• Title/Summary/Keyword: video delay

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Performance Analysis of Telerobotic Systems with Different Haptic and Video Time-delay (햅틱과 영상의 시간지연 차이에 따른 원격조종 로봇시스템의 성능분석)

  • Kim, Ye-Seul;Ryu, Jee-Hwan
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.3
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    • pp.286-292
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    • 2010
  • In this paper, we investigate the relationship between the performance of telerobotic systems and the two independent time-delay on different modality, which are haptic and video. Especially, we try to find some performance improvement when the amount of delay of haptic and video is synchronized. Experiments were conducted with 10 subjects by scanning the amount of video and haptic delay independently. It is rather interesting to note that the teleoperation performance was not that sensitive to video delay, and the synchronized video and haptic delay doesn't show better performance than the case when haptic delay is lower than video delay.

Delay and Jitter Analysis of Video Data Over ATM Network (ATM망 적용을 위한 비디오 데이터의 지연.지터 분석)

  • 경문현;서덕영
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06a
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    • pp.153-158
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    • 1996
  • Delay and jitter are critical factors in the real-time video services over ATM network. Mostly, delay and jitter problem are generated in input buffer when video are multiplexed. In this paper, we analyze delay and jitter of input buffer, and consider efficient control and flexible bandwidth allocation of video traffic. Also, we analyze decision of buffer size related maximum allowable delay.

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Performance Evaluation for Multicasting Video over OpenFlow-based Small-scale Network

  • Thi, Thuyen Minh;Huynh, Thong;Kong, In-Yeup;Hwang, Won-Joo
    • Journal of Korea Multimedia Society
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    • v.17 no.9
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    • pp.1084-1091
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    • 2014
  • When demand for transmitting multimedia data increases, network congestion is more likely to occur and users will suffer high loss rate as well as high delay. In order to enhance quality-of-service (QoS) of video multicasting, we need to raise transmission reliability and reduce end-to-end delay. This paper proposes a routing mechanism for a OpenFlow-based small-scale network in order to multicast video reliably with low delay. In our method, multipath routing will be applied to Multiple Description (MD) Coded video to exploit its multi-description property. Through performance evaluation, our method shows improvement on loss rate, delay and video distortion.

The research of transmission delay reduction for selectively encrypted video transmission scheme on real-time video streaming (실시간 비디오 스트리밍 서비스를 위한 선별적 비디오 암호화 방법의 전송지연 저감 연구)

  • Yoon, Yohann;Go, Kyungmin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.4
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    • pp.581-587
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    • 2021
  • Real-time video streaming scheme for multimedia content delivery and remote conference services is one of technologies that are significantly sensitive to data transmission delay. Recently, because of COVID-19, real-time video streaming contents for the services are significantly increased such as personal broadcasting and remote school class. In order to support the services, there is a growing emphasis on low transmission delay and secure content delivery, respectively. Therefore, our research proposed a packet aggregation algorithm to reduce the transmission delay of selectively encrypted video transmission for real-time video streaming services. Through the application of the proposed algorithm, the selectively encrypted video framework can control the amount of MPEG-2 TS packets for low latency transmission with a consideration of packet priorities. Evaluation results on testbed show that the application of the proposed algorithm to the video framework can reduce approximately 11% of the transmission delay for high and low resolution video.

Quality Adaptation of Intra-only Coded Video Transmission over Wireless Networks

  • Shu Tang;Yuanhong Deng;Peng Yang
    • Journal of Information Processing Systems
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    • v.19 no.6
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    • pp.817-829
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    • 2023
  • Variable wireless channel is a big challenge for real-time video applications, and the rate adaptation of realtime video streaming becomes a hot topic. Intra-video coding is important for high-quality video communication and industrial video applications. In this paper, we proposed a novel adaptive scheme for real-time video transmission with intra-only coding over a wireless network. The key idea of this scheme is to estimate the instantaneous remaining capacity of the network to adjust the quality of the next several video frames, which not only can keep low queuing delay and ensure video quality, but also can respond to bandwidth changes quickly. We compare our scheme with three different schemes in the video transmission system. The experimental results show that our scheme has higher bandwidth utilization and faster bandwidth change response, while maintaining low queuing delay.

Rotational Drive-Versus-Quality and Video Compression-Versus-Delay Analysis for Multi-Channel Video Streaming System on Ground Combat Vehicles (지상 전투 차량을 위한 다채널 영상 스트리밍 시스템의 회전 구동 대비 품질과 압축 대비 지연 분석)

  • Yun, Jihyeok;Cho, Younggeol;Chang, HyeMin
    • Journal of the Korea Institute of Military Science and Technology
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    • v.24 no.1
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    • pp.31-40
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    • 2021
  • The multi-channel video streaming system is an essential device for future ground combat vehicles. For the system, the application of digital interfaces is required instead of the direct analog method to support selectable multiple channels. However, due to the characteristics of the digital interfaces that require en/decoding and signal conversion, the system should support the ability to adapt to quality and delay requirements depending on how video data is utilized. To support addressed issue, this study designs and emulates the multi-channel compressed-video streaming system of ground combat vehicle's fire control system based on commercial standards. Using the system, this study analyzes the quality of video according to the rotational speed of the acquisition device and Glass-to-Glass (G2G) delay between video acquisition and display devices according to video compression rates. Through these experiments and analysis, this paper presents the design direction of the system having scalability on the latest technology while providing high-quality video data streaming flexibly.

