• Title/Summary/Keyword: three-dimensional sound

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A study on the flow and aeroacoustic characteristics of the sirocco fan of OTR (Over The Range) (후드겸용 전자레인지 시로코홴의 유동 및 소음특성에 관한 연구)

  • Jeon, Wan-Ho;Rew, Ho Seon;Song, Sung-Bae;Shon, Sang-Bun
    • The KSFM Journal of Fluid Machinery
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    • v.7 no.1 s.22
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    • pp.17-23
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    • 2004
  • Aeroacoustic characteristics of sirocco fan used in Over-The-Range (OTR) has been analyzed in this paper. A microwave hood combination over the gas range is short for the OTR. The flow phenomena of the double-sided sirocco fan was analyzed numerically and experimentally by using commercial code and three dimensional PIV for flow visualization. Also, microphone array is used in order to understand acoustic characteristics of OTR. Two dimensional unsteady flow and acoustic simulation is tried to qualitatively estimate the effects of tonal noise and broadband noise on the overall sound pressure level. It is found that tonal sound is generated from the strong interaction between the impeller and cutoff while broadband sound is generated from the strong secondary flows along the scroll surface. To reduce the noise level, the V-shape cut-off was applied to improve the sound quality by reducing tonal noise. So the peak noise at BPF (Blade Passing Frequency) was almost reduced. The shape of flow-guide to suppress the secondary flow over the scroll surface was carefully checked. It is found that this affects flow pattern at the fan exit and reduces the broad band noise. Through this numerical and experimental study, the sound pressure level was lowered by 4dBA compared to that of the previous fan at the operating point.

Development of Analysis and Evaluation Simulation System for Whistle Sound Related Marine Casualty (기적음관련 해양사고 분석·평가 시뮬레이션 시스템 개발)

  • Yim, Jeong-Bin;Kim, Chang-Kyoung
    • Journal of Navigation and Port Research
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    • v.28 no.8
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    • pp.659-666
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    • 2004
  • This paper describes Three-Dimensional Listening Simulation System (3D-LSS) which is to analyze whistle sound related marine casualties, and is to evaluate the accident situations using 3D sound by Head Related Transfer Function At first, the hree-dimensional listening model from the analysis of accident situations is proposed, and then the reproduction and evaluation methods of 3D sounds are also discussed. The system is designed to explain the accident situations and to simulate the possible situations with GUI based graphics and 3D sound reproduction. The evaluation experiments using 3D-LSS are carried out with six cases that did not known whether it is true or not the blast and listening of the whistle sound between two vessels. As results of psychological assessments by five subjects, the six cases can be analyzed clearly by visual images and audio sounds, thus the usability of 3D-LSS as one of the judgment assistant system of marine casualty is verified.

Method for 3D Visualization of Sound Data (사운드 데이터의 3D 시각화 방법)

  • Ko, Jae-Hyuk
    • Journal of Digital Convergence
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    • v.14 no.7
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    • pp.331-337
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    • 2016
  • The purpose of this study is to provide a method to visualize the sound data to the three-dimensional image. The visualization of the sound data is performed according to the algorithm set after production of the text-based script that form the channel range of the sound data. The algorithm consists of a total of five levels, including setting sound channel range, setting picture frame for sound visualization, setting 3D image unit's property, extracting channel range of sound data and sound visualization, 3D visualization is performed with at least an operation signal input by the input device such as a mouse. With the sound files with the amount an animator can not finish in the normal way, 3D visualization method proposed in this study was highlighted that the low-cost, highly efficient way to produce creative artistic image by comparing the working time the animator with a study presented method and time for work. Future research will be the real-time visualization method of the sound data in a way that is going through a rendering process in the game engine.

