• Title/Summary/Keyword: smartphone device

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A Study on SMiShing Detection Technique using TaintDroid (테인트드로이드를 이용한 스미싱 탐지 기법 연구)

  • Cho, Jiho;Shin, Jiyong;Lee, Geuk
    • Convergence Security Journal
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    • v.15 no.1
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    • pp.3-9
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    • 2015
  • In this paper, a detection technique of smishing using a TaintDroid is suggested. Suggesting system detects malicious acts by transmitting a URL to the TaintDroid server and installing a relevant application to a virtual device of the TaintDroid server, when a smartphone user receives a text message including the URL suspected as a smishing. Through this we want to distinguish an application that can not install because of suspicion of a smishing in an actual smartphone whether said application is malicious application or not by testing with the virtual device of said system. The detection technique of a smishing using the TaintDroid suggested in this paper is possible to detect in a new form a smishing with a text message and to identifying which application it is through analysis of results from a user.

A Study of Behavior Based Authentication Using Touch Dynamics and Application Usage on Android (안드로이드에서 앱 사용과 터치 정보를 이용한 행위 기반 사용자 인증 기술 연구)

  • Kim, Minwoo;Kim, Seungyeon;Kwon, Taekyoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.2
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    • pp.361-371
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    • 2017
  • The increase in user data stored in the device implies the increase in threats of users' sensitive data. Currently, smartphone authentication mechanisms such as Pattern Lock, fingerprint recognition are widely used. Although, there exist disadvantages of inconvenience use and dependence that users need to depend on their own memory. User behavior based authentication mechanism have advantages of high convenience by offering continuous authentication when using the mobile device. However, these mechanisms show limitations on low accuracy of authentication and there are researches to improve the accuracy. This paper proposes improved authentication mechanism that uses user's smartphone application usage pattern which has not considered on earlier studies. Also, we analyze performance of proposed mechanism with collected datasets from actual use of smartphone applications.

A Design and Implementation of Mobile Application Usage Pattern Analysis System (모바일 어플리케이션 이용패턴 분석 시스템의 설계와 구현)

  • Park, DongGyu;Kim, SungKwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.9
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    • pp.2272-2279
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    • 2014
  • Mobile applications are software systems running on handheld devices, such as smartphones, PDAs, tablets and so on. The market of mobile application has rapidly expanded in the past few years. In this paper, we present a novel approach to track smartphone application usage from a event logs on the mobile device and analyzed both on client system and usage analysis server. We implemented our client system on Android device based usage analytics platform. Based on the analysis server system, we obtained over 47,000 user base, and we get the user's app usage informations on realtime. In this paper, we describe a large scale deployment-based research for a smartphone usage patterns and usage information visualization techniques.

Color Image Segmentations of a Vitiligo Skin Image with Android Platform Smartphone (안드로이드 기반의 스마트폰을 활용한 백반증 피부 영상 분할)

  • Park, Sang-Eun;Kim, Hyun-Tae;Kim, Jeong-Hwan;Kim, Kyeong-Seop
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.63 no.1
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    • pp.173-178
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    • 2014
  • In this study, the new color image processing algorithms with an android-based mobile device are developed to detect the abnormal color densities in a skin image and interpret them as the vitiligo lesions. Our proposed method is firstly based on transforming RGB data into HSI domain and segmenting the imag into the vitiligo-skin candidates by applying Otsu's threshold algorithm. The structure elements for morphological image processing are suggested to delete the spurious regions in vitiligo regions and the image blob labeling algorithm is applied to compare RGB color densities of the abnormal skin region with them of a region of interest. Our suggested color image processing algorithms are implemented with an android-platform smartphone and thus a mobile device can be utilized to diagnose or monitor the patient's skin conditions under the environments of pervasive healthcare services.

Smartphone Controller System using 3-D Acceleration Sensor (3축 가속도센서를 이용한 스마트폰 컨트롤러 시스템)

  • Na, Young-Sik;Chung, Dong-Kun;Lee, Ki-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.4
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    • pp.23-28
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    • 2010
  • Recently, as the number of people using Smartphones increased, several researches has been launched basing it's subject on this issue. In this circumstance, the fusion of sensor technologies and Smartphone offers a variety of functions. The system introduced in the current paper uses a controller which extracts information about accelerating movements of an user. This information is then sent to the Smartphone through Bluetooth communication. The input method proposed in this paper differs from the existing methods such as touch typing or button input in Smartphones. It rather uses the 3-D acceleration sensor which enables users to control their Smartphone anywhere and anytime without directly touching the device. Furthermore, because it is developed for various applications, it can be applied in many different fields.

A Study on the Analysis of Stmartphone's Functional Attribute (스마트폰의 기능적 속성의 분석에 관한 연구)

  • Chung, Soon-Suk;Kim, Kwang-Soo
    • Journal of the Korea Safety Management & Science
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    • v.14 no.3
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    • pp.283-289
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    • 2012
  • In the future, smartphone convergences are not only based on the on/offline integration, but also with the integration between mobile communications and broadcasts. Therefore, there is a need to search for new direction of mobile device that enables variety user applications that are different from the existing size and application issue. The aim of this research is to improve user interface of smartphone's functional attribute. We study on the analysis of smartphone's functional attribute by AHP. The survey results in this paper showed that the most preferable attribute of smartphone among the 8 was the wireless internet 25.3%, followed by messaging 20% and application 19.8%, which totaled to 62.5%. But the samples used were mostly limited to those aged 20 through 30. So the results are not considered as a representative preference of all smartphone users, and should be considered otherwise before materializing them to a product. Therefore, for the more liable results the further research should be conducted to gather data from a variety of users of all ages, and the functional attribute should be analysed through QFD.

