• Title/Summary/Keyword: video service

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Media Scaling Technology for MPEG Video Service on Heterogeneous Network Environment (이질적인 네트워크 환경에서 MPEG 비디오 서비스를 위한 미디어 계층화 기법)

  • Yoo, Woo-Jong;Lee, Heung-Ki;Lee, Sung-In;Lee, Jung-In;Yoo, Kwan-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.12
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    • pp.3896-3909
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    • 2000
  • The MPEG Video Service of hilving il property of continuity and large cilPilcity needs lilrge network capilcity. Because most of users have a heterogeneous network environment, it's not efficient way that all users have same size of video data to provide them with real time video service. Therefore, for the pUl1Xlse of an efficient and appropriate utilization of network resources, it requires to develop and deploy a new scalable transmission technique in consideration of respective network environment and individual clients computing power. The purpose of this paper is to develop a technology that can adjust the amount of dilta transmitted as an M1'EG video stream according to its gi yen communication bandwidth, and a technique that can reflect dynamic bilndwidth while playing a video stream. For this purpose, we propose a TFS (Temporal-Fidelity Scaling) technique that splits the MPEG video stream into various substream according to picture type or resolution. Those methods proposed her can filcilitilte an effective use of network resources, and provide multimedia MPEG video services in real- time with respect to individual client computing environment

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Video GIS using Virtual World Mapping Technique (가상 세계 매핑기법을 이용한 비디오 GIS)

  • Kim, Sung-Soo;Lee, Seong-Ho;Kim, Kyung-Ok;Lee, Jong-Hun
    • Journal of Korean Society for Geospatial Information Science
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    • v.10 no.4 s.22
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    • pp.31-39
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    • 2002
  • In this paper, we propose Media CIS system architecture which provides geographical information of geo-features in video sequences by using 3D geographical database and GPS-related data resulted from 4S-Van. We introduce a novel interoperable geographical data service concept, so-called, Virtual World Mapping (VWA) that can map 3D graphic world with real-world video to provide geographical information. Our proposed method can easily retrieve geographical information and attributes to reconstruct 3D virtual space according to certain frame in video sequences. Our proposed system architecture also has an advantage that can provide geographical information service with video stream without any image processing procedures. In addition to, describing the details of our components, we present a Media GIS web service system by using GeoVideo Server, which performs VWM technique.

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Study on the Quality of User Experience Considering the Video Contents Characteristics (영상 콘텐츠 특성을 고려한 영상 서비스의 사용자 체감 품질 변화에 대한 연구)

  • Kim, Beom-Joon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.2
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    • pp.427-434
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    • 2018
  • Video services have been widely generalized thanks to the progress in compression streaming technologies. In spite of the innate difficulties in guaranteeing quality of service(QoS) of the Internet, the quality of service that is experienced by users have been improved considerably with overall bandwidth growth over the Internet and new compression and streaming technologies. For further sophisticated management scheme from the current homogeneous one, it should consider the characteristics of video contents. This paper investigates that the Quality of Experience(: QoE) for video services can vary according to the characteristics of video contents for the same compression method and transmission environments. It is expected that this result contributes to establish a new and advanced scheme to manage QoE for video services over the Internet.

MUVIS: Multi-Source Video Streaming Service over WLANs

  • Li Danjue;Chuah Chen-Nee;Cheung Gene;Yoo S. J. Ben
    • Journal of Communications and Networks
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    • v.7 no.2
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    • pp.144-156
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    • 2005
  • Video streaming over wireless networks is challenging due to node mobility and high channel error rate. In this paper, we propose a multi-source video streaming (MUVIS) system to support high quality video streaming service over IEEE 802.1l-based wireless networks. We begin by collocating a streaming proxy with the wireless access point to help leverage both the media server and peers in the WLAN. By tracking the peer mobility patterns and performing content discovery among peers, we construct a multi-source sender group and stream video using a rate-distortion optimized scheme. We formulate such a multi-source streaming scenario as a combinatorial packet scheduling problem and introduce the concept of asynchronous clocks to decouple the problem into three steps. First, we decide the membership of the multisource sender group based on the mobility pattern tracking, available video content in each peer and the bandwidth each peer allocates to the multi-source streaming service. Then, we select one sender from the sender group in each optimization instance using asynchronous clocks. Finally, we apply the point-to-point rate-distortion optimization framework between the selected sender-receiver pair. In addition, we implement two different caching strategies, simple caching simple fetching (SCSF) and distortion minimized smart caching (DMSC), in the proxy to investigate the effect of caching on the streaming performance. To design more realistic simulation models, we use the empirical results from corporate wireless networks to generate node mobility. Simulation results show that our proposed multi-source streaming scheme has better performance than the traditional server-only streaming scheme and that proxy-based caching can potentially improve video streaming performance.

Implementation of a Video Distribution Server to Enhance QoS of Network Cameras for the Video Surveillance System (영상 감시용 네트워크카메라의 서비스 품질 향상을 위한 영상분배서버 구현)

  • Jeong, Tae-Young;Yim, Kang-Bin
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.45 no.9
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    • pp.67-74
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    • 2008
  • This paper proposes, designs and implements an architecture of a server involved with the network camera based video surveillance systems to solve common problems including lack of inter-network operability at the video information sharing, drawback of bandwidth and processing-overhead caused by increase of the number of users, and difficulty of continuous monitoring over changes of network configurations. The proposed saver was designed to manage and service numerous network cameras and users as well as solving the existing problems by providing video distribution facility. Through the empirical study after applying the implemented server to a real video surveillance system we proved that the server can provide reasonable service quality while it processes several hundreds of simultaneous user connections under persisting more than one hundred connections to network cameras. We expect the developed video distribution server to enhance service quality of the large scale video surveillance systems for citizen-wide services such as traffic reporting informatics or natural calamities supporting.

