Data Partitioning for Error Resilience and Incremental Rendering of 3D Model

삼차원 모델의 점진적인 렌더링과 오류 강인을 위한 효율적인 데이터 분할 방법 (CODAP)

  • 송문섭 (삼성종합기술원 신호처리연구실) ;
  • 안정환 (광주과학기수원 정보통신공학과) ;
  • 김성진 (삼성종합기술원 신호처리연구실) ;
  • 한만진 (삼성종합기술원 신호처리연구실) ;
  • 호요성 (광주과학기수원 정보통신공학과)
  • Published : 1999.11.01

Abstract

Applications using 3D models are increasing recently. Since 3D polygonal models are structured by a triangular mesh, the coding of polygonal models in strips of triangles is an efficient way of representing the data. These strips may be very long, and may take a long time to render or transmit. If the triangle strips are partitioned, it may be possible to perform more efficient data transmission in an error-prone environment and to display the 3D model progressively. In this paper, we devised the Component Based Data Partitioning (CODAP) which is based on Topological Surgery (TS). In order to support the error resilience and the progressively build-up rendering, we partition the connectivity, geometry, and properties of a 3D polygonal model. Each partitioned component is independently encoded and resynchronization between partitioned components is done.

Keywords