• Title/Summary/Keyword: spatial frame

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Mapping of Synchronized Contents with Music to 3 Dimensional Spatial Cloned Human-Object (3차원 공간으로 복제된 인간 형상 오브제에 음악과 동기화한 콘텐츠의 매핑)

  • Bae, Moon-Kyoung;Lyu, Jae-Ha;Kim, Sangwook
    • The Journal of the Korea Contents Association
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    • v.14 no.11
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    • pp.620-627
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    • 2014
  • In the contemporary age, social environment has changed from analog to digital. As a media is developed, the public is more familiar to digital than analog. In this society, media art rises as new art. One of the most useful methods in the media art is projection mapping. In this paper, I propose a realization process of artwork 'Cloned Me' that is realized by projection mapping method. Artwork is formed by projecting image contents that are visualized a music on a steel structure. It is different from media facade that the object projected contents has a story composition. It is a strength that the object and contents are connected by story and composition. Also it can be modified each other easily for harmony because the structure is assembly-type. A face that is projected by beam projection is consist of unique structure not fixed rectangular frame. Artwork 'Cloned Me' has significance that it reflects the present age to develop digital cloning.

Generation of Building and Contour Layers for Digital Mapping Using LiDAR Data (LiDAR 데이터를 이용한 수치지도의 건물 및 등고선 레이어 생성)

  • Lee Dong-Cheon;Yom Jae-Hong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.23 no.3
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    • pp.313-322
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    • 2005
  • Rapid advances in technology and changes in human and cultural activities bring about changes to the earth surface in terms of spatial extension as well as time frame of the changes. Such advances introduce shorter updating frequency of maps and geospatial database. To satisfy these requirements, recent research efforts in the geoinformatics field have been focused on the automation and speeding up of the mapping processes which resulted in products such as the digital photogrammetric workstation, GPSIINS, applications of satellite imagery, automatic feature extraction and the LiDAR system. The possibility of automatically extracting buildings and generating contours from airborne LiDAR data has received much attention because LiDAR data produce promising results. However, compared with the manually derived building footprints using traditional photogrammetric process, more investigation and analysis need to be carried out in terms of accuracy and efficiency. On the other hand, generation of the contours with LiDAR data is more efficient and economical in terms of the quality and accuracy. In this study, the effects of various conditions of the pre-processing phase and the subsequent building extraction and contour generation phases for digital mapping have on the accuracy were investigated.

Analysis of National Control Points in Jeju Area (제주지역의 국가 기준점 정확도 분석)

  • Jung young-dong;Yang young-bo
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.23 no.3
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    • pp.273-282
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    • 2005
  • A rapidly developed satellite technology is used in comprehensive fields such as spatial data aquisition and applications. Especially a GPS positioning is expected to reinvigorate at the national reference system changes to ITRF (International Terrain Reference Frame). Currently the National Geographic Information Institute (NGII) issues a triangulation point coordinate by separating old and new coordinates and in the year of 2007 it will be scheduled to be changed ITRF. The triangulation point coordinate in Cheju area causes some problems due to the difference original observation and re-observation. Thus in this study a GPS observation is conducted after re-organizing geodetic network based on 1st and 2nd order triangulation in order to check the current triangulation points in Cheju area. After the GPS observation data analysis, stable points were extracted, proposed a geodetic network and its application.

A Color Video Flame Detection Method based on Wavelet Transform to Remove Flickering Non-Flame Detection (점멸성 비화염 검출을 제거하는 웨이블릿변환 기반의 컬러영상 화염 검출 방법)

  • Sanjeewa, Nuwan;Lee, Hyun-Sul;Kim, Won-Ho
    • Journal of Satellite, Information and Communications
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    • v.8 no.4
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    • pp.89-94
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    • 2013
  • This paper presents color video flame detection algorithm based on wavelet transform to remove detection of flickering non-flame objects. Conventional flame detection algorithms consist of simple or mixed functions using colors, temporal and spatial characteristics. But those algorithms detect non-flame objects as flame regions sometimes. False alarm reasons are flame-like objects with regular flickering lights such as car signal lamps, alarm lights etc. The proposed algorithm is to reduce false detection which is occurred in periodic flickering lights. At first, It segments the candidate flame regions by using frame difference, flame colors. Then it distinguish flame regions and non flame regions including flickering car lights by analyzing wavelet coefficients. Computer simulation results showed that the proposed algorithm removes false detection due to the periodic flickering lamps by performing 97.9% of correct detection rate while false detection rate is 7.3%.

