• Title/Summary/Keyword: storytelling ability

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The Effects of 'Solar System and Star' Using Storytelling Skill on Science Learning Motivation and Space Perception Ability (스토리텔링 기법을 적용한 '태양계와 별' 수업이 과학학습동기와 공간지각능력에 미치는 효과)

  • Lee, Seok-Hee;Lee, Yong-Seob
    • Journal of the Korean Society of Earth Science Education
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    • v.5 no.1
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    • pp.105-113
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    • 2012
  • The purpose of this study was to examine the effects of storytelling skill on science learning motivation and space perception ability. For this study the 5 grade, 2 class was divided into a research group and a comparative group. The class was pre-tested in order to ensure the same standard. The research group had the science class with storytelling skill, and the comparative group had the class with teacher centered lectures for 10 classes in 10 weeks. The storytelling skill was focused on finding stories, constellation searching, story deciding, story hero deciding, story composition, storytelling completion. To prove the effects of this study, science learning motivation was split up according to attention power, relation, confidence, and sense of satisfaction. Also, space perception ability consisted of two-dimensional rotation, 3 dimension rotations, reflection, three-dimensional searching, number of block, and figure type in pattern. The results of this study are as follows. First, using storytelling skill was effective in science learning motivation. Second, using storytelling skill was effective in space perception ability. Also, after using storytelling skill was good reaction by students. As a result, the elementary science class with storytelling skill had the effects of developing science learning motivation and space perception ability. it means the science class with storytelling skill has potential possibilities and value to develop science learning motivation and space perception ability.

The Effects of Picture Storybook Making Activities by Computer on Children's Storytelling Ability and Creativity (컴퓨터를 활용한 그림 동화 만들기 활동이 유아의 이야기 꾸미기 능력과 창의성에 미치는 영향)

  • Ko, Eun Ae;Chung, Chung Hee
    • Korean Journal of Child Studies
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    • v.26 no.4
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    • pp.189-207
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    • 2005
  • This study examined the effects of picture storybook making activities with computer plays on children's storytelling ability and creativity. Seventy 5-year-old children from two day-care classes participated in this eight-week program. The experimental class used the computer software of 'Stanley's Sticker Stories.' The comparison class used paper and pencil. Data analysis was implemented by ANCOVA and t-test. Significant differences were found between the experimental and comparison groups in story telling ability by story structure, imagination, vocabulary, sentence structure, and creativity showing that picture storybook making activities with the computer was more effective than traditional picture storybook making activities.

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The Effects of Storytelling-Centered Arts Educational Activities Based on the Famous Painting Appreciation on Young Children's Appreciation Ability of Pictures and Creativity (명화 감상에 기초한 스토리텔링 중심 예술교육활동이 유아의 그림감상능력과 창의성에 미치는 영향)

  • Kim, Eunah;Byon, Kil Hee;Shim, Seong Kyung
    • Korean Journal of Human Ecology
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    • v.23 no.5
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    • pp.807-823
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    • 2014
  • The purpose of this study is to verify the effects of storytelling-centered arts educational activities based on the famous painting appreciation on young children's appreciation ability of pictures and creativity. The study was conducted with a total of 50 5-year-old young children in two classes of B Day Care Center in the city of J, Jeollabukdo. The children were randomly divided into an experimental group(25) and a control group(25). The storytelling-centered arts educational activities based on the famous painting appreciation was conducted for the experimental group for 12 weeks from April 29, 2013 to July 19, 2013. The activities were composed of 3 steps of 'appreciation-expression-exhibition & assessment' on the basis of 2-week basic units. The appreciation activities were composed basing upon the types of the famous painting appreciation and storytelling, and expression and exhibition & assessment activities were composed of 4 areas of arts(music/movement/language/art). The results of the study are as follows. First, the storytelling-centered arts educational activities based on the famous painting appreciation generally improved young children's painting appreciation abilities in all sub-areas(observation and description/artist's intention of subject expression/mood of a work/material and technique/artistic factors/attitude to the work). Second, the storytelling-centered arts educational activities based on the famous painting appreciation generally improved young children's creativities in all sub-areas(originality/fluency/flexibility/imagination).

