• Title/Summary/Keyword: text recognition

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Transnational Reception of Korean Film: Analyses of Film Reviews (한국영화의 초국가적 수용: 영화리뷰를 중심으로)

  • Chung, Soh-young;Nho, Yunchae
    • Cross-Cultural Studies
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    • v.26
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    • pp.405-444
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    • 2012
  • This paper is based on the view that film should be conceived as a form of cultural practice whose meaning is always in the process of being produced within diverse socio-cultural contexts and aims to examine the ways in which the meaning of Korean film is (re)mediated or received in diverse cultural contexts outside the country. In this paper, we employ two theoretical grounds. Firstly, it positions itself in line with the audience studies within the field of cultural studies where the audience is conceived as active agents who produce the meaning of a popular culture text. The recruitment of the theoretical propositions from the audience studies enables recognition of the significance of the reception in film practice which recently seems to be oriented on production and distribution. Secondly, we conceive transnationality of film as that which is being produced in the process of transaction between the film and the audience, that is to say, transnationality is a form of discourse that emerges upon cultural interaction. The empirical work involves examination of a set of reviews of four films--Chihwaseon, Oldboy, Thirt, Poety--that have been published in daily newspapers and some popular film magazines in the U. S., the U. K. and France. Through the analysis of the film reviews, we identify four interpretive schemes or rather discourses recruited via which the Korean films are approached and understood: auteurism, formalism, universal themes, emotional response. We propose that these four kinds of discourse provide a common ground for the audience from different cultural backgrounds to understand Korean film. Furthermore, we also suggest that transnationality of Korean cinema needs to be reconsidered in terms of the reception as the audience from different socio-cultural backgrounds should be understood as active agents who are capable of engaging in Korean cultural texts such as film in their own way producing various meanings and these are also constituent of the meaning of the cultural texts.

Proposal of speaker change detection system considering speaker overlap (화자 겹침을 고려한 화자 전환 검출 시스템 제안)

  • Park, Jisu;Yun, Young-Sun;Cha, Shin;Park, Jeon Gue
    • The Journal of the Acoustical Society of Korea
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    • v.40 no.5
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    • pp.466-472
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    • 2021
  • Speaker Change Detection (SCD) refers to finding the moment when the main speaker changes from one person to the next in a speech conversation. In speaker change detection, difficulties arise due to overlapping speakers, inaccuracy in the information labeling, and data imbalance. To solve these problems, TIMIT corpus widely used in speech recognition have been concatenated artificially to obtain a sufficient amount of training data, and the detection of changing speaker has performed after identifying overlapping speakers. In this paper, we propose an speaker change detection system that considers the speaker overlapping. We evaluated and verified the performance using various approaches. As a result, a detection system similar to the X-Vector structure was proposed to remove the speaker overlapping region, while the Bi-LSTM method was selected to model the speaker change system. The experimental results show a relative performance improvement of 4.6 % and 13.8 % respectively, compared to the baseline system. Additionally, we determined that a robust speaker change detection system can be built by conducting related studies based on the experimental results, taking into consideration text and speaker information.

Customer Attitude to Artificial Intelligence Features: Exploratory Study on Customer Reviews of AI Speakers (인공지능 속성에 대한 고객 태도 변화: AI 스피커 고객 리뷰 분석을 통한 탐색적 연구)

  • Lee, Hong Joo
    • Knowledge Management Research
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    • v.20 no.2
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    • pp.25-42
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    • 2019
  • AI speakers which are wireless speakers with smart features have released from many manufacturers and adopted by many customers. Though smart features including voice recognition, controlling connected devices and providing information are embedded in many mobile phones, AI speakers are sitting in home and has a role of the central en-tertainment and information provider. Many surveys have investigated the important factors to adopt AI speakers and influ-encing factors on satisfaction. Though most surveys on AI speakers are cross sectional, we can track customer attitude toward AI speakers longitudinally by analyzing customer reviews on AI speakers. However, there is not much research on the change of customer attitude toward AI speaker. Therefore, in this study, we try to grasp how the attitude of AI speaker changes with time by applying text mining-based analysis. We collected the customer reviews on Amazon Echo which has the highest share of AI speakers in the global market from Amazon.com. Since Amazon Echo already have two generations, we can analyze the characteristics of reviews and compare the attitude ac-cording to the adoption time. We identified all sub topics of customer reviews and specified the topics for smart features. And we analyzed how the share of topics varied with time and analyzed diverse meta data for comparisons. The proportions of the topics for general satisfaction and satisfaction on music were increasing while the proportions of the topics for music quality, speakers and wireless speakers were decreasing over time. Though the proportions of topics for smart fea-tures were similar according to time, the share of the topics in positive reviews and importance metrics were reduced in the 2nd generation of Amazon Echo. Even though smart features were mentioned similarly in the reviews, the influential effect on satisfac-tion were reduced over time and especially in the 2nd generation of Amazon Echo.

