• Title/Summary/Keyword: simulation functions

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Genetic Algorithm Based Optimal Seismic Design Method for Inducing the Beam-Hinge Mechanism of Steel Moment Frames (철골모멘트골조의 보-힌지 붕괴모드를 유도하는 유전자알고리즘 기반 최적내진설계기법)

  • Park, Hyo-Seon;Choi, Se-Woon
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.29 no.3
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    • pp.253-260
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    • 2016
  • In this paper, the optimal seismic design method for inducing the beam-hinge collapse mechanism of steel moment frames is presented. This uses the non-dominated sorting genetic algorithm II(NSGA-II) as an optimal algorithm. The constraint condition for preventing the occurrence of plastic hinges at columns is used to induce the beam-hinge collapse mechanism. This method uses two objective functions to minimize the structural weight and maximize the dissipated energy. The proposed method is verified by the application to nine story steel moment frame example. The minimum column-to-beam strength ratio to induce the beam-hinge collapse mechanism are investigated based on the simulation results. To identify the influence of panel zone on the minimum column-to-beam strength ratio, three analytic modeling methods(nonlinear centerline model without rigid end offsets, nonlinear centerline model with rigid end offsets, nonlinear model with panel zones) are used.

Robust power control design for a small pressurized water reactor using an H infinity mixed sensitivity method

  • Yan, Xu;Wang, Pengfei;Qing, Junyan;Wu, Shifa;Zhao, Fuyu
    • Nuclear Engineering and Technology
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    • v.52 no.7
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    • pp.1443-1451
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    • 2020
  • The objective of this study is to design a robust power control system for a small pressurized water reactor (PWR) to achieve stable power operations under conditions of external disturbances and internal model uncertainties. For this purpose, the multiple-input multiple-output transfer function models of the reactor core at five power levels are derived from point reactor kinetics equations and the Mann's thermodynamic model. Using the transfer function models, five local reactor power controllers are designed using an H infinity (H) mixed sensitivity method to minimize the core power disturbance under various uncertainties at the five power levels, respectively. Then a multimodel approach with triangular membership functions is employed to integrate the five local controllers into a multimodel robust control system that is applicable for the entire power range. The performance of the robust power system is assessed against 10% of full power (FP) step load increase transients with coolant inlet temperature disturbances at different power levels and large-scope, rapid ramp load change transient. The simulation results show that the robust control system could maintain satisfactory control performance and good robustness of the reactor under external disturbances and internal model uncertainties, demonstrating the effective of the robust power control design.

Medical data visualization using Unity3D game engine (Unity3D 게임 엔진을 이용한 의료 데이터 가시화)

  • Ha, Taejun;Kye, Heewon
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.3
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    • pp.87-94
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    • 2017
  • Due to improvements in the capabilities of commercial game engines, there are increasing instances of applying game engines to scientific visualization applications. This study describes a case of creating a virtual reality application that visualizes medical volume data based on the Unity3D game engine. When using a game engine, there is an advantage that various functions required for an application are basically provided, such as depth sorting of translucent objects or virtual reality hardware support. On the other hand, there is a restriction that the structure of the application program should be modified to suit the characteristics of the game engine. This paper describes a method for visualizing medical volume data using the structure of a game engine. As a result, we were able to create a virtual reality scene that consisted of surface data and medical volume data fragments together. And we confirmed the possibility of game engine as a future medical simulation production tool.

Monte-Carlo Tree Search Applied to the Game of Tic-Tac-Toe (삼목 게임에 적용된 몬테카를로 트리탐색)

  • Lee, Byung-Doo
    • Journal of Korea Game Society
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    • v.14 no.3
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    • pp.47-54
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    • 2014
  • The game of Go is one of the oldest games and originated at least more than 2,500 years ago. In game programming the most successful approach is to use game tree searches using evaluation functions. However it is really difficult to construct feasible evaluation function in computer Go. Monte-Carlo Tree Search(MCTS) has created strong computer Go programs such as MoGo and CrazyStone which defeated human Go professionals played on the $9{\times}9$ board. MCTS is based on the winning rate estimated by Monte-Carlo simulation. Prior to implementing MCTS into computer Go, we tried to measure each winning rate of three positions, center, corner and side, in Tic-Tac-Toe playing as the best first move. The experimental result revealed that the center is the best, a corner the next and a side the last as the best first move.

Analysis of Characteristics for Strip Line with a Ferrite Material using Spectral-Domain Method (주파수 영역법을 이용한 페라이트 물질이 포함된 스트립 선로 특성 해석)

  • 박진수;양승인
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.10 no.4
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    • pp.498-505
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    • 1999
  • The ferrite device that has nonreciprocal characteristics has been used as various microwave components. In this paper, the spectral-domain method was used to analyze the characteristics of structure(strip line on multilayer structure with ferrite material) for which no paper has been published yet. It is assumed that an external dc magnetic field is applied perpendicular to the ground conductor. The propagation constant is calculated for each parameter and frequency. Also we considered convergence by increasing the number of basis functions and verified the numerical analysis results. From the results, we could confirm that as the thicknesses of YIG is increased, the cutoff region is widened and the propagation constant is decreased at the frequency of upper cutoff region. For a larger applied dc magnetic field, the frequency of cutoff region is found to be increased. Also the simulation results for strip line show that the cutoff region is widened and the propagation constant is larger than that of microstrip line.