Video Watermarking Using Human Visual System and Wavelet Transform (인간 시각 시스템 및 웨이블릿 변환을 이용한 비디오 워터마킹)

  • 권성근;김병주;김태수;이석환;권기룡;이건일
    • Journal of Korea Multimedia Society
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    • v.6 no.3
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    • pp.436-443
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    • 2003
  • A digital video watermarking algorithm is proposed that uses HVS and DWT. In this algorithm, each video frame is decomposed into four-level by DWT which reveals the characteristics of the human eyes and watermark is embedded into DWT coefficients using HVS. For robustness, the lowest level subbands which represent the highest frequency component are excluded in watermark embedding step and watermark is embedded into the perceptually significant coefficients (PSCs) of the rest subbands. PSCs of the baseband are selected according to the amplitude of the coefficients and PSCs of the high frequency subbands are selected by successive subband quantization (SSQ). Watermark is embedded into the PSCs of the baseband and high frequency subbands by Weber's law and spatial masking effect, respectively, for the invisibility and robustness. We tested the performance of the proposed algorithm compared with the conventional watermarking algorithm by computer simulation. Experimental results show that the proposed watermarking algorithm produces a better invisibility and robustness than the conventional algorithm.

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Video Index Generation and Search using Trie Structure (Trie 구조를 이용한 비디오 인덱스 생성 및 검색)

  • 현기호;김정엽;박상현
    • Journal of KIISE:Software and Applications
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    • v.30 no.7_8
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    • pp.610-617
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    • 2003
  • Similarity matching in video database is of growing importance in many new applications such as video clustering and digital video libraries. In order to provide efficient access to relevant data in large databases, there have been many research efforts in video indexing with diverse spatial and temporal features. however, most of the previous works relied on sequential matching methods or memory-based inverted file techniques, thus making them unsuitable for a large volume of video databases. In order to resolve this problem, this paper proposes an effective and scalable indexing technique using a trie, originally proposed for string matching, as an index structure. For building an index, we convert each frame into a symbol sequence using a window order heuristic and build a disk-resident trie from a set of symbol sequences. For query processing, we perform a depth-first search on the trie and execute a temporal segmentation. To verify the superiority of our approach, we perform several experiments with real and synthetic data sets. The results reveal that our approach consistently outperforms the sequential scan method, and the performance gain is maintained even with a large volume of video databases.

Stiffness Modeling of a Low-DOF Parallel Robot (저자유도 병렬형 로봇의 강성 모델링)

  • Kim, Han-Sung
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.4
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    • pp.320-328
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    • 2007
  • This paper presents a stiffness modeling of a low-DOF parallel robot, which takes into account of elastic deformations of joints and links, A low-DOF parallel robot is defined as a spatial parallel robot which has less than six degrees of freedom. Differently from serial chains in a full 6-DOF parallel robot, some of those in a low-DOF parallel robot may be subject to constraint forces as well as actuation forces. The reaction forces due to actuations and constraints in each serial chain can be determined by making use of the theory of reciprocal screws. It is shown that the stiffness of an F-DOF parallel robot can be modeled such that the moving platform is supported by 6 springs related to the reciprocal screws of actuations (F) and constraints (6-F). A general $6{\times}6$ stiffness matrix is derived, which is the sum of the stiffness matrices of actuations and constraints, The compliance of each spring can be precisely determined by modeling the compliance of joints and links in a serial chain as follows; a link is modeled as an Euler beam and the compliance matrix of rotational or prismatic joint is modeled as a $6{\times}6$ diagonal matrix, where one diagonal element about the rotation axis or along the sliding direction is infinite. By summing joint and link compliance matrices with respect to a reference frame and applying unit reciprocal screw to the resulting compliance matrix of a serial chain, the compliance of a spring is determined by the resulting infinitesimal displacement. In order to illustrate this methodology, the stiffness of a Tricept parallel robot has been analyzed. Finally, a numerical example of the optimal design to maximize stiffness in a specified box-shape workspace is presented.

