• Title/Summary/Keyword: tv image

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Low Temperature Sintering Mg-Zn Ferrites (Mg-Zn Ferrites의 저온소결화)

  • Kwon Oh-Heung
    • Resources Recycling
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    • v.12 no.6
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    • pp.8-12
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    • 2003
  • According to the recent trend to raise the horizontal scan frequency to increase the image refinement of the High Definition TV and High Resolution Display, material with low core loss is required for the ferrite core for deflection yoke, which is secured even in the high frequency range. liking notice of the influence on the fine structure of Mg-Zn ferrite by the chemical com position and process, low temperature sintering was proceeded. Cu was added to the low loss Mg-Zn system ferrite. After select-ing MgO, ZnO, $Fe_2$$O_3$, CuO, MgO was substituted for CuO while varying the composition ratio. Then the sample was sintered for 3 hours between $980~1350^{\circ}C$ Magnetic permeability, power consumption, shrinkage rate, core loss were measured. The start-ing temperature to test the shrinkage of the sample was nearby $900^{\circ}C$, it increased according to the substitution process of Cu, and the firing temperature was lowered about $-50~-75^{\circ}C$ alongside of the process.

A Case Study on Application of Realistic Content to Space Design (실감형콘텐츠의 공간디자인 적용사례연구)

  • Kang, Jae-Shin
    • Journal of Digital Convergence
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    • v.15 no.6
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    • pp.369-376
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    • 2017
  • In a digital multimedia environment with various experiences and communication, We live in an age where it is possible to experience from imagination to reality realizable by imagination. The remarkable technology based on ICT has been attracting attention as next generation video service technology from 3DTV, UHD TV, and hologram. These media, combined with space design, are able to offer us amazing and diverse experiences. In addition, now, there is a demand for more differentiated contents using human five senses recognition technology. We analyzed the application of realistic contents to space design. As a result, we have come to the conclusion that creative production which can express more fun and convenient will be an important issue.

Study on Sustain Driving Waveform for Linear Gray Scale Expression in AC Plasma Display Panel (플라즈마 디스플레이 패널에서 선형적 계조 표현을 위한 유지 구동파형의 연구)

  • Cho, Byung-Gwon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.6
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    • pp.255-260
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    • 2014
  • A new sustain driving waveform and its implementation method is proposed to improve the gray scale linearity by applying the sustain waveform for producing the strong and weak discharge in AC plasma display panel. The driving method to express the gray scale of AC PDP is the combination of the several subfield in one TV frame, and the luminance of the each subfield is decided by the number of the sustain pulses. As the same amount of the strong plasma discharge is produced when the sustain pulses are applied during a sustain period, it looks easy to express the linear gray scale ideally. However, it is difficult to express the real linear gray scale due to the production of the address and first sustain discharge irrelevant to gray scale expression in every subfleld. Therefore, a new sustain driving waveformis adopted to produce partially the weak discharge instead of the strong discharge by the modification of the sustain pulses shape during the sustain period and the gray scale expression is close to the linearity.

A Study for the Broadcasting Makeup and Image Representation Changes in the Digital Media Era (디지털 미디어 시대의 방송 분장 변화에 관한 연구)

  • Barng, Kee-Jung;Kim, Kyung-Hee;Kim, Ju-Duck
    • The Research Journal of the Costume Culture
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    • v.18 no.6
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    • pp.1194-1210
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    • 2010
  • The influence of digital media according to environmental change of multi-media came to have significance more than what we imagine. In accordance with high resolution of HDTV in digital media era, the cautious awareness is required for skin color by the immediate color such as replica of TV color, lighting and clothing. As for the broadcasting makeup expression technique caused by a change in broadcasting environment in the digital media era, the first, There is necessity for natural makeup technique, and for expressing the whole makeup evenly and very delicately. The makeup work gets much more delicate. For the delicate expression, more time is being required than the existing makeup time. Second, Lots of time and manpower are required for elaborate real-object processing on all the production fields such as background set, stage properties, and makeup. Third, Realistic expression is available on the screen. Importance of basic makeup is highlighted. Thus, even the skin care shop came to be prevalent. Development in only HD cosmetics is needed for foundation with fine particle in new material and with diverse colors hereafter. The video-media field is a method that is ignored a sense of distance through vehicles such as camera, picture tube, and several kinds of broadcasting machinery and equipment and that is delivered vividly to viewers through screen, unlike the stage makeup, thereby being needed the makeup technology proper for HDTV according to the changing broadcasting environment and media. The video machinery and equipment are proceeding with being gradually high-tech and precise. Thus, an expert in makeup needs to know common sense on the video machinery and equipment before makeup, and needs to make an effort according to it. And, a follow-up research can be said to be necessary on the advance in makeup method and on more diverse dedicated cosmetics along with a research on color tone proper for HDTV.

Acceptance Intention of Digital Home Services Through Situational Inducement (디지털홈서비스의 상황적 유인을 통한 수용의사에 관한 연구)

  • Park Jeong-Hyun;Lee Yeong-Ro;Lee So-Young;Moon Yoo-Jin
    • The Journal of the Korea Contents Association
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    • v.5 no.5
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    • pp.255-265
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    • 2005
  • This paper investigates potential favor and intention for acceptance of digital home services through the situational inducement. The result shows that digital home services for the interactive TV, security management, family management and geographical image affect users' intention for acceptance. And it shows that favorable attitudes of the interactive TV services increase in the younger generation and internet users, favorable attitudes of the family management services increase in the thirties, and favorable attitudes of the medical management services increase in the ages of the fifties. In addition it shows that relationship between favor and intention for acceptance of digital home services affects affirmatively, which was illustrated in the coefficient value (0.661) of the R-square by the regression analysis.

