• Title/Summary/Keyword: video filtering

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Design of Youtube Video Filtering Web Service based on Reliability Analysis of Terms (용어 신뢰도 기반 유튜브 영상 필터링 웹 서비스 설계)

  • Han, So-Hyun;Shin, Hee-Won;Hwang, Yoon-Jo;Kim, Yoonhee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.11a
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    • pp.651-654
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    • 2020
  • 유튜브 등의 1인 미디어 플랫폼 열풍과 반대로, 이에 대한 엄격한 방송 규약은 존재하지 않아 생기는 여러 사회적 문제가 대두되고 있다. 이러한 1인 미디어 시청자는 원하는 정보를 찾기 위해 영상 제공자가 제공하는 정보에만 의존하여 영상을 선택하고 내용을 확인하여야 한다. 그 결과 의도한 주제와 맞지 않은 영상을 시청하게 되는 비효율성을 해결하기 위해, 본 연구에서는 용어 신뢰도 기반 유튜브 영상 필터링 웹 서비스(YouChoose)를 제안한다. YouChoose는 유튜브 리뷰 영상의 음성을 자연어 처리 기법을 이용하여 사전 처리하고 신뢰도를 도출해 사용자에게 제공함으로써 검색 시 의도와 일치하는 영상을 직접 시청 전에 추천 받을 수 있도록 한다.

The QoS Filtering and Scalable Transmission Scheme of MPEG Data to Adapt Network Bandwidth Variation (통신망 대역폭 변화에 적응하는 MPEG 데이터의 QoS 필터링 기법과 스케일러블 전송 기법)

  • 유우종;김두현;유관종
    • Journal of Korea Multimedia Society
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    • v.3 no.5
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    • pp.479-494
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    • 2000
  • Although the proliferation of real-time multimedia services over the Internet might indicate its successfulness in dealing with heterogeneous environments, it is obvious, on the other hand, that the internet now has to cope with a flood of multimedia data which consumes most of network communication channels due to a great deal of video or audio streams. Therefore, for the purpose of an efficient and appropriate utilization of network resources, it requires to develop and deploy a new scalable transmission technique n consideration of respective network environment and individual clients computing power. Also, we can eliminate the waste effects of storage device and data transmission overhead in that the same video stream duplicated according to QoS. The purpose of this paper is to develop a technology that can adjust the amount of data transmitted as an MPEG video stream according to its given communication bandwidth, and technique that can reflect dynamic bandwidth while playing a video stream. For this purpose, we introduce a media scalable media decomposer working on server side, and a scalable media composer working o n a client side, and then propose a scalable transmission method and a media sender and a media receiver in consideration of dynamic QoS. Those methods proposed her can facilitate an effective use of network resources, and provide multimedia MPEG video services in real-time with respect to individual client computing environment.

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A Wireless Video Streaming System for TV White Space Applications (TV 유휴대역 응용을 위한 무선 영상전송 시스템)

  • Park, Hyeongyeol;Ko, Inchang;Park, Hyungchul;Shin, Hyunchol
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.26 no.4
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    • pp.381-388
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    • 2015
  • In this paper, a wireless video streaming system is designed and implemented for TV white space applications. It consists of a RF transceiver module, a digital modem, a camera, and a LCD screen. A VGA resolution video is captured by a camera, modulated by modem, and transmitted by RF transceiver module, and finally displayed at a destination 2.6-inch LCD screen. The RF transceiver is based on direct-conversion architecture. Image leakage is improved by low pass filtering LO, which successfully covers the TVWS. Also, DC offset problem is solved by current steering techniques which control common mode level at DAC output node. The output power of the transmitter and the minimum sensitivity of the receiver is +10 dBm and -82 dBm, respectively. The channel bandwidth is tunable among 6, 7 and 8 MHz according to regulations and standards. Digital modem is realized in Kintex-7 FPGA. Data rate is 9 Mbps based on QPSK and 512ch OFDM. A VGA video is successfully streamed through the air by using the developed TV white-space RF communication module.