Neck Pain and Functioning in Daily Activities Associated with Smartphone Usage

  • Lee, Hae-jung
    • The Journal of Korean Physical Therapy
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    • v.28 no.3
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    • pp.183-188
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    • 2016
  • Purpose: The aim of the study was to investigate neck posture, range of motion, muscle endurance and self-report of pain and disability in smartphone users. Methods: Seventy-eight university student volunteers, aged between 18 and 30 years (mean age 23.2), were assessed for: a head-neck posture by measuring cranial vertical angle, neck range of motions using cervical range of motion device, and a deep neck flexor endurance using a stabilizer. Finally, subjects were asked about their neck pain and completed disability questionnaires, ie, Short Form McGill Pain Questionnaire, Neck Disability Index, and World Health Organization Disability Assessment Schedule 2.0. Results: Thirty-eight subjects experienced recurrent neck pain with/without upper limb pain (neck pain group) and 40 reported no current neck pain with/without upper limb pain (no neck pain group). Differences were found between groups on pain and disability questionnaires. Subjects with neck pain had significantly higher disability scores than those of no neck pain group. However, there were no differences observed between groups in a head-neck posture, neck range of motions, and deep neck muscle endurance time. The smartphone usage time was negatively correlated with neck pain intensity and disability score whereas it had positive relationship with flexibility and posture. Conclusion: Group differences were observed as lower capacity not only for neck specific daily activities but for general functioning in daily routine when the neck pain and no neck pain groups were compared. Therefore, functioning in daily activities should be investigated as prevention for further developing neck pain in smartphone users.

Skin Condition Analysis of Facial Image using Smart Device: Based on Acne, Pigmentation, Flush and Blemish

  • Park, Ki-Hong;Kim, Yoon-Ho
    • Journal of Advanced Information Technology and Convergence
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    • v.8 no.2
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    • pp.47-58
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    • 2018
  • In this paper, we propose a method for skin condition analysis using a camera module embedded in a smartphone without a separate skin diagnosis device. The type of skin disease detected in facial image taken by smartphone is acne, pigmentation, blemish and flush. Face features and regions were detected using Haar features, and skin regions were detected using YCbCr and HSV color models. Acne and flush were extracted by setting the range of a component image hue, and pigmentation was calculated by calculating the factor between the minimum and maximum value of the corresponding skin pixel in the component image R. Blemish was detected on the basis of adaptive thresholds in gray scale level images. As a result of the experiment, the proposed skin condition analysis showed that skin diseases of acne, pigmentation, blemish and flush were effectively detected.

Utilitarian Value and its Effect on Continuance Intention in Smartphone-based Mobile Commerce (스마트폰 기반 모바일상거래의 실용적가치와 지속이용의도)

  • Choi, Su-Jeong
    • The Journal of Information Systems
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    • v.25 no.3
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    • pp.31-60
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    • 2016
  • Purpose In 2016, the market size of mobile(m-) shopping goes beyeond more than half of a total of online shopping. People use smartphones as the main device for m-commerce. Under the circmustances, this study attempts to address why people prefer to use smartphone-based m-commerce. In other words, it is necessary to understand the main value that smartphone-based m-commerce creates. Drawing on the studies of consumption value, this study focuses on utilitarian value in predicting customers' continuance intention in the context of smartphone-based m-commerce, recognizing that utilitarian value is a key extrinsic motivation in the goal-oriented, performance-oriented shopping contexts. Furthermore, this study identifies factors affecting customers' utilitarian value from the perspective of benefits and costs, following the notion that it represents the result of evaluating a trade-off of benefits and costs caused by smartphone-based m commerce. More specifically, in this study, ubiquitous service, location-based service (LBS), transaction speed, and price utility belong to the benefit dimension, whereas technology anxiety and cognitive effort belong to the cost dimension. Design/methodology/approach To test the proposed hypotheses, the study conducted partial least squares (PLS) analysis with a total of 294 data collected on users with experience in smartphone-based m-commerce. Findings The results show that first, utilitarian value is increased by the benefits, such as ubiquitous service, transaction speed, and price utility. However, LBS has no direct effect on utilitarian value. Second, the noteworthy finding is that ubiquitous service and LBS greatly increase transaction speed. Third, technology anxiety and cognitive effort considered as the cost dimension are negatively associated with utilitarian value but their impacts on it are non-significant. Finally, the results support the argument that utilitarian value is a determinant of continuance intention. Overall, the findings imply that utilitarian value greatly depends on the peception on benefits rather than the aspect of cost in smartphone-based m-commerce. Overall, the findings offer new insight into the studies of m-commerce by considering and verifying the impacts of its benefits and costs simultaneously.

Attendance-Absence Management System based Mutual Cooperation using Smart Device (스마트기기를 이용한 상호협력기반 전자출결 시스템)

  • Jeong, Pil-Seong;Cho, Yang-Hyun
    • Journal of the Korea Convergence Society
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    • v.12 no.1
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    • pp.19-27
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    • 2021
  • With the development of information and communication technology and the increasing use of smart devices, universities are using an electronic attendance-absence management system using smart devices to facilitate efficient attendance management. Currently, the electronic attendance-absence management system has the disadvantage of causing an error in attendance when the Wi-Fi connection is not well established because the student's smartphone independently conducts electronic attendance, and it is difficult to manage attendance because the real-time push message transmission function is excluded. In this paper, we propose an electronic attendance-absence management system to prevent irregular attendance, provide real-time attendance results, and solve delays in attendance processing due to Wi-Fi connection problems. The proposed system can prevent delays in attendance processing as a result of irregular attendance because the instructor's smartphone processes proposed system using the Bluetooth communication function of the instructor's smartphone and the students' smartphone. In addition, it has the advantage of being able to notice management result in real time with the push message server.