• 제목/요약/키워드: self-learning system

검색결과 825건 처리시간 0.028초

Korean Secondary School Students' L2 Learning Motivation: Comparing L2 Motivational Self System with Socio-educational Model

  • Kim, Yoon-Kyoung;Kim, Tae-Young
    • 영어어문교육
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    • 제18권1호
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    • pp.115-132
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    • 2012
  • In order to confirm ecological validity of D$\ddot{o}$rnyei's second language motivational self, the present study investigated 495 South Korean secondary school students' L2 learning motivation and motivated behavior by using a questionnaire survey. The participants' ideal L2 self, ought-to L2 self, integrativeness, and instrumentality were examined and compared to identify which motivational factor had the most effect on their motivated L2 learning behavior. Among Korean secondary school students, the concept of integrativeness was replaced with the ideal L2 self as a more appropriate concept for understanding Korean secondary school students' L2 learning motivation. As for instrumentality, promotional aspects demonstrated a significant correlation with both the ideal and ought-to L2 selves, whereas preventional aspects showed a relatively high correlation with the ought-to L2 self. The ideal L2 self had the most impact on the motivated behavior, and the ideal L2 self and ought-to L2 self reflected the students' different motivational characteristics. It is suggested that D$\ddot{o}$rnyei's (2005, 2009) L2 motivational self system can be a better psychological model than Gardner's (1985) socio-educational model for understanding Korean secondary school students' L2 learning motivation.

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자기조절학습을 이용한 웹 기반 학습 시스템 설계 및 구현 (Design and Implementation of the Web-based Learning System Using Self-Regulated Learning)

  • 백현기;하태현;신동로
    • 디지털융복합연구
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    • 제2권1호
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    • pp.43-56
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    • 2004
  • The emergence of distance learning through Information and Communication Technologies(ICT) requires a lot of abilities from learners, and these become main features to a successful learning. Accordingly, a self-regulated learning is one of the key abilities required by the learners, Hence this study is aimed to develop Web-Based Instruction(WBI) systems that support this self-regulated learning. The self-regulated learning not only provides significant positive learning effects, but also appropriates to apply on the WBI because it has learning-structure of specified instruction process and each process requires separated spaces. Therefore, in this study, a model of self-regulated learning system on the web is developed.

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문항교정난이도를 이용한 컴포넌트 기한의 자기 주도적 E-Learning 시스템 (Component based Self-Directed E-Learning System using Item Revision Difficulty)

  • 정화영
    • 인터넷정보학회논문지
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    • 제7권6호
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    • pp.131-141
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    • 2006
  • 많은 연구에서 E-Learning 시스템에서 학습효과를 높이기 위하여 문항난이도가 적용되었다. 그러나 보다 정확한 난이도 산출을 위해서는 문항교정난이도가 고려되어야 한다. 또한 학습자가 스스로 학습을 계획하고 진행하는 자기 주도적 학습과정이 지원되어야 한다. 따라서 본 연구에서는 문항교정난이도를 이용한 자기 주도적 E-Learning 시스템을 개발하였다. 또한 시스템 개발의 효율성을 위하여 컴포넌트 기반 개발방법으로 구현 및 합성하였다. 본 연구의 적용결과 보다 정확한 문항교정난이도를 학습자에게 지원할 수 있었고, 컴포넌트를 기반으로 합성된 자기 주도적 E-Learning 시스템이 효과적으로 운용됨을 보였다.

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신경회로망을 이용한 도립전자의 학습제어 (Learning Control of Inverted Pendulum Using Neural Networks)

  • 이재강;김일환
    • 산업기술연구
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    • 제24권A호
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    • pp.99-107
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    • 2004
  • This paper considers reinforcement learning control with the self-organizing map. Reinforcement learning uses the observable states of objective system and signals from interaction of the system and the environments as input data. For fast learning in neural network training, it is necessary to reduce learning data. In this paper, we use the self-organizing map to parition the observable states. Partitioning states reduces the number of learning data which is used for training neural networks. And neural dynamic programming design method is used for the controller. For evaluating the designed reinforcement learning controller, an inverted pendulum of the cart system is simulated. The designed controller is composed of serial connection of self-organizing map and two Multi-layer Feed-Forward Neural Networks.

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초등학생의 자기주도학습을 위한 LMS 활용방안 (Using Learning Management Systems for Self-directed Learning of Elementary School Students)

  • 이주성;전석주
    • 정보교육학회논문지
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    • 제23권2호
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    • pp.159-167
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    • 2019
  • 최근에는 ICT기술을 학습에 도입한 학습관리시스템이 학생들의 자기주도 학습능력을 향상시키는데 도움을 주고 있다. 학습관리시스템을 활용한 자기주도 학습은 학습자원의 효율적인 활용과 의사소통 확산의 장점을 중심으로 학습자의 학습참여를 촉진시키고 흥미를 유발시켜준다. 본 연구에서는 학습관리시스템을 활용한 자기주도 학습이 초등학생의 학습동기와 학업성취취도에 미치는 영향에 대해 알아보았다. 학습자들은 제안한 학습관리시스템의 알고리즘을 통해 자신의 수준에 맞는 문제를 학습하므로 효과적인 학업 성취를 달성할 수 있을 것이다. 연구를 위하여 S초등학교 21명에 대한 제안한 학습관리시스템을 활용한 수업을 8주 동안 매주 2차시씩 총 16차 시를 진행하였다. 연구결과로 실험에 참여한 학습자의 학습지향성과 흥미 영역에 유의미한 향상을 보였다.

