• Title/Summary/Keyword: use-centered design

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A Plan & Research of Perceptual Color Designation in China Public Residential Housing - Centered In the Boiling Public Residential Housing After 2000 - (중국 공동주택 거실의 감성적 색채계획에 관한 연구 - 2000년 이후의 북경지역의 공동주택을 중심으로 -)

  • Rui, Xu;Hong, Kwan-Seon
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2008.05a
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    • pp.105-108
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    • 2008
  • Beijing as one of the prosperous cities has been attracting more and more to the people in China and overseas because of the coming Olympic Games. And the housing enterprises have become extremely popular as follows. The request of housing designation has also been increased and a color factor should be the key point of housing designation. This study is a research of perceptual color designation in public residential housing in Beijing. In particular, this study will deal with the color designation development trend of public residential housing in Beijing after an analysis of color designation of high-class residential housing from 2000 to 2007 in Beijing. Color around people is not only understood more rationally and personally in 21 century but also it is pursued to get a brand-newly incentive from tradition. While color could give housing many wonderful looks. Chromatics people have had a deeper acknowledge of color and color function so color has played a key role of housing designation. Color effect on people in physical and physiology aspect is getting more important. The color issue are one of the most effective and efficient factor in the in public residential housing, therefore this study deal with this issue 'How to effectively use the color in public residential housing space.

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Video Learning Enhances Financial Literacy: A Systematic Review Analysis of the Impact on Video Content Distribution

  • Yin Yin KHOO;Mohamad Rohieszan RAMDAN;Rohaila YUSOF;Chooi Yi WEI
    • Journal of Distribution Science
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    • v.21 no.9
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    • pp.43-53
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    • 2023
  • Purpose: This study aims to examine the demographic similarities and differences in objectives, methodology, and findings of previous studies in the context of gaining financial literacy using videos. This study employs a systematic review design. Research design, data and methodology: Based on the content analysis method, 15 articles were chosen from Scopus and Science Direct during 2015-2020. After formulating the research questions, the paper identification process, screening, eligibility, and quality appraisal are discussed in the methodology. The keywords for the advanced search included "Financial literacy," "Financial Education," and "Video". Results: The results of this study indicate the effectiveness of learning financial literacy using videos. Significant results were obtained when students interacted with the video content distribution. The findings of this study provide an overview and lead to a better understanding of the use of video in financial literacy. Conclusions: This study is important as a guide for educators in future research and practice planning. A systematic review on this topic is the research gap. Video learning was active learning that involved student-centered activities that help students engage with financial literacy. By conducting a systematic review, researchers and readers may also understand how extending an individual's financial literacy may change after financial education.

Proposal of Artificial Intelligence Convergence Curriculum for Upskilling of Financial Manpower : Focusing on Private Bankers and Robo-Advisors

  • KIM, JiWon;WOO, HoSung
    • Fourth Industrial Review
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    • v.2 no.1
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    • pp.19-32
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    • 2022
  • Purpose - As new technologies that have led the 4th industrial revolution spread after the COVID-19 pandemic, the business crisis of existing financial institutions and the threat of employee jobs are growing, especially in the financial sector. The purpose of this study is to propose a human-technology convergence curriculum for creating high value-added in financial institutions and upskilling financial manpower. Research design, data, and methodology - In this study, a curriculum was designed to strengthen job competency for Private Bankers, high-quality employees of a bank dealing with high-net-worth owners. The focus of the design is that learners acquire skills to use robo-advisors as a tool and supplement artificial intelligence ethics. Result - The curriculum is organized into a total of 16 classes, and the main contents are changes in the financial environment and financial consumers, the core technology of robo-advisors and AI ethics, and establishment and evaluation of hyper-personalized asset management strategies using robo-advisors. To achieve the educational goal, two evaluations are performed to derive individual tasks and team project results. Conclusion - Human-centered upskilling convergence education will contribute to improving employee value and expanding corporate high value-added business areas by utilizing new technologies as tools. It is expected that the development and application of convergence curriculum in various fields will continue to be advanced in the future.