A New Search for Dance Space ; A comparative Study of Spaces between Theaters and Museums (무용공간의 새로운 공간 탐색 ; 극장과 미술관의 공간 연구)

  • Park, Sung-Hye
    • The Journal of the Korea Contents Association
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    • v.19 no.8
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    • pp.44-57
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    • 2019
  • As dance performances in the theater space are centered on text, they have plots and make characters stand out. They also emphasize expressivity and technique, and their recognition of space is very modern and typical of dichotomous Cartesian thinking. The museum space has many similarities with the theater space in that it is a result of modernity and granted authority to present arts. The performances in museums place value more on the presence than on the representation. For this reason, works in museums, which are frequently presented in recent years, are mainly works of site-specific or performative concepts. Now, rather than being able to obtain from aesthetics defined as works, the museum is assured its own aesthetic production and justification, paying attention to the performance as an event occurring now and here.

Film Talk About 'Zainichi(Koreans in Japan)' (영화<60만번의 트라이>, '자이니치'를 말하다)

  • Jang, Seung-Hyun;Lee, Keun-Mo
    • 한국체육학회지인문사회과학편
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    • v.56 no.1
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    • pp.99-110
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    • 2017
  • The purpose of this study was to focus on the social influence of the movie , to review the meaning and symbolism of Koreans living in Japan (ざいにち) and rugby in the movie, and to eventually reveal the messages from the movie. The research method was text analysis. As a result, Koreans living in Japan were represented in 2 ways. Koreans living in Japan were represented as Homo Sacer, the contradictory being, located inside society by Japan's sovereignty but considered as outsiders. Meanwhile, the identity of Koreans living in Japan were represented clearly as Korean and they were acknowledged in Japan as proud and capable. The rugby in the movie has 2 symbolic meanings. First, it was the most important and effective way to prove Korean existence in Japan by representing the struggle for recognition, additionally it also carried an important message about their ideal society.

Long Song Type Classification based on Lyrics

  • Namjil, Bayarsaikhan;Ganbaatar, Nandinbilig;Batsuuri, Suvdaa
    • Journal of Multimedia Information System
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    • v.9 no.2
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    • pp.113-120
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    • 2022
  • Mongolian folk songs are inspired by Mongolian labor songs and are classified into long and short songs. Mongolian long songs have ancient origins, are rich in legends, and are a great source of folklore. So it was inscribed by UNESCO in 2008. Mongolian written literature is formed under the direct influence of oral literature. Mongolian long song has 3 classes: ayzam, suman, and besreg by their lyrics and structure. In ayzam long song, the world perfectly embodies the philosophical nature of world phenomena and the nature of human life. Suman long song has a wide range of topics such as the common way of life, respect for ancestors, respect for fathers, respect for mountains and water, livestock and animal husbandry, as well as the history of Mongolia. Besreg long songs are dominated by commanded and trained characters. In this paper, we proposed a method to classify their 3 types of long songs using machine learning, based on their lyrics structures without semantic information. We collected lyrics of over 80 long songs and extracted 11 features from every single song. The features are the name of a song, number of the verse, number of lines, number of words, general value, double value, elapsed time of verse, elapsed time of 5 words, and the longest elapsed time of 1 word, full text, and type label. In experimental results, our proposed features show on average 78% recognition rates in function type machine learning methods, to classify the ayzam, suman, and besreg classes.

