• Title/Summary/Keyword: stereo-view

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Intermediate Image Generation based on Disparity Path Search in Block of Disparity Space Image (시차공간영상에서의 구간별 시차 경로 탐색을 이용한 중간 영상 생성)

  • Kwak, Ji-Hyun;Kim, Kyung-Tae
    • The KIPS Transactions:PartB
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    • v.15B no.1
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    • pp.9-16
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    • 2008
  • In this paper, we present an algorithm for synthesizing intermediate view image from a stereoscopic pair of images. An image of multiview is need for people in order to easily recognize 3D image. However, if many cameras are use for that, not only does system get more complicated but also transmission rating cause a big trouble. Hence, stereo images are photograph and issue on the sending side and algorithm to generate several intermediate view image is able to be use on the receiving side. The proposed method is based on disparity space image. First of all, disparity space image that is depicted by the gap of pixel followed by disparity of stereo image is generated. Disparity map is made by utilizing disparity space image for searching for optimal disparity path then eventual intermediate view image is generated after occlusion region which does not match is processed. Experimental results illustrate the performance of the proposed technique and we obtained a high quality image of more than 30 dB PSNR.

Confidence Map based Multi-view Image Generation Method from Stereoscopic Images (양안식 영상을 이용한 신뢰도 기반의 다시점 영상 생성 방법)

  • Kim, Do Young;Ho, Yo-Sung
    • Smart Media Journal
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    • v.2 no.4
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    • pp.27-33
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    • 2013
  • Multi-view video system provides both realistic 3D feelings and free-view navigation. But it is hard to transmit too huge data, so we send only two or three view images and generate intermediate view image using depth information. In this paper, we propose high quality multi-view image generation method from stereoscopic images. Since the stereo matching method does not provide accurate disparity values for all the pixels, especially at the occlusion area, we propose an occlusion handling method using the background pixels at first. We also apply a joint bilateral filtering to enhance the disparity map at the object boundary since it can affect the quality of synthesized images significantly. Finally, we can generate virtual view images at intermediate view positions using confidence map to reduce bad pixel and hole's error. Experimental results show the proposed method performs better than the conventional method.

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Virtual Control of Optical Axis of the 3DTV Camera for Reducing Visual Fatigue in Stereoscopic 3DTV

  • Park, Jong-Il;Um, Gi-Mun;Ahn, Chung-Hyun;Ahn, Chie-Teuk
    • ETRI Journal
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    • v.26 no.6
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    • pp.597-604
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    • 2004
  • In stereoscopic television, there is a trade-off between visual comfort and 3-dimensional (3D) impact with respect to the baseline-stretch of a 3DTV camera. It is necessary to adjust the baseline-stretch at an appropriate the distance depending on the contents of a scene if we want to obtain a subjectively optimal quality of an image. However, it is very hard to obtain a small baseline-stretch using commercially available cameras of broadcasting quality where the sizes of the lens and CCD module are large. In order to overcome this limitation, we attempt to freely control the baseline-stretch of a stereoscopic camera by synthesizing the virtual views at the desired location of interval between two cameras. This proposed technique is based on the stereo matching and view synthesis techniques. We first obtain a dense disparity map using a hierarchical stereo matching with the edge-adaptive multiple shifted windows. Then, we synthesize the virtual views using the disparity map. Simulation results with various stereoscopic images demonstrate the effectiveness of the proposed technique.

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Automatic Extraction of Stable Visual Landmarks for a Mobile Robot under Uncertainty (이동로봇의 불확실성을 고려한 시각 랜드마크의 자동 추출)

  • 문인혁;조강현;윤형로
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.264-264
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    • 2000
  • In this paper, we propose a method to automatically extract stable visual landmarks from observed data for a mobile robot with stereo vision system. The robot selects as stable landmarks vertical line segments which are distinct and on planar surfaces, because they are expected to be observed reliably from various view-points. When the robot moves, it uses several, less uncertain landmarks for estimating its motion. Experimental results in real scenes show the validity of the proposed method.

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On the Measurement Technique of Void Fraction by Single Camera Two Phase PIV (단일 카메라 입자영상유속계를 이용한 이상유동 기포율 측정방법)

  • Choi, Dong-Whan;Sung, Jae-Yong;Yoo, Jung-Yul
    • Proceedings of the KSME Conference
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    • 2004.11a
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    • pp.1558-1563
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    • 2004
  • A measurement technique for the void fraction and the bubble dynamics in gas-liquid two-phase flows has been proposed using a time-resolved two-phase PIV system. For the three-dimensional evaluation of the bubble information, both the images from the front and side views are simultaneously recorded into a high speed CCD camera by reflecting the side image into the front view with the help of a $45^{\circ}$ oriented mirror. Then, a stereo-matching technique is applied to calculate the void fraction, bubble size and shape. To obtain the rising bubble velocities, the 2-frame PTV method was applied. Consequently, the present technique shows good feasibility for the measurements of the volume fractions, mean diameters, aspect ratios and velocities of the bubbles at the three-dimensional point of view.

