• Title/Summary/Keyword: serving robot

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"Live within your role!": The impact of communication style of social robot on companionship ("Live within your role!": 소셜 로봇의 커뮤니케이션 스타일이 사용자와의 동반자 관계에 미치는 영향)

  • Lee, Wonouk;Jeon, Seongjun;Kim, Jinwoo
    • Journal of the HCI Society of Korea
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    • v.13 no.1
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    • pp.5-10
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    • 2018
  • This paper provokes considerations on companionship. As human-robot relation becomes important, the role and communication styles of robot become crucial. In order to see how we should design communication styles of social robots, we generated scenarios based on pre-studies. Then, we conducted a $2{\times}2$ experiment to compare four different conditions by expected role and communication style. We divided expected roles into playing and serving role by dominance level. Also, we matched communication style on one condition and mismatched on the other. The results imply matching role with communication style is crucial in some role, however not in every role. As HCI expands to human-computer relation, our study would inspire future research on companionship between human and robots.

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Implementation of Adaptive Movement Control for Waiter Robot using Visual Information

  • Nakazawa, Minoru;Guo, Qinglian;Nagase, Hiroshi
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.808-811
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    • 2009
  • Robovie-R2 [1], developed by ATR, is a 110cm high, 60kg weight, two wheel drive, human like robot. It has two arms with dynamic fingers. It also has a position sensitive detector sensor and two cameras as eyes on his head for recognizing his surrounding environment. Recent years, we have carried out a project to integrate new functions into Robovie-R2 so as to make it possible to be used in a dining room in healthcare center for helping serving meal for elderly. As a new function, we have developed software system for adaptive movement control of Robovie-R2 that is primary important since a robot that cannot autonomously control its movement would be a dangerous object to the people in dining room. We used the cameras on Robovie-R2's head to catch environment images, applied our original algorithm for recognizing obstacles such as furniture or people, so as to control Roboie-R2's movement. In this paper, we will focus our algorithm and its results.

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Robot vs Human: Comparative Study on the Effect of Service Success and Failure on Customer Behavioral Intentions of Service Employees (로봇 vs 사람: 종업원의 서비스 성공과 실패가 고객행동의도에 미치는 영향에 관한 비교 연구)

  • Lee, Cheonglim
    • The Journal of the Korea Contents Association
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    • v.22 no.4
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    • pp.13-27
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    • 2022
  • This study focused on the role of service robots as employees, and examined how robot services affect customer behavior compared to human employees in service success and failure situations. The three experiments were performed on barista robot, serving robot, and chef robot. The results of this study are as follows. First, in the case of service success, customers showed similar intentions for revisit regardless of employee type. On the other hand, in the case of service failure, the revisit intention was found to be more negative than that of the human employee when the service was received from the robot employee. The reason for this was found to be that customers had lower expectations for the capabilities of service robots compared to humans. Finally, customers perceive that robot services are more stable than human services.

A Study on Current States and Required Technologies of Smart Speaker in Service Robot

  • Lee, Seong-Hoon;Lee, Dong-Woo
    • Journal of Advanced Information Technology and Convergence
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    • v.8 no.2
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    • pp.129-137
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    • 2018
  • Smart machines are one of the topics of our society recently. A smart machine should have a wiser or smarter function than the past. In the modern society, the environment of each family is being improved toward the direction of smart home. In this environment, smart speakers are now increasingly serving as interfaces for controlling various devices in the home, from devices that listen to conventional music. In this paper, we review the technology development trends of domestic and foreign smart speaker market, and describe the core technologies required. In Korea, while SKT and KT are dominant in the speaker market, major IT companies such as Amazon, Google and Apple are focusing on launching related products and technology development.

A Study on ROS based Control of Serving Robot Using Speech Recognition (음성인식을 이용한 ROS 기반 서빙 로봇 원격 제어 연구)

  • Kim, Byeong-Jun;Lee, Seo-Hyeon;Cho, Eun-Young;Park, Hae-Jun;Kwon, Nam Kyu
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.01a
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    • pp.211-212
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    • 2021
  • 본 논문에서는 싱글보드 컴퓨터 Jetson nano 기반 음성 라이브러리 Snowboy를 활용하여 음성인식 시스템을 구현하여 Turtlebot의 동작을 제어하였다. Turtlebot은 ROS(Robot Operating System) 기반으로 동작하며 ROS core를 통해 Jetson nano와 데이터전송이 가능하다. 사용자에 의해 실시간으로 Snowboy에 저장된 특정 음성을 인식하고 지정된 좌표로 변환한다. 변환된 좌표에 따라 Turtlebot이 지정된 위치로 이동한다. Lidar센서를 활용하여 장애물을 감지하고 다른 경로를 생성해 지정된 위치로 이동한다.