Classification of fun elements in metaverse content (메타버스 콘텐츠의 재미 요소 분류)

  • Lee, Jun-Suk;Rhee, Dea-Woong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.8
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    • pp.1148-1157
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    • 2022
  • In 2019, COVID-19 changed many people's lives. Among them, metaverse supports non-face-to-face services through various methods, replacing daily tasks. This phenomenon was created and formed like a culture due to the prolonged COVID-19. In this paper, the fun elements used in the existing game were organized to find out the fun factors of the metaverse, and the items and contents were reclassified according to the metaverse with five experts. Classification was classified using reproducibility, sensory fun [graphic, auditory, text, manipulation, empathy, play, perspective], challenging fun [absorbedness, challenging, discovery, thrill, reward, problem-solving], imaginative fun [new story, love, freedom, agency, expectation, change], social fun[rules, competition, social behavior, status, cooperation, participation, exchange, belonging, currency transaction], interactive fun[decision making, communication sharing, hardware, empathy, nurturing, autonomy], realistic fun[sense of unity in reality, easy of learning, adaptation, intellectual problems solving, pattern recognition, sense of reality, community], and creative fun[application, creation, customizing, virtual world].

An analysis study on the quality of article to improve the performance of hate comments discrimination (악성댓글 판별의 성능 향상을 위한 품사 자질에 대한 분석 연구)

  • Kim, Hyoung Ju;Min, Moon Jong;Kim, Pan Koo
    • Smart Media Journal
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    • v.10 no.4
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    • pp.71-79
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    • 2021
  • One of the social aspects that changes as the use of the Internet becomes widespread is communication in online space. In the past, only one-on-one conversations were possible remotely, except when they were physically in the same space, but nowadays, technology has been developed to enable communication with a large number of people remotely through bulletin boards, communities, and social network services. Due to the development of such information and communication networks, life becomes more convenient, and at the same time, the damage caused by rapid information exchange is also constantly increasing. Recently, cyber crimes such as sending sexual messages or personal attacks to certain people with recognition on the Internet, such as not only entertainers but also influencers, have occurred, and some of those exposed to these cybercrime have committed suicide. In this paper, in order to reduce the damage caused by malicious comments, research a method for improving the performance of discriminate malicious comments through feature extraction based on parts-of-speech.

An Analysis of Keywords Related to Neighborhood Healing Gardens Using Big Data (빅데이터를 활용한 생활밀착형 치유정원 연관키워드 분석)

  • Huang, Zhirui;Lee, Ai-Ran
    • Land and Housing Review
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    • v.13 no.2
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    • pp.81-90
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    • 2022
  • This study is based on social needs for green healing spaces assumed to enhance mental health in a city. This study proposes development directions through the analysis of modern social recognition factors for neighborhood gardens. As a research method, web information data was collected using Textom among big data tools. Text Mining was conducted to extract elements and analyze their relationship through keyword analysis, network analysis, and cluster analysis. As a result, first, the healing space and the healing environment were creating an eco-friendly healthy environment in a space close to the neighborhood within the city. Second, neighborhood gardens included projects and activities that involved government, local administration, and citizens by linking facilities as well as living culture and urban environments. These gardens have been reinforced through green welfare and service programs. In conclusion, friendly gardens in the neighborhood for the purpose of public interest, which are beneficial to mental health, are green infrastructures as a healing environment that can produce positive effects.

Development of Electrical Sequence Control Safety Module Circuit Using Artificial Intelligence Controller (인공지능 컨트롤러를 이용한 전기 시퀀스 제어 안전 모듈 회로 개발)

  • Hong Yong Kim
    • Journal of the Society of Disaster Information
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    • v.18 no.4
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    • pp.699-705
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    • 2022
  • Purpose: Sequence control is widely used by being applied to manufacturing, distribution, construction, and automation in the medical industry. With the development of the fourth industry, artificial intelligence convergence technology in the control field is becoming an important factor in the industry. In particular, it is required to evaluate the safety and innovation of facilities where microprocessors and artificial intelligence are fused to existing systems and develop reliable equipment, so it is intended to develop equipment for educational purposes and drive the development of the field. Method: The self-developed all-in-one artificial intelligence controller module is a device that combines artificial intelligence capabilities with existing sequence and PLC control circuits. As the performance evaluation items of this equipment, the recognition ability of motion, voice, text, color, etc. and the stability and reliability of the circuit were evaluated. Conclusion: After designing the sequence and PLC circuit, the performance evaluation items of the integrated integrated artificial intelligence controller module were all satisfied, and there was no problem in the safety and reliability of the circuit.