kim, Woon Go
    • 한국컴퓨터정보학회논문지
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    • 제22권2호
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    • pp.133-139
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    • 2017
  • Today, the activities of individuals and corporations are dependent not only on digital technology but also on the future of society, which is referred to as the fourth industrial revolution. Since the traces that arise from the crimes that occur in the digital society are also inevitably developed into a society that should be found in the digital, the judicial dependence of judging by the digital evidence is inevitably increased in the criminal procedure. On the other hand, considering the fact that many users are using virtual shared computing resources of service providers considering the fact that they are being converted into a cloud computing environment system, searching for evidence in cloud computing resources is not related to crime. The possibility of infringing on the basic rights of the criminal procedure is increased, so that the ability of evidence of digital data which can be used in the criminal procedure is limited. Therefore, considering these two aspects of digital evidence, this point should be fully taken into account in judging the evidence ability in the post-seizure warrant issuance and execution stage as well as the pre-emptive control. There is a view that dictionary control is useless, but it needs to be done with lenient control in order to materialize post-modern control through judging ability of evidence. In other words, more efforts are needed than ever before, including legislation to ensure proper criminal procedures in line with the digital age.

한국적 디자인을 기본으로 한 패션문화상품 셔츠디자인 개발 (Development of Korean Cultural Shirt Design as a Fashion Culture Product)

  • 최은주
    • 한국의류산업학회지
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    • 제19권6호
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    • pp.777-785
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    • 2017
  • The MICE industry is a new industry that combines corporate meetings, intensive tours, conventions and exhibitions. The convention (the international conference itself) is a conception born from the interpretation of multiple industries such as conferences, incentive tourism, exhibitions and fairs. It is therefore necessary to develop products that can contribute to the revitalization of the MICE industry. We will participate in globalization era trends by developing original design with unique color sense as well as traditional beauty and elegance that can represent the Korean Wave in order to develop high value-added fashion cultural products. We examine the formative characteristics of Chogakbo and apply them to the harmony of geometrical characteristics and colors. The morphological characteristics and sewing method of the Korean traditional 'fo' were also used for shirt designs. It is a fashion cultural product that applies to the Korean Cheokagbo design as well as maintains a basic aloha shirt design that can be worn by everyone (regardless of gender and age) to make it globally acceptable. We used a simple and interesting geometric configuration of the surface represented by the surface composition of the patchwork as well as proposed a design costume by 3D clothing simulation work. The research results can be used as basic data for the domestic fashion market and cultural goods market.

문경(聞慶) 지역(地域)에 분포(分布)하는 대동누층군(大同累層群)에 대(對)한 고지자기연구(古地磁氣硏究)(I) (Geomagnetism of Daedong Super Group in the Mungyong Area (I))

  • 민경덕;이윤수;김원균
    • 자원환경지질
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    • 제23권1호
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    • pp.81-86
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    • 1990
  • Palemagnetic study on the Deadong Super Group in the Mungyong area has been carried out to obtain the direction of NRM and virtual geomagnetic pole(VGP), and to investigate geomagnetic stratigraphy and geotectonic evolution. Twenty eight core specimens from five sites in Dangog and Bongmyongsan Formations yield magnetically stable results by thermal demagnetization test. Mean declination and inclination of Dangog and Bongmyongsan formations are $52.4^{\circ}E$ and $-57.3^{\circ}$, respectively, which indicate reversal polarity. VGP is located at $1.2^{\circ}N$ in latitude and $269.4^{\circ}E$ in longitude, which is quite different from those of other contemporary formations in China. This suggests that the study area has suffered from differnt tectonic movement caused by Daebo Orogeny occurred in the Korean Peninsula during post-Daedong and pre-Kyongsang Systems. As compared VGP of Daedong Super Group in the Mungyong area with wordwide Mesozoic paleomagnetic polarity stratigraphy, it is correlated with the reverse Epoch in the Graham normal interval. This suggests that the time of formations of Dangog and Bongmyongsan is in the age of 190-195 my.

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A Portable Wireless EEG System for Neurofeedback: Design and Implementation

  • Chen, Hai-Feng;Ye, Dong-Hee;Kang, Young-Ho;Lee, Jung-Tae
    • 대한의용생체공학회:의공학회지
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    • 제28권4호
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    • pp.461-470
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    • 2007
  • Human can learn how to shape their brain electrical activity in a desired direction through continuous feedback of the electroencephalogram (EEG), and this technique is known as Neurofeedback (or EEG biofeedback), which has been used since the late 1960s in clinical applications. In this study, a portable wireless EEG (named wEEG) has been designed and implemented, which consists of a mobile station (a wireless two-channel EEG acquisition device) and a base station (a bridge between mobile station and computer). Moreover, a SensoriMotor Rhythm (SMR) training system was also implemented with the wEEG for enhancing attention with virtual environment. Experiment results based on 16 volunteers' (8 females and 8 males, average age is $27{\pm}4$) were reported in this paper. The results show that the SMR ratio of 87.5% subjects increased about 0.7% in training status than that in the stable status. With the proposed system, many training protocol scan be designed easily and can be done at home in our daily life conveniently. Additionally, the proposed system will be useful for disabled and aged people.

