• Title/Summary/Keyword: rewards

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Differences and Multi-dimensionality of the Perception of Career Success among Korean Employees: A Topic Modeling Approach (기업근로자 경력성공 인식의 다차원성과 차이: 토픽모델링의 적용)

  • Lee, Jaeeun;Chae, Chungil
    • The Journal of the Korea Contents Association
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    • v.19 no.6
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    • pp.58-71
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    • 2019
  • The purpose of this study is to explore the multi-dimensionality and the differences of the career success that is revealed by the employee's perception. In order to fulfill the research purpose, LDA topic modeling has applied to extract latent topics of career success from 126 Korean employees' open-end survey questionnaires. The extracted latent topics are social recognition, continuing service within an organization, expertise, financial rewards, and pursuing personal meaning. The occurrence probability of each topic was different by individual characteristics such as gender, education, position. Study findings showed there is multi-dimensionality in career success, and there are differences of topic occurrence probability by demographic characteristics. Additionally, this study showed how to apply the recently developed machine learning approach in order to reduce the researcher's bias by adapting the LDA topic modeling to the qualitative open-ended survey data.

Narrative Inquiry Research on the Experience of Married Middle-aged Women (기혼 중년 여성의 박사 과정 수행 경험에 관한 내러티브 탐구)

  • Sea, Hyun;Yun, Kyeong Ah;Kim, Yun Joo
    • Korean Journal of Child Education & Care
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    • v.19 no.2
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    • pp.35-55
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    • 2019
  • Objective: In this study, I explored the difficulties and rewards of the experience of married middle-aged five women with jobs through narrative inquiry. The graduate course work of married women with jobs is accompanied by more difficulties due to the multiple roles of wife, mother, worker, and student. Methods: Data from this study were collected through in-depth interviews. It took 15 weeks from September 1, 2017 to December 20, 2017. Six in - depth interviews were conducted for each of the five participants, and 60 to 120 minutes were required for one meeting. Results: The researchers gathered stories of married middle-aged women who had undergone doctoral studies and divided them into three categories: 'motivation for entry, difficulty during doctoral study, and rewarding during doctoral study'. Conclusion/Implications: This is expected to be a concrete resource for supporting married middle-aged women in doctoral programs.

Changes in the Medical Cost and Practice Pattern according to the Implementation of per Diem Payment in Hospice Palliative Care (완화의료 일당정액수가제 시행에 따른 진료비와 진료행태의 변화)

  • Lim, Mun Nam;Choi, Seong Woo;Ryu, So Yeon;Han, Mi Ah
    • Health Policy and Management
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    • v.29 no.1
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    • pp.40-48
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    • 2019
  • Background: As of July 2015, per diem payment was changed from fee for service Therefore, this study aims to analyse changes in medical charges and medical services before and after enforcement of the palliative care, targeting palliative care wards in a general hospital, and provide basic data needed for development of per diem payment. Methods: The subjects of the study were a total of 610 cases consisting of 351 patients of service fee who left hospital (died) from July 2014 to June 2016 and 259 ones of per diem payment at Chosun University Hospital in Gwangju Metropolitan City. Results: The results are summarized as follows. First, after the palliative care system was applied, benefit medical service charges and insurance increased significantly (p<0.001). As benefit medical service charges increased, benefit private insurance payment increased significantly (p<0.001). Second, after the per diem payment was applied, total private insurance payment to medical institutes decreased significantly (p=0.050) and non-benefit also decreased significantly (p=0.001). Conclusion: It is suggested that additional rewards in the obligatory palliative care items should be continuously remedied and monitored to provide good quality hospice palliative care.