Smart Design for App (스마트한 앱 설계방법)

  • Kung, Sang-Hwan
    • Journal of Digital Convergence
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    • v.10 no.6
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    • pp.269-274
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    • 2012
  • The paper describes the efficient and agile design methodology for the smart phone application, so called the App. Despite the number of smart phones as well as their applications is rapidly being increased recently, the smart and easy methodology for App development is not well developed and not matured in use yet. Since the App is converted to programs or contents from the new ideas, especially, it is important to design and implement the App rapidly and systematically. In order to resolve this problem, we adopt the UI centered approach first of all, emphasizing user-efficient utilization of applications. And we also try to build the whole process in streamlined procedure, making each step reasonable, and the input and output for the step well organized. The design methodology described here is evaluated by designing popular sample application, Scheduler, and also compared with some well-known software design methodologies.

A Preliminary Study on the Physical Environment Characteristics of Free Shuttle Bus Interior for Vulnerable Pedestrian. - Focusing on the Characteristics of the Elderly - (교통약자용 무료 셔틀버스 실내의 물리적 환경 특성 예비연구 - 노인의 특성을 중심으로 -)

  • Jeong, Sang-Won;Nam, Kyung-Sook
    • Korean Institute of Interior Design Journal
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    • v.27 no.1
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    • pp.156-164
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    • 2018
  • This study analyzed the characteristics of Physical Environment of existing free shuttle bus Interior centered on elderly people who frequently use free shuttle buses. The purpose of this study is to provide basic data that can be used for improvement of existing free shuttle buses. In the case of the old type, in terms of accessible design, the middle entrance is not normally opened except the wheelchair occupant, so that the entrance of the front wheel is always used. Therefore, most elderly people go to the back seat and travel distance is twice longer. In addition, many stairs caused frequent inconveniences for boarding. In the case of the new type, it is planned to be a low-floor type, and various types of safety rods and handles, pictograms for enhancing the information convenience are well-equipped, and the measured value of the overall design characteristic is high. However, in the case of mental stability, it was confirmed that the seat of the bus is colored with a cold color system and is in a different relationship with the warm color which can feel mental stability. Overall, both old and new shuttle buses lack audiovisual feedback on bus routes and route guidance in terms of Supportive design. Also, since the cleaning tools and other miscellaneous items were left in the room, it became an obstacle to space utilization in terms of adaptable design. In terms of safety, both shuttle buses did not come into view with fire extinguishers shaded by miscellaneous items. Therefore, immediate action is unlikely in case of emergency. This problem should be resolved quickly.

Reliability analysis of slopes stabilised with piles using response surface method

  • Saseendran, Ramanandan;Dodagoudar, G.R.
    • Geomechanics and Engineering
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    • v.21 no.6
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    • pp.513-525
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    • 2020
  • Slopes stabilised with piles are seldom analysed considering uncertainties in the parameters of the pile-slope system. Reliability analysis of the pile-slope system quantifies the degree of uncertainties and evaluates the safety of the system. In the present study, the reliability analysis of a slope stabilised with piles is performed using the first-order reliability method (FORM) based on Hasofer-Lind approach. The implicit performance function associated with the factor of safety (FS) of the slope is approximated using the response surface method. The analyses are carried out considering the design matrices formulated based on both the 2k factorial design augmented with a centre run (2k fact-centred design) and face-centered cube design (FCD). The finite element method is used as the deterministic model to compute the FS of the pile-slope system. Results are compared with the results of the Monte Carlo simulation. It is observed that the optimum location of the row of piles is at the middle of the slope to achieve the maximum FS. The results show that the reliability of the system is not uniform for different pile configurations, even if the system deterministically satisfies the target factor of safety (FSt) criterion. The FSt should be selected judiciously as it is observed that the reliability of the system changes drastically with the FSt level. The results of the 2k fact-centred design and FCD are in good agreement with each other. The procedure of the FCD is computationally costly and hence the use of 2k fact-centred design is recommended, provided the response of the system is sufficiently linear over the factorial space.