Dynamic Bandwidth Management scheme for Interactive Video Service Based on MPEG Video (대화형 비디오 서비스를 위한 MPEG 비디오 기반의 동적 대역폭 관리 기법)

  • Lee, Seung-Yun;Yu, Hwang-Bin
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.367-376
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    • 1999
  • A variable bit-rate based video services have much limitation for bandwidth management, since its trarfic has a some variances in frame level. In particular, the bandwidth management for video which has characteristics of VBR traffic such a MPEG video could be more complicated. Also, it is difficult to manage the bandwidth effectively for proving a VCR function from VOD service, since we don't know the traffic variance exactly at that time. In this paper, we proposed the dynamic bandwidth allocation a scheme based on VBR traffic based stored video such as MPEG for interactive video service. This scheme can maximize the given total bandwidth through the prefetch based variable length bandwidth allocation scheme and dynamic bandwidth management scheme for multiple streams. Also, our scheme can be used for a MPEG-based bandwidth allocation scheme, and provides the method that can maximize the utilization of network resource for multiple stream by using a dynamic bandwidth management.

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Video Quality Maintenance Scheme for Improve QoE of HTTP Adaptive Streaming Service (HTTP 적응적 스트리밍 서비스의 QoE 향상을 위한 비디오 품질 유지 기법)

  • Kim, Yunho;Kim, Heekwang;Chung, Kwangsue
    • Journal of KIISE
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    • v.45 no.2
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    • pp.187-194
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    • 2018
  • Recently, Hypertext Transfer Protocol (HTTP) adaptive streaming service is attracting attention. The existing quality adaptive scheme of HTTP adaptive streaming service adjusts the video quality according to the network bandwidth or the client buffer size. However, the problem with the existing quality adaptive scheme is the QoE (Quality of Experience) degradation caused by the unnecessary quality change that occurs due to frequent bandwidth change or fixed buffer threshold. We propose a video quality maintenance scheme that improves average video quality and minimizes unnecessary quality change in order to improve the QoE of HTTP adaptive streaming service in the changing network environment. The proposed scheme maintains high quality for a long time by setting the quality maintenance duration to be long when buffer occupancy and video quality are high. The experimental results show that the proposed scheme improves QoE by improving the average video quality and minimizing the quality change.

No-reference Measurement of Blocking Artifacts to Assess the Quality of IP Based Video Service (IP 기반 비디오 서비스의 화질 측정을 위한 비참조 블록 열화 측정 방법)

  • Lee, Seon-Oh;Min, Kyung-Yeon;Sim, Dong-Gyu;Lee, Hyun-Woo;Ryu, Won;Kim, Jin-Sul
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.6
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    • pp.78-87
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    • 2009
  • In this paper, we propose a new method of blocky artifacts measurement for IP based video service. In order to assess the quality of IP based video service, we classify degradation into blocking artifacts by network error or by transmission error. in order to assess blocking artifacts based on No-reference, we estimate blocky artifacts from network errors and image compression by calculating amount of difference between target block and neighbor blocks and error concealment algorithm in a video receiver. To ensure accuracy of proposed method, we compare our result to MOS data using SSCQE method. Experimental results show that the proposed algorithm is better than a conventional method by around 1.3.

Retrieval Policy based on user Classes in Video Sewer (비디오서버에서 사용자 등급을 고려한 검색정책)

  • Kim, Kun-Hyung;Park, Suk
    • Journal of KIISE:Databases
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    • v.29 no.2
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    • pp.119-127
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    • 2002
  • Video server which stores video streams should serve more users with the requested streams rapidly, satisfying their time constraints. However, the number of users supported and the response times for the requested services in video server are in the oppositional relationship with viewpoint of disk throughput. In this paper, we propose new policy that can provide not only rapid responses for the service requests but also increase the number of users supported in the storage system of video server. The policy admits the random movements of disk heads for urgent service requests but maintains the sequential or restricted movements of disk heads and eliminates rewind time of disk heads for less-urgent service requests in storage system of multiple disks environment so that it can not satisfy only the QoS of users but also support more users.

A data prefetching scheme to improve response time of Video Streaming service (비디오 스트리밍 응답 시간 개선을 위한 데이터 사전 배치 방법)

  • Min, Ji-won;Mun, Hyun-su;Lee, Young-seok
    • KNOM Review
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    • v.22 no.1
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    • pp.52-59
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    • 2019
  • As the video streaming service are supported by various devices, the amount of usage increases and efforts to improve the service from the viewpoint of users have continued. When a user watches a video, a response time occurs from input to playback, and if this response time becomes longer, the user's service satisfaction decreases. In this paper, we are proposing a method prefetching each user's preference video data obtained by analyzing user's past history record to the device for reducing the response time. We will show the result that prefetching data can improve the response time to 41% at most. And we analyzed real-video streaming viewing record and got each user's preferred video list. We investigated the change of response time according to a hit-ratio and amount of overhead data that was prefetched to the device, but not viewed. It was shown that as the hit-ratio grows bigger, the improvement of response time becomes more effective.