• Title/Summary/Keyword: task format

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Comparing Construct and Predictive Validities of the Measurement of Children's Approximate Number Acuity Depending on Numerosity Comparison Task Format (수량 비교 과제의 형식에 따른 아동의 수 민감도 측정치의 구성 타당도 및 예측 타당도 비교)

  • Park, Yunji;Cho, Soohyun
    • Korean Journal of Cognitive Science
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    • v.25 no.2
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    • pp.159-187
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    • 2014
  • Approximate number sense(hereafter, ANS) is the ability to compare and operate upon numerosity information. The numerosity comparison task is used to measure ANS. However, there is considerable variance among previous reports of ANS acuity which may be related to different task formats used. Here, we aim to investigate whether the format of the numerosity comparison task influences measurements of ANS acuity. We compared two task formats; 1) an intermixed format presenting two intermixed arrays of black and white dots, and 2) a side-by-side format showing two arrays of dots side by side. The intermixed format likely makes additional demands on general cognitive resources for inhibitory control, selective attention, or visuospatial working memory. The performance on the intermixed format was significantly lower than that of the side-by-side format resulting in an underestimation of ANS acuity compared to the expected trajectory of ANS development. In addition, the ANS acuity measured from only the side-by-side format was correlated with children's mathematical achievement and age. Our results demonstrate that measurement of ANS from the side-by-side format has higher construct and predictive validity compared to that of the intermixed format.

CNN based IEEE 802.11 WLAN frame format detection (CNN 기반의 IEEE 802.11 WLAN 프레임 포맷 검출)

  • Kim, Minjae;Ahn, Heungseop;Choi, Seungwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.16 no.2
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    • pp.27-33
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    • 2020
  • Backward compatibility is one of the key issues for radio equipment supporting IEEE 802.11, the typical wireless local area networks (WLANs) communication protocol. For a successful packet decoding with the backward compatibility, the frame format detection is a core precondition. This paper presents a novel frame format detection method based on a deep learning procedure for WLANs affiliated with IEEE 802.11. Considering that the detection performance of conventional methods is degraded mainly due to the poor performances in the symbol synchronization and/or channel estimation in low signal-to-noise-ratio environments, we propose a novel detection method based on convolutional neural network (CNN) that replaces the entire conventional detection procedures. The proposed deep learning network provides a robust detection directly from the receive data. Through extensive computer simulations performed in the multipath fading channel environments (modeled by Project IEEE 802.11 Task Group ac), the proposed method exhibits superb improvement in the frame format detection compared to the conventional method.

Development of an Elementary Science Performance Assessment Material on STS Theme: Focused on the Respiration Theme in the Unit of 'Our Body' (초등 과학에서 STS 주제에 대한 수행평가자료의 개발 : 6학년 '우리 몸의 생김새' 단원의 호흡관련 주제를 중심으로)

  • Shim Joo-Ok;Lim Chae-Seong;Kim Eun-Jin
    • Journal of Korean Elementary Science Education
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    • v.24 no.1
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    • pp.30-42
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    • 2005
  • In this study, we developed an elementary science performance assessment material on STS theme, especially the respiration. The material is constituted with 3 components, which are performance task, students' response format and scoring system, and it also has various objective domains such as applying science knowledge, improving science attitude, using ICT, communicating and reflective thinking. It offers teachers a tool by which they can assess students' abilities on a whole. The task is made with the motivation-evoking content of 'No Smoking'. It is constructed on the activity of writing a letter to his/her father not to smoke. The students' response format is made by problem solving process, and the scoring system is matched with the steps of students' response. The material involves several theoretical backgrounds and the strengths of performance assessment. In addition, due to the detailed students' format and scoring system, it can be used practically in elementary science classroom.

