• Title/Summary/Keyword: simulation model

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A Study on the submarine operational effectiveness simulation model in the concept design phase (개념설계 단계의 잠수함 작전효과도 시뮬레이션 모델 연구)

  • Park Jun-Kyu
    • Journal of the Korea Institute of Military Science and Technology
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    • v.7 no.3 s.18
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    • pp.47-58
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    • 2004
  • This paper focuses on the technical information about the development of the submarine operational effectiveness simulation model for the feasibility study stage of the submarine design. The simulation model is classified into simulation control model and system model. Using user input and related performance parameters, it can simulate various scenarios by no change of the program because it includes tactic manager which makes decision about every situation. And the Monte-Carlo simulation mode which provides the stochastic results is available. Through the test simulation, the usefulness of the simulation model was verified. It should be helpful for the analysis of the submarine operational effectiveness by diversified scenarios in the concept design phase..

Hierarchical Modeling Methodology for Contraint Simulations (제약조건이 있는 시뮬레이션을 위한 계층적 모델링 방법론)

  • 이강선
    • Journal of the Korea Society for Simulation
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    • v.9 no.4
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    • pp.41-50
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    • 2000
  • We have many simulation constraints to meet as a modeled system becomes large and complex. Real-time simulations are the examples in that they are constrained by certain non-function constraints (e.g., timing constraints). In this paper, an enhanced hierarchical modeling methodology is proposed to efficiently deal with constraint-simulations. The proposed modeling method enhances hierarchical modeling methods to provide multi-resolution model. A simulation model is composed by determining the optimal level of abstraction that is guaranteed to meet the given simulation constraints. Four modeling activities are defined in the proposed method: 1) Perform the logical architectural design activity to produce a multi-resolution model, 2) Organize abstraction information of the multi-resolution model with AT (Abstraction Tree) structure, 3) Formulate the given constraints based on U (Integer Programming) approach and embrace the constraints to AT, and 4) Compose a model based on the determined level of abstraction with which the multi-resolution model can satisfy all given simulation constraints. By systematically handling simulation constraints while minimizing the modeler's interventions, we provide an efficient modeling environment for constraint-simulations.

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A Comparative Study on Performance Analysis of Integrated Manufacturing System Using Simulation Models (통합생산시스템의 성능평가를 위한 시뮬레이션모델의 비교연구)

  • 황흥석;조규성
    • Proceedings of the Korea Society for Simulation Conference
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    • 2000.11a
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    • pp.34-40
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    • 2000
  • 통합 생산시스템의 성능평가문제는 많은 요소들이 고려되어야하며 수리모델을 위하여 많은 가정사항들이 주어진다. 실제 제생산시스템의 운영환경을 고려한 성능평가를 위하여 Simulation Model들이 많이 연구되어 오고있으나, 실제 활용의 용이성 및 관련 data 및 출력의 이해가 실무자들에게는 매우 어려운 문제로 남아 있다 본 연구에서는 사용자의 요구 수준과 System의 환경 여건에 따른 각종 Simulation Model들을 비교 조사 연구하여 수요자의 요구와 System의 특성에 적절한 방법을 활용할 수 있도록 하였다. 본 연구에 다음과 같은 Simulation Model들을 비교 연구하였다 : 1) CAN-WIP Model, 2) RAM-Cost Model, 3) FACTOR/AIM 응용, 및 4) AutoMod의 응용, 본 연구에 고려된 Simulation Model들의 관련 응용 Program을 개발하고 Sample 예제를 통하여 결과를 비교 분석하였다.

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A Visual Modeling Environment for Web-based Simulation (웹 기반 시뮬레이션을 위한 시각적 모델 개발 환경)

  • 김기형
    • Journal of the Korea Society for Simulation
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    • v.8 no.1
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    • pp.101-111
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    • 1999
  • The Web-based simulation was introduced for conducting simulation experiments in the Internet and the Web. Due to the use of the Java language, the Web-based simulation can have such characteristics as reusability, portability, and the capability of execution on the Web. Most of existing Web-based simulation tools have focused mainly on the development of the runtime simulation libraries and mechanisms on the Web. Thus, the model development work in such Web-based simulation tools still requires hand-written coding of model developers. This paper presents a visual model development environment for the Web-based simulation. The proposed environment provides a framework for model development and animation. To show the effectiveness of the proposed environment, we perform simulation experiments for transaction routing algorithms in a distributed transaction processing system.

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Dynamic Simulation of Engine Torque for Hardware-in-the-loop Simulation (엔진 토크의 동적 시뮬레이션에 관한 연구)

  • 조한승;송해박;이종화;고상근
    • Transactions of the Korean Society of Automotive Engineers
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    • v.5 no.2
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    • pp.94-110
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    • 1997
  • In the present study, a mean torque predictive model has been proposed and experimentally validated. It includes induction air mass model, fuel delivery model and mean production mode. Air induction and fuel delivery model considering dynamic behaviors of air induction and fuel delivery were proposed to predict the air-fuel ratio excursions under transient condition. Torque function model reflects thermal efficiency, volumetric efficiency, friction and effect of spark timing. In the spark timing model, knock limit and acceleration retard are included. Experiments were carried out to validate the simulation model for the step changes of throttle at constant engine speed. The results show reasonable agreements between simulation and experiment at fully warmed condition. Using this model, fueling strategies are varied with fast throttle open and it can predict air-fuel ratio excursion and IMEP.