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Evaluation of Hormone Deficiency in Vertebral Body: Analysis of Bone Structure and Quality (호르몬 결핍이 척추체에 미치는 영향 평가: 골의 구조학적 및 질적 요소 분석)

  • Kim, Chi-Hoon;Woo, Dae-Gon;Park, Ji-Hyung;Lee, Beob-Yi;Kim, Chi-Hyun;Kim, Han-Sung
    • Journal of the Korean Society for Precision Engineering
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    • v.27 no.5
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    • pp.92-101
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    • 2010
  • This study evaluated the structure and quality of osteoporotic vertebral bone. To induce osteoporosis, eight rats were ovariectomized (OVX). All rats were divided into two groups (Normal group: 4, OVX group: 4). Total lumbar vertebrae for each rat were scanned by in-vivo ${\mu}CT$ at 0, 4 and 8 weeks. Morphological characteristics (BV/TV, Tb.Th, Tb.N, Tb.Sp and SMI) were calculated by in-vivo ${\mu}CT$ image analyzer. Three dimensional finite element models were analyzed to investigate bone strength of OVX and Normal groups. Moreover, the elastic modulus was quantitatively analyzed to evaluate the quality changes of osteoporotic bone. In the OVX group, BV/TV, Tb.Th and Tb.N were significantly decreased at all the lumbar over time (p<0.05). We also investigated a contrary tendency in Tb.Sp and SMI, compared to the above results in each group. A degree of alteration of mechanical characteristics in OVX group was decreased over measuring time (p<0.05). Bone quality presented by distribution of elastic modulus was improved in the Normal group more than OVX group. The findings of the present study indicated that both bone structure and quality of whole lumbar could be tracked and detected by analyzing the morphological and biomechanical characteristics of bones, based on a nondestructive method.

SIGN OF ADVERTISING DESIGN - FOCUSED ON METAPHORICAL EXPRESSION - (담론으로서의 기호표현 - 광고의 은유적 표현을 중심으로 -)

  • 이지은;김지현
    • Archives of design research
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    • v.11 no.1
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    • pp.209-218
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    • 1998
  • Information is the most important rather then wealth in the information age. According to propagation of the information by new media, this era is called communication innovation age. And away of thought and life style as well as a society system are changing. Propagation by newspaper and TV as well as new media makes new view on value of consumers, and they recognize propensity to consume as needs from emotion rather than economical value. Changes of thoughts make lots of innovation:from one side, modern design to multi-meanimg design, from consuming of products to consuming of the image, from outer object to inner object, from consuming by mass to consuming individually by fashion. It means the possibilities that a meaning could be interpreted variously. Sign is a configuration for communication with discourse, which is the communication between meaning maker and meaning solver. In this study, various expression of sign in advertising were divided into direct expression and metaphoritical expression which was analysed deeply because it was recoquized as proper expression methed in postmodem design.

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Visual Multi-touch Input Device Using Vision Camera (비젼 카메라를 이용한 멀티 터치 입력 장치)

  • Seo, Hyo-Dong;Joo, Young-Hoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.6
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    • pp.718-723
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    • 2011
  • In this paper, we propose a visual multi-touch air input device using vision cameras. The implemented device provides a barehanded interface which copes with the multi-touch operation. The proposed device is easy to apply to the real-time systems because of its low computational load and is cheaper than the existing methods using glove data or 3-dimensional data because any additional equipment is not required. To do this, first, we propose an image processing algorithm based on the HSV color model and the labeling from obtained images. Also, to improve the accuracy of the recognition of hand gestures, we propose a motion recognition algorithm based on the geometric feature points, the skeleton model, and the Kalman filter. Finally, the experiments show that the proposed device is applicable to remote controllers for video games, smart TVs and any computer applications.

Generation of Forensic Evidence Data from Script (무선 WiGig 전송 연구)

  • Choi, Sang-hyeon;Park, Dea-woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.356-359
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    • 2017
  • According to the plan of operation of the Ministry of Education, IWB (Interactive White Board) was distributed to one or two classrooms per school. Therefore, instead of the overhead projector (OHP) and the screen, the visual presenter and the IWB replaced the role. However, the development speed of the imaging device and the display device could not keep up, and the utilization was often lowered. In this study, we study to obtain a high resolution image using the camera of smartphone. It uses WiGig(Wireless Gigabit) technology to transmit the acquired high-resolution images to IWB or large-screen TV without delay in wireless communication. In addition, while the smartphone camera is equipped with a lens of a wide field of view(FOV), the microscope lens can be used to magnify and magnify a specific portion of a smartphone 400 times. As s result of this study it will be used as active material for real-time 400 times magnification in education and research field.

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A Study on the Visualization of Paralinguistic Phonetic Information for Creative Motion Typography (창의적 모션 타이포그라피를 위한 준 음성정보의 시각화 연구)

  • Park Sun-Mi;Nam Yong-Hyun
    • Journal of Game and Entertainment
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    • v.2 no.2
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    • pp.61-69
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    • 2006
  • Along with advance in visual culture, the importance of motion graphic has been increasingly emphasized day by day, which can maximize information delivery using image illustration and typography, graphic factors of images. In addition, we can easily see increasing cases where what a designer intends is visualized using creative typography in diverse mass media such as TV commercials, movies or web. Thanks to the effects of this trend, various ways of manufacturing works have been proposed in the field of motion typography by applying diverse factors including verbal ones, time, form, motion, colors, and sound for the purpose of expressing formless semantic notions through visual form of typography. However, physiological features such as sex, age, health status, pathological conditions, and body size can have a bigger effect on the process of real communication. Therefore, if property of quasi-verbal sound can be reflected appropriately in motion typography where communication is expressed only by visual form, it can enable people to understand what a designer intends faster and more exactly.

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