The Effect on Motivation and Problem Solving Ability of Problem Based Storytelling Programming Learning (문제중심 스토리텔링 프로그래밍 학습이 학습동기 및 문제해결능력에 미치는 효과)

  • Gu, JungMo;Park, Jung-Ho;Song, JeongBeom;Bae, Youngkwon;Ahn, SeongHun;Lee, TaeWuk
    • The Journal of Korean Association of Computer Education
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    • v.12 no.1
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    • pp.23-32
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    • 2009
  • Problem-solving ability have become extremely important in today's world. Programming may help to induce problem-solving ability. However, programming may give cognitive overload and offense against learning motivation. Therefore it is necessary that we should develope strategies to increase motivation on elementary programming classes. We developed a programming learning design and supporting system that combine problem-based learning and storytelling to induce motivation and problem solving ability. And then, we implemented the developed course in elementary school. The result of the research shows that the developed programming classes had positive effect on the development of elementary student's motivation and problem-solving ability.

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The Effects of 'Activity Program for Effective Storytelling' on Empathic Ability and Language Teaching Efficacy of Story Grandmother ('효과적인 이야기전달을 위한 활동 프로그램'이 이야기할머니와 유아 간의 공감능력 및 언어교수효능감에 미치는 영향)

  • Kim, Hyung-Sook;Hong, Myung-Soon;Kim, Rae-Eun
    • Journal of Convergence for Information Technology
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    • v.10 no.12
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    • pp.245-255
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    • 2020
  • The purpose of this study was to investigate effects of 'activity program for effective storytelling' on the empathic ability and language teaching efficacy of a story grandmother. The subjects were 51 beautiful story grandmothers in Gangwon, Gyeongsangdo and Seoul. The research tools used the emotional empathy scale of Jeon(2003), and language teaching efficacy scale of Kim and Lee(2011). As for the research procedure, from March 06 to July 27, 2017, an 'activity program for effective storytelling' was conducted. For data analysis, a t-test of the corresponding sample was conducted to find the difference between the pre- and post-scores of the two variables. As a result of the study, first, the cognitive empathy ability between the story grandmother and the young children after applying the 'activity program for effective storytelling' was higher than that of the dictionary. Second, the language teaching efficacy between the story grandmother and the young children after applying the 'activity program for effective storytelling' was higher than that of the dictionary. Therefore, the 'activity program for effective storytelling' suggests that there is a positive effect on improving the cognitive empathic ability and language teaching efficacy of the story grandmothers.

A Study on the Effects of Psychiatric and Mental Health Nursing Practicum Using Storytelling

  • Kim, Su Yeon;Kim, Soo Jin;Kim, Boyoung
    • International Journal of Advanced Culture Technology
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    • v.8 no.3
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    • pp.140-147
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    • 2020
  • The purpose of this study is to improve the empathy, communication efficacy, and communication skills of nursing students through a psychiatric nursing practice program using storytelling by allowing the students to immerse in the narratives and identify themselves with the main characters with mental illness. This study is a single group pretest-posttest design that applied psychological nursing practice using storytelling to 46 nursing students from a local university in Korea and evaluated its effectiveness. Data analysis was performed by a paired t-test to compare the effects of the participants' empathy, communication self-efficacy, and therapeutic communication ability using SPSS 21.0 program. The results showed that psychiatric nursing practice using storytelling had an effect on the empathy (t=3.565, p=.001) and communication self-efficacy (t=2.320, p=.025) of nursing students. Based on these results, psychiatric and mental health clinical practice curriculums should be developed to improve nursing students' understanding of mental disorders and develop their communication ability with patients.

