Proceedings of the IEEK Conference (대한전자공학회:학술대회논문집)
- 1999.11a
- /
- Pages.1089-1092
- /
- 1999
Data Partitioning for Error Resilience and Incremental Rendering of 3D Model
삼차원 모델의 점진적인 렌더링과 오류 강인을 위한 효율적인 데이터 분할 방법 (CODAP)
Abstract
Applications using 3D models are increasing recently. Since 3D polygonal models are structured by a triangular mesh, the coding of polygonal models in strips of triangles is an efficient way of representing the data. These strips may be very long, and may take a long time to render or transmit. If the triangle strips are partitioned, it may be possible to perform more efficient data transmission in an error-prone environment and to display the 3D model progressively. In this paper, we devised the Component Based Data Partitioning (CODAP) which is based on Topological Surgery (TS). In order to support the error resilience and the progressively build-up rendering, we partition the connectivity, geometry, and properties of a 3D polygonal model. Each partitioned component is independently encoded and resynchronization between partitioned components is done.
Keywords