• Title/Summary/Keyword: touch location

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Implementation of a Touch Panel System using Accelerometers (가속도센서를 이용한 터치패널시스템 구현)

  • Lee, Young-Sup;Kim, Dong-Il;Kang, Min-Su
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.12
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    • pp.1194-1202
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    • 2011
  • A touch panel system has been one of the most widely used input devices. In this study, a touch panel embedded system using accelerometers is considered in order to make commercial white-boards or plates into touch panels. Three accelerometers are located at different positions on such a white board, so that touch points on the board can be identified using the sensors. For the identification of touch points, a TDOA (Time Difference of Arrivals) technique is applied in the algorithm which was implemented in a DSP board (TI 6713 DSK), which can provide a precise touch location by using the cross-correlation function of measured signals from the three accelerometers. Experiment results show that the touch panel system with accelerometers could provide the exact touch location. Thus a novel approach using such accelerometers could be applied to a new touch panel system.

Universal User Interface Design of ATM Touch Screen Based on the Reaction Time

  • Kim, Yong Hwan;Jeong, Byung Yong;Park, Myoung Hwan
    • Journal of the Ergonomics Society of Korea
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    • v.35 no.5
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    • pp.403-411
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    • 2016
  • Objective: This study is concerned with the user interface (UI) design of touch screen based on the reaction time of Automated Teller Machine (ATM) user. Background: Adopting the touch screen technology, the ATM service has recently established a new user interface different from the existing button-type interface. Method: Experiments were conducted by simulating ATM touch screen layouts, and layouts were focused on location of menu buttons (left and right, top and bottom), number of menu buttons (8 and 12 buttons). Results: The results show that there are significant differences in correction ratio and reaction time by user groups, types of menu location, and the number of buttons. Conclusion and Applications: The results of this study can be used to provide baseline information for the interface design of ATM touch screen and the age differences in reaction time.

Two camera based touch screen system for human computer interaction (인간과 컴퓨터 상호 작용을 위한 2개의 카메라 기반의 터치 스크린 시스템)

  • Kim, Jin-Kuk;Min, Kyung-Won;Ko, Han-Seok
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.319-320
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    • 2006
  • In this paper, we propose a vision based system employing two cameras to provide effective touch screen function. The two main processes - determining touch (or no-touch) and contact location of screen plane - are essential for enabling touch screen function. First region of interest is found by using color characteristic and histogram for determining the contact mode. Second, if the hand touches the mirror, the fingertip point in image is found using the correlation coefficient based on the mirror attribute. Subsequently, the fingertip coordinate in image is transformed to the location in mirror plane by using four predefined points (termed as four-point method) and bilinear transform. Representative experimental results show that the proposed system is suited to touch screen.

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A Study on Properties of UV-Curing Silver Paste for Touch Panel by Photoinitiator Characteristic (광개시제 특성에 따른 터치 패널용 UV 경화형 Ag 페이스트의 물성 연구)

  • Nam, Su-Yong;Koo, Yong-Hwan;Kim, Sung-Bin
    • Journal of the Korean Graphic Arts Communication Society
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    • v.29 no.2
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    • pp.1-13
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    • 2011
  • The recent spotlight on electronic touch-screen display, a rapid breakthrough in the information society is evolving. Touch panel input device such as a keyboard or mouse without the use of, the on-screen character or a specific location or object on the person's hand touches a particular feature to identify the location of a panel is to be handled. The touch screen on the touch panel is used in the Ag paste is used mostly for low-curable paste. The thermal-curing paste according to the drying process of thermal energy consumption and improve the working environment of organic solvents have problems. In this study, Ag paste used in the non-thermal curing friendly and cost-effective UV curable paste was prepared. Current commercially available thermal-curable binder, was used instead of the flow characteristics of UV-curable oligomers and monomers with functional groups to give a single conductive Ag paste with the addition of a pattern could be formed. Ag paste as a result, thermal-curing adhesive, hardness, resistance and excellent reproduction of fine patterns and was available with screen printing environmentally friendly could see its potential as a patterning technology.

Touch User Interface of Relative Coordinate Style based on Drag and Diversion Operations (드래그 및 방향전환 동작 기반의 상대좌표형 터치 유저 인터페이스)

  • Paik, Jung-Hoon;Choi, Kyung-Soon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.1
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    • pp.89-98
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    • 2011
  • In this paper, a new touch user interface which is based on the hand operations of dragging and diversion is presented. With it, convenience and quickness for inputting of texts as well as searching and selecting of multi-layered menus are improved. The new interface also applies relative coordinate systems which display texts on the touch positions corresponding to the moving of touch location. It accommodates more text codes than those in conventional fixed coordinate systems which allocates texts to fixed location on touch screen. The suggested interface is implemented to IPTV remote control and set-top box to prove its practicality and effectiveness.