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Multi Agent System (MAS) Framework for Home Network Application (홈 네트워크 응용을 위한 Multi Agent System (MAS) 프레임워크)

  • Jang, In-Hun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.1
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    • pp.80-85
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    • 2007
  • As home network system begins serving in earnest, the recent fruits of research in home service robot show that the new epoch that human and intelligent robots are living, communicating and interacting together at home, may come true in the near future. In the other hand, it is generally known that the multiagent system, performing distributed process together with other different devices in a home network system, is better than single robot or single home server for adapting themselves to home environment and completing their mission because the characteristic of home environment is 'open'. Therefore, in this paper we suggest the framework model to define agents, which is needed lot the home with a home network system, and the communication protocol architecture between agents. For this, we focus our attention on an agent comprising the set of many agent instances rather than the single intelligent or ability of a robot or home server, and also suggest the way of adaptation for agent systems to their environments and interaction with human in the manner of cooperation and negotiation among agents or agent instances in each agent.

Design of Educational Model for Convergence Minor in Culinary Art·Robot Technology Fields

  • Kim, Won
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.10
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    • pp.109-116
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    • 2021
  • In this paper, we propose the educational model for a convergence minor by fusing culinary arts with robot technology to develop coding ability for the students in the culinary arts major which is not originally related to software field. It is meaningful that the educational model follows the trend along the development of the fourth industrial revolution technology and has the function to make the students who are not in software major grow as software experts. However there are difficulties in designing the convergence minor because the culinary arts major is distant to the robot technology in the view of technology. To overcome this difficulty the convergence minor is designed to attract the interest for the students in culinary arts major by construct educational subjects systematically such as cooking, dessert making, barista working, autonomous serving and so on based on robots. Also the practices in which various robots are utilized are included in the convergence minor to develop actual coding ability. By comparison to the other models of convergence minors, the proposed model shows enhanced educational effects in 20% than the others.

Gaze Direction Estimation Method Using Support Vector Machines (SVMs) (Support Vector Machines을 이용한 시선 방향 추정방법)

  • Liu, Jing;Woo, Kyung-Haeng;Choi, Won-Ho
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.4
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    • pp.379-384
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    • 2009
  • A human gaze detection and tracing method is importantly required for HMI(Human-Machine-Interface) like a Human-Serving robot. This paper proposed a novel three-dimension (3D) human gaze estimation method by using a face recognition, an orientation estimation and SVMs (Support Vector Machines). 2,400 images with the pan orientation range of $-90^{\circ}{\sim}90^{\circ}$ and tilt range of $-40^{\circ}{\sim}70^{\circ}$ with intervals unit of $10^{\circ}$ were used. A stereo camera was used to obtain the global coordinate of the center point between eyes and Gabor filter banks of horizontal and vertical orientation with 4 scales were used to extract the facial features. The experiment result shows that the error rate of proposed method is much improved than Liddell's.

Three Dimensional Environment Modeling for Mobile Robots Using Growing Neural Gas Network

  • Kim, Min-Young;Cho, Hyung-Suck;Kim, Jae-Hoon
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.30.2-30
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    • 2001
  • As the era of the human friendly robot looms, the intelligent autonomous mobile robots have obtained tremendous interests in recent years. The robots may be service robots for serving human or industrial robots for replacing human. For the coexistance with human, the robots must be able to feel and recognize three dimensional space that human live. In this paper, we propose three dimensional environmental modeling method based on a neural network technique called Growing Neural Gas Network. The purpose of this neural network is to generate a graphical structure which reflects the topology of the input space. Through this method, the robots´ surroundings are autonomously segmented ...

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Automobile Serving Robot for Untact System (비대면 시스템 구현을 위한 자율주행 서빙 로봇)

  • Hong, Jeoun-Hun;Song, Chang-Ui;Kim, Dae-Gwan;Lee, Geun-Ho
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.11a
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    • pp.945-948
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    • 2020
  • 최근 코로나 사태로 인하여 한국에서는 사람 간에 거리를 두는 사회적 거리 두기와 생활 속 거리두기를 시행하고 있다. 또 식당에서의 지출 중 가장 큰 비율을 차지하고 있다. 인건비를 절감하기 위해 본 연구는 2D Lidar 센서를 사용하여 식당에서의 사람과의 접촉이 가장 큰 서빙의 역할을 로봇이 직접 하는 것을 목표로 하였다. Lidar 센서를 이용해서 SLAM을 구현하였고 안드로이드 앱을 사용하여 주문 결제를, Four Bar Linkage를 사용하여 음식 전달 부분을 구현하였다.