• Title/Summary/Keyword: third space

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A Study on the Concept of Topological Space shown Folding in Architecture (접힘 건축에 나타난 위상기하학적 공간 개념에 관한 연구)

  • 황태주
    • Korean Institute of Interior Design Journal
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    • v.13 no.3
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    • pp.69-75
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    • 2004
  • Since 1990s, several rising western architects have been moving their theoretical background from the modern paradigm to new science and philosophy. Architectural spaces are based on the philosophy and science of their own age and the architectural theories made by them. And specially, it seems that topological spaces are different to theoretical backgrounds from idealized spaces of modern architecture. From these backgrounds, this study was performed to search for the spacial relationship and characteristics shown in the recently folding architecture and the results of this study that starts this purpose are as follows. First, the architecture that introduced by the theory of topology has appeared as the circulation forms like as Mobius band or Klein bottle, and was made the space fused with structure pursuing liquid properties of matter. As follows, second, the concept of topological space made the division of traditional concept of floor, wall, ceiling disappeared and had built up the space by continual transformation. Third, about the relationship between two spaces in topological space, the two spaces were happened by transformation of these and they have always continuity and the same quality.

A Study of the Remodeling Techniques for Old Apartment Blocks (아파트단지 내부의 리모델링 수법에 관한 연구)

  • 김한수;김재홍
    • Journal of the Korean housing association
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    • v.13 no.6
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    • pp.121-131
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    • 2002
  • The rebuilding method for old apartment housing blocks has merits of providing new buildings and larger private living spaces. However, it causes many serious urban problems, such as shortage of infrastructure capacity, traffic congestion, reduction of building life, and deterioration of open space quality. Nowadays, remodeling is accepted as a way of overcoming such negative effects of the rebuilding method. This study focuses on the various techniques of remodeling. The results of this research are as follows; First, old apartment blocks provide poor level of service in general, so they have problems of bad accessibility, deterioration of facilities, and degraded landscape. In many cases, there is a hindrance from walking freely and security problem due to illegal privatization of public spaces. Second, various remodeling techniques are required to meet residents' different needs. The residents of apartment housing value private space above public space, and show low level of willingness to pay cost for remodeling. Third, based on these findings, some remodeling techniques are suggested - integration of a space to another, expansion of spaces, connection of spaces, reuses of roofs and walls, relocation and renovation of paths between buildings, and so on.

A Study on Preference for telecommuting Center design Criteria (텔레커뮤팅 센터의 실내공간계획요소에 대한 선호 조사 연구)

  • 하미경;권미연
    • Korean Institute of Interior Design Journal
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    • no.20
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    • pp.91-97
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    • 1999
  • Telecommuting becomes a new form of work according to the development of information technology. Therefore, the purpose of this study is to provide basic data for the interior space planning of telecommuting centers by means of surveying office workers' opinions. The major findings of this research are as follows. The opinion about whether to use telecommuting center if provided is showed highly positively. In the matter of space type of telecommuting center, 'mixing type I (open plan office but division with high partition)' is the most preferred, the next, is 'closed type'. The most preferred type of workstation is 'independent type', the next is 'X type' and the third is 'link type'. Preferred partition height is '1,300-1,500mm'. When planning telecommuting center, the most important element of space plan is 'size and layout of workstation' and the second is 'private space for confidential work'. In public workplace, the most important element 'refreshment space', and the second one is 'mailing system'.

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An Approach to Sensibility Technology for a Plan of Bathroom (욕실공간 계획을 위한 감성공학적 접근)

  • 윤정숙
    • Journal of the Korean Home Economics Association
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    • v.35 no.3
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    • pp.171-179
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    • 1997
  • The purpose of this research was to grasp the space funtions, the preferred image in bathroom and to find out the plan of bathroom. The subjects of investigation included university students in third decades of which data were obtained by the questionnaire survey method. The major findings were as follows: 1) The space funtions of bathroom were the hygienic activities and the supplementary funtions as resting and health-care. 2) Total and facility image in bathroom take a serious view of a sanitary, a function and following to a mood , a sense of space. 3) The preferred type of bathrooms were identified as the 2-space type. Furthermore, the demands were needed in radiator & pannel heating system, storing furniture and funtional lighting & mirror. According to those results, three types of space plan for bathroom can be suggested and color & forms of design elements can be proposed.