자기주도적 학습을 지원하기 위한 온톨로지 기반의 이러닝 시스템 (An Ontology-based e-Learning System for supporting Self-Directed Learning)

  • 최숙영;양형정
    • 컴퓨터교육학회논문지
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    • 제13권5호
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    • pp.29-38
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    • 2010
  • 본 연구에서는 사이버 가정학습에서 학습자들의 자기주도적 학습을 지원하기 위한 온톨로지 기반의 학습지원 시스템을 개발하였다. 본 시스템은 학습내용에 대한 온톨로지를 구현하여 학습 개념들간의 관련성을 학습자에게 시각적으로 구조화하고 선.후 개념들의 관련성을 보여줌으로써 학습자들이 학습내용에 대한 이해를 높일 수 있도록 지원하고 있다. 또한, 온톨로지를 구축시 정의된 다양한 속성 정보들을 이용한 고차원적인 추론 기능을 제공함으로써 학습에 대한 흥미와 동기를 높일 수 있도록 하고 학습자의 주도적이고 능동적인 학습을 지원하고 있다.

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e-learning 시스템의 특성과 자기효능감이 학습성과에 미치는 영향 (The Effect of Characteristic of E-learning Systems and Self- Efficacy on Learning Performance)

  • 이혜연;홍상진;김용범
    • 대한안전경영과학회지
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    • 제9권3호
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    • pp.153-163
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    • 2007
  • Over the fast few years, web-based e-Learning have made remarkable progress. According to advance of e-Learning, the evaluation of e-Learning effectiveness and success model become more important. This study had a focus on the effect of system characteristic of e-Learning systems and self-efficacy on learning performance. Data has been collected from 192 person experienced in e-Learning. The questionnaire method was adopted to collect the data for this study. The research was conducted by using SPSS 12.0 and AMOS 4.0. The research results and suggestions of the study are as follow. First of all, system quality and information quality of e-Learning system had positive relationship with perceived usefulness. Second, information quality was related positively to user satisfaction. Third, perceived usefulness was positively connected with user satisfaction. Fourth, user satisfaction and self-efficacy had relation to learning performance.

e-Learning에서의 학습환경과 학습자 자기효능감이 학습 유효성에 미치는 영향 (The Influence of Learning Environment and Learners' Self-Efficacy on the Effectiveness in e-Learning)

  • 이웅규;이종기
    • Asia pacific journal of information systems
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    • 제16권1호
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    • pp.1-21
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    • 2006
  • e-Learning can be seen as not only one of Internet-based information technologies which can provide education services but also one of teaching-learning methods which can implement self-directed learning. Thus, for evaluation of e-Learning effectiveness, both information-technology-based learning environment and learners' abilities in self-learning and computer-using should be considered simultaneously. This study suggests a research model for evaluating the effectiveness of e-Learning, which is theoretically based on information systems success model, constructivism and self-efficacy. The model is composed of three parts: effectiveness, learning environment, and learners' self-efficacy. Effectiveness is a part of dependent variables: satisfaction and academic performance. Learning environment and learners' self-efficacy can be considered as two sets of explanation variables for effectiveness. The former consists of learning management system, learning contents, and interactions that are provided bye-Learning and the latter means learners' self-regulated efficacy and computer self-efficacy. We show validity of the model empirically by surveying the college students who have experienced e-Learning. In result, most of all hypotheses suggested in this model are accepted in low significant level.

자기학습 퍼지제어기를 이용한 원형 역진자 시스템의 안정화 및 위치 제어 (Balancing and Position Control of an Circular Inverted Pendulum System Using Self-Learning Fuzzy Controller)

  • 김용태;변증남
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1996년도 추계학술대회 학술발표 논문집
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    • pp.172-175
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    • 1996
  • In the paper is proposed a hierarchical self-learning fuzzy controller for balancing and position control of an circular inverted pendulum system. To stabilize the pendulum at a specified position, the hierarchical fuzzy controller consists of a supervisory controller, a self-learning fuzzy controller, and a forced disturbance generator. Simulation example shows the effectiveness of the proposed method.

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Development of Creative Convergence Talent in the era of the 4th Industrial Revolution through Self-Directed Mathematical Competency

  • Seung-Woo, LEE;Sangwon, LEE
    • International Journal of Advanced Culture Technology
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    • 제10권4호
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    • pp.86-93
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    • 2022
  • To combine the science and technology creativity necessary in the era of the 4th Industrial Revolution, it is necessary to cultivate talents who can discover new knowledge and create new values by combining various knowledge with self-directed mathematical competencies. This research attempted to lay the foundation for the curriculum for fostering future creative convergence talent by preparing, executing, and reflecting on the learning plan after learners themselves understand their level and status through self-directed learning. Firstly, We would like to present a teaching-learning plan based on the essential capabilities of the future society, where the development of a curriculum based on mathematics curriculum and intelligent informatization are accelerated. Secondly, an educational design model system diagram was presented to strengthen the self-directed learning ability of mathematics subjects in the electronic engineering curriculum. Consequently, through a survey, we would like to propose the establishment of an educational system necessary for the 4th industry by analyzing learning ability through self-directed learning teaching methods of subjects related to mathematics, probability, and statistics.