• Title/Summary/Keyword: texture image compression

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Adaptive Deringing filter's Design and Performance Analysis on Edge Region Classification (윤곽 영역 분류에 기반한 적응형 디링잉 필터의 설계 및 성능 분석)

  • Cho Young;Park Chang-Han;Namkung Jae-Chan
    • Journal of Korea Multimedia Society
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    • v.7 no.10
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    • pp.1378-1388
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    • 2004
  • This paper proposes method to improve the image quality degradation that show when reconstructing compressed images at low bit rate by using wavelet transform. The image quality distortion is blocking artifacts and noise in DCT's compression but blocking artifacts of wavelet transform does not appear and ringing artifacts was appeared near the edge. This proposed technique is classified to part which is ringing artifacts of the edge vicinity appears which is not, apply adaptive filter to each region improved image. A edge region which is harsh to the eye is applied by Canny mask and finding strong edge region, search the neighborhood classify the flat region and the texture region, and apply to each region suitable filter, As experiment result, PSNR value of method that is proposed in that low bit rate compression image that ringing artifact appears became low about 0.05db, but 0.023db degree rose strong edge region and nat region's image. Also, showed picture quality improved more than ringing artifacts in nat region when see from subjective viewpoint of human.

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Forgery Detection Scheme Using Enhanced Markov Model and LBP Texture Operator in Low Quality Images (저품질 이미지에서 확장된 마르코프 모델과 LBP 텍스처 연산자를 이용한 위조 검출 기법)

  • Agarwal, Saurabh;Jung, Ki-Hyun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.31 no.6
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    • pp.1171-1179
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    • 2021
  • Image forensic is performed to check image limpidness. In this paper, a robust scheme is discussed to detect median filtering in low quality images. Detection of median filtering assists in overall image forensic. Improved spatial statistical features are extracted from the image to classify pristine and median filtered images. Image array data is rescaled to enhance the spatial statistical information. Features are extracted using Markov model on enhanced spatial statistics. Multiple difference arrays are considered in different directions for robust feature set. Further, texture operator features are combined to increase the detection accuracy and SVM binary classifier is applied to train the classification model. Experimental results are promising for images of low quality JPEG compression.

Determination of the Proper Block Size for Estimating the Fractal Dimension (프락탈 디멘션을 근사하기 위한 적당한 브록 크기 결정에 관한 연구)

  • Jang, Jong-Hwan
    • The Journal of Natural Sciences
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    • v.7
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    • pp.67-73
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    • 1995
  • In this paper, a new texture segmentation-based image coding technique which performs segmentation based on properties of the human visual system (HVS) is presented. This method solves the problems of a segmentation-based image coding technique with constant segments by proposing a methodology for segmenting an image into texturally homogeneous regions with respect to the degree of roughness as perceived by the HVS. The segmentation is accomplished by thresholding the fractal dimension so that textural regions are classified into three texture classes; perceived constant intensity, smooth texture, and rough texture. It is very important to determine the proper block size for estimating the fractal dimension. Good quality reconstructed images are obtained with about 0.1 to 0.25 bit per pixel (bpp) for many different types of imagery.

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Near-lossless Coding of Multiview Texture and Depth Information for Graphics Applications (그래픽스 응용을 위한 다시점 텍스처 및 깊이 정보의 근접 무손실 부호화)

  • Yoon, Seung-Uk;Ho, Yo-Sung
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.1
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    • pp.41-48
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    • 2009
  • This Paper introduces representation and coding schemes of multiview texture and depth data for complex three-dimensional scenes. We represent input color and depth images using compressed texture and depth map pairs. The proposed X-codec encodes them further to increase compression ratio in a near-lossless way. Our system resolves two problems. First, rendering time and output visual quality depend on input image resolutions rather than scene complexity since a depth image-based rendering techniques is used. Second, the random access problem of conventional image-based rendering could be effectively solved using our image block-based compression schemes. From experimental results, the proposed approach is useful to graphics applications because it provides multiview rendering, selective decoding, and scene manipulation functionalities.

