• Title/Summary/Keyword: rigid body simulation

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Development of $5^{th}$ percentile female finite Element Model for Crashworthiness Simulation - Part I Articulated Rigid Body Model (충돌 안전도 해석을 위한 $5^{th}$ percentile 성인 여성 유한요소 모델 개발 - Part I 다물체 동력학 모델 개발)

  • 나상진;최형연;이진희
    • Journal of Biomedical Engineering Research
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    • v.25 no.4
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    • pp.277-282
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    • 2004
  • In order to investigate the small female occupant behavior and accompanying injury mechanisms in vehicular trash event, a finite element model of $5^{th}$ percentile female has been developed. The model consists of articulated rigid body, which represents the morphology of small female body, and internal components with anatomical details. Articulated rigid body model serves as a basic platform for joining the detail internal skeletons and organs, while itself can be used for representing the overall kinematics of small female occupant. The modeling details such as anthropometry and finite element structure as well as validation results for the articulated rigid body model are introduced in this paper. The second part of the modeling, i.e. the internal components with anatomical details of small female are presented in subsequent part II of the paper.

Estimation on Heavy Handling Robot using Flexible-Rigid Multibody Analysis (변형체-강체 다물체 해석을 이용한 초중량물 핸들링로봇의 평가)

  • Kim, Jin-Kwang;Ko, Hae-Ju;Park, Ki-Beom;Kim, Tae-Gyu;Jung, Yoon-Gyo
    • Journal of the Korean Society for Precision Engineering
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    • v.27 no.4
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    • pp.46-52
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    • 2010
  • A flexible-rigid multibody analysis was pen armed to examine the dynamic response of a heavy handling robot system under a worst motion scenario. A rigid body dynamics analysis was solved and compared with flexible-rigid multibody analysis. The modal analysis and test were also carried out to establish the accuracy and the validation of the finite element model used in this paper. For the flexible-rigid multibody simulation, stresses in several major bodies were interested, so that those parts are flexible and other parts are modeled as rigid body in order to reduce computer resources.

Dynamic Analysis of a Chain of Rigid Rods

  • Attia, Hazem Ali
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.8 no.2
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    • pp.75-86
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    • 2004
  • In this study, a recursive algorithm for generating the equations of motion of a chain of rigid rods is presented. The methods rests upon the idea of replacing the rigid body by a dynamically equivalent constrained system of particles. The concepts of linear and angular momentums are used to generate the rigid body equations of motion without either introducing any rotational coordinates or the corresponding transformation matrices. For open-chain, the equations of motion are generated recursively along the serial chains. For closed-chain, the system is transformed to open-chain by cutting suitable kinematic joints with the addition of cut-joints kinematic constraints. An example of a closed-chain of rigid rods is chosen to demonstrate the generality and simplicity of the proposed method.

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Optimum Design of Engine Mount System Considering Body Flexibility (차체의 유연성을 고려한 엔진마운트 최적설계)

  • 황인수;김태욱;박우선;고병식
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 1997.10a
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    • pp.319-325
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    • 1997
  • As customer's demand for vehicle comfort is getting increased, vibration problem is very important issue in vehicle development. Engine is the main factor causing vehicle vibration, so that we should isolate detrimental transmitted excitation from engine. In order to solve this problem engine mounting system was properly optimized. Simulation was performed not only rigid body mode analysis but also flexible body mode analysis. We obtained the optimal locations and stiffness of engine mounts from simulation results, and had reasonable results from considering flexible body mode than only rigid body mode analysis.

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Development of Simulation Tool for Dynamic Behavior of a Linear Compressor (선형 압축기의 동적 거동 예측 Simulation Tool 개발)

  • Jeon, Soo-Hong;Jeong, Weui-Bong;Lee, Hyo-Jae;Kim, Dang-Ju
    • Journal of Advanced Marine Engineering and Technology
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    • v.33 no.4
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    • pp.476-483
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    • 2009
  • A linear compressor used in a refrigerator has higher energy efficiency than a reciprocating compressor, but its vibration level is still severe than others. The vibration level of linear compressor at the frequency of 60Hz is dominant since it is the exciting frequency of a motor. In this paper, a simulation tool to predict the shell vibration of the linear compressor was developed. The shell and body parts in a compressor were assumed to be 3-dimensional rigid body having both translational and rotational motion, while the reciprocating piston part has only 1-dimensional translational motion. The flexible loop-pipe was modeled by in-house code of finite element method. To verify the developed tool, five cases of different loop-pipe shapes were examined experimentally. The results by the developed tool showed good agreements with those by experiments.

