• Title/Summary/Keyword: video content

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A Metadata-enabled Approach for Scalable Video Streaming in Heterogeneous Networks

  • Thang, Truong Cong;Le, Hung T.;Nguyen, Duc V.;Pham, Anh T.
    • Journal of Multimedia Information System
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    • v.2 no.1
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    • pp.153-162
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    • 2015
  • In today's pervasive computing environments, multimedia content should be adapted to meet various conditions of network connections, terminals, and user characteristics. Scalable Video Coding (SVC) is a key solution for video communication over heterogeneous networks, where user terminals have different capabilities. This paper presents a standard-compliant approach that adapts an SVC bitstream to support multiple users. The adaptation problem is formulated as an optimization problem, focusing on the tradeoff between qualities of different spatial layers of an SVC video. Then the adaptation process is represented by standard metadata of MPEG-21, which can be solved by universal processing to enable interoperable and automatic operation. Our approach provides the users with optimal quality, a wide flexibility, and seamless adaptation. To the best of our knowledge, this is the first study that shows the adaptation tradeoff between spatial layers of a conforming SVC bitstream.

Implementation of Personal Video Recorder for Digital TV (디지털 TV를 위한 개인형 비디오 녹화기 구현)

  • Yang, Change-Mo;Kim, Yun-Sang;Lee, Seok-Pil
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.210-212
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    • 2005
  • The personal video recorder is a consumer electronics device that records television shows to a hard disk in digital format. In this paper, we propose an implementation method of personal video recorder for digital TV. The proposed personal video recorder includes cpu and system control modules, graphics and display module, audio DSP module, digital I/O module, NIM module, graphic software library, and embedded software modules for providing a lot of PVR functions such as live or reserved recordings, browsing of recorded content list, trick play and time shifting. Especially, combining trick play with time shifting makes much more convenient functions such as pausing live TV, instant replay of interesting scenes, and skipping advertising.

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Implementation of Video Object Segmentation System for Interactive Personal Broadcasting Service (양방향 개인방송 서비스를 위한 동영상 객체분할 시스템의 구현)

  • Yu, Hong-Yeon;Jun, Do-Young;Kim, Min-Sung;Hong, Sung-Hoon
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.17-19
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    • 2007
  • This paper describe an interactive video object segmentation tool which can be used to generate MPEG-4 video object planes for multimedia broadcasting and enables content based functionalities. In order to apply these functionalities, each frame of video sequence should be represented in terms of video objects. Semiautomatic segmentation can be thought of as a user-assisted segmentation technique. A user can initially mark objects of interest around the real object boundaries. Then the user-guided and selected objects are continuously separated from the unselected areas though time evolution in the image sequences. We proposed method shows very promising result and this encourages the development of object based video editing system.

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Graphical Video Representation for Scalability

  • Jinzenji, Kumi;Kasahara, Hisashi
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06b
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    • pp.29-34
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    • 1996
  • This paper proposes a new concept in video called Graphical Video. Graphical Video is a content-based and scalable video representation. A video consists of several elements such as moving images, still images, graphics, characters and charts. All of these elements can be represented graphically except moving images. It is desirable to transform these moving images graphical elements so that they can be treated in the same way as other graphical elements. To achieve this, we propose a new graphical representation of moving images using spatio-temporal clusters, which consist of texture and contours. The texture is described by three-dimensional fractal coefficients, while the contours are described by polygons. We propose a method that gives domain pool location and size as a means to describe cluster texture within or near a region of clusters. Results of an experiment on texture quality confirm that the method provides sufficiently high SNR as compared to that in the original three-dimensional fractal approximation.

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Design of GeoVideo Making Tool and Viewer (GeoVideo 제작 도구 및 뷰어 설계)

  • Cho, Dae-Soo;Kim, Chang-min
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.1152-1155
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    • 2013
  • 스마트폰을 비롯한 모바일 디바이스와 다양한 영상제작도구의 발전에 따라 디지털콘텐츠의 생산량이 증가하고 있으며 그 수요는 날로 증가하고 있다. 위치정보가 포함된 GeoContents의 경우 위치기반의 사용자 맞춤 서비스를 제공할 수 있다. 특히 사진 등의 이미지 콘텐츠는 사용자 위치정보와 주변 POI 정보를 활용 다양한 위치기반서비스가 상용화되어 있다. 영상 콘텐츠의 경우 프레임별로 위치정보가 다름에도 불구하고, 아직까지 대표위치를 기반으로 서비스가 제공되고 있다. 본 논문에서는 프레임별 위치정보가 포함된 영상 콘텐츠를 GeoVideo라 정의하고, GeoVideo 콘텐츠를 제작하고 활용하기 위해서 GeoVideo 제작 도구 및 뷰어 소프트웨어를 제안한다. 본 논문에서 제안하는 GeoVideo는 사용자 위치정보 기반의 영상 콘텐츠 검색 서비스 등에 활용될 수 있을 것으로 기대된다.