에버넷 시대의 사이버국토 구축방안 (A Study on the Cyber-geospace Construction in the Evernet Age)

  • 김영표
    • Spatial Information Research
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    • 제11권4호
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    • pp.371-389
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    • 2003
  • 이 연구는 사이버국토의 개념을 학문적으로 정립하고 사이버국토의 구성요소를 도출한 후, 전국을 대상으로 한 사이버국토 구축 전략과 방안을 제시하는 데 목적을 두고 있다. 이 연구에서 사이버국토란 지상과 지하 그리고 바다를 포함한 국토전체를 비롯하여 국토에 설치된 각종 시설물과 건축물을 현실세계와 유사하게 디지털화 해 놓은 가상현실에서 국토를 체계적으로 관리하고 공공기관의 디지털 행정과 정책을 실현하며 기업의 경제활동과 국민의 일상생활까지 담을 수 있는 역동적인 제 2의 국토로서, 시공자재(時空自在)의 세상을 열기 위한 국가의 정보기반시설이라 정의한다. 이러한 사이버국토의 구축에는 10년 이상의 오랜 기간이 필요하므로 범정부 차원의 장기계획 하에 각급 지방자치단체에서 추진하는 것이 바람직하다.

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Seismic reliability analysis of structures based on cumulative damage failure mechanism

  • Liu, Qiang;Wang, Miaofang
    • Earthquakes and Structures
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    • 제18권4호
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    • pp.519-526
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    • 2020
  • Non-stationary random seismic response and reliability of multi-degree of freedom hysteretic structure system are studied based on the cumulative damage failure mechanism. First, dynamic Eqs. of multi-degree of freedom hysteretic structure system under earthquake action are established. Secondly, the random seismic response of a multi-degree freedom hysteretic structure system is investigated by the combination of virtual excitation and precise integration. Finally, according to the damage state level of structural, the different damage state probability of high-rise frame structure is calculated based on the boundary value of the cumulative damage index in the seismic intensity earthquake area. The results show that under the same earthquake intensity and the same floor quality and stiffness, the lower the floor is, the greater the damage probability of the building structure is; if the structural floor stiffness changes abruptly, the weak layer will be formed, and the cumulative damage probability will be the largest, and the reliability index will be relatively small. Meanwhile, with the increase of fortification intensity, the reliability of three-level structure fortification is also significantly reduced. This method can solve the problem of non-stationary random seismic response and reliability of high-rise buildings, and it has high efficiency and practicability. It is instructive for structural performance design and estimating the age of the structure.

의복관련 맞음새 평가에 관한 연구동향 - 2000~2016년 국내학회지를 중심으로 - (Trend of Studies on the Evaluation of Clothing Fit - Focusing on Domestic Research Journals of 2000~2016year -)

  • 이진희;김윤희
    • 한국의상디자인학회지
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    • 제18권4호
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    • pp.159-170
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    • 2016
  • This study is aimed to research the trend of studies on the evaluation of clothing fit using the domestic research journals. clothing fit has long been regarded as the most important element to customers in clothing appearance. Understanding fit from a consumer's perspective is complex. 85 articles were collected from domestic academic sites (KISS, DBpia, KiSTi). Many clothing fit articles published on the 2011-2016 year. In research target, young women were more than other age groups. On the evaluation of clothing fit, method of clothing fit classified survey using the questionnaire and wearing test. Many articles were used the survey using the questionnaire, 57.7%. The other articles were used wearing test with professional analyst and objective evaluation tool. Objective evaluation was used 3D virtual wearing systems (i-designer, DC suit, CLO et al). In the survey using the questionnaire and wearing test using the objective evaluation, jacket and pants were researched on the clothing items mainly. Many young women put on the jacket and pants to active energetically. In the future, researches related clothing fit need to develop the objective and accuracy evaluation tool of clothing fit.

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A Moving Terminal's Coordinates Prediction Algorithm and an IoT Application

  • Kim, Daewon
    • 한국컴퓨터정보학회논문지
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    • 제22권7호
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    • pp.63-74
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    • 2017
  • Recently in the area of ICT, the M2M and IoT are in the spotlight as a cutting edge technology with the help of advancement of internet. Among those fields, the smart home is the closest area to our daily lives. Smart home has the purpose to lead a user more convenient living in the house with WLAN (Wireless Local Area Network) or other short-range communication environments using automated appliances. With an arrival of the age of IoT, this can be described as one axis of a variety of applications as for the M2H (Machine to Home) field in M2M. In this paper, we propose a novel technique for estimating the location of a terminal that freely move within a specified area using the RSSI (Received Signal Strength Indication) in the WLAN environment. In order to perform the location estimation, the Fingerprint and KNN methods are utilized and the LMS with the gradient descent method and the proposed algorithm are also used through the error correction functions for locating the real-time position of a moving user who is keeping a smart terminal. From the estimated location, the nearest fixed devices which are general electric appliances were supposed to work appropriately for self-operating of virtual smart home. Through the experiments, connection and operation success rate, and the performance results are analyzed, presenting the verification results.