A Low-Complexity Real-Time Barrel Distortion Correction Processor Combined with Color Demosaicking (컬러 디모자이킹이 결합된 저 복잡도의 실시간 배럴 왜곡 보정 프로세서)

  • Jeong, Hui-Seong;Park, Yun-Ju;Kim, Tae-Hwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.9
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    • pp.57-66
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    • 2014
  • This paper presents a low-complexity barrel distortion correction processor for wide-angle cameras. The proposed processor performs the barrel distortion correction jointly with the color demosaicking, so that the hardware complexity can be reduced significantly. In addition, to reduce the required memory bandwidth, an efficient memory interface is proposed by utilizing the spatial locality of the memory access in the correction process. The proposed processor is implemented with 35K logic gates in a $0.11-{\mu}m$ CMOS process and its correction speed is 150 Mpixels/s at the operating frequency of 606MHz, where the supported frame size is $2048{\times}2048$ and the required memory bandwidth is 1 read/cycle.

Geometric and Material Nonlinear Analysis of Single Layer Dome using ABAQUS (유한요소 해석을 이용한 단층 래티스 돔의 비선형비탄성 해석)

  • Kim, Yeon-Tae;Jeong, Mi-Roo;Lee, Jae-Hong
    • Proceeding of KASS Symposium
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    • 2008.05a
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    • pp.119-124
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    • 2008
  • Space structure is a appropriate shape that resists external force only with in-plane force by reducing the influence of bending moment, and it maximizes the effectiveness of structure system. The space structure should be analized by nonlinear analysis regardless static and dynamic analysis because it accompanies large deflection for member. To analyze the structure of the space structure exactly generally geometrically nonlinear and material nonlinear, complex nonlinear analysis are considered. To settle the weakness that geometric nonlinear problem does not consider nonlinear as per trait and position of the structure material and that the nonlinear matter of structure material also does not consider nonlinear as per geometric form. Therefore, In this paper, analysis is considered geometric nonlinear and material nonlinear simultaneous conditioning, and traced load-deflection curve by using ABAQUS which is the general purpose of the finite element program.

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A study on the Framed Structure with Triple Beam In the Korean Wooden Architecture (한국 목조건축의 삼중량(三重樑) 가구(架構)에 관한 연구)

  • Yang, Jae-Young
    • Journal of architectural history
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    • v.17 no.3
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    • pp.61-80
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    • 2008
  • The purpose of this study is to discover the characteristics and the change of the framed structure with triple beam. 61 existing buildings with the triple beam structure were selected and analyzed extensively. The result of this study could be described in detail like below. The triple beam structure is used in the highly graded and symbolized building like the Buddhist sanctum and the Confucian sanctum. And the triple beam structure was chiefly used in $1600{\sim}1800's$. Generally, 1 Koju-type with Toikan(退間) is applied to the triple beam structure. Despite of the sameness of framed structure, there is a tendency that the rear Toikan(後退間) is used in the Buddhist sanctum and the front Toikan(前退間) is used in the Confucian sanctum. This different application of the Toikan(退間) resulted from the different spatial characteristics which reflect function and grade of the building. The application of Sangjungdori(上中道里, upper purlin) and two Danyeon(短椽, short rafter) is a necessary consequence, because Jungbo(중보, middle beam) is located between Daebo(대보, beam) and Jongbo(종보, small and high located beam) as an additional member of frame. And these are essential characteristics of the framed structure with triple beam. The triple beam structure is formed in a transitional period, as the result from eliminating the inner high-column from the 2 Koju and double beam structure. Though the Daebo is longer, the structure is more stable. But the rate of application of the triple beam structure is low, because it does not exceed the double beam structure in merits. Some of buildings with the triple beam structure has the asymmetrical characteristic in design, which is appeared in the latter period of Joseon Dynasty.

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