• Title/Summary/Keyword: simulators

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PC-Based Real-Time Driving Simulation (PC 베이스의 실시간 차량 시뮬레이션)

  • 조준희;최동찬;유승철;이운성
    • Proceedings of the Korea Society for Simulation Conference
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    • 2000.11a
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    • pp.192-197
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    • 2000
  • Real-time driving simulation is a comprehensive technology that can be applied effectively to vehicle and traffic safety improvement, by reproducing various driving conditions and situations realistically in a safe and controlled environment. This paper describes PC-based real-time driving simulation technology in terms of design factors and simulation components. It also introduces Kookmin University Driving Simulators developed based on these considerations, which have been applied effectively to ABS HILS and a human factor study concerning sudden acceleration accident reconstruction.

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DEVELOPMENT OF SIMULATOR FOR POWER LINE COMMUNICATION CHANNEL (전력선 통신 채널의 시물레이터 개발)

  • Park, Chong-Yeun;Jung, Dong-Youl
    • Proceedings of the KIEE Conference
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    • 1999.07g
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    • pp.3114-3116
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    • 1999
  • We have developed the power line simulator which is one of the basic tools for the research of the power line communication and the control system. In the developed simulators, we have considered the transfer characteristics of the power line, various noise characteristics, and signal attenuation characteristics.

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Maritime Education and Training(MET) by Ship Handling Simulator (선박조종 시뮬레이터를 이용한 해사교육 및 훈련)

  • Chang-Je Kim
    • Journal of the Korea Society for Simulation
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    • v.11 no.4
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    • pp.81-89
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    • 2002
  • Several full mission simulators have been installed since about 10 years ago in Korea. The newly established Marine Simulation Training and Research Center at Korea Maritime University has played a key role for education and training of both cadets and in-service officers trainees, and for research on Korea ports such as Jeju international cruise port, Ulsan SBM and Kwangyang container port and many others. This study mainly focuses maritime education and training on the ship handling simulation and the bridge resource management conducted by Korea Maritime University.

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A study on the measurement of void fraction using gamma ray (감마선을 이용한 기포율측정에 관한 연구)

  • Nam, Pyong-Woo
    • The Magazine of the Society of Air-Conditioning and Refrigerating Engineers of Korea
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    • v.9 no.1
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    • pp.13-23
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    • 1980
  • sing the physical characteristics of nuclear radiation penerated into the cross section of the measurement of void fraction in saturated vapor & water passing through the is analyzed theoretically and the solutions are achieved by means of computer simulation. These theoretical results are also approved through the experiment with the simulators.

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Configuration of PID tuning simulator for evaluation of marine engineer's ability (기관사의 해기능력 평가용 PID 제어 튜닝 시뮬레이터의 구성)

  • Choi, Soon-Man
    • Journal of Advanced Marine Engineering and Technology
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    • v.33 no.8
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    • pp.1268-1274
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    • 2009
  • Various evaluation systems using simulators have been adopted widely for the purpose of training and examination, including marine engineering education area. This paper suggests a PC based evaluation scoring system for simulators where the operation ability of machineries and background knowledges of trainees or examinees are able to be assessed relatively. The scores are based on the 100 point resulted from their responses for a given evaluation scenario under a PID tuning simulation. The mistakes they make during the operation time are integrated firstly to get error sum, and the error sum is transformed secondly to 100 point score according to a formula where the knowledge level of examinee's groups can be compensated and considered reasonably. The implementation result of evaluation system for the given control loop is described and analyzed to show the effectiveness of the suggested configuration as an evaluation tool.

Design of Driver License Simulation Model Using 3D Graphics (3D 그래픽을 적용한 운전면허 시뮬레이터 설계)

  • Won, Ji-Woon;Hong, Jinpyo
    • Journal of Practical Engineering Education
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    • v.5 no.2
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    • pp.169-176
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    • 2013
  • Recently the construction of simulation environment is an important issue in all fields. In case of the training for operating machines such as airplanes or spaceships which cause a huge cost, simulators could be helpful to reduce the costs and training efforts by simulating real situations. When people get a driver's license, too many trainees have to wait for their turns because of the limited number of cars and the small space of training sites. To solve this problem, we have designed and developed the basic design for the simulators. We suggest the Computer 3D Simulation Model for a driver's practice. The concept of this simulator is from a 3D Racing-game which suits for a driving exercise. We provide users with handle-controlled simulation settings to let users feel reality as if they drive in real through this simulator. We also use a 'force-feedback' system which gives handle vibration when users collide against obstacles or exceed lanes. Users can be absorbed in the simulation program and feel the sense of the real. This paper is the study about modeling the driving exercise model of 'computer 3D simulation', and producing and utilizing the simulator through this modeling.