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Effects of Numerical Formats and Frequency ranges on Judgment of Risk and Inference in the Bayesian InferenceTask (숫자양식과 빈도범위가 베이스 추론 과제에서 위험판단과 추론에 미치는 영향)

  • Lee, Hyun-Ju;Lee, Young-Ai
    • Korean Journal of Cognitive Science
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    • v.20 no.3
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    • pp.335-355
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    • 2009
  • We examined risk judgment and the accuracy of inference based on two kinds of probabilities in a Bayesian inference task: the death probability from a disease (base rates) and the probability of having a disease with positive results in the screening test (posterior probabilities). Risk information were presented in either a probability or a frequency format. In Study 1, we found a numerical format effect for both base rate and posterior probability. Participants rated information as riskier and inferred more accurately in the frequency condition than in the probability condition for both base rate and posterior probability. However, there was no frequency range effect, which suggested that the ranges of frequency format did not influence risk ratings. In order to find out how the analytic thought system influences risk ratings, we compared the ratings of a computation condition and those of a no-computation condition and still found the numerical format effect in computation condition. In Study 2, we examined the numerical format effect and frequency range effect in a high and a low probability condition and found the numerical format effect at each probability level. This result suggests that people feel riskier in the frequency format than in the probability format regardless of the base rates and the posterior probability. We also found a frequency range effect only for the low base rate condition. Our results were discussed in terms of the dual process theories.

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The effect of psychological types of decision makers and advanced modes of information presentation on the task performance (의사결정자의 심리적 타입과 진보된 정보제시의 형태가 업무성과에 미치는 영향에 관한 연구)

  • 김영문
    • Korean Management Science Review
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    • v.11 no.2
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    • pp.185-206
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    • 1994
  • This paper investigated, using a flexible approach, the effects of the psychological type of the decision maker and the advanced format of information presentation on decision maker performance in a computer-simulated production game. The current sutdy was guided by a model derived from a general model developed by Chervany, Dickson, and Kozar(1972). The experimental model had two dependent variables; total profit and decision making time. Three independent variables representing the psychological type of the decision maker, the report format, and decision aids were used in this study.

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The Effects of Information Volume and Distribution on Cognitive Load and Recall: Implications for the Design of Mobile Marker-less Augmented Reality

  • LIM, Taehyeong;BONG, Jiyae;KANG, Ji Hei;DENNEN, Vanessa
    • Educational Technology International
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    • v.20 no.2
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    • pp.137-168
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    • 2019
  • This study examined the effects of information volume and distribution on learners' cognitive load and recall in a mobile augmented reality (AR) environment. Information volume refers to the degree of information users are provided in a learning task, while information distribution indicates the way in which information is distributed, either in a virtual or real format. Sixteen undergraduate students participated in the study, which employed a 2 × 3 randomized block factorial design with repeated measures. Information volume and distribution were independent variables, and factors in learners' cognitive load (mental effort, perceived ease of use, and perceived task difficulty) and recall test scores were the dependent variables. Information volume had significant main effects on perceived ease of use and task difficulty, and recall test scores, while information distribution had significant main effects on perceived task difficulty and test scores. A detailed discussion and implications are provided.

MPEG2-TS to RTP Transformation and Application system (MPEG2-TS의 RTP 변환 및 적용 시스템)

  • Im, Sung-Jin;Kim, Ho-Kyom;Hong, Jin-Woo;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.643-645
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    • 2010
  • The Internet-based multimedia services such as IPTV is being expanded with the development of technology to support the convergence of broadcasting and telecommunications technology for the control seems to be growing larger. Especially for the real-time TV broadcast multicast control technology to support the authentication and resource control, in addition to the technology services that enhance the value of technology for a variety of services in both directions seems to be developed. And, Internet-based transmission system transmit the video content for the video content delivery using RTP(Real Time Transport Protocol). Standardization body, IETF(Internet Engineering Task Force) within the RTP, according to a variety of audio and video formats only transmission format(RTP Payload Format) Establish a separate standard and scalable video content "RTP Payload Format for SVC(Switched Virtual Connection) Video" the standardization is currently processing. In this paper we are improving the quality of broadcasting and telecommunication systems, so that the upper layer by the application can react adaptively to the existing MPEG2-TS and RTP who are provided by a variety of content applied to a variety of devices consumers ETE(End- to-End) QoS(Quality of Service) for enhance the system who was designed and implemented.

