• Title/Summary/Keyword: triangular mesh

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Equi-Value Line Program Development for 3-Dimensional Finite Element Models using Personal Computer (개인용 컴퓨터를 이용한 3차원 유한요소 등가곡선 프로그램 개발)

  • Lee, Seok-Soon
    • Journal of the Korean Society for Precision Engineering
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    • v.9 no.1
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    • pp.44-52
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    • 1992
  • A post-processor is developed to be effectively usable in the personal computer. 3-dimensional controur lines are shown on the surface of the finite element model and also on the 3-dimensional cutting plane, using the function linearly interpolated onto the triangular elements which are constructed on the surface or sectional polygons. And these polygons are originated from the finite element model, 3-dimensional model is projected on the plane with hidden line removal by comparision technique[6]. The graphic data file is used to increase the protability of the program. It is easy to use in the other computer system if the graphic routine adopted that computer system is developed. The developed program has wide applications in 3-dimensional finite element analysis.

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Dynamic Characteristics of HDD Slider by Perturbed Finite Element Method (교란 유한요소법을 이용한 하드 디스크 슬라이더의 동특성 해석)

  • Hwang Pyung;Khan Polina V.
    • Proceedings of the Korean Society of Tribologists and Lubrication Engineers Conference
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    • 2004.11a
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    • pp.143-148
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    • 2004
  • The numerical analysis of the hard disk drive slider is presented. The pressure distribution was calculated using the finite element method. The generalized Reynolds equation was applied in order to include the gas rarefaction effect. The balance of the air bearing force and preload force was considered. The characteristics of the small vibrations near the equilibrium were studied using the perturbation method. Triangular mesh with variable element size was employed to model the two-rail slider. The flying height, pitching angle, rolling angle, stiffness and damping of the two-rail slider were calculated for radial position changing from the inner radius to the outer radius and for a wide range of the slider crown values. It was found that the flying height, pitching angle and rolling angle were increased with radial position while the stiffness and damping coefficients were decreased. The higher values of crown resulted in increased flying height, pitching angle and damping and decreased stiffness.

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Realtime control algorithm and hardware for machining curved surfaces (실시간 곡면 가공에 관한 제어 알고리즘 및 하드웨어 연구)

  • 정승권;권욱현
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1320-1323
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    • 1996
  • This paper describes an interpolation method for a parametric surface. A parametric surface is approximated to triangular mesh surfaces and then the basic paths are achieved. As the generated path is a series of linear segments, this algorithm can be easily adapted to general NC controllers. The generated paths have minimal transfer length and are gouge-free within the approximation tolerance. The problems, induced when the paths are represented by linear segments, are overcome without making any path deviation by this algorithm. This algorithm saves machining time by eliminating overdetermined tool paths and keeping the desired average feedrate, which improve productivity and lead to lower production costs.

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NUMERICAL PREDICTION OF THE CROSS-FLOW FAN PERFORMANCE AND NOISE CHARACTERISTICS BY UNSTRUCTURED FLOW SOLVER ALGORITHM (비정렬 격자기법을 이용한 횡류팬(Cross-Flow Fan)의 비정상 유동해석)

  • Cho Yong;Moon Young J.
    • 한국전산유체공학회:학술대회논문집
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    • 1998.11a
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    • pp.36-41
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    • 1998
  • The cross-flow fan performance and its sound noise characteristics are predicted by computational methods. The unsteady incompressible Navier-Stokes equations in moving coordinates are solved by a SMAC method on unstructured triangular meshes, using a sliding mesh technique at the interface between the domain rotating with blades and the rest stationary part. The computationally predicted fan performance was favorably compared with experiment, and some numerical aspects of simulating the cross-flow fan are discussed. With the computed unsteady flow field, aeroacoustic sound noise of the fan is predicted by the Lighthill-Curie equation. The unsteady surface pressure fluctuations on stabilizer enables a prediction of BPF noise of the uniform pitch blade fan quite accurately. The aeroacoustic sound noise characteristics of both uniform and random pitch blade fans are also examined by SPL spectrum analysis.

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A Study on Error Verification of STL format for Rapid Prototyping System (급속조형시스템을 위한 STL 포멧의 오류 검증에 관한 연구)

  • 최홍태;이석희
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.04a
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    • pp.597-601
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    • 1996
  • Nowadays, the STL format, industrial standard data, which approximates three dimensional CAD model to triangular facets, is used for RP(Rapid Prototyping) system. Because most RP machine is accpted to only two dimensional line segments, but some STL translators are sometimes poorly implemented. The error verifying process is as follows. 1) Remove facets with two or more vertices equal to each other. 2) Fix overlapping error such as more than three facets adjacent to an edge. 3) Fill holes in the mesh by using Delaunay triangulation method. 4) Repair wrong direction and value of normal vectors. This paper is concerned with searching the mentioned errors in advance and modifying them.