Precision Simulation of Drawing Processes Considering Back Pressing or Tension with Artificial Body Force Scheme (인위적 체적력 기법에 의한 후방 가압 및 인장을 고려한 인발공정의 정밀 시뮬레이션 기술)

  • Eom, J.G.;Shim, S.H.;Cho, J.M.;Kim, H.S.;Joun, M.S.
    • Transactions of Materials Processing
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    • v.20 no.6
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    • pp.461-467
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    • 2011
  • An artificial body force method is presented to accurately simulate drawing processes in which back pressing is exerted. A rigid-plastic finite element method is applied together with a numerical scheme to eliminate the numerically incurred plastic deformation in rigid or elastic region, which significantly influences simulation results because it eventually changes reduction of area in drawing. Back tension or compression is applied by body force at the rear part of material to obtain numerically stable solution. Two typical examples are shown, a drawing process with back tension applied and a tube drawing with a fixed plug and back pressing applied.

An Improved Dynamics Model for Stone Skipping Simulation (물수제비 시뮬레이션을 위한 개선된 동역학 모델)

  • Lee, Nam-Kyung;Baek, Nak-Hoon
    • Journal of Korea Multimedia Society
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    • v.13 no.9
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    • pp.1382-1390
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    • 2010
  • We can see interactions between rigid body and fluid every day, anywhere. This kind of rigid body-fluid simulation is one of the most difficult problems in physically-based modeling, mainly due to heavy computations. In this paper, we present a real-time dynamics model for simulating stone skipping, which is a popular rigid body-fluid interaction in the real world. In comparison to the previous works, our improved dynamics model supports the rotation of the stones and also computes frictional forces with respect to the air. We can simulate a realistic result for various user input by using proposed model. Additionally, we present a water surface model to show more realistic ripples interactively. Our methods can be easily adapted to other interactive dynamics systems including 3D game engines.

Study on Dynamic Characteristics of 4-Step Drainage Tower Based on Multi-body Dynamics Simulation (다물체 동역학 시뮬레이션 기반 4단 배수 타워의 동적 특성 연구)

  • Seungwoon Park;Yeong Hwan Han;Ho Young Jeon;Chul-Hee Lee
    • Journal of Drive and Control
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    • v.20 no.4
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    • pp.9-16
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    • 2023
  • This paper analyzed a drainage tower used to drain water in flooded areas. Multi-body dynamics simulation was used to analyze the dynamic behavior of the drainage tower. Structural analysis, flexible-body dynamic analysis, and rigid body dynamic analysis were done to study the maximum Von-Mises stress of the drainage tower. The results showed that the maximum Von-Mises stress occurs at the turn table, and it decreases when the angle of the boom is increased. Also, the rate of the change of angle affects the maximum stress so that the maximum stress changes more when the angular velocity of the boom increases. Based on the rigid body dynamic analysis and the theoretical analysis results, the centrifugal force from the angular velocity makes the difference in the maximum stress at the turn table because of the difference in their direction. Consequently, it was concluded that the centrifugal force should be considered when designing construction machinerythat can rotate.

Simulation of Contacts Between Wire Rope and Shell Plate of a Block for Shipbuilding Industry based on Multibody Dynamics (다물체계 동역학을 기반으로 한 와이어로프와 조선용 블록 외판 사이의 간섭 시뮬레이션)

  • Jo, A-Ra;Ku, Nam-Kug;Cha, Ju-Hwan;Park, Kwang-Phil;Lee, Kyu-Yeul
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.5
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    • pp.324-332
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    • 2012
  • In this paper, a method for calculating the contact force and the frictional force caused by contacts between the wire rope and the rigid body is introduced based on multibody dynamics. And the method is applied to a simulation of contacts between the wire rope and the shell plate of a block that can occur during shipbuilding. The wire rope is composed of a number of lumped masses and the wire rope segments that connect the masses. After calculating the position of interference, we inserted a contact node into the wire rope. We then derived the equations of motion of the wire rope and the rigid body using augmented formulation based on multibody dynamics taking into account the constraints between the contact node and the rigid body. Using the equations, we were able to obtain the constraint force between the contact node and the rigid body, and calculate the contact force and the frictional force, based on which the position of the contact node was corrected. Finally, we applied our results to perform simulation of contacts between the wire rope and the shell plate of a block in order to verify the efficacy of the method proposed in this paper.

Dynamics in Carom and Three Cushion Billiards

  • Han Inhwan
    • Journal of Mechanical Science and Technology
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    • v.19 no.4
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    • pp.976-984
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    • 2005
  • This paper presents the analysis results of dynamics in the billiards game within the frame­work of rigid-body mechanics and a numerical simulation program. The friction exists between the ball and the table bed as well as between the ball and the rail. There are three parts in the dynamic behavior of the ball on the table bed; motion of the ball on the table bed, collision between balls, and collision between the ball and the cushion. During the development of the simulation program, the dynamics problems such as rolling motion and three-dimensional frictional impact motion have been analyzed in detail. The theoretical issues are implemented into a viable graphic simulation program and its efficacy is demonstrated through the experi­mental validation of the billiards game. The resulting analysis results are verified quantitatively and qualitatively using high-speed video camera. Through the experimental tests, it was found that the physical parameters such as coefficients of restitution and friction vary according to the motion variables and corresponding empirical formulations were developed. The simulation and experimental results agree well.