• Title/Summary/Keyword: vehicle simulation

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Simulation model for performance estimation of transport vehicle on automated container terminal (자동화 컨테이너 터미널의 이송장비 운영평가를 위한 시뮬레이션 모델)

  • 하태영;최용석;김우선
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.04a
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    • pp.443-449
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    • 2004
  • In this paper, we established a simulation model for transport vehicle that carries the container transportation between apron and yard block on automated container terminal with a perpendicular yard layout. Usually, the efficiency of container terminal is evaluated by productivity of container cranes at apron, and though there are enough support of transport vehicles and yard cranes, can improve the productivity of container cranes. Especially, transport vehicle is very important factor in productivity of container cranes and has variable work productivity according to loading and unloading situation of container cranes. Therefore, a method that can estimate work productivity of transport vehicle efficiently is required. We analyzed work productivity of transport vehicle using simulation model that has state transition of transport vehicle. We performed various simulation experiment and analyzed work productivity of transport vehicle and calculated the required number of transport vehicle by container crane additionally.

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A Simulation Model for Evaluating Demand Responsive Transit: Real-Time Shared-Taxi Application (수요대응형 교통수단 시뮬레이션 방안: Real-Time Shared-Taxi 적용예시)

  • Jung, Jae-Young
    • International Journal of Highway Engineering
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    • v.14 no.3
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    • pp.163-171
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    • 2012
  • Demand Responsive Transit (DRT) services are becoming necessary as part of not only alternative transportation means for elderly and mobility impaired passengers, but also sustainable and flexible transportation options in urban area due to the development of communication technologies and Location Based Services (LBS). It is difficult to investigate the system performance regarding vehicle operational schemes and vehicle routing algorithms due to the lack of commercial software to support door-to-door vehicle simulation for larger area. This study proposes a simulation framework to evaluate innovative and flexible transit systems focusing on various vehicle routing algorithms, which describes data-type requirements for simulating door-to-door service on demand. A simulation framework is applied to compare two vehicle dispatch algorithms, Nearest Vehicle Dispatch (NVD) and Insertion Heuristic (IH) for real-time shared-taxi service in Seoul. System productivity and efficiency of the shared-taxi service are investigated, comparing to the conventional taxi system.

Stage Separation Analysis of Launch Vehicle Using Monte Carlo Simulation (몬테카를로 시뮬레이션을 이용한 발사체 단 분리 운동 분석)

  • Oh, Choong-Seok;Sun, Byung-Chan;Park, Yong-Kyu;Roh, Woong-Rae
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.4
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    • pp.341-348
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    • 2015
  • This paper addresses Monte-Carlo simulation analyses for the stage separation of the general launch vehicle. The stage separation event of the launch vehicle occurs during a very short time and is related with many dynamic parameters. The stage separation is a critical event in that the launch fails if there is a collision during the stage separation. The stage separation analyses was conducted for the general launch vehicle to confirm the separation without collision within the designed clearance in case of the random input parameters. This paper presents the stochastic results of the stage separation of the launch vehicle using the Monte-Carlo simulation.

Controller Design and Simulation of a Semi-Autonomous Underwater Vehide (반자율 무인잠수정의 제어기 설계 및 시뮬레이션)

  • Jeon, Bong-Hwan;Lee, Pan-Mook;Hong, Seok-Won
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
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    • 2003.05a
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    • pp.57-62
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    • 2003
  • This paper describes the design and simulation of a multivariable optimal control system for the combined speed, heading and depth control of a Semi-Autonomous Underwater Vehicle (SAUV) developed in Korea Ocean Research and Development Institute (KRODI). The SAUV is a test-bed for the evaluation of the navigation and manipulator technologies developed for a mine disposal vehicle (MDV) in military use and for a light working underwater vehicle in scientific use. The vehicle was designed to control its cruising speed, heading and depth with 4 horizontal thrusters installed at the rear of the hull. Therefore, the decoupled control methods are limited to apply to the SAUV because the thrust forces are highly coupled with the surging, yawing, and pitching motion of the vehicle. The multivariable Linear Quadratic (LQ) control method is chosen to control steering and diving in variable speed motion automatically. A series of simulation is carried out with fully nonlinear six degree of freedom dynamic model to validate the controller.

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Development of a Simulation Model based on CAN Data for Small Electric Vehicle (소형 전기자동차 CAN 데이터 기반의 시뮬레이션 모델 개발)

  • Lee, Hongjin;Cha, Junepyo
    • Journal of ILASS-Korea
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    • v.27 no.3
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    • pp.155-160
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    • 2022
  • Recently, major developed countries have strengthened automobile fuel efficiency regulations and carbon dioxide emission allowance standards to curb climate change caused by global warming worldwide. Accordingly, research and manufacturing on electric vehicles that do not emit pollutants during actual driving on the road are being conducted. Several automobile companies are producing and testing electric vehicles to commercialize them, but it takes a lot of manpower and time to test and evaluate mass-produced electric vehicles with driving mileage of more than 300km on a per-charge. Therefore, in order to reduce this, a simulation model was developed in this study. This study used vehicle information and MCT speed profile of small electric vehicle as basic data. It was developed by applying Simulink, which models the system in a block diagram method using MATLAB software. Based on the vehicle dynamics, the simulation model consisted of major components of electric vehicles such as motor, battery, wheel/tire, brake, and acceleration. Through the development model, the amount of change in battery SOC and the mileage during driving were calculated. For verification, battery SOC data and vehicle speed data were compared and analyzed using CAN communication during the chassis dynamometer test. In addition, the reliability of the simulation model was confirmed through an analysis of the correlation between the result data and the data acquired through CAN communication.

