• 제목/요약/키워드: user-guided

검색결과 80건 처리시간 0.019초

가상현실 교육설계방식에 따른 학습자 주의와 학습 기억에 관한 연구 (A Study of Evaluating VR Learning Styles on User Attention and Memory)

  • 박경신;구자영
    • 정보처리학회논문지B
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    • 제14B권2호
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    • pp.119-126
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    • 2007
  • 가상환경에서 학습 방식에 따른 학습 효과를 학습자의 주의와 기억량 분석을 중심으로 연구하였다. 교안유도 방식(Guided learning)과 고안 비유도 방식(Unguided learning)의 학습이 주어진 상태에서 뇌파, 심전도, 피부저항과 시선추적 생체신호장비를 사용하여 학습자 주의측정을 하였고, 학습자의 학습태도, 느낌, 기억량 등을 실험시 비디오와 실험 후 설문분석을 이용하여 분석하였다. 실험 결과는 교안유도 방식이 학습자의 주의를 교안으로 끄는 데는 효율적이어서 많은 교안내용을 기억하게 했으나, 교안비유도 방식에 비해 상대적으로 학습자가 느끼는 체감 흥미는 떨어진 것으로 나타났다. 그와는 대조적으로 교안비유도 방식에서 학습자들은 교안과 교안외 내용을 모두 비교적 광범위하게 기억하고 있었고, 능동적이며 자율적인 학습을 하였다. 또한 교안비유도 후 교안유도 방식의 학슬을 했을 경우 그 반대의 경우보다 훨씬 더 학습호과가 좋았다. 이는 교안비유도 방식이 사전 예비학습 효과를 주었기 때문으로 해석된다. 실험결과를 통해 본 논문에서는 교안비유도 방식을 먼저 학습한 후에 교안유도방식으로 학습을 진행하는 것이 학습자의 학습 효과와 체감흥미에서 더욱 효율적임을 제시하였다.

사용자 요구에 기반한 맞춤형 분류체계 생성기법 구현 (Implementation of an User-guided Classification Tailoring System)

  • 장두석;전종훈
    • 한국전자거래학회지
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    • 제12권3호
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    • pp.193-210
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    • 2007
  • 분류체계가 현업에 유용하게 사용되기 위해서는, 다양한 특성을 가진 기업체나 조직의 사용목적에 적합하도록 만들어져야 한다. 분류체계 생성과정을 자동화함으로써 분류체계 시스템의 운용의 효율성과 편의성은 향상될 수 있으나, 실질적으로 업무에 적용하기 위해서는 분류체계 생성 단계에서부터 사용자가 적극적으로 개입하여 요구사항을 반영할 수 있어야한다. 본 연구에서 제안하는 분류체계 생성 알고리즘은 사용자가 원하는 분류단계를 입력받아 이에 맞는 분류체계를 맞춤형으로 생성한다. 또한, 일차적으로 생성한 분류체계를 사용자가 원하는 형태로 변환할 수 있도록 분류항목을 조작하는 연산자를 제안하고 구현한다.

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Quality Function Deployment(QFD)와 Analytic Hierarchy Process(AHP)를 이용한 유도무기의 시스템 요구도 분석 (System Requirement Analysis of Guided Missile using Quality Function Deployment(QFD) and Analytic Hierarchy Process(AHP))

  • 노경호;황성환;이기승;강동석;김지억
    • 시스템엔지니어링학술지
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    • 제5권1호
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    • pp.67-72
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    • 2009
  • User Requirements are analyzed and quantified by decision making models and system engineering methods to select alternative concepts which satisfy the various requirements. In this study, the design concepts for guided missile are derived using Quality Function Deployment(QFD) and Analytic Hierarchy Process(AHP). The design alternatives that satisfy the user requirements are extracted by QFD and Morphological Matrix, then the best design concept are obtained using AHP and Pugh concept Selection.

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유도무기 살상효과 산정 모델 및 시각 환경의 개발 ((A Study on the Guided Missile Performance Model and the Development of Visual Environments))

  • 황흥석;정덕길
    • 한국국방경영분석학회지
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    • 제23권1호
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    • pp.1-13
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    • 1997
  • This research investigates a kill probability model for the performance evaluation of guided missile system, and also develops the user interface implementation for the output of the model based on the visual object-oriented programming application. This paper describes in detail the methodology for the kill probability attained by a missile warhead detonating near an airborne target. The major simulation events used in this research are missile guidance homing point, burst points, and kill mechanism(direct kill, blast kill and fragment kill). For the user interface, we also design and implement the visualization system that can show the graphic style of the kill probability attained by the model. This research will bridge the gap between the sophisticated kill probability model and users who want to see the results interactively with visualization, which can benefit many of other military systems. Some examples are shown, but these will be improved to be better with visual simulation which can visualize all the simulation process of the model.

