• Title/Summary/Keyword: robot simulator

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A Study on Track Record and Trajectory Control of Robot Manipulator with Eight Joints Based on Monitoring Simulator for Smart Factory

  • Kim, Hee-jin;Jang, Gi-won;Kim, Dong-ho;Han, Sung-hyun
    • Journal of the Korean Society of Industry Convergence
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    • v.23 no.4_1
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    • pp.549-558
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    • 2020
  • We describe a new approach to real-time implementation of track record and trajectory control of robotic manipulator with eight joints based on monitoring simulator. Trajectory generator uses the kinematic equations of the arm to convert the task description into a series of set points for each of the joint control loops, while the joint controllers, with simple algorithms for just one joint can move at a fast sampling rate, guaranteeing a smooth motion. The proposed control scheme is robust, fast in computation, and suitable for real-time control. Moreover, this scheme does not require any accurate parameter information, nor values of manipulator parameters and payload. Reliability of the proposed technology is veriefied by monitoring simulation and experimental of robot manipulator for the smart factory with eight degrees of freedom.

Development of a Simulator for the biped-walking robot using the open inventor (Open Inventor를 이용한 이족보행로봇의 시뮬레이터의 개발)

  • 최형식;김영식;전대원;우정재;김명훈
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.296-299
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    • 2001
  • We developed a motion capture system to get angle data of human joints in the walking mode. The motion capture system is a pair of leg-shape device, which is composed of three links with ankle, knee and pelvis joints. The sensors for measurement of the joint angle are potentiometers. We used an A/D converter to get digital data from joint angles, and which are used to simulate and coordinate the biped-walking robot developed in our laboratory. To simulate and analyze walking motion, animation based on three-dimension motion is performed using the open inventor software.

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Developments of a Path Planning Algorithm and Simulator for Unmanned Ground Vehicle (무인자율차량을 위한 경로계획 알고리즘 및 시뮬레이터 개발)

  • Kim, Sang-Gyum;Kim, Sung-Gyun;Lee, Yong-Woo
    • Transactions of the Korean Society of Automotive Engineers
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    • v.15 no.3
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    • pp.1-9
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    • 2007
  • A major concern for Autonomous Military Robot in the rough terrain is the problem of moving robot from an initial configuration to goal configuration. In this paper, We generate a local path to looking for the best route to move an goal configuration while avoiding known obstacle from world model, not violating the mobility constraints of robot. Trough a Simulator for Unmanned Autonomous Vehicle, We can simulate a traversability of unmanned autonomous vehicle based on steering, acceleration, braking command obtained from local path planning.

Construction of simulator for cooperative multi-robot motions (다중로보트의 동작결정을 위한 시뮬레이터 구성)

  • 김정찬;김진걸
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.332-336
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    • 1992
  • We describe about the graphic simulation system which supports the determination of efficient multi-robot motions during cooperation. For the construction of the simulation software for multi-robot motions, two problems are presented. First problem is that all the robot motions must be determinded using both the desired object motions and the holonomic constraints with the object. To find the robot motions combined with the various object motion path, the robot motions are derived from the desired object path instead of a master robot path. Therefore robot motions can be easily modifiable with the various object motions. This type of motion determination is different from that of the master-slaves method using the master robot motions. The other is that the developments of robot application softwares need a heavy cost when the participated robots or the tasks given to the robots are changed. Based on object-oriented programming paradigm, we present useful software objects describing robot application programming environment. The object-oriented programming paradigm increases the software reusability, reliability, and extensibility, and also provides the structual concepts to cope with the various demands of robot application programming.

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Implementation of Wafer Handling Robot Controller Based on RTAI (RTAI 기반의 웨이퍼처리 로봇 제어기 구현)

  • Chang, Soon-Pill;Shin, Ik-Sang;Moon, Seung-Bin
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.9
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    • pp.45-52
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    • 2008
  • As multiple functions arc required in a robot controller, RTOS(Real Time Operating System) should be adopted to manage complex situations, such as choosing most urgent task among competing ones. In this paper, we implemented RTAI(Real Time Application Interface) based robot controller for wafer handling robots including graphic simulator. We showed how multiple tasks are organized and also explained in detail about task priorities and execution periods. Finally, we presented simulation results.

A design of PC-based robot controller (범용의 PC를 이용한 로보트 제어기 구성에 관한 연구)

  • 정재문;양윤모;김선일
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.235-238
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    • 1989
  • Generally, Industrial robots are often controlled using joint processors and treating each joint as an independent servo loop. This paper presents a system architecture for robot control designed for real-time control of motion and sensory processing utilizing general-purpose Personal Computer. And for easily use and system expendability, robot language is implemented with C-language as base language. Through this system user can easily update robot language by design of his own language primitives. This system also don't require another development tool and can be used as advanced algorithm simulator in robotics laboratories.

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Development of a 3D Off-Line Graphic Simulator for Industrial Robot (산업용 로봇의 3차원 오프라인 그래픽 시뮬레이터 개발)

  • 이병국
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1999.10a
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    • pp.565-570
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    • 1999
  • In this paper, we developed a windows 95 version Off-Line Programming system which can simulate a Robot model in 3D Graphics space. 4axes SCARA Robot (especially FARA SM5) was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the OLP system in the Windows 95's GUI environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Integrated robot control system for off-line teaching (오프라인 교시작업을 위한 통합 로봇제어시스템의 구현)

  • 안철기;이민철;이장명;김성권
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.503-506
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    • 1996
  • An integrated Robot control system for SCARA robot is developed. The system consists of an off-line programming(OLP), software and a robot controller using four digital signal processor(TMS32OC50). The OLP has functions of teaching task, dynamic simulator, three dimensional animation, and trajectory planning. To develop robust dynamic control algorithm, a new sliding mode control algorithm for the robot is proposed. The trajectory tracking performance of these algorithm is evaluated by implementing to SCARA robot(SM5 type) using DSP controller which has conventional PI-FF control algorithm. To make SCARA robot operate according to off-line teaching, an interface between OLP and robot controller in the integrated system is designed. To demonstrate performance of the integrated system, the proposed control algorithm is applied to the system.

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Development of Autonomous Navigation System Using Simulation Based on Unity-ROS (Unity-ROS 시뮬레이터 기반의 자율운항 시스템 개발 및 검증)

  • Kiwon Kim;Hyuntae Bang;Jeonghwa Seo;Wonkeun Youn
    • Journal of the Society of Naval Architects of Korea
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    • v.60 no.6
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    • pp.406-415
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    • 2023
  • In this study, we focused on developing and verifying ship collision avoidance algorithms using Unity simulator and ROS(Robot Operating System). ROS is used to establish an environment where communication between different operating systems is possible, and a dynamic model of a ship is constructed within Unity simulator. The Lidar data collected in Unity environment is passed to the system based on python through ROS. In the system based on python, control command values were created through the logic of the collision avoidance algorithm using data, and the values were transferred back to Unity to control the movement of the virtual ship. Through the developed simulation system, the reliability of the collision avoidance algorithm of ships with two different forms in an environment similar to the actual physical world was confirmed. As a result, it was confirmed on the simulator that it could be avoided without collision even in an environment with various types of obstacles, and that the avoidance characteristics according to the dynamics of the ship could be analyzed.