Research on methods to extract standard head-related transfer function (표준 머리전달함수 추출 기법에 관한 연구)

  • Son, Daehyuk;Park, Youngjin;Jang, Sei-jin
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2014.10a
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    • pp.572-574
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    • 2014
  • Researches on three-dimensional multimedia has been performed actively in recent years. Virtual sound technology corresponding to virtual image should be provided to implement 3D multimedia with high quality. Head-related transfer function (HRTF) plays a key role in this research area. HRTFs measured in changing azimuth, elevation, and distance for each and every subject is necessary for ideal solution. However, it is practically impossible to measure all subjects' HRTFs, so various HRTF databases have been built by many researchers. Because HRTF displays quite different aspects from subject to subject, HRTF of dummy head has been used for generic usage. However, mannequin's HRTF showed much worse performance comparing with individual case so this solution should be improved. From previous work, standardization of HRTF based on tensor-singular value decomposition method has been proposed. For effective extraction of standard HRTF, three different decomposition methods are compared in this paper.

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A Study on 2 -Dimensional Sound Source Tracking System II (2차원적 음원추적에 관한 연구 II)

  • 문성배;전승환
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 1998.04a
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    • pp.156-162
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    • 1998
  • The whistle is a very important information source for the safety navigation under foggy weather. But navigator has no concern about this , because it must be achieved by human hearing sense and considered as a vague signal. If the range and relative bearing of signa source can be detected automatically, it would be very useful system for preventing marine casualties making a lot of economic loss and environment pollution. Before the algorithm of 2-dimensinal sound source tracking system was reported . This paper describes the method that can obtain thetime lag between three signas and the theory of cross-correlation analysis and subtraction method for cauculating the time lag by using the digital signal data sequences. And a series of experiments were carried out for various position of sound source in the range from 200m to 530cm.

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The Edge Computing System for the Detection of Water Usage Activities with Sound Classification (음향 기반 물 사용 활동 감지용 엣지 컴퓨팅 시스템)

  • Seung-Ho Hyun;Youngjoon Chee
    • Journal of Biomedical Engineering Research
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    • v.44 no.2
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    • pp.147-156
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    • 2023
  • Efforts to employ smart home sensors to monitor the indoor activities of elderly single residents have been made to assess the feasibility of a safe and healthy lifestyle. However, the bathroom remains an area of blind spot. In this study, we have developed and evaluated a new edge computer device that can automatically detect water usage activities in the bathroom and record the activity log on a cloud server. Three kinds of sound as flushing, showering, and washing using wash basin generated during water usage were recorded and cut into 1-second scenes. These sound clips were then converted into a 2-dimensional image using MEL-spectrogram. Sound data augmentation techniques were adopted to obtain better learning effect from smaller number of data sets. These techniques, some of which are applied in time domain and others in frequency domain, increased the number of training data set by 30 times. A deep learning model, called CRNN, combining Convolutional Neural Network and Recurrent Neural Network was employed. The edge device was implemented using Raspberry Pi 4 and was equipped with a condenser microphone and amplifier to run the pre-trained model in real-time. The detected activities were recorded as text-based activity logs on a Firebase server. Performance was evaluated in two bathrooms for the three water usage activities, resulting in an accuracy of 96.1% and 88.2%, and F1 Score of 96.1% and 87.8%, respectively. Most of the classification errors were observed in the water sound from washing. In conclusion, this system demonstrates the potential for use in recording the activities as a lifelog of elderly single residents to a cloud server over the long-term.

The effect of internal sound field and resonator on radiating sound of King Song-Dok bell : proposing effective size of resonator (선덕 대왕 신종 내부 음장 및 울림통이 신종의 소리에 미치는 영향과 새로운 울림통 크기의 제안)

  • Kim, Yang-Han;Park, Soon-Hong;Kim, Sea-Moon
    • The Journal of the Acoustical Society of Korea
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    • v.16 no.5
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    • pp.60-67
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    • 1997
  • the famous King Song-dok Bell which was cast in A.D. 771, during Silla dynasty has significant xize of concave cavity which acts as Helmholtz resonator on the ground. To see the effect of this cavity and the bell's internal acoustic cavity on radiating sound of bell, three dimensional measurement of internal sound field was performed. In this paper, the dtail measurement procedure and results are carefully addressed. The effect of the cavity on the radiating sound of bell is investigated using simple and physically representative model. A new size of cavity is proposed.

