• 제목/요약/키워드: simultaneous localization and mapping(SLAM)

검색결과 117건 처리시간 0.026초

Invariant EKF를 사용한 자율 이동체의 SLAM 개선 (Improvement of SLAM Using Invariant EKF for Autonomous Vehicles)

  • 정다빈;고낙용;정준혁;변재영;황석승;김태운
    • 한국전자통신학회논문지
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    • 제15권2호
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    • pp.237-244
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    • 2020
  • 본 논문은 2차원 공간에서 SLAM(: Simultaneous Localization and Mapping)의 구현을 설명한다. 본 논문에서 사용한 방법은 불변량이라고 하는 변수가 일정하게 유지 될 때 변환된 변수가 선형 공간을 구성하도록 상태 변수와 측정 변수를 변환하는 IEKF(: Invariant extended Kalman filter)를 사용한다. 따라서, IEKF는 불변량이 일정하게 유지되는 경우 수렴을 보장한다. 제안된 IEKF 접근법 중 변환을 하는 과정에서는 리군(Lie group) 행렬을 사용한다. 이 방법은 시뮬레이션을 통해 테스트 되었으며 결과는 선형 칼만 필터의 경우와 마찬가지로 칼만 이득이 일정하다는 것을 보여준다. 즉, 시뮬레이션 결과 이동체의 추정된 위치와 검출된 물체들 사이의 일관성을 보였다.

다중 동적객체의 실시간 독립추적을 통한 프로젝션 증강가시화 (Real-Time Individual Tracking of Multiple Moving Objects for Projection based Augmented Visualization)

  • 이준형;김기홍
    • 디지털융복합연구
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    • 제12권11호
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    • pp.357-364
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    • 2014
  • 기존 증강현실 콘텐츠 경우 고정된 마커를 빠르게 이동시키면 가시화에 끊김 현상이 발생하게 된다. 따라서 동적 마커를 사용할 경우에도 콘텐츠가 끊어짐 없이 사용자에게 제공되는 방법이 요구된다. 카메라에 입력된 한 장의 이미지 내에 두 개 이상의 마커가 존재할 경우 기존의 이미지 기반 마커와 SLAM(Simultaneous Localization & Mapping) 방식을 통해서는 각각의 마커를 동시에 추적할 수 없다. 본 논문은 각 마커 위에 정합된 객체들 간의 상호작용은 불가능하다는 점을 극복함은 물론, 빠르게 움직이는 마커를 실시간으로 추적하여 그 위에 원하는 객체를 정확하게 증강 가시화하는 방법론을 제안한다. 이를 위해, 주행형 로봇과 시범 콘텐츠의 가상로봇을 동기화하여, 주행형 로봇 상에 콘텐츠가 가시화되도록 하였다. 그리고 카메라 한 대로 다중 동적객체를 추적하여 서로 상호작용하는 기술을 제안하였다. 결과적으로 가상로봇과 실제로봇을 연동하여 상호작용하도록 함으로써 실시간 동적객체 추적 및 가시화 기술의 유용성을 검증하였다.

특징점 기반 단안 영상 SLAM의 최적화 기법 및 필터링 기법 성능 분석 (Performance Analysis of Optimization Method and Filtering Method for Feature-based Monocular Visual SLAM)

  • 전진석;김효중;심덕선
    • 전기학회논문지
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    • 제68권1호
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    • pp.182-188
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    • 2019
  • Autonomous mobile robots need SLAM (simultaneous localization and mapping) to look for the location and simultaneously to make the map around the location. In order to achieve visual SLAM, it is necessary to form an algorithm that detects and extracts feature points from camera images, and gets the camera pose and 3D points of the features. In this paper, we propose MPROSAC algorithm which combines MSAC and PROSAC, and compare the performance of optimization method and the filtering method for feature-based monocular visual SLAM. Sparse Bundle Adjustment (SBA) is used for the optimization method and the extended Kalman filter is used for the filtering method.

GPU 가속화를 통한 이미지 특징점 기반 RGB-D 3차원 SLAM (Image Feature-Based Real-Time RGB-D 3D SLAM with GPU Acceleration)

  • 이동화;김형진;명현
    • 제어로봇시스템학회논문지
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    • 제19권5호
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    • pp.457-461
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    • 2013
  • This paper proposes an image feature-based real-time RGB-D (Red-Green-Blue Depth) 3D SLAM (Simultaneous Localization and Mapping) system. RGB-D data from Kinect style sensors contain a 2D image and per-pixel depth information. 6-DOF (Degree-of-Freedom) visual odometry is obtained through the 3D-RANSAC (RANdom SAmple Consensus) algorithm with 2D image features and depth data. For speed up extraction of features, parallel computation is performed with GPU acceleration. After a feature manager detects a loop closure, a graph-based SLAM algorithm optimizes trajectory of the sensor and builds a 3D point cloud based map.

SLAM으로 작성한 지도 품질의 상대적/정량적 비교를 위한 방법 제안 (A New Method for Relative/Quantitative Comparison of Map Built by SLAM)

  • 권태범;장우석
    • 로봇학회논문지
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    • 제9권4호
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    • pp.242-249
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    • 2014
  • By a SLAM (simultaneous localization and mapping) method, we get a map of an environment for autonomous navigation of a robot. In this case, we want to know how accurate the map is. Or we want to know which map is more accurate when different maps can be obtained by different SLAM methods. So, several methods for map comparison have been studied, but they have their own drawbacks. In this paper, we propose a new method which compares the accuracy or error of maps relatively and quantitatively. This method sets many corresponding points on both reference map and SLAM map, and computes the translational and rotational values of all corresponding points using least-squares solution. Analyzing the standard deviations of all translational and rotational values, we can know the error of two maps. This method can consider both local and global errors while other methods can deal with one of them, and this is verified by a series of simulations and real world experiments.