AN EFFECTIVE SEGMENT PRE-FETCHING FOR SHORT-FORM VIDEO STREAMING

  • Nguyen Viet Hung;Truong Thu Huong
    • International Journal of Computer Science & Network Security
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    • v.23 no.3
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    • pp.81-93
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    • 2023
  • The popularity of short-form video platforms like TikTok has increased recently. Short-form videos are significantly shorter than traditional videos, and viewers regularly switch between different types of content to watch. Therefore, a successful prefetching strategy is essential for this novel type of video. This study provides a resource-effective prefetching technique for streaming short-form videos. The suggested solution dynamically adjusts the quantity of prefetched video data based on user viewing habits and network traffic conditions. The results of the experiments demonstrate that, in comparison to baseline approaches, our method may reduce data waste by 21% to 83%, start-up latency by 50% to 99%, and the total time of Re-buffering by 90% to 99%.

Home Screen Adaptive Next Generation Broadcasting Service using MSA-ABR (MSA-ABR을 이용한 홈 스크린 적응형 차세대 방송 서비스 연구)

  • Mariappan, Vinayagam;Lee, Minwoo;Lee, Seungyoun;Lee, Junghoon;Lee, Juyoung;Lim, Yunsik;Cha, Jaesang
    • Journal of Satellite, Information and Communications
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    • v.11 no.3
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    • pp.37-42
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    • 2016
  • In this paper, in today's highly complex video and broadcast operations, broadcasters are constantly challenged to reliably deliver low-latency, high-quality video to multiscreen audiences on-air and online. The Adaptive Bit Rate (ABR) protocols enable internet video to a wide range of multiscreen devices. However, video quality is often marginal and would prove unacceptable for valued linear broadcast content delivered to the Big Screen today. The Media information processing technology advances in ABR enables service providers to take control and offer quality managed linear video services to ALL screens in the home, including the Big Screen, with a single unified IP Video infrastructure. The New Multiscreen-Assisted ABR (MSA-ABR) delivery management system proposed using Cloud based multicast-assisted ABR for a broadcast facility that performs routing of contribution content and online publishing services within a virtual, centralized cloud infrastructure.

Dynamic Summarization and Summary Description Scheme for Efficient Video Browsing (효율적인 비디오 브라우징을 위한 동적 요약 및 요약 기술구조)

  • 김재곤;장현성;김문철;김진웅;김형명
    • Journal of Broadcast Engineering
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    • v.5 no.1
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    • pp.82-93
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    • 2000
  • Recently, the capability of efficient access to the desired video content is of growing importance because more digital video data are available at an increasing rate. A video summary abstracting the gist from the entirety enables the efficient browsing as well as the fast skimming of the video contents. In this paper, we discuss a novel dynamic summarization method based on the detection of highlights which represent semantically significant content and the description scheme (DS) proposed to MPEG-7 aiming to provide summary description. The summary DS proposed to MPEG-7 allows for efficient navigation and browsing to the contents of interest through the functionalities of multi-level highlights, hierarchical browsing and user-customized summarization. In this paper, we also show the validation and the usefulness of the methodology for dynamic summarization and the summary DS in real applications with soccer video sequences.

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Analysis of Game Video Production in Streaming Media Environment (스트리밍 환경에서 게임 영상 제작 분석)

  • Lee, JianBo;Ryu, Seuc-Ho;Hyun, Seung-Hoon
    • Journal of Industrial Convergence
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    • v.20 no.5
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    • pp.69-76
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    • 2022
  • This paper summarizes the features and functions of game video on each platform through a study on streaming technology. Game videos have a high relationship with game content itself for the purpose of marketing and disseminating game play methods using games as the subject matter. The video length is short and it is easy to spread. The main types of game video content are game commentary, game strategy, funny, imitative, music video, and game information. As a game promotion video function, etc., it is used as a direct or indirect publicity for the game by the producer and the user for each reason. This article analyzed the production subject and production conditions of game videos, focusing on the production process. The production subject is divided into professional creators, non-professional creators, and general users. The motive for producing game videos is mainly to obtain economic benefits. The production process was extracted and presented through examples of game videos.

Scene Change Detection Using Cumulative Histogram and Edge Information (누적 히스토그램과 에지 정보를 이용한 장면 전환 검출)

  • 황두선;이종설;조위덕;문영식
    • Proceedings of the IEEK Conference
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    • 2002.06c
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    • pp.211-214
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    • 2002
  • Automatic video partitioning is the first step for content-based indexing and retrieval of video data. In this paper, an efficient algorithm for scene change detection is proposed, where cumulative histogram and edge information are utilized. Experimental results have shown the effectiveness of the proposed algorithm.

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