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Development of New Methods for Position Estimation of Underground Acoustic Source Using a Passive SONAR System

  • Jarng, Soon-Suck;Lee, Je-Hyeong;Ahn, Heung-Gu
    • Transactions on Control, Automation and Systems Engineering
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    • v.2 no.1
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    • pp.69-75
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    • 2000
  • The aim of the work described in this paper is to develop a complex underground acoustic system which detects and localizes the origin of an underground hammering sound using an array of hydrophones located about 100m underground. Three different methods for the sound localization will be presented, a time-delay method, a power-attenuation method and a hybrid method. In the time-delay method, the cross correlation of the signals received from the array of sensors is used to calculate the time delays between those signals. In the power-attenuation method, the powers of the received signals provide a measure of the distances of the source from the sensors. In the hybrid method, both informations of time-delays and power-ratios are coupled together to produce better performance of position estimation. A new acoustic imaging technique has been developed for improving the hybrid method. This new acoustic imaging method shows the multi-dimensional distribution of the normalized cost function, so as to indicate the trend of the minimizing direction toward the source location. For each method the sound localization is carried out in three dimensions underground. The distance between the true and estimated origins of the source is 28m for a search area of radius 250m.

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Position estimation of underground acoustic source origin using a passive SONAR system (수동형 SONAR 시스템을 사용한 지하 진원지의 추정)

  • Jarng Soon Suck;Lee Je Hyeong;Ahn Heung Gu;Choi Heun Ho
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.103-108
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    • 1999
  • The aim of the work described in this paper is to develop a complex underground acoustic system which detects and localizes the origin of an underground hammering sound using an array of hydrophones located about loom underground. Three different methods for the sound localization will be presented, a time-delay method, a power-attenuation method and a hybrid method. In the time-delay method, the cross correlation of the signals received from the array of sensors is used to calculate the time delays between those signals. In the power-attenuation method, the powers of the received signals provide a measure of the distances of the source from the sensors. In the hybrid method, both informations of time-delays and power-ratios are coupled together to produce better performance of position estimation. A new acoustic imaging technique has been developed for improving the hybrid method. This new acoustic imaging method shows the multi-dimensional distribution of the normalized cost function, so as to indicate the trend of the minimizing direction toward the source location. For each method the sound localization is carried out in three dimensions underground. The distance between the true and estimated origins of the source is 28m for a search area of radius 250m.

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New Acoustic Imaging Method Development for Localization of an Underground Acoustic Source Using a Passive SONAR System

  • Jarng, Soon-Suck
    • The Journal of the Acoustical Society of Korea
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    • v.18 no.2E
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    • pp.10-17
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    • 1999
  • The aim of the work described in this paper is to develop a complex underground acoustic system which detects and localizes the origin of an underground hammering sound using an array of hydrophones located about 100m underground. Three different methods for the sound localization will be presented, a time-delay method, a power-attenuation method and a hybrid method. In the time-delay method, the cross correlation of the signals received from the array of sensors is used to calculate the time delays between those signals. In the power-attenuation method, the powers of the received signals provide a measure of the distances of the source from the sensors. In the hybrid method, both informations of time-delays and power-ratios are coupled together to produce better performance of position estimation. A new acoustic imaging technique has been developed for improving the hybrid method. This new acoustic imaging method shows the multi-dimensional distribution of the normalized cost function, so as to indicate the trend of the minimizing direction toward the source location. For each method the sound localization is carried out in three dimensions underground. The distance between the true and estimated origins of the source is 28m for a search area of radius 250m.

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