• Title/Summary/Keyword: skeleton

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BONE HARVEST FROM POSTERIOR APPROACHES TO THE ILIUM (후방접근법을 이용한 장골채취술)

  • Chang, Se-Hong;Ann, Jae-Jinn;Soh, Jae-Jung
    • Maxillofacial Plastic and Reconstructive Surgery
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    • v.12 no.2
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    • pp.88-94
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    • 1990
  • Because of it's accessibility and the quantity of bone available, the ilium is a common donor site for autogenous cancellous, cortical, and corticocancellous grafts to the facial skeleton. Especially, the anterior iliac crest has been the traditional source of pelvic bone for autogenous bone grafting in the maxillofacial skeleton. Recently the need for large amounts of bone in some reconstructive procedures of the facial skeleton has led to the evaluation of posterior ilium. The posterior approach to the ilium is superior to the anterior approach when large quantities of cancellous bone are required for facial reconstruction. The posterior approach has the advantages of more available bone, fewer complications, less postoperative pain, less disturbance in ambulation, and a possible reduction in the length of hospitalization. As the posterior approach affords an almost unlimited amount of bone for autogenous grafting in the maxillofacial region, we feel its use is indicated when very large amounts of bone are required.

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A Study on the Computerized Formulation of the Thermodynamic Properties of Water and Steam by Personal Computer (P.C.를 이용한 물과 증기 열물성치의 전산수식화에 관한 연구)

  • 김경석;김원영;김경근;김용모
    • Journal of Advanced Marine Engineering and Technology
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    • v.16 no.4
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    • pp.88-101
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    • 1992
  • Properties of water and steam are very important for the steam ejector CAD program as a subroutine and design of the Shell & Tube type steam condenser. Present formular programs are based on the Skeleton Table of ASME, and are able to calculate the thermodynamoc properties of water and steam throughout the whole of the region that extend in pressure from 0 to 1000 bar and temperature from 0.01 to 80$0^{\circ}C$. When comparing calculated values for specific volume, enthalpy and entropy with the Skeleton Table 1967 and IAPS Skeleton Table 1984, values fell well within tolerances specified except near the extremes of the range of interest at the critical point and triple point, where deviations were slightly larger.

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A Collision Avoidance Algorithm for Two Mobile Robots with Independent Goals in Skeleton Map (골격지도에서 개별 목표를 갖는 두 이동로봇의 충돌 회피 알고리즘)

  • Yang Dong-Hoon;Hong Suk-Kyo
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.7
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    • pp.700-705
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    • 2006
  • This paper proposes a collision avoidance algorithm for two mobile robots with independent goals in a same workspace. Using skeleton map, an environment is presented as a graph consisting of nodes and arcs. Robots generate the shortest set of paths using the combination of objective functions of the two robots. Path for collision avoidance of a robot can be selected among three class; the shortest path, detour, paths with a waiting time at safety points around crossing points. Simulation results are presented to verify the efficiency of the proposed algorithms.

A Hardware Architecture for Retaining the Connectivity in Gray - Scale Image (그레이 레벨 연결성 복원 하드웨어 구조)

  • 김성훈;양영일
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.974-977
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    • 1999
  • In this paper, we have proposed the hardware architecture which implements the algorithm for retaining the connectivity which prevents disconnecting in the gray-scale image thinning To perform the image thinning in a real time which find a skeleton in image, it is necessary to examine the connectivity of the skeleton in a real time. The proposed architecture finds the connectivity number in the 4-clock period. The architecture is consists of three blocks, PS(Parallel to Serial) Converter and State Generator and Ridge Checker. The PS Converter changes the 3$\times$3 gray level image to four sets of image pixels. The State Generator examine the connectivity of the central pixel by searching the data from the PS Converter. the 3$\times$3 gray level image determines. The Ridge Checker determines whether the central pixel is on the skeleton or not The proposed architecture finds the connectivity of the central pixel in a 3$\times$3 gray level image in the 4-clocks. The total circuits are verified by the design tools and operate correctly.

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Human Activities Recognition Based on Skeleton Information via Sparse Representation

  • Liu, Suolan;Kong, Lizhi;Wang, Hongyuan
    • Journal of Computing Science and Engineering
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    • v.12 no.1
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    • pp.1-11
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    • 2018
  • Human activities recognition is a challenging task due to its complexity of human movements and the variety performed by different subjects for the same action. This paper presents a recognition algorithm by using skeleton information generated from depth maps. Concatenating motion features and temporal constraint feature produces feature vector. Reducing dictionary scale proposes an improved fast classifier based on sparse representation. The developed method is shown to be effective by recognizing different activities on the UTD-MHAD dataset. Comparison results indicate superior performance of our method over some existing methods.