Comparison of Deep Learning Activation Functions for Performance Improvement of a 2D Shooting Game Learning Agent (2D 슈팅 게임 학습 에이전트의 성능 향상을 위한 딥러닝 활성화 함수 비교 분석)

  • Lee, Dongcheul;Park, Byungjoo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.135-141
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    • 2019
  • Recently, there has been active researches about building an artificial intelligence agent that can learn how to play a game by using re-enforcement learning. The performance of the learning can be diverse according to what kinds of deep learning activation functions they used when they train the agent. This paper compares the activation functions when we train our agent for learning how to play a 2D shooting game by using re-enforcement learning. We defined performance metrics to analyze the results and plotted them along a training time. As a result, we found ELU (Exponential Linear Unit) with a parameter 1.0 achieved best rewards than other activation functions. There was 23.6% gap between the best activation function and the worst activation function.

Study on Academic Burnout and Engagement among Highschool Students: Applying the Job Demands-Resources Model (고등학생의 학업소진과 학업열의에 관한 연구: 직무요구-자원모형 검증을 중심으로)

  • Cho, Soohyun;Lee, Minyoung;LEE, CHANGHEE;Lee, Sang Min
    • (The)Korea Educational Review
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    • v.24 no.3
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    • pp.1-26
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    • 2018
  • The purpose of the present study is to examine the effects of academic demands and resources into academic burnout and engagement among Korean highschool students, applying Job Demands-Resources Model(JD-R) into academic settings. A structural equational modeling was performed on data that collected from 934 seniors in 8 different highschool on the regular curriculum and investigated the relationships among academic demands, resources, burnout, and engagement. The results suggested that academic demands composed of effort, over-commitment, and teacher pressure had a positive effect both on academic burnout and engagement. On the other hand, academic resources consisted of rewards, peer support, teacher autonomy support, and parental academic support had a negative effect on academic burnout and a positive effect on academic engagement. The current study has its significance on applying JD-R model to academic setting and the further study as well as the limitations were suggested.

Incentive Mechanism based on Game Theory in Kad Network (Kad 네트워크에서 게임 이론을 바탕으로 한 인센티브 메커니즘)

  • Wang, Xu;Ni, Yongqing;Nyang, Dae-Hun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.20 no.3
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    • pp.43-52
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    • 2010
  • The Kad network is a peer-to-peer (P2P) network which implements the Kademlia P2P overlay protocol. Nowadays, the Kad network has attracted wide concern as a popular architecture for file sharing systems. Meanwhile, many problems have been coming out in these file sharing systems such as freeriding of users, uploading fake files, spreading viruses, and so on. In order to overcome these problems, we propose an incentive mechanism based on game theory, it establishes a more stable and efficient network environment for Kad users. Users who share valuable resources receive rewards by increasing their credits, while others who supply useless or harmful files are punished. This incentive mechanism in Kad network can be used to detect and prevent malicious behaviors of users and encourage honest interaction among users.

The Life History Study on the Life Journey of Retired Teachers (교원 은퇴자의 삶의 여정에 관한 생애사 연구)

  • Park, Jong-Hwan;Youn, Sun-Sook
    • The Journal of the Korea Contents Association
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    • v.21 no.1
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    • pp.626-638
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    • 2021
  • This study is about a life history. Through investigating the life of retired teachers in preschool, elementary, and middle schools, authors wanted to explore the meaning of retirement and the process of adaptation to find out their personal and social needs in post-retirement life. Studies have shown that their experiences at childhood have greatly influenced the performance of one's profession, such as contributing to setting limits on behaviors of their students. In the period of interdependence, they have contributed to serving society and the nation beyond as a professional, and in the second half of his teaching career, they have learned that their painful experience was a resource and have realized that changing mind can make the world changed. Since teachers' behavior affects on many subjects unlike other jobs, rewards or satisfaction from the job was bigger than any other jobs. However, after retirement, they felt a sense of emptiness in life without any sense of belonging or accomplishment, while feeling happiness and infinite freedom in other hand. Thy still go forward for life challenging to new study.