The Effects of Multi-Modality on the Use of Smart Phones

  • Lee, Gaeun;Kim, Seongmin;Choe, Jaeho;Jung, Eui Seung
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.3
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    • pp.241-253
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    • 2014
  • Objective: The objective of this study was to examine multi-modal interaction effects of input-mode switching on the use of smart phones. Background: Multi-modal is considered as an efficient alternative for input and output of information in mobile environments. However, there are various limitations in current mobile UI (User Interface) system that overlooks the transition between different modes or the usability of a combination of multi modal uses. Method: A pre-survey determined five representative tasks from smart phone tasks by their functions. The first experiment involved the use of a uni-mode for five single tasks; the second experiment involved the use of a multi-mode for three dual tasks. The dependent variables were user preference and task completion time. The independent variable in the first experiment was the type of modes (i.e., Touch, Pen, or Voice) while the variable in the second experiment was the type of tasks (i.e., internet searching, subway map, memo, gallery, and application store). Results: In the first experiment, there was no difference between the uses of pen and touch devices. However, a specific mode type was preferred depending on the functional characteristics of the tasks. In the second experiment, analysis of results showed that user preference depended on the order and combination of modes. Even with the transition of modes, users preferred the use of multi-modes including voice. Conclusion: The order of combination of modes may affect the usability of multi-modes. Therefore, when designing a multi-modal system, the fact that there are frequent transitions between various mobile contents in different modes should be properly considered. Application: It may be utilized as a user-centered design guideline for mobile multi modal UI system.

Designing and Evaluating Websites from both Users' and Designers' Perspectives (웹 디자인의 요소 평가: 이용자 관점과 디자이너 관점의 비교 연구)

  • Lee, Jee-Yeon;Kim, Sung-Un
    • Journal of the Korean Society for information Management
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    • v.20 no.2
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    • pp.1-26
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    • 2003
  • Diverse disciplines such as information science, computer science, cognitive science, and industrial design, are activity engaged in the website evaluation research efforts. Information scientists emphasize the importance of user-centered and user-friendly website design, which is also easy to use, This idea is based on the understanding that the users and the designers are different set of people. In addition, information scientists consider the practice of maximally incorporating user inputs during the website design to be very important guideline. However, this study is based on a newly emerging population of website users who are also designers. 218 study participants evaluated the websites that they designed in comparison to the websites designed by others. According to the survey data analysis, the study participants considered the content delivery, design simplicity, design consistency, and link access of the websites to be equally important from both users' and designers' perspectives. However, the content organization, rich content, and screen composition were underestimated from the designers' point of view whereas these factors were considered to be important from users' point of view.

Artificial Intelligence(AI) Fundamental Education Design for Non-major Humanities (비전공자 인문계열을 위한 인공지능(AI) 보편적 교육 설계)

  • Baek, Su-Jin;Shin, Yoon-Hee
    • Journal of Digital Convergence
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    • v.19 no.5
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    • pp.285-293
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    • 2021
  • With the advent of the 4th Industrial Revolution, AI utilization capabilities are being emphasized in various industries, but AI education design and curriculum research as universal education is currently lacking. This study offers a design for universal AI education to further cultivate its use in universities. For the AI basic education design, a questionnaire was conducted for experts three times, and the reliability of the derived design contents was verified by reflecting the results. As a result, the main competencies for cultivating AI literacy were data literacy, AI understanding and utilization, and the main detailed areas derived were data structure understanding and processing, visualization, word cloud, public data utilization, and machine learning concept understanding and utilization. The educational design content derived through this study is expected to increase the value of competency-centered AI universal education in the future.

Design of Hand Gestures for Smart Home Appliances based on a User Centered Approach (스마트홈 내 기기와의 상호작용을 위한 사용자 중심의 핸드 제스처 도출)

  • Choi, Eun-Jung;Kwon, Sung-Hyuk;Lee, Dong-Hun;Lee, Ho-Jin;Chung, Min-K.
    • Journal of Korean Institute of Industrial Engineers
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    • v.38 no.3
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    • pp.182-190
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    • 2012
  • With the progress of both wire and wireless home networking technology, various projects on smart home have been carried out in the world (Harper, 2003), and at the same time, new approaches to interact with smart home systems efficiently and effectively have also been investigated. A gesture-based interface is one of these approaches. Especially with advance of gesture recognition technologies, a variety of research studies on gesture interactions with the functions of IT devices have been conducted. However, there are few research studies which suggested and investigated the use of gestures for controlling smart home appliances. In this research the gestures for selected smart home appliances are suggested based on a user centered approach. A total of thirty-eight functions were selected, and a total of thirty participants generated gestures for each function. Based on the Nielsen (2004), Lee et al. (2010) and Kuhnel et al. (2011), the gesture with the highest frequency for each function (Top gesture) has been suggested and investigated.