Touch TT: Scene Text Extractor Using Touchscreen Interface

  • Jung, Je-Hyun;Lee, Seong-Hun;Cho, Min-Su;Kim, Jin-Hyung
    • ETRI Journal
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    • v.33 no.1
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    • pp.78-88
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    • 2011
  • In this paper, we present the Touch Text exTractor (Touch TT), an interactive text segmentation tool for the extraction of scene text from camera-based images. Touch TT provides a natural interface for a user to simply indicate the location of text regions with a simple touchline. Touch TT then automatically estimates the text color and roughly locates the text regions. By inferring text characteristics from the estimated text color and text region, Touch TT can extract text components. Touch TT can also handle partially drawn lines which cover only a small section of text area. The proposed system achieves reasonable accuracy for text extraction from moderately difficult examples from the ICDAR 2003 database and our own database.

Touchpad for Force and Location Sensing

  • Kim, Dong-Ki;Kim, Jong-Ho;Kwon, Hyun-Joon;Kwon, Young-Ha
    • ETRI Journal
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    • v.32 no.5
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    • pp.722-728
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    • 2010
  • This paper presents the design and fabrication model of a touchpad based on a contact-resistance-type force sensor. The touchpad works as a touch input device, which can sense contact location and contact force simultaneously. The touchpad is 40 mm wide and 40 mm long. The touchpad is fabricated by using a simple screen printing technique. The contact location is evaluated by the calibration setup, which has a load cell and three-axis stages. The location error is approximately 4 mm with respect to x-axis and y-axis directions. The force response of the fabricated touchpad is obtained at three points by loading and unloading of the probe. The touchpad can detect loads from 0 N to 2 N. The touchpad shows a hysteresis error rate of about 11% and uniformity error rate of about 3%.

Two-Point Touch Enabled 3D Touch Pad (2개의 터치인식이 가능한 3D 터치패드)

  • Lee, Yong-Min;Han, Chang Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.4
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    • pp.578-583
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    • 2017
  • This paper presents a 3D touch pad technology that uses force touch sensors as a next-generation method for mobile applications. 3D touch technology requires detecting the location and pressure of touches simultaneously, as well as multi-touch function. We used metal foil strain gauges for the touch recognition sensor and detected the weak touch signals using Wheatstone bridge circuit at each strain gauge sensor. We also developed a touch recognition system that amplifies touch signals, converts them to digital data through a microprocessor, and displays the data on a screen. In software, we designed a touch recognition algorithm with C code, which is capable of recognizing two-point touch and differentiating touch pressures. We carried out a successful experiment to display two touch signals on a screen with different forces and locations.

Tactile Sensation Display with Electrotactile Interface

  • Yarimaga, Oktay;Lee, Jun-Hun;Lee, Beom-Chan;Ryu, Je-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.145-150
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    • 2005
  • This paper presents an Electrotactile Display System (ETCS). One of the most important human sensory systems for human computer interaction is the sense of touch, which can be displayed to human through tactile output devices. To realize the sense of touch, electrotactile display produces controlled, localized touch sensation on the skin by passing small electric current. In electrotactile stimulation, the mechanoreceptors in the skin may be stimulated individually in order to display the sense of vibration, touch, itch, tingle, pressure etc. on the finger, palm, arm or any suitable location of the body by using appropriate electrodes and waveforms. We developed an ETCS and investigated effectiveness of the proposed system in terms of the perception of roughness of a surface by stimulating the palmar side of hand with different waveforms and the perception of direction and location information through forearm. Positive and negative pulse trains were tested with different current intensities and electrode switching times on the forearm or finger of the user with an electrode-embedded armband in order to investigate how subjects recognize displayed patterns and directions of stimulation.

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Video event control system by recognition of depth touch (깊이 터치를 통한 영상 이벤트 제어 시스템)

  • Lee, Dong-Seok;Kwon, Soon-Kak
    • Journal of Korea Society of Industrial Information Systems
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    • v.21 no.1
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    • pp.35-42
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    • 2016
  • Various events of stop, playback, capture, and zoom-in/out in playing video is available in the monitor of a small size such as smart phones. However, if the size of the display increases, then the cost of the touch recognition is increased, thus provision of a touch event is not possible in practice. In this paper, we propose a video event control system that recognizes a touch inexpensively from the depth information, then provides the variety of events of the toggle, the pinch-in / out by the single or multi-touch. The proposed method finds a touch location and the touch path by the depth information from a depth camera, and determines the touch gesture type. This touch interface algorithm is implemented in a small single-board system, and can control the video event by sending the gesture information through the UART communication. Simulation results show that the proposed depth touch method can control the various events in a large screen.