• Title/Summary/Keyword: telecommunication networks

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Changing information environment and academic libraries (정보환경의 변화와 대학도서관의 발전방향)

  • 강숙희
    • Journal of Korean Library and Information Science Society
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    • v.24
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    • pp.189-219
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    • 1996
  • Information technology will inevitably and profoundly alter every aspect of university life. New information technologies are creating new patterns in the research and teaching, with networks enhancing information sharing and data transmission. The revolution in information technology requires that universities integrate information technology with their traditional missions of teaching, research, and public service. Enhanced mode of information access and changing information-seeking behaviors suggest the need for new library services. New technologies have opened up many new services options for libraries. The nature of and potential for new information services suggest that libraries should become better connected with other campus units. Some of these issues will no doubt be addressed by the a n.0, pplication of new technologies and by building campus information infrastructure. An important element of the needed change for enhancing the library information services is the integration of the libraries and computing centers. Libraries and computing centers deal with the same commodity-information and delivering information. For the sake of scholarship and research, the two must devise an integrated a n.0, pproach to delivering the common commodity. Computing centers have special skills in system development and telecommunications. Libraries have good human interface skills and skills for organizing knowledge. Together they could be a particularly productive team. Noting this, some universities have created new information service units which unify the present-day computing, library and telecommunication functions. Existing models range from true merging to situations where some cooperative activities are being conducted. The purpose of this study is to suggest the direction in developing of information services in academic libraries by examining the changing information environment and trends of integrating libraries and computing centers. This paper inquires into the changing information environment, the impact of imformation technology on universities and libraries, some casses of integration of academic libraries and computing centers, and effects of integration of two and suggests the developing direction of information services in academic libraries.

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A Study on the Cell Planning Simulation of Mobile Radio Communication Networks Using a Propagation Prediction Model (전파예측모델에 의한 이동통신 무선망 셀 계획의 시뮬레이션 연구)

  • 최정민;오용선
    • Proceedings of the Korea Contents Association Conference
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    • 2003.11a
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    • pp.204-209
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    • 2003
  • In an urban area telecommunication using wireless system, the accurate prediction and analysis of wave propagation characteristics are very important to determine the service area, optimized selection of base station, and cell design, etc. In the stage of these analyses, we have to present the propagation prediction model which is varied with the type of antenna, directional angle, and configuration of the ground in our urban area. In addition we need to perform an analysis of the conventional model which is similar to ours and dig out the parameters to evaluate the wave environment before the cell design for the selected area. In this paper, we propose a wave propagation prediction model concerning the topography and obstacles in our urban area. We extract the parameters and apply them to the proposed wave environment for the simulation analyzing the propagation characteristics. Throughout these analyzing procedure, we extracted the essential parameters such as the position of the base station, the height of topography, and adequate type and height of the antenna with our preferable correctness.

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Optimization Models and Algorithm for the Capacitated Facility Location-Allocation Problem (용량제약이 있는 설비의 위치선정 및 수요자 할당문제에 대한 최적화 모형 및 해법)

  • Kang Sung-Yeol;Sohn Jin-Hyeon
    • Journal of Digital Contents Society
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    • v.3 no.2
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    • pp.221-233
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    • 2002
  • In this paper, we present integer programming models and algorithms for the Capacitated Facility Location-Allocation Problem (CFLP). The models and algorithms can be used for the design of logistics networks and for the location of telecommunication facilities. We are given a set of candidate facility installation sites, one type of facility for each candidate site with its capacity and installation cost, a set of customers with their demand requirement, and flow cost for one unit of demand flow from each customer to each candidate site. (CFLP) is to determine the number of facilities for each candidate site and the set of customers which are connected to each site with minimum cost, while satisfying the demand requirement of each customer and constraints imposed on the allocation of customers to facilities. We present two integer programming models for (CFLP), and devise a branch-and-cut algorithm and a branch-and-price algorithm for the problem.

