• Title/Summary/Keyword: top-down development

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Development of gamma ray scanning coupled with computed tomographic technique to inspect a broken pipe structure inside laboratory scale vessel

  • Saengchantr, Dhanaj;Srisatit, Somyot;Chankow, Nares
    • Nuclear Engineering and Technology
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    • v.51 no.3
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    • pp.800-806
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    • 2019
  • This paper presents a laboratory experiment on data acquisition technique that applied to the gamma radiation scanning coupled with computed tomography (CT) technique for inspection of broken nozzle inside the vertical vessel. The acquisition technique was developed to inspect a large diameter vessel when suspicious problem location is not easily accessed. This technique allows the installation of gamma radiation source (Cesium 137, Cs-137), and detectors (Sodium Iodine. NaI(Tl)) from the accessible location to the required location and performs the scanning by designed pattern. To demonstrate the designed technique, top opened tank which installed with six cut steel pipes diameter of 76.2 mm (3") at a certain position was selected. They were assumed to be a gas riser pipes inside the vessel. Three studied cases were performed, (a) projection of well installed six pipes, (b) projection of one out of six broken pipe and (c) one of nozzle was assumed to be failure and fell down until one out of six pipes was broken and obstructed by nozzle. Results clearly indicated the capability of developed technique to distinguish between normal situation case and abnormal situation cases.

An experimental study on the effect of CFRP on behavior of reinforce concrete beam column connections

  • Xie, Qiang;Sinaei, Hamid;Shariati, Mahdi;Khorami, Majid;Mohamad, Edy Tonnizam;Bui, Dieu Tien
    • Steel and Composite Structures
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    • v.30 no.5
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    • pp.433-441
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    • 2019
  • The aim of this research is reinforcing of concrete with variety of fiber reinforced polymer (FRP) configurations and investigates the load capacity and ductility of these connections using an experimental investigation. Six scaled-down RC exterior joints were tested under moderately monotonic loads. The results show that, the shape of the FRP had a different effect on the joint capacity and the connection ductility coefficient. The greatest effect on increasing the ductility factor was seen in the sample where two reinforcement plates were used on both sides of the beam web (RCS5 sample). For the sample with the presence of FRP plates at the top and bottom of the beam (RCS3 sample), the ductility factor was reduced even the load capacity of this sample increased. Except for the RCS3 sample, the rest of the samples exhibited an increase in the ductility factor due to the FRP reinforcement.

Challenges to the Export-Led Growth Strategy in the Digital and Global Era: An Empirical Investigation of South Korea's Experience

  • LEE, Jung Wan
    • The Journal of Asian Finance, Economics and Business
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    • v.9 no.6
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    • pp.253-265
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    • 2022
  • This paper examines South Korea's past developmental experience and its current strategy and policy initiatives to overcome global and domestic challenges and sustain economic growth in the twenty-first century, the digital and global era, to explain how the country became a high-income economy. The findings of this research highlight the following three factors: First, the most significant factor in rapid industrialization was the adoption of an outward-looking strategy, with the help of a highly skilled workforce and the development of high-tech manufacturing and services sectors, which was supported by the government plans. Second, the high R&D intensity helped South Korea become a global leader in information and communication technologies, which has emerged from a top-down innovation system that promotes close collaboration between government, industry, and the academic community. Third, according to the recently released Global Entrepreneurship Index, South Korea tops the region in entrepreneurship environment. Among the list of criteria, South Korea dominates in the ease of starting a business and enforcing contracts. They all play a significant role in encouraging investment, production, communication, and, eventually, economic growth. Finally, this paper suggests forward-looking developments promoting transformation and diversification into high-tech manufacturing and digital and green technologies.