Hardware Design of High Performance In-loop Filter in HEVC Encoder for Ultra HD Video Processing in Real Time (UHD 영상의 실시간 처리를 위한 고성능 HEVC In-loop Filter 부호화기 하드웨어 설계)

  • Im, Jun-seong;Dennis, Gookyi;Ryoo, Kwang-ki
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.401-404
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    • 2015
  • This paper proposes a high-performance in-loop filter in HEVC(High Efficiency Video Coding) encoder for Ultra HD video processing in real time. HEVC uses in-loop filter consisting of deblocking filter and SAO(Sample Adaptive Offset) to solve the problems of quantization error which causes image degradation. In the proposed in-loop filter encoder hardware architecture, the deblocking filter and SAO has a 2-level hybrid pipeline structure based on the $32{\times}32CTU$ to reduce the execution time. The deblocking filter is performed by 6-stage pipeline structure, and it supports minimization of memory access and simplification of reference memory structure using proposed efficient filtering order. Also The SAO is implemented by 2-statge pipeline for pixel classification and applying SAO parameters and it uses two three-layered parallel buffers to simplify pixel processing and reduce operation cycle. The proposed in-loop filter encoder architecture is designed by Verilog HDL, and implemented by 205K logic gates in TSMC 0.13um process. At 110MHz, the proposed in-loop filter encoder can support 4K Ultra HD video encoding at 30fps in realtime.

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Deblocking Filter for Low-complexity Video Decoder (저 복잡도 비디오 복호화기를 위한 디블록킹 필터)

  • Jo, Hyun-Ho;Nam, Jung-Hak;Jung, Kwang-Su;Sim, Dong-Gyu;Cho, Dae-Sung;Choi, Woong-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.3
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    • pp.32-43
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    • 2010
  • This paper presents deblocking filter for low-complexity video decoder. Baseline profile of the H.264/AVC used for mobile devices such as mobile phones has two times higher compression performance than the MPEG-4 Visual but it has a problem of serious complexity as using 1/4-pel interpolation filter, adaptive entropy model and deblocking filter. This paper presents low-complexity deblocking filter for decreasing complexity of decoder with preserving the coding efficiency of the H.264/AVC. In this paper, the proposed low-complexity deblocking filter decreased 49% of branch instruction than conventional approach as calculating value of BS by using the CBP. In addition, a range of filtering of strong filter applied in intra macroblock boundaries was limited to two pixels. According to the experimental results, the proposed low-complexity deblocking filter decreased -0.02% of the BDBitrate comparison with baseline profile of the H.264/AVC, decreased 42% of the complexity of deblocking filter, and decreased 8.96% of the complexity of decoder.

Intelligent Broadcasting System and Services for Personalized Semantic Contents Consumption (개인화된 의미 기반 콘텐츠 소비를 위한 지능형 방송 시스템과 서비스)

  • Jin, Sung Ho;Cho, Jun Ho;Ro, Yong Man;Kim, Jae-Gon
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.422-435
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    • 2005
  • Compared with analog broadcasting, digital broadcasting supports technical background to provide personalize the TV watching environment by offering broadcasting services that can adapt to viewers' preferences. However, current digital broadcasting shows limited services such as reservation recording, simple program guiding with an electronic program guide (EPG) on a personal video recorder system, and primitive data broadcasting by broadcasters. Therefore, the purpose of this paper is to suggest a new broadcasting environment which gives a person facility and a difference fur watching TV by serving enhanced personalized services. For that reason, we propose an intelligent broadcasting system which can minimize viewer's actions, and enhanced broadcasting services which are based on understanding of the semantics of broadcasting contents. To implement the system, agent technology as well as the MPEG-7 and TV-Anytime Forum (TVAF) are employed. For content-level services, real-time content filtering and personalized video skimming are designed and implemented. To verify the usefulness of the proposed system, we demonstrate it with a test-bed on which content-level personalized services are implemented.

A 4-parallel Scheduling Architecture for High-performance H.264/AVC Deblocking Filter (고성능 H.264/AVC 디블로킹 필터를 위한 4-병렬 스케줄링 아키텍처)

  • Ko, Byung-Soo;Kong, Jin-Hyeung
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.49 no.8
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    • pp.63-72
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    • 2012
  • In this paper, we proposed a parallel architecture of line & block edge filter for high-performance H.264/AVC deblocking filter for Quad Full High Definition(Quad FHD) video real time processing. To improve throughput, we designed 4-parallel block edge filter with 16 line edge filter. To reduce internal buffer size and processing cycle, we scheduled 4-parallel zig-zag scan order as deblocking filtering order. To avoid data conflicts we placed 1 delay cycle between block edge filtering. We implemented interleaving buffer, as internal buffer of block edge filter, to sharing buffer for reducing buffer size. The proposed architecture was simulated in 0.18um standard cell library. The maximum operation frequency is 108MHz. The gate count is 140.16Kgates. The proposed H.264/AVC deblocking filter can support Quad FHD at 113.17 frames per second by running at 90MHz.