A Methodology for Estimating Diversion Flows on Expressways (고속도로 우회교통량 추정방법론에 관한 연구)

  • Choi, Yoon-Hyuk;Choi, Kee-Choo
    • Journal of Korean Society of Transportation
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    • v.26 no.1
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    • pp.79-88
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    • 2008
  • VMS based dispersion of traffic flows enables to decrease delay and congestion. Such being the case, there has been growing interests in VMS operation strategy. The strategy is based on driver's behavior or diversion rate. However, it was not easy to obtain each in practice. The diversion rate, thus far, was investigated by stated preference analysis or simulators. As an alternative, in this paper, a new method to obtain diversion flow rate was suggested using the toll collection system and freeway traffic management system data. A large gap of diversion rate between stated preference analysis and field survey was observed. Out of surveyed 8 tollgate data, the diversion rate was about 7% and was quite lower compared with that of 21%${\sim}$87% from stated preference analysis or simulators. With this at hand, a more careful information provision strategy should be devised and employed to correctly account this kind of differences.

Development of a 3D real-time visualization system for ship handling simulators using an open source 3D graphics engine (공개형 3D 그래픽 엔진을 활용한 선박 운항 시뮬레이터용 실시간 3D 가시화 시스템 개발)

  • Fang, Tae-Hyun;Oh, Jae-Yong;Hwang, Ho-Jin;Kim, Byung-Chul;Mun, Du-Hwan
    • Journal of Navigation and Port Research
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    • v.35 no.3
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    • pp.187-195
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    • 2011
  • A ship handling simulator is popular means of preventing marine accidents caused by human error. It can also be used to train navigators. A real-time 3D visualization system, a component of a ship handling simulator, is an important component, as realistic and intuitive image generation play an essential role in improving the effects of education using ship handling simulators. This paper discusses the design of a new real-time 3D visualization system based on an open source 3D graphics engine as well as its implementation. The developed real-time 3D visualization system satisfies the operational requirements derived in terms of visualization functionalities, reuse of legacy graphic data, and interoperability with other systems constituting a ship handling simulator. This system has an architecture in which new functionalities are easily added.

Virtual Environments for Medical Training: Soft tissue modeling (의료용 훈련을 위한 가상현실에 대한 연구)

  • Kim, Jung
    • Proceedings of the KSME Conference
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    • 2007.05a
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    • pp.372-377
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    • 2007
  • For more than 2,500 years, surgical teaching has been based on the so called "see one, do one, teach one" paradigm, in which the surgical trainee learns by operating on patients under close supervision of peers and superiors. However, higher demands on the quality of patient care and rising malpractice costs have made it increasingly risky to train on patients. Minimally invasive surgery, in particular, has made it more difficult for an instructor to demonstrate the required manual skills. It has been recognized that, similar to flight simulators for pilots, virtual reality (VR) based surgical simulators promise a safer and more comprehensive way to train manual skills of medical personnel in general and surgeons in particular. One of the major challenges in the development of VR-based surgical trainers is the real-time and realistic simulation of interactions between surgical instruments and biological tissues. It involves multi-disciplinary research areas including soft tissue mechanical behavior, tool-tissue contact mechanics, computer haptics, computer graphics and robotics integrated into VR-based training systems. The research described in this paper addresses the problem of characterizing soft tissue properties for medical virtual environments. A system to measure in vivo mechanical properties of soft tissues was designed, and eleven sets of animal experiments were performed to measure in vivo and in vitro biomechanical properties of porcine intra-abdominal organs. Viscoelastic tissue parameters were then extracted by matching finite element model predictions with the empirical data. Finally, the tissue parameters were combined with geometric organ models segmented from the Visible Human Dataset and integrated into a minimally invasive surgical simulation system consisting of haptic interface devices and a graphic display.

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Conceptual Design of Cold Gas Propulsion System of a Ground Simulator for Maneuver and Attitude Control Design Verification of Spacecraft (우주비행체 기동 및 자세제어 설계 검증을 위한 지상 시뮬레이터용 냉가스 추진시스템의 개념설계)

  • Kim, Jae-Hoon;Lee, Kyun Ho;Hong, Sung Kyung;Kim, Hae-Dong
    • Journal of the Korean Society of Propulsion Engineers
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    • v.19 no.1
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    • pp.98-110
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    • 2015
  • Recently, a validation research of maneuvering and attitude control logics of a spacecraft under a ground condition is getting increase by using operating simulators with compact and precise components. For that, a cold gas propulsion system is generally used for maneuvering and attitude control of spacecraft ground simulators for its simplicity and a high reliability. In the present study, major design parameters of a cold gas propulsion system are derived to meet mission requirements based on conceptual design results of a simulator. And additionally, commercial components with proper specifications are selected for system assembly.