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MPEG Omnidirectional Media Format (OMAF) for 360 Media (360 미디어를 위한 MPEG Omnidirectional Media Format (OMAF) 표준 기술)

  • Oh, Sejin
    • Journal of Broadcast Engineering
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    • v.22 no.5
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    • pp.600-607
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    • 2017
  • Virtual Reality (VR) has lately gained significant attention primarily driven by the recent market availability of consumer devices, such as mobile phone-based Head Mounted Displays (HMDs). Apart from classic gaming use cases, the delivery of $360^{\circ}$ video is considered as another major application and is expected to be ubiquitous in the near future. However, the delivery and decoding of high-resolution $360^{\circ}$ videos in desirable quality is a challenging task due to network limitations and constraints on available end device decoding and processing. In this paper, we focus on aspects of $360^{\circ}$ video streaming and provide an overview and discussion of possible solutions as well as considerations for future VR video streaming applications. This paper mainly focuses on the status of the standardization activities, Omnidirectional MediA Format (OMAF), to support interoperable $360^{\circ}$ video streaming services. More concretely, MPEG's ongoing work for OMA aims at harmonization of VR video platforms and applications. The paper also discusses the integration in MPEG Dynamic Adaptive Streaming over HTTP (MPEG-DASH), which is considered as $360^{\circ}$ video streaming services with OMAF content. In context of the general OMAF service architecture.

Crowdsourcing Software Development: Task Assignment Using PDDL Artificial Intelligence Planning

  • Tunio, Muhammad Zahid;Luo, Haiyong;Wang, Cong;Zhao, Fang;Shao, Wenhua;Pathan, Zulfiqar Hussain
    • Journal of Information Processing Systems
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    • v.14 no.1
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    • pp.129-139
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    • 2018
  • The crowdsourcing software development (CSD) is growing rapidly in the open call format in a competitive environment. In CSD, tasks are posted on a web-based CSD platform for CSD workers to compete for the task and win rewards. Task searching and assigning are very important aspects of the CSD environment because tasks posted on different platforms are in hundreds. To search and evaluate a thousand submissions on the platform are very difficult and time-consuming process for both the developer and platform. However, there are many other problems that are affecting CSD quality and reliability of CSD workers to assign the task which include the required knowledge, large participation, time complexity and incentive motivations. In order to attract the right person for the right task, the execution of action plans will help the CSD platform as well the CSD worker for the best matching with their tasks. This study formalized the task assignment method by utilizing different situations in a CSD competition-based environment in artificial intelligence (AI) planning. The results from this study suggested that assigning the task has many challenges whenever there are undefined conditions, especially in a competitive environment. Our main focus is to evaluate the AI automated planning to provide the best possible solution to matching the CSD worker with their personality type.

STUDY ON AUTOMATIC 3D WING SHAPE MODELING AND GRID GENERATION (3차원 날개 모델링 및 격자 생성 자동화에 대한 연구)

  • Ryu, G.Y.;Kim, B.S.
    • 한국전산유체공학회:학술대회논문집
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    • 2009.04a
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    • pp.125-129
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    • 2009
  • In this paper automatic 3D wing shape modeling program is introduced. The program is developed in Visual Basic based on Net Framework 3.5 environment by using CATIA COM Library, and it is used together with CATIA system to model 3D wings with or without flaps. With this program users can easily construct wing models by specifying geometry parameters which are usually design variables with the aid of easy-to-use GUI environment, and specifying sectional airfoil data is done either by using analytic shape functions such as NACA series airfoils or by providing input files with point data describing the airfoil shape. When all the input parameters are provided, users can either work further with the model in the CATIA system which would be automatically started by the program or save the resultant model in the format of users choice. Unstructured grid generation program is also briefly described which can make grid generation task for a 3D wing easy and efficient one when used together with the wing modeling program by choosing STL format as the model's output format.

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