A STUDY OF VERTICAL HARMONY OF ADULT CRANIOFACIAL SKELETON WITH NORMAL OCCLUTION (정상교합((정상교합) 성인(成人)의 악안면(顎顔面) 두개골격(두개골격)의 수직적(수직적) 조화(調和)에 관(關)한 연구(硏究))

  • Ahn, Eui-Young;Lee, Ki-Soo
    • The korean journal of orthodontics
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    • v.12 no.2
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    • pp.127-138
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    • 1982
  • The present study was performed to establish the cephalometric norms and to study characteristics of craniofacial skeleton of Korean male and female with normal occlusion. The author studied and analyzed statistically vertical cephalometric measurements of the 52 adult male ranging in age from 18 to 26 years and 43 adult female ranging in age from 16 to 30 years with normal occlusion and acceptable profile. The results were as follows; 1. Cephalometric craniofacial norms and standard deviation chart were abtained about adult Korean male and female with normal occlusion. 2. Vertical dimensions of the craniofacial skeleton were larger in male than in female. 3. Lower face was more divergent in female than in male. 4. In simple correlation coefficients between vertical linear mesurements in male and female, high correlation were shown between ATFH and ALFH, PTFH and PLFH, ALFH and ALDH, PLFH and PLDH.

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A Consideration of Erosion Phenomenon in the Thinning algorithm using 8-Neighbors Connection Value without Skeleton Disappearance Phenomenon (골격소멸현상이 없는 8-근접 연결값을 이용한 세선화알고리즘에서 침식현상 고찰)

  • 원남식
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.2
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    • pp.21-29
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    • 2003
  • The thinning algorithms using 8-neighbors connection value can extract the skeleton of a character almost similar to the original pattern by using the connection value representing connectivity of each pixel. This paper considers the erosion phenomenon which appears in the thinning algorithm using 8-neighbors connection value without skeleton disappearance phenomenon. The experimental results show that the proposed thinning algorithm can be applied to the application of both a straight line segment and a curved line segment.

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2-D object recognition using distance transform on morphological skeleton (형태학적 골격에서의 거리 변환을 이용한 2차원 물체 인식)

  • 권준식;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.7
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    • pp.138-146
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    • 1996
  • In this paper, w epropose a new mehtod to represent the shape and to recognize the object. The shape description and the matching is implemented by using the distance transform on the morphological skeleton. The employed distance transform is the chamfer (3,4) distance transform, because the chamfer distance transform (CDT) has an approximate value to the euclidean distance. The 2-D object can be represented by means of the distribution of the distance transform on the morphological skeleton, the number of skeletons, the sum of the CDT, and the other features are employed as the mtching parameters. The matching method has the invariant features (rotation, translation, and scaling), and then the method is used effectively for recognizing the differently-posed objects and/or marks of the different shape and size.

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A Comparative Study of the Line Start Permanent Magnet, Skeleton Type Brushless DC, and Snail-earn Type Switched Reluctance Motor for Fans

  • Lee, Ji-Young;Lee, Geun-Ho;Hong, Jung-Pyo;Jin Hur
    • KIEE International Transaction on Electrical Machinery and Energy Conversion Systems
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    • v.4B no.3
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    • pp.122-126
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    • 2004
  • The objective of this paper is to provide a comparison between the Line Start Permanent Magnet, Skeleton type Brushless DC, and the Snail-cam type Switched Reluctance Motor. These motors are compared under the same load characteristic as the cooling fan motor of a refrigerator. The comparison consists of speed, output power, efficiency, copper loss, and cost for three different motors. For the given application, the results provide an indication of the best machine suited with respect to performance and cost.

Silhouette and Active Skeleton Extraction of Human Body for Robot-Human Interaction (로봇-휴먼 인터액션을 위한 인간 몸의 실루엣 및 액티브 스켈레톤 추출)

  • So, Jea-Yun;Kim, Jin-Gyu;Joo, Young-Hoon;Park, Jin-Bae
    • Proceedings of the KIEE Conference
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    • 2007.07a
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    • pp.321-322
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    • 2007
  • 본 논문에서는 로봇과 인간의 인터액션을 위해 인간 몸의 실루엣 및 액티브 스켈레톤 추출 기법을 제안한다. 연속된 이미지 정보로 부터 얻어진 옷영역등의 정보에서 background subtraction를 이용한 adaptive fusion을 통해 추출된 인간 몸의 실루엣을 바탕으로 active contour와 가상 신체 모델인 skeleton model을 응용하여 작은 움직임에 보다 강한 active skeleton model을 이용하여 인간 몸의 특징 점 위치를 추출하는 방법을 한다.

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