A Study on the Effect of Storytelling for the Visually Impaired Children (책 읽어주기 활동이 시각장애아동에게 미치는 영향에 관한 연구)

  • Youk, Keun-Hae
    • Journal of the Korean Society for Library and Information Science
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    • v.41 no.1
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    • pp.273-287
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    • 2007
  • The purpose of this paper is that which behavior is affected by the storytelling for the visually impaired children. I had a depth interview with the children and their parents who were Participated in the storytelling class, the storytelling teacher and the librarian. And then the material was analysed by the grounded theory. As a result of this research, storytelling is very helpful for the visually impaired children to improve their interest in reading, learning ability and their sociality.

A Class Design Study on Digital Storytelling for Elementary School Students (초등학생을 위한 디지털 스토리텔링 수업 설계 연구)

  • Hong, Ji-Yeon;Koo, Duk-Hoi
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.1-5
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    • 2011
  • A change toward a digital society is requiring of the human quotient who had new informatization ability, and is large to education is affecting it. The digital Storytelling which effective anger to be educational of traditional Storytelling was combined with came into being in these changes. As I provide together multi-media element such as a screen and sound digital Storytelling jumps over the existing Storytelling, and to move, I easily cause an interest of student, and I stimulate intellectual faculties various of a schoolchild, and I make bidirectional enemy interaction possible. Therefore, I extract whether it is the education that it can apply on-site an elementary school of a cow in this study after analyzing digital Storytelling, and digital Storytelling designs the class that it is possible, and I will present it.

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The Study on Developing an Integrated Early Childhood Music Education Program Using Storytelling Songs and Exploring Its Effects (노래동화를 활용한 통합적 유아음악교육 프로그램 개발 및 효과성에 관한 연구)

  • Kim, Youn Ju;Cho, Bok Hee
    • Korean Journal of Childcare and Education
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    • v.8 no.2
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    • pp.27-61
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    • 2012
  • The purpose of this study was to develop an integrated early childhood music education program using storytelling songs and to examine its possible effects by analyzing musical expression ability, language expression ability and creativity. In order to verify the effect of the program developed in the study, 68 4-year old preschoolers were selected from 2 preschools to be divided into an experimental group and a control group. The experimental group was given the integrated music education program 16 times in total (two times a week for 8 weeks). The data were analyzed by t-test. The results of this study were : First, it was found that the integrated early childhood music education program using storytelling songs had a positive effect on children's musical expression ability and linguistic expression ability. Second, it was found that the integrated early childhood music education program using storytelling songs had a positive influence among the sub-areas of creativity.

Development of an Storytelling Instructional Model for promoting problem-solving ability in a Blended Learning Environment (Blended Learning 환경에서 문제해결력 강화를 위한 스토리텔링 교수학습 모형 개발)

  • Kang, Mun-Suk;Kim, Suk-Woo
    • Journal of Fisheries and Marine Sciences Education
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    • v.25 no.1
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    • pp.12-28
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    • 2013
  • The purpose of this study was to develop storytelling Instructional model for promote problem-solving in a Blended learning Environment. To achieve the purpose, the study was performed by dividing into two stages. First, the draft of storytelling Instructional model was proposed by performing a literature survey and a case study. Second, the draft model was applied to the actual work. And the draft was modified and developed to the final model on the basis of the draft model's strength and implemented to 28 students who were the sophomore of child care education department and enrolled the profession class of at S University for 6 weeks. From the implementation result of the model, it was obtained that there was the positive reaction on applying storytelling technique to the beginning stage of learning. Instructional model storytelling consists phases Preparing to perform Storytelling, Building the team and role sharing team, Problem providing, Planning for problem solving, Brend Story structuralization, Cooperative Learning and Problem solving, announcement of the results and evaluating and reflection of general. And then learning supporting components for a facilitator and a learner were prepared for each process. Established in a Blended learning Environment was created based on all-line, how to teach and learning supporting organization. Final Model was suggested as a blueprint for stages actual learning which was consisted of a introductory storytelling part, an main storytelling part and a post storytelling part.