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A Real-time Multiview Video Coding System using Fast Disparity Estimation

  • Bae, Kyung-Hoon;Woo, Byung-Kwang
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.22 no.7
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    • pp.37-42
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    • 2008
  • In this paper, a real-time multiview video coding system using fast disparity estimation is proposed. In the multiview encoder, adaptive disparity-motion estimation (DME) for an effective 3-dimensional (3D) processing are proposed. That is, by adaptively predicting the mutual correlation between stereo images in the key-frame using the proposed algorithm, the bandwidth of stereo input images can be compressed to the level of a conventional 2D image and a predicted image also can be effectively reconstructed using a reference image and adaptive disparity vectors. Also, in multiview decoder, intermediate view reconstruction (IVR) using adaptive disparity search algorithm (DSA) for real-time multiview video processing is proposed. The proposed IVR can reduce a processing time of disparity estimation by selecting adaptively disparity search range. Accordingly, the proposed multiview video coding system is able to increase the efficiency of the coding rate and improve the resolution.

Fast Stereo matching based on Plane-converging Belief Propagation using GPU (Plane-converging Belief Propagation을 이용한 고속 스테레오매칭)

  • Jung, Young-Han;Park, Eun-Soo;Kim, Hak-Il;Huh, Uk-Youl
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.2
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    • pp.88-95
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    • 2011
  • Stereo matching is the research area that regarding the estimation of the distance between objects and camera using different view points and it still needs lot of improvements in aspects of speed and accuracy. This paper presents a fast stereo matching algorithm based on plane-converging belief propagation that uses message passing convergence in hierarchical belief propagation. Also, stereo matching technique is developed using GPU and it is available for real-time applications. The error rate of proposed Plane-converging Belief Propagation algorithm is similar to the conventional Hierarchical Belief Propagation algorithm, while speed-up factor reaches 2.7 times.

A Study on the Technique Develop for Perspective Image Generation and 3 Dimension Simulation in Jecheon (제천시 영상 조감도 생성 및 3차원 시뮬레이션 기술개발에 관한 연구)

  • 연상호;홍일화
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.1
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    • pp.45-51
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    • 2003
  • Stereo bird's-eyes-view was prepared for 3-dimensional view of various forms of Jecheon city, and 3-dimensional simulation was applied to it so as to show it in moving pictures in spatial. In manufacturing stereo bird's-eyes-view, perspective technology was used in image-making technology, and the basic material images are prepared as fellows: used EOC Images from Arirang-1 satellite, created DEM whose error was optionally geometric corrected after drawn from the contour line of the map on a scale of l/5,000 manufactured by national geography institute as a national standard map, and classified road lines which were manufactured as a road layer vector file of a map on a scale of l/l,000 and then overlay it over the three dimensional image of target area. Especially for the connectivity with address system to be used in new address, an arterial road map on a scale of l/l,000 that had been manufactured to grant new address was used in maximum in road network structure data of city area in this study.

Pre-processing of Depth map for Multi-view Stereo Image Synthesis (다시점 영상 합성을 위한 깊이 정보의 전처리)

  • Seo Kwang-Wug;Han Chung-Shin;Yoo Ji-Sang
    • Journal of Broadcast Engineering
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    • v.11 no.1 s.30
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    • pp.91-99
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    • 2006
  • Pre-processing is one of image processing techniques to enhance image quality or appropriately convert a given image into another form for a specific purpose. An 8 bit depth map obtained by a depth camera usually contains a lot of noisy components caused by the characteristics of depth camera and edges are also more distorted by the quality of a source object and illumination condition comparing with edges in RGB texture image. To reduce this distortion, we use noise removing filters, but they are only able to reduce noise components, so that distorted edges of depth map can not be properly recovered. In this paper, we propose an algorithm that can reduce noise components and also enhance the quality of edges of depth map by using edges in RGB texture. Consequently, we can reduce errors in multi-view stereo image synthesis process.

Stereo-To-Multiview Conversion System Using FPGA and GPU Device (FPGA와 GPU를 이용한 스테레오/다시점 변환 시스템)

  • Shin, Hong-Chang;Lee, Jinwhan;Lee, Gwangsoon;Hur, Namho
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.616-626
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    • 2014
  • In this paper, we introduce a real-time stereo-to-multiview conversion system using FPGA and GPU. The system is based on two different devices so that it consists of two major blocks. The first block is a disparity estimation block that is implemented on FPGA. In this block, each disparity map of stereoscopic video is estimated by DP(dynamic programming)-based stereo matching. And then the estimated disparity maps are refined by post-processing. The refined disparity map is transferred to the GPU device through USB 3.0 and PCI-express interfaces. Stereoscopic video is also transferred to the GPU device. These data are used to render arbitrary number of virtual views in next block. In the second block, disparity-based view interpolation is performed to generate virtual multi-view video. As a final step, all generated views have to be re-arranged into a single image at full resolution for presenting on the target autostereoscopic 3D display. All these steps of the second block are performed in parallel on the GPU device.