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A Design Methodology of TMN Distributed Object based on Platform Independent Class Repository (플랫폼독립형 클래스저장소에 기반한 TMN 분산객체 디자인 방법론)

  • 이광형;박수현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.12B
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    • pp.2233-2248
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    • 1999
  • The TMN that appears to operate the various communication networks generally and efficiently is developed under the different platform environment such as the different hardware and the different operating system. One of the main problems is that all the agents of the TMN system must be duplicated and maintain the software and the data blocks that perform the identical function. Therefore, the standard of the Q3 interface development cannot be defined and the multi-platform cannot be supported in the development of the TMN agent. In order to overcome these problems, the Farming methodology that is based on the Farmer model has been suggested. With the Farming methodology, the software and the data components which are duplicated and stored in each distributed object are saved in the platform independent class repository(PICR) by converting into the format of the independent componentware in the platform, so that the componentwares that are essential for the execution can be loaded and used statically or dynamically from PICR as described in the framework of each distributed object. The distributed TMN agent of the personal communication network is designed and developed by using the Farmer model.

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Optimized Design of Mobile Communication Antenna In the Underground Area (지하공간에서의 이동통신 셀 설계에 관한 연구)

  • Oh, Sung-Kyun
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.45 no.1
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    • pp.27-32
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    • 2008
  • In the signals-shadowed areas, In order to providing the suitable signals reception level repeaters are used for relay the signals. Repeater receives the weak signals and amplifies it up to required power level, The amplified signals get radiated by the various methods. Both antenna distribution and LCX(Leakage Coaxial Cable) are typical methods in the repeater and BTS signals radiation. Their applications are depended on the environment condition and frequency band. Generally the antenna distribution are used for the mobile telecommunication networks which use the higher frequency band than 500MHz. On the other side, LCX distribution is suitable to the frequency band under 500MHz. The network plan of repeater in FM, T-DMB, Fire Radio and Internal subway communication network are the typical LCX application fields. Cell planning with repeaters are based on the free space loss, LCX connection loss and actual field data. The actual field data can be the most important factor to design the network planning.

Energy Harvesting Technique for Efficient Wireless Cognitive Sensor Networks Based on SWIPT Game Theory

  • Mukhlif, Fadhil;Noordin, Kamarul Ariffin Bin;Abdulghafoor, Omar B.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.6
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    • pp.2709-2734
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    • 2020
  • The growing demand to make wireless data services 5G compatible has necessitated the development of an energy-efficient approach for an effective new wireless environment. In this paper, we first propose a cognitive sensor node (CSN) based game theory for deriving energy via a primary user-transmitted radio frequency signal. Cognitive users' time was segmented into three phases based on a time switching protocol: energy harvest, spectrum sensing and data transmission. The proposed model chooses the optimal energy-harvesting phase as the effected factor. We further propose a distributed energy-harvesting model as a utility function via pricing techniques. The model is a non-cooperative game where players can increase their net benefit in a selfish manner. Here, the price is described as a function pertaining to transmit power, which proves that the proposed energy harvest game includes Nash Equilibrium and is also unique. The best response algorithm is used to achieve the green connection between players. As a result, the results obtained from the proposed model and algorithm show the advantages as well as the effectiveness of the proposed study. Moreover, energy consumption was reduced significantly (12%) compared to the benchmark algorithm because the proposed algorithm succeeded in delivering energy in micro which is much better compared to previous studies. Considering the reduction and improvement in power consumption, we could say the proposed model is suitable for the next wireless environment represented in 5G.

Development of Puzzle-type Mobile Game Contents for Computer Education (컴퓨터 학습을 위한 퍼즐형 모바일 게임 콘텐츠 개발)

  • Park, Min-Kyung;Han, Keun-Woo;Lee, YoungJun
    • The Journal of Korean Association of Computer Education
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    • v.8 no.4
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    • pp.87-95
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    • 2005
  • A large part of the wireless Internet contents which the young people access through their mobile phones is mobile games. However, mobile games currently available in the market are mostly simple entertainment packages, and there are hardly any educational game contents. This research divided the middle school computer education curriculum into five parts-common PC knowledge, operating systems, word processor, Internet, and multimedia-and designed and implemented a crossword puzzles mobile game. The mobile game designed in this research was given an emphasis to allow access of school lesson contents anywhere and anytime through actual mobile telecommunication networks, so that the students may experience less barrier to more fun and entertaining educational contents. The developed educational mobile game was applied on 2nd year middle school students. The mobile game had positive educational effects.