Deblocking Filter Based on Edge-Preserving Algorithm And an Efficient VLSI Architecture (경계선 보존 알고리즘 기반의 디블로킹 필터와 효율적인 VLSI 구조)

  • Vinh, Truong Quang;Kim, Ji-Hoon;Kim, Young-Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.11C
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    • pp.662-672
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    • 2011
  • This paper presents a new edge-preserving algorithm and its VLSI architecture for block artifact reduction. Unlike previous approaches using block classification, our algorithm utilizes pixel classification to categorize each pixel into one of two classes, namely smooth region and edge region, which are described by the edge-preserving maps. Based on these maps, a two-step adaptive filter which includes offset filtering and edge-preserving filtering is used to remove block artifacts. A pipelined VLSI architecture of the proposed deblocking algorithm for HD video processing is also presented in this paper. A memory-reduced architecture for a block buffer is used to optimize memory usage. The architecture of the proposed deblocking filter is prototyped on FPGA Cyclone II, and then we estimated performance when the filter is synthesized on ANAM 0.25 ${\mu}m$ CMOS cell library using Synopsys Design Compiler. Our experimental results show that our proposed algorithm effectively reduces block artifacts while preserving the details.

Noise filtering for Depth Images using Shape Smoothing and Z-buffer Rendering (형상 스무딩과 Z-buffer 렌더링을 이용한 깊이 영상의 노이즈 필터링)

  • Kim, Seung-Man;Park, Jeung-Chul;Cho, Ji-Ho;Lee, Kwan-H.
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1188-1193
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    • 2006
  • 본 논문에서는 동적 객체의 3 차원 정보를 표현하는 깊이 영상의 노이즈 필터링 방법을 제안한다. 실제 객체의 동적인 3 차원 정보는 적외선 깊이 센서가 장착된 깊이 비디오 카메라를 이용하여 실시간으로 획득되며, 일련의 깊이 영상, 즉 깊이 비디오(depth video)로 표현될 수 있다. 하지만 측정환경의 조명조건, 객체의 반사속성, 카메라의 시스템 오차 등으로 인해 깊이 영상에는 고주파 성분의 노이즈가 발생하게 된다. 이를 효과적으로 제거하기 위해 깊이 영상기반의 모델링 기법(depth image-based modeling)을 이용한 3 차원 메쉬 모델링을 수행한다. 생성된 3 차원 메쉬 모델은 깊이 영상의 노이즈로 인해 경계 영역과 형상 내부 영역에 심각한 형상 오차를 가진다. 경계 영역의 오차를 제거하기 위해 깊이 영상으로부터 경계 영역을 추출하고, 가까운 순서로 정렬한 후 angular deviation 을 이용하여 불필요하게 중복된 점들을 제거한다. 그리고 나서 2 차원 가우시안 스무딩 기법을 적용하여 부드러운 경계영역을 생성한다. 형상 내부에 대해서는 경계영역에 제약조건을 주고 3 차원 가우시안 스무딩 기법을 적용하여 전체적으로 부드러운 형상을 생성한다. 최종적으로 스무딩된 3 차원 메쉬모델을 렌더링할 때, 깊이 버퍼에 있는 정규화된 깊이 값들을 추출하여 원래 깊이 영상과 동일한 깊이 영역을 가지도록 저장함으로서 전역적으로 연속적이면서 부드러운 깊이 영상을 생성할 수 있다. 제안된 방법에 의해 노이즈가 제거된 깊이 영상을 이용하여 고품질의 영상기반 렌더링이나 깊이 비디오 기반의 햅틱 렌더링에 적용할 수 있다.

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Efficient Image Upsampling using Frequency Resolution Expansion Schemes in DCT Domain (DCT 도메인에서의 주파수 해상도 화장 기법을 이용한 효과적인 이미지 업샘플링)

  • Park Seung-Wook;Park Ji-Ho;Jeon Byeong-Moon;Park Hyun Wook
    • Journal of Broadcast Engineering
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    • v.10 no.4 s.29
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    • pp.505-514
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    • 2005
  • Image upsampling can be performed in both spatial and frequency (transform) domain. In the spatial domain, various upsampling techniques are developed and 6-tap FIR interpolation filter is most well known method, which is embedded in many video coding standards. It can provide high subjective quality but shows low objective quality. In the transform domain, simple zero padding method can produce upsampled image easily. It shows better objective quality than 6-tap filtering, but it yields ringing effects which annoy eyes. In this paper, we present efficient upsampling method using frequency addition method in transform domain to provide better subjective and objective quality than conventional method Extensive simulation results show that the proposed algorithm produces visually fine images with high PSNR.