Faster-than-real-time Hybrid Automotive Underwater Glider Simulation for Ocean Mapping

  • Choi, Woen-Sug;Bingham, Brian;Camilli, Richard
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.28 no.3
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    • pp.441-450
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    • 2022
  • The introduction of autonomous underwater gliders (AUGs) specifically addresses the reduction of operational costs that were previously prohibited with conventional autonomous underwater vehicles (AUVs) using a "scaling-down" design philosophy by utilizing the characteristics of autonomous drifters to far extend operation duration and coverage. Long-duration, wide-area missions raise the cost and complexity of in-water testing for novel approaches to autonomous mission planning. As a result, a simulator that supports the rapid design, development, and testing of autonomy solutions across a wide range using software-in-the-loop simulation at faster-than-real-time speeds becomes critical. This paper describes a faster-than-real-time AUG simulator that can support high-resolution bathymetry for a wide variety of ocean environments, including ocean currents, various sensors, and vehicle dynamics. On top of the de facto standard ROS-Gazebo framework and open-sourced underwater vehicle simulation packages, features specific to AUGs for ocean mapping are developed. For vehicle dynamics, the next-generation hybrid autonomous underwater gliders (Hybrid-AUGs) operate with both the buoyancy engine and the thrusters to improve navigation for bathymetry mappings, e.g., line trajectory, are is implemented since because it can also describe conventional AUGs without the thrusters. The simulation results are validated with experiments while operating at 120 times faster than the real-time.

The Evaluation of Regional Innovation and Innovative Cluster Policies in Korea (참여정부 지역혁신 및 혁신클러스터 정책 추진의 평가와 과제)

  • Lee, Chul-Woo
    • Journal of the Economic Geographical Society of Korea
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    • v.10 no.4
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    • pp.377-393
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    • 2007
  • National balanced development and regional innovation have been one of the most important national agendas under the Participatory Government. National balanced development gives a central focus on realizing self-sustaining localization which is based on regional innovation. The core policy goal is to build competitive regional innovation system and innovative clusters in the regions of the country. In this vein, this paper aims to evaluate the present government's policies of regional innovation and innovative cluster. It needs to point out that the regional innovation and cluster policies show some critical problems. Firstly, the policy-making process is based on the top-down approach rather than the bottom-up one. Secondly, regional innovation policies, in many cases, expose the redundancy of similar policies and a lack of linkages between similar policies. Thirdly, the regional innovation policies are too much social infrastructure building-centered, even though the basic principle of regional innovation policy should be based on building superstructure such as networking and social capital.

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Case Studies and Future Direction in Systems Engineering Educational Program (시스템 엔지니어링 교육의 사례연구와 미래 발전방안)

  • Lee, Jae-Ryul;Park, Young-Won
    • Journal of Engineering Education Research
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    • v.9 no.2
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    • pp.52-70
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    • 2006
  • Systems Engineering(SE), as a special discipline evolved from multidisciplinary and interdisciplinary design knowledges and practical lessons learned from development practices, is required to develop today's ever-growing large complex systems. As computer speed and analytic sophistication accelerate their applications, modern society's needs have become increasingly varied and complex. Rapid advances in Systems Engineering and its education programs among the developed countries demonstrate their needs as an alternative to what is lacking from traditional disciplinary engineering to meet new challenges of our changing social environments. Systems Engineering is an interdisciplinary approach that includes both management and technical processes. Its processes, methods, and tools are used to evolve, define, and verify an integrated, life-cycle balanced set of system solution that satisfy customer needs and requirements. The process methodology offers a top-down comprehensive, iterative and recursive problem solving process which includes the stating the problems, investigating the alternatives, architecting and modeling the system, integrating and operating the system, assessing and re-evaluating the system performances. The purpose of this paper is to research the cases of SE educational programs for both domestic and other developed countries and to propose recommendations for the domestic SE educational programs in the future.

The Characteristics and meanings of the Agricultural Extension Work during the Period of Japanese Rule (일제시대 농촌지도사업의 성격과 의의)

  • Lee, Han-Ki
    • Journal of Agricultural Extension & Community Development
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    • v.4 no.1
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    • pp.231-243
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    • 1997
  • Objective of the study was to investigate characteristics and meanings of the agricultural extension work during the period of Japanese $rule(1906{\sim}1945)$ through historical review on the work. The agricultural extension work during the period of Japanese rule was categorized into six patterns such as agricultural extension work by (1) government agricultural administration system, (2) agricultural experiment/research institute, (3) public school, (4) through the movement of rural development(Nong-chon-Jinheung Undong), (5) pro-government private organization, and (6) pure private organization. In conclusion, the characteristics of the extension work were defined; 1) a tool and/or method for colonial rule, 2) non-democratic and top-down extension work by administration, 3) authoritative and coercive work initiated by governmental system, 4) nation wide work of cooperation with public and private organization, 5) extension work focused on production increasing food and industrial materials, and 6) extension work initiated by government system without participation of pure private organization. The meanings of the extension work were reviewed in two ways. Firstly, in macro point of view, the work has negative meaning that was utilized as a tool and/or method for Japanese colonial rule, since the extension work was implemented under the direction of agricultural policy and was also directly related to the policy of Japanese colonial government. Secondly, in micro point of view, the work has significant meaning either negative or positive such as 1) beginning of modernized extension work based on experiment and research, 2) introduction of forcible agricultural extension work, 3) inducement of distrust tendency to agricultural policy and agricultural extension work, 4) establishment of basis in hardware of agricultural extension work, 5) production of experience in software of agricultural extension work, and 6) improvement of recognition toward scientific farming and improvement of level in agricultural techniques.