A Video Streaming Scheme for Minimizing Viewpoint Switching Delay in DASH-based Multi-view Video Services (DASH 기반의 다시점 비디오 서비스에서 시점전환 지연 최소화를 위한 비디오 전송 기법)

  • Kim, Sangwook;Yun, Dooyeol;Chung, Kwangsue
    • Journal of KIISE
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    • v.43 no.5
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    • pp.606-612
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    • 2016
  • The multi-view video service based on the DASH(Dynamic Adaptive Streaming over HTTP) switches the viewpoint or object which is selected by the user among the multiple video streams captured by multiple cameras. However, the problem is that the conventional DASH-based multi-view video service takes a long time to switch the viewpoint. The reason is that the conventional scheme switches to the new video stream after consuming all buffered segments of the previous video stream. In this paper, we propose a video streaming scheme for minimizing the viewpoint switching delay in the DASH-based multi-view video service. In order to minimize the viewpoint switching delay, the proposed scheme configures the video streams by controlling the GoP (Group of Pictures) size and controls the client buffer based on bandwidth estimation and playback buffer occupancy. Through the experimental results, we prove that the proposed scheme reduces the viewpoint switching delay.

Multi-index Prefetching Mechanism for Download-based Video on Demand Services (다운로드 기반의 주문형 비디오 서비스에서 다중 지수를 고려한 동영상 프리페칭 기법)

  • Moon, YangChan;Lim, Mingyu
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.8
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    • pp.1257-1264
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    • 2017
  • In video content watching service, when a user requests video content, the content server has to transmit the entire video to the client for watching. This transmission delay increases as the size of video content increases. In order to solve the transmission delay problem, a prefetching technique can be used in which a video content to be watched by a user is predicted and transmitted to a client before the user requests it. In this paper, we propose a prefetching system considering multiple indices for video content. In the proposed method, video content to be prefetched is selected by comprehensively analyzing the order relation index indicating the order of viewing the videos of the users, the similarity index between the video contents, and the popularity index reflecting the viewing frequency of the video content. Experimental results show that the maximum accuracy is achieved when prefetching uses only the order relation index for movie contents.

A Study on RTP-based Lip Synchronization Control for Very Low Delay in Video Communication (초저지연 비디오 통신을 위한 RTP 기반 립싱크 제어 기술에 관한 연구)

  • Kim, Byoung-Yong;Lee, Dong-Jin;Kwon, Jae-Cheol;Sim, Dong-Gyu
    • Journal of Korea Multimedia Society
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    • v.10 no.8
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    • pp.1039-1051
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    • 2007
  • In this paper, a new lip synchronization control method is proposed to achieve very low delay in the video communication. The lip control is so much vital in video communication as delay reduction. In a general way, to control the lip synchronization, both the playtime and capture time calculated from RTP time stamp are used. RTP timestamp is created by stream sender and sent to the receiver along the stream. It is extracted from the received packet by stream receiver to calculate playtime and capture time. In this paper, we propose the method of searching most adjacent corresponding frame of the audio signal, which is assumed to be played with uniform speed. Encoding buffer of stream sender is removed to reduce the buffering delay. Besides, decoder buffer of receiver, which is used to correct the cracked packet, is resulted to process only 3 frames. These mechanisms enable us to achieve ultra low delay less than 100 ms, which is essential to video communication. Through simulations, the proposed method shows below the 100 ms delay and controlled the lip synchronization between audio and video.

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The Effect of Asynchronous Haptic and Video Feedback on Teleoperation and a Comment for Improving the Performance (비 동기화된 촉각과 영상 시간지연이 원격조종로봇에 미치는 영향과 성능 향상을 위한 조언)

  • Kim, Hyuk;Ryu, Jee-Hwan
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.2
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    • pp.156-160
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    • 2012
  • In this paper, we investigate the effect of asynchronous haptic and video feedback on the performance of teleoperation. To analyze the effect, a tele-manipulation experiment is specially designed, which operator moves square objects from one place to another place by using master/slave telerobotic system. Task completion time and total number of falling of the object are used for evaluating the performance. Subjective study was conducted with 10 subjects in 16 different combinations of video and haptic feedback while participants didn't have any prior information about the amount of each delay. Initially we assume that synchronized haptic and video feedback would give best performance. However as a result, we found that the accuracy was increased when haptic and video feedback was synchronized, and the completion time was decreased when one of the feedback (either haptic or video) was decreased. Another interesting fact that we found in this experiment is that it showed even better accuracy when haptic information arrives little bit earlier than video information, than the case when those are synchronized.