HUMAN-IN-THE-LOOP EVALUATION OF A VEHICLE STABILITY CONTROLLER USING A VEHICLE SIMULATOR

  • Chung, T.;Kim, J.;Yi, K.
    • International Journal of Automotive Technology
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    • v.5 no.2
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    • pp.109-114
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    • 2004
  • This paper presents a closed-loop evaluation of the Vehicle Stability Control (VSC) system using a vehicle simulator. Human driver-VSC interactions have been investigated under realistic operating conditions in the laboratory. Braking control inputs for vehicle stability enhancement have been directly derived from the sliding control law based on vehicle planar motion equations with differential braking. A driving simulator has been validated using actual vehicle driving test data. Real-time human-in-the loop simulation results in realistic driving situations have shown that the proposed controller reduces driving effort and enhances vehicle stability.

Developemtn of Vehicle Dynamics Program AutoDyn7(II) - Pre-Processor and Post-Processor (차량동역학 해석 프로그램 AutoDyn7의 개발(∥) - 전처리 및 후처리 프로그램)

  • 한종규;김두현;김성수;유완석;김상섭
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.3
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    • pp.190-197
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    • 2000
  • A graphic vehicle modeling pre-processing program and a visualization post-processing program have been developed for AutoDyn7, which is a special program for vehicle dynamics. The Rapid-App for GUI(Graphic User Interface) builder and the Open Inventor for 3D graphic library have been employed to develop these programs in Silicon Graphics workstation. A Graphic User Interface program integrates vehicle modeling pre-processor, AutoDyn7 analysis processor, and visualization post-processor. In vehicle modeling pre-processor, vehicle hard point data for a suspension model are automatically converted into multibody vehicle system data. An interactive graphics capabilities provides suspension modeling aides to verify user input data interactively. In visualization post-processor, vehicle virtual test simulation results are animated with virtual testing environments.

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A STUDY ON THE MODEL-MATCHING CONTROL IN THE LONGITUDINAL AUTONOMOUS DRIVING SYSTEM

  • Kwon, S.J.;Fujioka, T.;Omae, M.;Cho, K.Y.;Suh, M.W.
    • International Journal of Automotive Technology
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    • v.5 no.2
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    • pp.135-144
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    • 2004
  • In this paper, the model-matching control in the longitudinal autonomous driving system is investigated by vehicle dynamics simulation, which contains nonlinear subcomponents and simplified subcomponents. The design of the robust model-matching controller is performed by the characteristics of the 2 degrees of freedom controller, which is composed of the feedforward compensator and the feedback compensator. It makes the characteristics of tractive and brake force to be equivalent to the specific transfer function, which is suggested as the reference model. Mathematical models of vehicle dynamic analysis including the model-matching control are constructed for computer simulation. Then, simple examples on open-loop simulation without any controller and closed loop simulation with the model-matching controller are applied to check the validity of the robust controller. As the practical example, the autonomous driving system in the longitudinal direction is adopted. It is proved that the model-matching control is effective and adequate to the disturbances and the perturbations, which are shown in the responses of the change of a vehicle mass and a road gradient.

Multi-Agent for Traffic Simulation with Vehicle Dynamic Model I : Development of Traffic Environment (차량 동역학을 이용한 멀티에이전트 기반 교통시뮬레이션 개발 I : 교통 환경 개발)

  • 조기용;권성진;배철호;서명원
    • Transactions of the Korean Society of Automotive Engineers
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    • v.12 no.5
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    • pp.125-135
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    • 2004
  • The validity of simulation has been well-established for decades in areas such as computer and communication system. Recently, the technique has become entrenched in specific areas such as transportation and traffic forecasting. Several methods have been proposed for investigating complex traffic flows. However, the dynamics of vehicles and their driver's characteristics, even though it is known that they are important factors for any traffic flow analysis, have never been considered sufficiently. In this paper, the traffic simulation using a multi-agent approach with considering vehicle dynamics is proposed. The multi-agent system is constructed with the traffic environment and the agents of vehicle and driver. The traffic environment consists of multi-lane roads, nodes, virtual lanes, and signals. To ensure the fast calculation, the agents are performed on the based of the rules to regulate their behaviors. The communication frameworks are proposed for the agents to share the information of vehicles' velocity and position. The model of a driver agent which controls a vehicle agent is described in the companion paper. The vehicle model contains the nonlinear subcomponents of engine, torque converter, automatic transmission, and wheels. The simulation has proceeded for an interrupted and uninterrupted flow model. The result has shown that the driver agent performs human-like behavior ranging from slow and careful to fast and aggressive driving behavior, and that the change of the traffic state is closely related with the distance and the signal delay between intersections. The system developed shows the effectiveness and the practical usefulness of the traffic simulation.

Development of Crash Cushion by Computer Simulation (컴퓨터 시뮬레이션을 통한 충격흡수시설의 개발)

  • Kim, Dong-Sung;Kim, Kee-Dong;Ko, Man-Gi
    • 한국방재학회:학술대회논문집
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    • 2008.02a
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    • pp.513-516
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    • 2008
  • The development of crash cushions is finally completed by full-scale vehicle crash tests. Since the current development of crash cushions is achieved by numerous repeated full-scale vehicle crash tests based on empirical and irrational methods, it requires a great amount of costs. In this research, the more rational procedure based on prototype design by static tests and computer simulation is suggested and it can minimize the number of full-scale vehicle crash tests.

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