Human Vision System based Adaptive Watermarking Algorithm (시각적 특성에 기반한 적응적 워터마킹 알고리즘)

  • 전영민;고일주;김계영
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.6
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    • pp.101-109
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    • 2004
  • This paper proposes an adaptive watermarking algerian technique concerning the visual characteristics of human. To embed watermark to an image, features such as contrast, brightness, and texture are used. The propose method adaptively select blocks and determine the position and intensity of watermark to be applied, concerning the visual characteristics of a human. The experiment involves cropping, image enhancement, low pass filtering, and JPEG compression, which are compared on detectability of watermark against image manipulation and attack

Segmented Video Coding Using Variable Block-Size Segmentation by Motion Vectors (움직임벡터에 의한 가변블럭영역화를 이용한 영역기반 동영상 부호화)

  • 이기헌;김준식;박래홍;이상욱;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.4
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    • pp.62-76
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    • 1994
  • In this paper, a segmentation-based coding technique as applied to video sequences is proposed. A proposed method separates an image into contour and texture parts, then the visually-sensitive contour part is represented by chain codes and the visually-insensitive texture part is reconstructed by a representative motion vector of a region and mean of the segmented frame difference. It uses a change detector to find moving areas and adopts variable blocks to represent different motions correctly. For better quality of reconstructed images, the displaced frame difference between the original image and the motion compensated image reconstructed by the representative motion vector is segmented. Computer simulation with several video sequences shows that the proposed method gives better performance than the conventional ones in terms of the peak signal to noise ratio(PSNR) and compression ration.

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Robust Watermarking toward Compression Attack in Color Image (압축공격에 강인한 칼라영상의 워터마킹)

  • Kim Yoon-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.3
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    • pp.616-621
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    • 2005
  • In this paper. digital watermarking algorithm based on human visual system and transform domain is presented. Firstly, original image is separated into RGB thannels, watermark is embedded into the coefficients of DCT so as to consider a contrast sensitivity and texture degrees. In preprocessing, DCT domain based transform is involved and binary image of visually recognizable patterns is utilized as a watermark. Consequently, experimental results showed that proposed algorithm is robust and imperceptibility such destruction attack as JPEG compression.

Adaptive resolution enhancement algorithm using the block size of intra prediction mode (Intra Prediction Mode의 Block Size를 이용한 적응적 해상도 향상 알고리즘)

  • Lee, Si-Mong;Kwon, Yong-Kwang;Won, Chee-Sun
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.793-794
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    • 2008
  • The block size of intra prediction mode can differentiate the texture area from the homogeneous area of image. This information can be used to enhance the size resolution of image. Specifically, in this paper, we apply the bicubic interpolation or the bilinear interpolation adaptively selected the intra prediction mode of the H.264 compression.

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Digital Watermarking of JPEG Image Based on Human Visual System (인간 시각 시스템에 기반 한 JPEG 영상의 디지털 워터마킹)

  • Bae, Sung-Ho
    • The KIPS Transactions:PartB
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    • v.11B no.2
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    • pp.125-132
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    • 2004
  • In this paper, a watermark inserting method according to the sensitivity of human visual system and minimizing distortion of original DCT coefficients in DCT transform domain is proposed. The proposed method inserts a more robust watermark in the insensitive block of human vision by reordering the blocks according to the human visual system which is appropriate to the JPEG image compression. It also enhances the invisibility and robustness in high compression rate in terms of the watermark inserting method within the block which minimizes distortions of original DCT coefficients. The computer simulation results show that the proposed method maintains high image quality and good robustness in high compression rate compared with conventional watermarking method.

Visual Texture Image and Preference of Men's suit Fabrics (남성 수트소재의 시각적 질감 이미지와 선호도)

  • Ryu Hyo-seon;Roh Eui-Kyung
    • Science of Emotion and Sensibility
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    • v.8 no.2
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    • pp.117-128
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    • 2005
  • The purpose of this study was to clarify the effects of constituent characteristics and the mechanical properties by KES-FB system on the visual texture images and preference of men's suit fabrics. Twenty different kinds of black fabrics, which were used mainly for the spring and summer men's suits, were selected and the subjective evaluation of the visual texture images was tested. Sixty experts in department of clothing and apparel industries participated in the subjective evaluation. Factor analysis showed visual texture images were classified into 4 categories : 'bulkiness', $'extensibility{\cdot}rapability'$, 'flexibility' and 'smoothness'. All of relationships were established between the mechanical properties and the visual texture images except the relation between 'flexibility' and bending properties. The significant factors affecting preference were 'smoothness', compression energy(WC), fabric count and 'flexibility', As the fabrics had higher value for 'smoothness' and 'flexibility' , and lower ones for compression energy and fabric count, they tended to be more preferred.

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