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Multi-objective Fuzzy Control of a Spacial Structure using Smart Base Isolation System (스마트 면진시스템을 이용한 대공간 구조물의 다목적 퍼지제어)

  • Kang, Joo-Won;Kim, Hyun-Su;Lim, Jun-Ho
    • Journal of Korean Association for Spatial Structures
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    • v.11 no.2
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    • pp.89-99
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    • 2011
  • In this study, a smart base isolation system has been proposed to reduce dynamic responses of a spacial structure subjected to seismic excitation. MR dampers and low damping elastomeric bearings were used to compose a smart base isolation system and its vibration control performance has been investigated compared to that of the optimally designed lead-rubber bearing (LRB) isolation system. Control performance of smart base isolation system depends on control algorithm. Fuzzy controller was used in this study to effectively control the spacial structure having a smart base isolation system. Dynamic responses of the spacial structure with isolation system is conflict with base drifts and thus these two responses are selected as objective functions to apply multi-objective genetic algorithm to optimization of fuzzy controller. Based on numerical simulation results, it has been shown that the smart base isolation system proposed in this study can drastically reduce base drifts and seismic responses of the example spacial structure in comparison with the optimally designed LRB isolation system.

A Basic Study on the Collision Risk Inference Reflecting Maneuverability of a Ship(I) (선박의 조종성능을 반영한 충돌위험도 추론에 관한 기초연구(I))

  • Ahn, Jin-Hyeong;Rhee, Key-Pyo
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.29 no.1
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    • pp.77-83
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    • 2005
  • In collision avoidance problem of a ship, collision risk model is usually set up using the interview results fron experts who sit on a simulator by varying parameters, in which DCPA and TCPA are commonly used. This method, however, has the weakness in that not only it is expensive but also it shows different results depending on the inerviewees and other navigational parameters. In this study, a fuzzy inference system is designed based on own ship's maneuverability verified fron simulation instead of interviewing navigators. The time and distance corresponding to the collision risk value on which avoidance maneuver should be started are set to the minimum marginal time at which own ship starts maneuvering and the minimum marginal distance suggested by marine traffic rules respectively. This system can be recorfigured as a nonlinearity-strengthened one by increasing the number of fuzzy membership functions.

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Caching Framework for Multimedia (멀티미디어를 위한 캐슁 기술)

  • Kim, Baek-Hyeon;U, Yo-Seop;Kim, Ik-Su
    • The KIPS Transactions:PartB
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    • v.8B no.5
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    • pp.507-514
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    • 2001
  • In VOD(Video-on-Demand) system, the real-time interactive service is one of the most important factor to determine the degree of QoS(Quality of Service). In this paper, we propose the head-end system consisted of switching agent and head-end node, which needs to receive the only video stream for multiple users which have requested the same video, to serve the unlimited interactive service which has no service delay and block. The unlimited VCR services can be served by storing the video stream with buffer at client and head-end node. And the proposed algorithm presents the method to enhance the efficiency by buffer, offer the true interactive VOD services to users because all of service requested by clients are processed immediately. In this paper, we implemented the VOD system which has the VCR functions without service delay and block. Simulation results indicate that the proposed algorithm has better performance in the number of service request and time interval.

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A Dynamic Pre-Cluster Head Algorithm for Topology Management in Wireless Sensor Networks (무선 센서네트워크에서 동적 예비 클러스터 헤드를 이용한 효율적인 토폴로지 관리 방안에 관한 연구)

  • Kim Jae-Hyun;Lee Jai-Yong;Kim Seog-Gyu;Doh Yoon-Mee;Park No-Seong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.6B
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    • pp.534-543
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    • 2006
  • As the topology frequently varies, more cluster reconstructing is needed and also management overheads increase in the wireless ad hoc/sensor networks. In this paper, we propose a multi-hop clustering algorithm for wireless sensor network topology management using dynamic pre-clusterhead scheme to solve cluster reconstruction and load balancing problems. The proposed scheme uses weight map that is composed with power level and mobility, to choose pre-clusterhead and construct multi-hop cluster. A clusterhead has a weight map and threshold to hand over functions of clusterhead to pre-clusterhead. As a result of simulation, our algorithm can reduce overheads and provide more load balancing well. Moreover, our scheme can maintain the proper number of clusters and cluster members regardless of topology changes.

An Efficient Bandwidth Utilization Mechanism for the IEEE 802.6 MAN (IEEE 802.6 MAN을 위한 효율적 대역폭 사용 메카니즘)

  • 강문식;유시훈;조명석;이상배
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.18 no.3
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    • pp.310-317
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    • 1993
  • This paper presents a mechanism for improving performance of the IEEE 802.6 MAN(Metropolitan Area Network), a dual-bus structured high-speed communication network, by a more efficient use of bandwidth. The MAN protocol is able to handle various traffic and offers better transmission speed than the conventional LAN, but the unidirectional bus structure and propagation delay of request bits results in unfairness since higher nodes use more bandwidth. As the number of stations and the distances between them are increased, the problem becomes mere serious. As a solution, this paper presents a method that every station enables to identify the used slots, and that a specified class denoted 'erasure station' has with the functions of destination release, slot reuse. As a result, it is export to improve network bandwidth values of each station and the throughput and delay time was analytically analyzed, and it is shown that according to computer simulation results, this mechanism improves the network performance.

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