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Collision-Free Path Planning of Articulated Robot using Configuration Space (형상 공간을 이용한 다관절 로보트의 충돌 회피 경로 계획)

  • Kim, J.H.;Choi, J.S.;Kang, H.Y.;Kim, Dong-Won;Yang, S.M.
    • Transactions of the Korean Society of Automotive Engineers
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    • v.2 no.6
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    • pp.57-65
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    • 1994
  • A collision-free path planning algorithm between an articulated robot and polyhedral obstacles using configuration space is presented. In configuration space, a robot is treated as a point and obstacles are treated as grown forbidden regions. Hence path planning problem is transformed into moving a point from start position to goal position without entering forbidden regions. For mapping to 3D joint space, slice projection method is used for first revolute joint and inverse kinematics is used for second and third revolute joint considering kinematic characteristics of industrial robot. Also, three projected 2D joint spaces are used in search of collision-free path. A proper example is provided to illustrate the proposed algorithm.

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A new rationale for preservation of the mandibular third molar in orthognathic patients with missing molars

  • Baik, Un-Bong;Kim, Yoon-Ji;Chae, Hwa-Sung;Park, Je-Uk;Julian, Stefania;Sugawara, Junji;Lee, Ui-Lyong
    • Journal of the Korean Association of Oral and Maxillofacial Surgeons
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    • v.48 no.1
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    • pp.63-67
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    • 2022
  • Controversies exist regarding the need for prophylactic extraction of mandibular third molars in patients who plan to undergo orthognathic surgery. An 18-year-old male patient was diagnosed with mandibular prognathism and maxillary retrognathism with mild facial asymmetry. He had a severely damaged mandibular first molar and a horizontally impacted third molar. After extraction of the first molar, the second molar was protracted into the first molar space, and the third molar erupted into the posterior line of occlusion. The orthognathic surgery involved clockwise rotation of the maxillomandibular complex as well as angle shaving and chin border trimming. Patients who are missing or have damaged mandibular molars should be monitored for eruption of third molars to replace the missing posterior tooth regardless of the timing of orthognathic surgery.

A Collision detection from division space for performance improvement of MMORPG game engine (MMORPG 게임엔진의 성능개선을 위한 분할공간에서의 충돌검출)

  • Lee, Sung-Ug
    • The KIPS Transactions:PartB
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    • v.10B no.5
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    • pp.567-574
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    • 2003
  • Application field of third dimension graphic is becoming diversification by the fast development of hardware recently. Various theory of details technology necessary to design game such as 3D MMORPG (Massive Multi-play Online Role Flaying Game) that do with third dimension. Cyber city should be absorbed. It is the detection speed that this treatise is necessary in game engine design. 3D MMORPG game engine has much factor that influence to speed as well as rendering processing because it express huge third dimension city´s grate many building and individual fast effectively by real time. This treatise nay get concept about the collision in 3D MMORPG and detection speed elevation of game engine through improved detection method. Space division is need to process fast dynamically wide outside that is 3D MMORPG´s main detection target. 3D is constructed with tree construct individual that need collision using processing geometry dataset that is given through new graph. We may search individual that need in collision detection and improve the collision detection speed as using hierarchical bounding box that use it with detection volume. Octree that will use by division octree is used mainly to express rightly static object but this paper use limited OSP by limited space division structure to use this in dynamic environment. Limited OSP space use limited space with method that divide square to classify typically complicated 3D space´s object. Through this detection, this paper propose follow contents, first, this detection may judge collision detection at early time without doing all polygon´s collision examination. Second, this paper may improve detection efficiency of game engine through and then reduce detection time because detection time of bounding box´s collision detection.