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A QoS Based Multiple Access Scheme for the Wireless ATM Services (무선 ATM 서비스를 위한 QoS 기준 다중 접속 방법)

  • Yae, Byung-Ho;Lee, Sung-Chang
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.6
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    • pp.36-45
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    • 1998
  • This paper discusses multiple access control aspects for a wireless extension of high-speed asynchronous transfer mode(ATM) networks. One challenging requirement is that mobile systems convey of diverse types of information including voice, computer data, facsimile, and video data that have different quality of service constraints. Basically, a centralized control scheme for a coordinated multiple access is required in order to efficiently accommodate multimedia traffic on wireless links. The proposed scheme dynamically scheduling the mobile terminal, which has data to transfer according to the service, types at base station. In this scheme, the scheduling algorithm is performed on the basis of traffic descriptors and QoS parameters, which required in the connection set up phase. As a consequence, the transmission scheduling is very flexible and can account for the different traffic rate and delay constraints that emerge from voice and data integration. The simulation result shows that the proposed scheme has better performance over other scheduling algorithms.

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Analysis on ITU Requirements for Acquiring Space Location of Low Earth Orbit Satellite (지구저궤도위성의 우주공간 확보를 위한 ITU 요구사항 분석)

  • Chung, Dae-Won;Kim, Hee-Seob;Kim, Eung-Hyun;Kim, Gyu-Su;Choi, Hae-Jin
    • Aerospace Engineering and Technology
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    • v.6 no.2
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    • pp.79-86
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    • 2007
  • In order to operate Low Earth Orbit(LEO) satellite on space, technical requirements and administrative procedure which are defined by the International Telecommunication Union(ITU) should be followed on satellite development. Main technical requirements to follow are purpose of use, bandwidth, Radio Frequency(RF) intensity, and constraints on new satellite network about existing satellite networks according to frequency spectrum. Such ITU's requirements are reflected and designed on system specification and space to ground interface control document. In order to have a right and protection about using the satellite network on space, the satellite network has to be registered on Master International Frequency Register(MIFR) and procedure for this has to be followed. Coordination with countries raising objection is needed in order to register. And reference and method for coordination are also needed.

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How librarians really use the network for advanced service (정보봉사의 증진을 위한 사서들의 네트워크 이용연구)

  • 한복희
    • Journal of Korean Library and Information Science Society
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    • v.23
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    • pp.1-27
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    • 1995
  • The purpose of this study is twofold: to investigate into general characteristics of the networks in Korea as a new information technology and to discuss general directions of development of the use of the Internet. This study is designed to achieve the purpose by gathering and analysing data related to the use of Internet of librarians those who work in public libraries and research and development libraries and university libraries. The major conclusions made in this study is summarized as follows. (1) From this survey, received detailed response from 69 librarians, the majority (42) from research and development libraries. The majority (56) were from Library and Information Science subject area, half of them (37) hold advanced degrees. (2) Majority (40) have accessed Internet for one year or less, 9(17%) respondents for two years, 17(32%) spend every day Internet related activity. (3) 44.9% of the respondents taught themselves. 28.9% learned informally from a colleague. Formal training from a single one-hour class to more structured learning was available to 30.4%. (4) The most common reason respondents use the Internet are to access remote database searching(73.9%), to communicate with colleagues and friends and electronic mail(52.2%), to transfer files and data exchange(36.2%), to know the current research front(23.2%). They search OPACs for a variety of traditional task-related reasons(59.4%) and to see what other libraries are doing with their automated systems(31.9%). (5) Respondents for the most part use the functions : WWW (68. 1%), E-Mail(59.4%), FTP(52.2%), Gopher(34.8%), Wais(7.2%). (6) Respondents mentioned the following advantages : access to remote log-in database, an excellent and swift communications vehicle, reduced telecommunication cost, saving time. (7) Respondents mentioned the following disadvantages : low speed of communication, difficult of access to the relevant information and library materials, and shortage of database be distributed within Korea.

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