천장 조명의 위치와 방위 정보를 이용한 모노카메라와 오도메트리 정보 기반의 SLAM (Monocular Vision and Odometry-Based SLAM Using Position and Orientation of Ceiling Lamps)

  • 황서연;송재복
    • 제어로봇시스템학회논문지
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    • 제17권2호
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    • pp.164-170
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    • 2011
  • This paper proposes a novel monocular vision-based SLAM (Simultaneous Localization and Mapping) method using both position and orientation information of ceiling lamps. Conventional approaches used corner or line features as landmarks in their SLAM algorithms, but these methods were often unable to achieve stable navigation due to a lack of reliable visual features on the ceiling. Since lamp features are usually placed some distances from each other in indoor environments, they can be robustly detected and used as reliable landmarks. We used both the position and orientation of a lamp feature to accurately estimate the robot pose. Its orientation is obtained by calculating the principal axis from the pixel distribution of the lamp area. Both corner and lamp features are used as landmarks in the EKF (Extended Kalman Filter) to increase the stability of the SLAM process. Experimental results show that the proposed scheme works successfully in various indoor environments.

Rao-Blackwellized 파티클 필터를 이용한 이동로봇의 위치 및 환경 인식 결과 도출 (Result Representation of Rao-Blackwellized Particle Filter for Mobile Robot SLAM)

  • 곽노산;이범희
    • 로봇학회논문지
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    • 제3권4호
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    • pp.308-314
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    • 2008
  • Recently, simultaneous localization and mapping (SLAM) approaches employing Rao-Blackwellized particle filter (RBPF) have shown good results. However, no research is conducted to analyze the result representation of SLAM using RBPF (RBPF-SLAM) when particle diversity is preserved. After finishing the particle filtering, the results such as a map and a path are stored in the separate particles. Thus, we propose several result representations and provide the analysis of the representations. For the analysis, estimation errors and their variances, and consistency of RBPF-SLAM are dealt in this study. According to the simulation results, combining data of each particle provides the better result with high probability than using just data of a particle such as the highest weighted particle representation.

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Mobile Robot Localization in Geometrically Similar Environment Combining Wi-Fi with Laser SLAM

  • Gengyu Ge;Junke Li;Zhong Qin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권5호
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    • pp.1339-1355
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    • 2023
  • Localization is a hot research spot for many areas, especially in the mobile robot field. Due to the weak signal of the global positioning system (GPS), the alternative schemes in an indoor environment include wireless signal transmitting and receiving solutions, laser rangefinder to build a map followed by a re-localization stage and visual positioning methods, etc. Among all wireless signal positioning techniques, Wi-Fi is the most common one. Wi-Fi access points are installed in most indoor areas of human activities, and smart devices equipped with Wi-Fi modules can be seen everywhere. However, the localization of a mobile robot using a Wi-Fi scheme usually lacks orientation information. Besides, the distance error is large because of indoor signal interference. Another research direction that mainly refers to laser sensors is to actively detect the environment and achieve positioning. An occupancy grid map is built by using the simultaneous localization and mapping (SLAM) method when the mobile robot enters the indoor environment for the first time. When the robot enters the environment again, it can localize itself according to the known map. Nevertheless, this scheme only works effectively based on the prerequisite that those areas have salient geometrical features. If the areas have similar scanning structures, such as a long corridor or similar rooms, the traditional methods always fail. To address the weakness of the above two methods, this work proposes a coarse-to-fine paradigm and an improved localization algorithm that utilizes Wi-Fi to assist the robot localization in a geometrically similar environment. Firstly, a grid map is built by using laser SLAM. Secondly, a fingerprint database is built in the offline phase. Then, the RSSI values are achieved in the localization stage to get a coarse localization. Finally, an improved particle filter method based on the Wi-Fi signal values is proposed to realize a fine localization. Experimental results show that our approach is effective and robust for both global localization and the kidnapped robot problem. The localization success rate reaches 97.33%, while the traditional method always fails.

저조도 환경에서 Visual SLAM을 위한 이미지 개선 방법 (Image Enhancement for Visual SLAM in Low Illumination)

  • 유동길;정지훈;전형준;한창완;박일우;오정현
    • 로봇학회논문지
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    • 제18권1호
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    • pp.66-71
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    • 2023
  • As cameras have become primary sensors for mobile robots, vision based Simultaneous Localization and Mapping (SLAM) has achieved impressive results with the recent development of computer vision and deep learning. However, vision information has a disadvantage in that a lot of information disappears in a low-light environment. To overcome the problem, we propose an image enhancement method to perform visual SLAM in a low-light environment. Using the deep generative adversarial models and modified gamma correction, the quality of low-light images were improved. The proposed method is less sharp than the existing method, but it can be applied to ORB-SLAM in real time by dramatically reducing the amount of computation. The experimental results were able to prove the validity of the proposed method by applying to public Dataset TUM and VIVID++.