Study of Environmental Impact on the Galaxy Evolution in the Virgo Cluster

  • Lee, Woong;Rey, Soo-Chang;Kim, Suk;Chung, Jiwon;Lee, Youngdae;Chung, Aeree;Yoon, Hyein
    • The Bulletin of The Korean Astronomical Society
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    • v.40 no.2
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    • pp.47.3-48
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    • 2015
  • We present environmental effects on the galaxy evolution in the Virgo cluster focusing on intracluster medium - interstellar medium (ICM-ISM) interactions and gravitational interactions. We identify signatures of these environmental effects for 21 massive late-type galaxies based on the visual inspection of high resolution HI data from VLA Imaging of Virgo spirals in Atomic gas (VIVA) survey comparing with multi-wavelength data. We classify galaxies into three subgroups showing different environmental effects. First and second groups includes galaxies influenced by ongoing/active and past ram pressure stripping effect, respectively. Third group consists of galaxies undergoing gravitational interactions. Additionally, we define neighbor galaxies for each VIVA galaxies utilizing kinematic data from Extended Virgo Cluster Catalog. Assuming that neighbor galaxies share similar levels of environmental effects with host VIVA galaxies, we investigate environmental effects on galaxy properties in different subgroups using SDSS optical and GALEX ultraviolet photometric data. We find that dwarf neighbor galaxies in first and second groups show rapid quenching of their star formation (SF), while massive counterparts are still in SF activity. On the other hand, most third group galaxies show hints of SF activity regardless of their mass. We conclude that SF and evolution of galaxy in the cluster environment is closely linked to ICM-ISM interactions and dwarf galaxies seem to be more sensitive to this effect compared to massive counterparts.

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A Study on the Relationship of Affordance in the Spatial Characteristics of Yokohama International Port Terminal (요코하마 국제 항만터미널의 공간적 특성에서 나타나는 어포던스 관계성 연구)

  • Kim, Geun-Woo;Yoon, Jea-Eun
    • Korean Institute of Interior Design Journal
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    • v.20 no.6
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    • pp.350-358
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    • 2011
  • In contemporary architecture, Environment is not just a non-objective space. It is an experimental space where physical space and the principal result of interaction and order have been granted in symbolic, introverted space. Therefore, Yokohama International Port Terminal characteristics that appear in the architectural space, the nature of human desires and reveal the value of user-centered criteria to classify the type of response characteristics of the affordance are as follows; First, the experience response in the affordance reaction is when users reaction is multiple in theenvironment. Second, the evolution of organic reactions in a public space system is that it shows the spatial characteristics of the functional relationships. Third, the organic of space that can be seen through cultural practice in the inside and outside of the space could be explained as a perceptual response. It can be an opportunity to analyzed and develop in a various forms of space in environmental design if we understands the spatial characteristics of FOA's Yokohama International Port Terminal and applied end user spatial reaction analysis that shows an affordance relationship study.

The Composition and Characteristics of the Coastal Space of Chongqing: An Interpretative Study Based on the Ten-year Draft Construction Plan of the Alternate Capital

  • Kong, Ming-liang;Du, Chun-lan;Mao, Hua-song;Zhang, Jun-hua;Ham, Kwang-min;Jo, Hyunju
    • Journal of Environmental Science International
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    • v.25 no.7
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    • pp.917-925
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    • 2016
  • This study focused on the buildings, wharves, and parks of the coastal space of Chongqing based on the ten-year construction draft plan of the alternate capital. From an investigation of these three components according to their type, structure, terrain, function, spatial layer, and so on, the following conclusions were drawn: The coastal space of Chongqing is composed of three different layers. The first and second layers consisted of the two-river intersection basin with the transportation and commemorative space at the center, the Yangtze River basin with the commercial space at the center, and the Jialing River with the military and recreational space at the center. The third-layer is centered around the commemorative space. The coastal space of Chongqing manifested the limitations of the times, its traditionality, and an integrated development process.