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A Symbolic Computation Method for Automatic Generation of a Full Vehicle Model Simulation Code for a Driving Simulator

  • Lee Ji-Young;Lee Woon-Sung
    • Journal of Mechanical Science and Technology
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    • v.19 no.spc1
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    • pp.395-402
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    • 2005
  • This paper deals with modeling and computer simulation of a full multibody vehicle model for a driving simulator. The multibody vehicle model is based on the recursive formulation and a corresponding simulation code is generated automatically from AUTOCODE, which is a symbolic computation package developed by the authors using MAPLE. The paper describes a procedure for automatically generating a highly efficient simulation code for the full vehicle model, while incorporating realistically modeled components. The following issues have been accounted for in the procedure, including software design for representing a mechanical system in symbolic form as a set of computer data objects, a multibody formulation for systems with various types of connections between bodies, automatic manipulation of symbolic expressions in the multibody formulation, interface design for allowing users to describe unconventional force-and torque-producing components, and a method for accommodating external computer subroutines that may have already been developed. The effectiveness and efficiency of the proposed method have been demonstrated by the simulation code developed and implemented for driving simulation.

Mixed Model Assembly Line-Balancing Using Simulation (시뮬레이션을 이용한 혼합모델 조립라인밸런싱)

  • 임석진;김경섭;박면웅;김승권
    • Journal of the Korea Society for Simulation
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    • v.11 no.4
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    • pp.69-80
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    • 2002
  • This study deals with the productivity improvement on a flow production system with the consideration of line-balancing. In a flow production system, similar product models are produced on a same assembly line, the predefined process order and the limitation of total worker number. The system can be increased the work-in -process(WIP) inventory and the worker's idle time. In this study, the worker assignment model is developed to assign evenly workload of process to each product model in such a manner that each process has the different number of worker. This worker assignment model is the mathematical model that determines worker number in each process such that the idle time of processes is reduced and the utilization of worker is improved. We use a simulation technique to simulate the production line proposed by the mathematical model and apply real production line. With the result of simulation, this study analyzes the propriety of production line and proposes the alternatives of new production line

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Methods for the Modularization of Simulation Model and the Management Scheme of Simulation Scenario for Shipbuilding Process Planning (조선 공정 계획을 위한 시뮬레이션 모델의 모듈화 및 시나리오 처리 방법론)

  • Cha, Ju-Hwan;Ku, Nam-Kug;Roh, Myung-Il;Cho, Doo-Yeoun;Lee, Kyu-Yeul
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.1
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    • pp.17-25
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    • 2012
  • Recently, requests for accurate process planning using simulation have been increasing in many engineering fields including the shipbuilding industry, and many application systems for simulation have been developed. It is difficult, however, for a user to reuse the developed systems, because simulation models in the system are defined by its own method. In addition, the simulation model should be modified whenever a simulation sequence, which is called simulation scenario, is changed. Therefore, in this study, an elementary simulation object is proposed to modularize a simulation model. And the management scheme of simulation scenario is proposed to manage the scenario outside of the simulation models. Also, a simulation template is proposed to increase the development efficiency. To verify the efficiency of the proposed methods, application examples for shipbuilding process planning are implemented.

Simulation Modeling Approach for Integrating Distributed Simulation Objects on the Web (웹상에 분산된 시뮬레이션 객체들의 통합을 위한 시뮬레이션 모델링 방법론)

  • 이영해;심원보;김숙한;김서진
    • Journal of the Korea Society for Simulation
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    • v.9 no.4
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    • pp.25-40
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    • 2000
  • The cost of simulation modeling, the expertise required, and the pains of starting a new each time are impediments to more wide spread adoption of simulation technology. In addition, one of the most critical problems in the field of computer simulation today is the lack of published models and physical objects within the World Wide Web (WWW) allowing such distribution. From the viewpoint of WWW as distributed model repositories, it can be assumed that very many simulation models exist on the web. This paper is based on the premise that WWW is a distributed repository. Design Pattern, web-oriented technology like Java and CORBA, which are especially to cope with distributed objects, are introduced and discussed in detail for integration of simulation model. In this paper an architecture of model integration is proposed, which presents the whole procedure of model integration and how the Internet technologies are connected in. The central focus of this research is on the technical realization of integrating simulation models as distributed objects

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Development of Real-time Simulator for Vehicle Electric Brake System (차량 전자 제동 시스템을 위한 실시간 시뮬레이터 개발)

  • Cheon, Se Young;Choi, Seong Woong;Yang, Soon Yong
    • Journal of Drive and Control
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    • v.16 no.1
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    • pp.22-28
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    • 2019
  • This paper develops ABS braking real - time simulator to develop vehicle braking system by simulation. Recently, real-time simulation is widely used in the development of vehicles to decrease development time. In the field of electronic braking, real-time simulation is actively underway. In order to simulate electronic braking model in real time, a vehicle model, a hydraulic model, and a control S/W model are required. These models must be calculated in one platform. Therefore, in this paper, a vehicle model composed of CarSim and a hydraulic model composed of SimulationX using S/W in actual ABS controller was developed as a Simulink model base and linked with Matlab real time model. Using this real-time model, design effects of the electronic braking controller were simulated according to road surface condition to verify its operability.