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저장신뢰도 기반의 유도탄 품질보증모델에 대한 연구 (A Study on Warranty and Quality Assurance Model for Guided Missiles Based on Storage Reliability)

  • 정상훈;이상복
    • 한국신뢰성학회지:신뢰성응용연구
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    • 제17권2호
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    • pp.83-91
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    • 2017
  • Purpose: The purpose of this study is to develop a quality assurance model and to determine appropriate warranty period for a guided missile using its field data. Methods: 10 years of actual firing data is collected from the defense industry company and military. Parametric maximum likelihood estimation for a reliability function is determined with the data. Results: The reliability function estimates average lifetime of the missile. That function shows a user requirement, 80% reliability (lifetime) is come up when 8 years have passed, which is longer than the estimates in the missile's development phase. Conclusion: Quality assurance warranty for a guided missile must be established with actual test data. It is necessary to update and modify the reliability prediction and the warranty period with actual field test data.

웹기반 유연 생산시스템 사용자 인터페이스 (A Study on the User Interface of Web-based Flexible Manufacturing System)

  • 박제웅;김원중
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2004년도 학술대회지
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    • pp.68-72
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    • 2004
  • A practical method to investigate the user interface of web based Flexible Manufacturing System(FMS) on the internet environment is established. Because the industrial FMS controller requires a lot of gadget, such as switch, dial, button, etc., for actual work-site flexible operation sufficiently, the user interface of the controller is significantly complex. The support for operational convenience of FMS controller can increase productivity and efficiency of the user, operational personnel of FMS. While most FMS provide their application programming interface(API) and graphical user interface(GUI) with adequate mechanism itself when used in stand alone, there is increasing demand for FMS that can operate with the intuitional user interface find virtual reality(V/R) environment. This thesis considers the intuitional user interface of Web-based FMS first, and from this, goes a step further, improves as virtual reality environment of FMS on the internet environments by using the feature based modeling technique approach and cartoon rendering. The feature-based modeling technique approach is applied to FMS line which is consist of facilities such as machining center, CNC lathe, autonomous guided vehicle, rail guided vehicle, and various controllers. In this study, the FMS established the intuitional user interface is able to obtain not only the operational convenience but also the enough productivity and significant efficiency.

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Ultrasonography-Guided Common Musculoskeletal Interventions from Head to Toe: Procedural Tips for General Radiologists

  • Roland White;Michael Croft;Stephen Bird;Matthew Sampson
    • Korean Journal of Radiology
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    • 제22권12호
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    • pp.2006-2016
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    • 2021
  • The expanding scope of interventional musculoskeletal procedures has resulted in increased pressure on general radiologists. The confidence of general radiologists in performing ultrasound-guided musculoskeletal procedures varies with their clinical exposure. This didactic review provides a methodologically and clinically oriented approach to enhancing user understanding and confidence in performing ultrasound-guided musculoskeletal procedures. The body of the text is accompanied by figures depicting the procedural approach, injection site, and labeled ultrasonography images. This paper aims to provide a teaching and bedside aid for education on and the execution of musculoskeletal procedures to ensure the provision of quality health care.

User Interface Design & Evaluation of Mobile Applications

  • Samrgandi, Najwa
    • International Journal of Computer Science & Network Security
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    • 제21권1호
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    • pp.55-63
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    • 2021
  • The design functionality put forward by mapping the interactiveness of information. The presentation of such information with the user interface model indicates that the guidelines, concepts, and workflows form the deliverables and milestones for achieving a visualized design, therefore forming the right trend is significant to ensure compliance in terms of changing consideration and applying evaluation in the early stages. It is evidenced that prototype design is guided by improvement specifications, includes modes, and variables that increase improvements. The study presents five user interface testing methods. The testing methods are heuristic evaluation, perspective-based user interface testing, cognitive walkthrough, pluralistic walkthrough, and formal usability inspection. It appears that the five testing methods can be combined and matched to produce reasonable results. At last, the study presents different mobile application designs for student projects besides the evaluation of mobile application designs to consider the user needs and usability.

무인운반차시스템의 설계를 위한 시뮬레이션 코-드 작성시스템 (A simulation code generator for AGVS design)

  • 김갑환;김판수;배종욱
    • 경영과학
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    • 제11권1호
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    • pp.1-21
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    • 1994
  • We usually use the simulation technique in the evaluation and the test of a design alternative of Automated Guided Vehicle System. In this paper, we introduce a simulation code generator which can assist simulation programmer in model development and programming. It consists of user interface, program editor, and program sorter. SIMAN is used as the target language.

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휴대용 미사일의 성능평가를 위한 시각화모델의 개발 (Development of Graphical User Interface for MANPAD Missile Performance Evaluation)

  • 황흥석
    • 한국국방경영분석학회지
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    • 제26권2호
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    • pp.28-38
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    • 2000
  • This research investigates a kill probability model for the performance evaluation of guided missile system, and also develops graphical user interface for the input and output of the model based on the visual object-oriented programming application. The major simulation events used in this research are missile guidance homing point, burst points, and kill mechanism(direct kill, blast kill and fragment kill). For the user interface, we also design and implement the visualization system that can show the graphic style of the kill probability attained by the model. The results of sample run are shown, but these could be improved to be better with visual simulation which can visulaize all the simulation process of the model.

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