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A Study on Users' Desire according to the Changes in the Result of Game Scenario (게임 시나리오 결과 변화에 따른 이용자들의 사용 욕구에 관한 연구)

  • Lee, Ji-Hun;Cho, Sung-Hyun;Kim, Hyun-Soo
    • Journal of Korea Game Society
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    • v.7 no.3
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    • pp.89-96
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    • 2007
  • The domestic game industry is diversifying itself in terms of game contents. The existing contents have limits when it comes to satisfy various needs and tastes of users. A scenario which successfully absorbs the players and users of a game may affect the whole game structure. Companies also introduce new contents to seize new customers. Thus, contents are considered more important than the past. Now that companies are able to produce various forms of contents and products out of one specific content, the development of new, user-satisfying contents can affect other fields of the industry. Thus, they are now found in one of the top positions in the business hierarchy. But game developers and experts concentrate more on other factors and environments of games, slowing down the growth of contents development. Therefore, this study focuses more on contents as an essential attribute to game production, especially scenario making. How changing results of a synopsis, as a part of a scenario, affect the preference of game users was the main focus of the study. The result of the study should suggest a positive direction for contents and scenario development.

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Improvement Plan for Groundwater Management in Korea by Examining Overseas Cases (해외사례조사를 통한 우리나라 지하수 관리의 개선방향)

  • Kim, Minsoo;Jeong, Gyocheol;Lee, Jeongwoo;Chung, Il-Moon
    • The Journal of Engineering Geology
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    • v.30 no.3
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    • pp.215-222
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    • 2020
  • This study aims to suggest an improved groundwater management plan for future policy decisions in Korea by examining representative groundwater management cases abroad. In the United States, the Ground Water Resources Program is operated both locally and regionally. In order to manage appropriate levels of groundwater in Japan, groundwater resource management programs are conducted according to small, medium, and large watersheds. In Europe, the watershed unit manages groundwater and surface water by way of an integrated approach. In Korea, groundwater development at the national level is designated and managed in a top-down manner, whereas in the United States and Japan, groundwater is managed from small-scale regional units to large-scale watersheds. In order to evaluate the sustainability of groundwater resources, groundwater must be evaluated through a dynamic process including continuous monitoring, groundwater flow analysis, and management priorities.

E-learning Standardization Roadmap Based on the Future E-learning Scenarios (미래 e-러닝 시나리오에 기반을 둔 e-러닝 표준화 로드맵)

  • Choe, Hyunjong;Cho, Youngsang;Park, UngKyu;Kim, Taeyoung
    • The Journal of Korean Association of Computer Education
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    • v.10 no.2
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    • pp.27-38
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    • 2007
  • The objective of this research is to propose a e-learning standardization roadmap based on the future scenarios. First of all, a e-learning standardization committee was organized to collect ideas on the visions of the future e-learning, in which experts from the technological, educational, and standardization field were invited. They made a great contribution to the success of this research by furnishing us with valuable advices and feedbacks. The first step of the research was to survey the current e-learning standardization proposals suggested by some of standard organizations in and out of the country. We developed three 2015 scenarios for e-learning in elementary and secondary education, in university education, and in life-long education respectively by using a top-down roadmap development strategy. In the second step, we drew a new e-learning standardization roadmap v2 out of the future scenarios by gap analysis between the current and the future e-learning standardization elements. These future e-learning scenarios and e-learning standardization roadmap are very helpful to teachers or educational policy makers for understanding future e-learning and e-learning standardization.

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