Analysis of the Status of Nursing Shifts and Nurses' Perceptions of Work Schedules in General Wards Based on the Government Guidelines for Night Shift Work (보건복지부 야간근무 가이드라인에 따른 일반병동 간호사의 교대근무 현황과 근무표에 대한 인식)

  • Hong, Kyung Jin;Cho, Sung-Hyun;Jung, Eun Hee
    • Journal of Korean Clinical Nursing Research
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    • v.27 no.2
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    • pp.165-178
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    • 2021
  • Purpose: To analyze nurses' shift work according to the government guidelines for night work and their perceptions of their work schedules. Methods: The study sample included 487 nurses who provided information on their schedules, including the normal working hours of each shift, and overtime per shift during September 2020. Nurses' perceptions were measured in terms of satisfaction, appropriateness for work-life balance, and fairness to their work schedule. Results: One-third of the respondents worked more than 40 hours per week. The average overtime hour was 1.14 hours per shift. Unsocial hours (8 pm to 6 am on weekdays, midnight to midnight on weekends and public holidays) accounted for 56.4% of all working hours. During their last night shift, on average, nurses worked 9.62 hours and had a break of 39 minutes, although 20.5% reported no break. Sixty-eight percent of nurses had at least one between-shift break shorter than 48 hours after a consecutive night shifts. Fifty-seven percent were satisfied with their schedule. One-third perceived their schedule as appropriate for work-life balance, and two-thirds perceived that days off on weekends and nights were fairly distributed within the unit. Working and overtime hours had an inverse relationship with all three aspects of nurses' perceptions. A higher proportion of unsocial hours and having no breaks during the night shift were associated with lower perceptions of fairness. Conclusion: Reducing working hours, ensuring breaks during night shifts, and increasing rewards for unsocial hours are required to improve nurses' perceptions and reduce turnover due to shift work.

Hedonic consumption and consumer's choice under the windfall gains (쾌락적 소비와 일시소득에서의 소비자의 선택)

  • Seol, MooGone;Kim, YoungKyun
    • Journal of Korea Society of Industrial Information Systems
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    • v.27 no.2
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    • pp.83-100
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    • 2022
  • In marketing, the thematic conceptual study related to hedonic consumption with product symbolism contributed to symbolic consumerism and its hedonic experience. Researching how consumers deal with expectations for unexpected income or windfall gains helps understand what makes them enjoy experiences. This paper discusses the trade-off relationship between hedonic and utilitarian consumption. it aims to determine when and why people choose hedonic (pleasant) or utilitarian (material) products under windfall gains. We suggested five hypotheses, and through a series of experiments, respondents preferred hedonic to utilitarian goods when lottery amounts increased and the probabilities did not discriminate between two products. the preference order was not discriminated in the hedonic, utilitarian goods. the shape of preference revealed an opposite direction (U vs. invert-U)when the winfall amounts increased. and when the discounting rates varied, the consumers' preference order was expected to change. Subjects selected hedonic goods the most, utilitarian goods second, and cash rewards were the last choice. Therefore, stimulating consumers' hedonism and promoting hedonic experiences might be effective marketing tactics and strategies.

Q-Learning Policy and Reward Design for Efficient Path Selection (효율적인 경로 선택을 위한 Q-Learning 정책 및 보상 설계)

  • Yong, Sung-Jung;Park, Hyo-Gyeong;You, Yeon-Hwi;Moon, Il-Young
    • Journal of Advanced Navigation Technology
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    • v.26 no.2
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    • pp.72-77
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    • 2022
  • Among the techniques of reinforcement learning, Q-Learning means learning optimal policies by learning Q functions that perform actionsin a given state and predict future efficient expectations. Q-Learning is widely used as a basic algorithm for reinforcement learning. In this paper, we studied the effectiveness of selecting and learning efficient paths by designing policies and rewards based on Q-Learning. In addition, the results of the existing algorithm and punishment compensation policy and the proposed punishment reinforcement policy were compared by applying the same number of times of learning to the 8x8 grid environment of the Frozen Lake game. Through this comparison, it was analyzed that the Q-Learning punishment reinforcement policy proposed in this paper can significantly increase the learning speed compared to the application of conventional algorithms.