• Title/Summary/Keyword: vehicle collision simulation

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Analysis of Pedestrian-thrown Distance Pattern by Pedestrian-vehicle Collision Position (보행자와 승용차의 충돌 위치에 따른 전도거리 패턴 분석)

  • Kwon, Sun-min;Chang, Hyun-bong
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.16 no.1
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    • pp.90-100
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    • 2017
  • This paper investigates pedestrian-thrown distance pattern by pedestrian-vehicle collision position by madymo-simulation. The simulation were performed for every 2.5 cm interval between center and edge of bumper for various vehicle speeds and vehicle shapes. As a result, two critical points where thrown distance change rapidly were found. First critical point locate where pedestrian's shoulder do not contact the vehicle. Second point locate where the center of gravity of pedestrian are close to edge of bumper. Between 1st and 2nd critical points, thrown distance decrease rapidly where collision points move to the edge of vehicle. In other cases, the thrown distance does not change rapidly. This result gives more accurate guideline for pedestrian collision in traffic safety.

Stage Separation Analysis of Launch Vehicle Using Monte Carlo Simulation (몬테카를로 시뮬레이션을 이용한 발사체 단 분리 운동 분석)

  • Oh, Choong-Seok;Sun, Byung-Chan;Park, Yong-Kyu;Roh, Woong-Rae
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.4
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    • pp.341-348
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    • 2015
  • This paper addresses Monte-Carlo simulation analyses for the stage separation of the general launch vehicle. The stage separation event of the launch vehicle occurs during a very short time and is related with many dynamic parameters. The stage separation is a critical event in that the launch fails if there is a collision during the stage separation. The stage separation analyses was conducted for the general launch vehicle to confirm the separation without collision within the designed clearance in case of the random input parameters. This paper presents the stochastic results of the stage separation of the launch vehicle using the Monte-Carlo simulation.

A Study on Chain Collision Prevention Scheme using Vehicle-to-Vehicle Communications (적응형 채널 접근을 이용한 차량 간 통신 기반 사고 알림 기술에 관한 연구)

  • Lee, Ji-Hoon
    • Journal of Korea Multimedia Society
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    • v.16 no.3
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    • pp.330-335
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    • 2013
  • It is expected that the vehicle safety systems using vehicle-to-vehicle communication can reduce the possibility of vehicle collision and prevent the chain crash by promptly delivering the status of neighboring vehicles. Many IEEE 802.11 DCF based Flooding schemes have been proposed, but they may generally expose the problems that the chances of a chain-collision reaction are sharply increased as the vehicle density has increased. Therefore, this paper proposes the chain-collision prevention scheme using a broadcasting-based adaptive report. The proposed method can adaptively allocate the preoccupancy right based on a quantitative priority order and then promptly deliver the warning messages in neighboring areas. Moreover, it is shown from simulation that the proposed scheme provides the performance gains over the existing Flooding based scheme.

A Study on Minimum Speed of Vehicle in Collision between Pedestrian Head and Windshield (보행자의 두부(頭部)가 승용차의 전면유리에 닿는 최저속도에 관한 연구)

  • Shim, Jae-kwi;Lee, Sangsoo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.15 no.5
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    • pp.54-61
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    • 2016
  • This paper try to identify the minimum speed of vehicles in collision between pedestrian head and windshield at vehicle-pedestrian accidents. The MADYMO program was used with NF Sonata vehicle and pedestrian in height of 160cm, 170cm, and 180cm. From the simulation results, it was found that the minimum speed of vehicle was different for each pedestrian height : 49km/h for 160cm, 41km/h for 170cm, and 29km/h for 180cm. The results could be used in speed estimating process when there is a collision trace between pedestrian head and windshield at vehicle- pedestrian accident investigation.

Collision Characteristics of an Adult Bicycle to a Car (성인용 자전거의 승용차량 충돌특성)

  • Kang, Dae-Min;Ahn, Seung-Mo
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.11 no.2
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    • pp.92-97
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    • 2012
  • In the present the usage of bicycle has increased steeply due to well-being and convenient way of movement. In car to bicycle accident, the throw distance of bicycle is very important factor for estimating collision situation. In this study, simulations and collision tests in actual car to bicycle were executed for obtaining throw distance of bicycle. The simulations were executed by PC-CRASHTM s/w with vehicle of sedan type. Sand bags were used for the behavior of bicyclist instead of dummy and factors considered were vehicle velocity, the crashed angles and part of bicycle to vehicle, and bicycle was adult type. From the results, the throw distances of tire collision of 00 was longer than that of 450 tire crash, and the throw distances of 900 frame crash were longer than those of 450 frame crash. With based on actual crash tests and simulations, restitution coefficient of between vehicle and bicycle was estimated as 0.1. Finally the increaser vehicle velocity the longer the throw distances of bicycle and the simulation results were relatively good agreement to the results of experiment.

Collision Avoidance using Model Predictive Control (모델 예측 제어를 활용한 충돌 회피)

  • Choi, Jaewoong;Seo, Jongsang;Yi, Kyongsu
    • Journal of Auto-vehicle Safety Association
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    • v.5 no.2
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    • pp.32-38
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    • 2013
  • This paper presents collision avoidance using model predictive control algorithm. A model predictive control algorithm determines lateral tire force and yaw moment and steering angle input and differential braking input is determined from lateral tire force and yaw moment. A constraint for model predictive control is designed for obstacle avoidance. A objective function is designed to minimize lateral tire force and yaw moment input and to follow changed lane after collision avoidance. The performance of proposed algorithm has been investigated via computer simulation conducted to vehicle dynamic software CARSIM and Matlab/Simulink.