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Octree Generation and Clipping Algorithm using Section Curves for Three Dimensional Cartesian Grid Generation (삼차원 직교 격자 생성을 위한 단면 커브를 이용한 옥트리 생성과 셀 절단 알고리듬)

  • Kim, Dong-Hun;Shin, Ha-Yong;Park, Se-Youn;Yi, Il-Lang;Kwon, Jang-Hyuk;Kwon, Oh-Joon
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.6
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    • pp.450-458
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    • 2008
  • Recently, Cartesian grid approach has been popular to generate grid meshes for complex geometries in CFD (Computational Fluid Dynamics) because it is based on the non-body-fitted technique. This paper presents a method of an octree generation and boundary cell clipping using section curves for fast octree generation and elimination of redundant intersections between boundary cells and triangles from 3D triangular mesh. The proposed octree generation method uses 2D Scan-Converting line algorithm, and the clipping is done by parameterization of vertices from section curves. Experimental results provide octree generation time as well as Cut-cell clipping time of several models. The result shows that the proposed octree generation is fast and has linear relationship between grid generation time and the number of cut-cells.

Data Partitioning for Error Resilience and Incremental Rendering of 3D Model (삼차원 모델의 점진적인 렌더링과 오류 강인을 위한 효율적인 데이터 분할 방법 (CODAP))

  • 송문섭;안정환;김성진;한만진;호요성
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.1089-1092
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    • 1999
  • Applications using 3D models are increasing recently. Since 3D polygonal models are structured by a triangular mesh, the coding of polygonal models in strips of triangles is an efficient way of representing the data. These strips may be very long, and may take a long time to render or transmit. If the triangle strips are partitioned, it may be possible to perform more efficient data transmission in an error-prone environment and to display the 3D model progressively. In this paper, we devised the Component Based Data Partitioning (CODAP) which is based on Topological Surgery (TS). In order to support the error resilience and the progressively build-up rendering, we partition the connectivity, geometry, and properties of a 3D polygonal model. Each partitioned component is independently encoded and resynchronization between partitioned components is done.

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Code Development of Automatic Mesh Generation for Finite Element Method Using Delaunay Triangulation Method (Delaunay 삼각화에 의한 유한요소 자동 생성 코드 개발에 관한 연구)

  • Park Pyong-Ho;Sah Jong-Youb
    • 한국전산유체공학회:학술대회논문집
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    • 1996.05a
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    • pp.111-117
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    • 1996
  • The Delaunay triangulation technique was tested for complicated shapes of computational domain. While a simple geometry, both in topology and in geometry, was discretized well into triangular elements. a complex geometry often failed in triangularization. A complex geometry should be devided into smaller sub-domains whose shape is simple both topologically and geometrically. The present study developed the data structures not only for relationships among neibering elements but also for shape information, and coupled these into the Delaunay triangulation technique. This approach was able to enhance greatly the reliability of triangularization specially in complicated shapes of computational domains. The GUI (Graphic User Interface) and OOP (Object-Oriented Programming) were used in order to develop the user-friendly and efficient computer code.

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New Fast Algorithm for the Estimation of Motion Vectors (움직임 벡터 추정을 위한 새로운 빠른 알고리즘)

  • 정수목
    • Journal of the Korea Computer Industry Society
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    • v.5 no.2
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    • pp.275-280
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    • 2004
  • In this paper, a very fast block matching scheme was proposed to reduce the computations of Block Sum Pyramid Algorithm for motion estimation in video coding. The proposed algorithm is based on Block Sum Pyramid Algorithm and Efficient Multi-level Successive Elimination Algorithm. The proposed algorithm can reduce the computations of motion estimation greatly with 100% motion estimation accuracy. The efficiency of the proposed algorithm was verified by experimental results.

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Efficient Approximation of Discrete Curvature of Triangular Mesh Model (삼각형 메쉬 모델의 효율적 이산 곡률 근사)

  • Chun, Sung-Hwan;Kwon, Youngsoo;Suh, Jung-Keun;Choi, Yoo-Joo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2016.10a
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    • pp.716-718
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    • 2016
  • 본 논문에서는 실시간 메쉬 모델의 형태 분석 처리가 가능하도록 하기 위한 효율적 이산 곡률 근사 방법을 제안한다. 메쉬 이산 곡률을 계산하는 기존 방법들의 경우, 각 정점(vertex) 별로 인접면(face)에대한 인접 순서등 인접 정점과 인접면과의 관계에 대한 사전 분석이 요구된다. 또한, 인접 정점과의 관계 분석을 위하여 고유치 분석 등 높은 계산 비용을 요구한다. 이에 비해, 제안 방법은 각 정점별로 정렬되지 않은 인접 정점의 위치 정보만으로 이산 곡률을 계산함에 따라 계산 부담이 적은 반면, 기존에 Taubin의 방법을 적용한 결과에 비해 정확한 곡률 계산 결과를 보여 주었다. 곡률 계산의 정확성은 다양한 형태의 메쉬 모델들에 대한 기존 방법과의 비교 실험을 통하여 입증하였다.