A Design on Collision Avoidance System of Vehicle using Fuzzy Control Algorithms (퍼지제어 알고리즘을 이용한 차량의 충돌방지 시스템 설계)

  • Choo, Yeon-Gyu;Kim, Seung-Cheo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.705-709
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    • 2005
  • In this paper, we introduce fuzzy algorithm similar to human's way of thinking and designed collision detection system of vehicles. First, before the model vehicles design, we did simulation collision detection using PID and Fuzzy Controller. As a result, P.O that is Percent Overshoot when make use of PID controller happened from smallest 32% to 45%. But, In case of using fuzzy controller they produced about 10% in 7% in case use 25 rule. We designed model vehicles that introduce Auto Guided Vehicle(AGV) with confirmed result in simulation. We set Polaroid 6500 sensor on the front of model automobile because distinguish existence automobile to the head. And we composed motor drive part to run vehicles and 80C196KC processor for control movement of vehicles influenced on distance data of the front vehicles that receive from supersonic waves sensor. In case of using Fuzzy controller, last value percent error happened about maximum 15% in smallest 5%, and we confirmed that distance with front vehicles kept when state hold time is about maximum 16 seconds in smallest 10 seconds.

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Development of the VR Simulation System for the Study of Driver's Perceptive Response (운전자 인지반응 연구를 위한 VR 시뮬레이션 시스템 개발)

  • Jang, Suk;Kwon, Seong-Jin;Chun, Jee-Hoon;Cho, Ki-Yong;Suh, Myung-Won
    • Transactions of the Korean Society of Automotive Engineers
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    • v.13 no.2
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    • pp.149-156
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    • 2005
  • In this paper, the VR(Virtual Reality) simulation system is developed to analyze driver's perceptive response on the ASV(Advanced Safety Vehicle). The ASV is the vehicle of next generation equipped with various warning systems. For the purpose, the VR simulation system consists of VR database, vehicle dynamic model, graphic/sound system, and driving system. The VR database which generates 3D graphic and sound information is organized for the driving reality. Mathematical models of vehicle dynamic analysis are constructed to represent the dynamic behavior of a vehicle. The driving system and the graphic/sound system provide a driver with the operation of a vehicle and the feedback of a driving situation. Also, the real-time simulation algorithm synchronizes the vehicle dynamic model with the VR database. To check the validity of the developed system, a simple scenario is applied to investigate driver's perceptive response time and vehicle acceleration on an emergency situation. It is confirmed that the proposed system is useful and helpful to design the FVCWS(Forward Vehicle Collision Warning System).

Development of a coordinated control algorithm using steering torque overlay and differential braking for rear-side collision avoidance (측후방 충돌 회피를 위한 조향 보조 토크 및 차등 제동 분배 제어 알고리즘 개발)

  • Lee, Junyung;Kim, Dongwook;Yi, Kyongsu;Yoo, Hyunjae;Chong, Hyokjin;Ko, Bongchul
    • Journal of Auto-vehicle Safety Association
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    • v.5 no.2
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    • pp.24-31
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    • 2013
  • This paper describes a coordinated control algorithm for rear-side collision avoidance. In order to assist driver actively and increase driver's safety, the proposed coordinated control algorithm is designed to combine lateral control using a steering torque overlay by Motor Driven Power Steering (MDPS) and differential braking by Vehicle Stability Control (VSC). The main objective of a combined control strategy is twofold. The one is to prevent the collision between the subject vehicle and approaching vehicle in the adjacent lanes. The other is to limit actuator's control inputs and vehicle dynamics to safe values for the assurance of the driver's comfort. In order to achieve these goals, the Lyapunov theory and LMI optimization methods has been employed. The proposed coordinated control algorithm for rear-side collision avoidance has been evaluated via simulation using CarSim and MATLAB/Simulink.

Development of Advanced Emergency Braking Algorithm for the enhanced longitudinal safety (종방향 안전도 향상을 위한 자동비상제동 알고리즘 개발)

  • Lee, Taeyoung;Yi, Kyongsu;Lee, Jaewan
    • Journal of Auto-vehicle Safety Association
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    • v.5 no.1
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    • pp.56-61
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    • 2013
  • This paper presents a development of the Advanced Emergency Braking (AEB) Algorithm for passenger vehicles. The AEB is the system to slow the vehicle and mitigate the severity of an impact when a rear end collision probability is increased. To mitigate a rear end collision, the AEB comprises of a millimeter wave radar sensor, CCD camera and vehicle parameters of which are processed to judge the likelihood of a collision occurring. The main controller of the AEB algorithm is composed of the two control stage: upper and lower level controller. By using the collected obstacle information, the upper level controller of the main controller decides the control mode based not only on parametric division, but also on physical collision capability. The lower level controller determines warning level and braking level to maintain the longitudinal safety. To decide the braking level, Last Ponit To Brake and Steer (LPTB/LPTS) are compared with current driving statues. To demonstrate the control performance of the proposed AEBS algorithm's, closed-loop simulation of the AEBS was conducted by using the Matlab simlink and CarSim software.