• Title/Summary/Keyword: real-time scheduling

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Design of Scheduling System for Flexible Manufacturing Cells (FMC에서의 일정계획 시스템의 설계)

  • 신대혁;이상완
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.17 no.32
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    • pp.63-71
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    • 1994
  • The purpose of this paper is to describe an effective cell scheduling system for flexible manufacturing cells. Based on the FMC characteristics, cell scheduling can be defined as a dynamic modified flow shop working in a real-time system. This paper attempt to find the optimal cell scheduling when minimizing the mean flow time for n-job/m-machine problems in static and dynamic environments. Real-time scheduling in an FMC environment requires rapid computation of the schedule.

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Design and Implementation of Hard Embedded Real-Time System (경성 내장형 실시간 시스템의 설계 및 구현)

  • Lin, Chi-Ho
    • Journal of IKEEE
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    • v.5 no.2 s.9
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    • pp.164-173
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    • 2001
  • In this paper, we have designed and implemented a new hard embedded real-time system to satisfy hard real-time constraints in moving independently. Real-time kernel should be small size, fast and predictable. Because of the great variety of demands on real time scheduling, a real time kernel should also include a flexible and re-programmable task scheduling discipline. In this paper, we present that real-time applications should be split into small and simple parts with hard real-time constraints. To satisfy these properties, we designed real-time kernel and general kernel, that have their different properties. In real-time tasks, interrupt processing should be run. In general kernel, non real time tasks or general tasks are run. The efficiency of the proposed hard embedded real-time system is shown by comparison results for performance of the proposal real time kernel with both RT-Linux and QNX.

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A Wireless Downlink Packet Scheduling Algorithm for Multimedia Traffic (멀티미디어 트래픽에 대한 무선 환경에서의 순방향 패킷 스케줄링 알고리즘)

  • 김동회;류병한
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.39 no.12
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    • pp.539-546
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    • 2002
  • In this paper, we consider a wireless multimedia environment to service both real-time video traffic and non-real-time WWW-application traffic In our suggested new packet scheduling algorithm, we consider both the accumulation counter and SIR to reduce delay in real-time traffic. In addition, our packet scheduling algorithm gives priority first to real-time video traffic service and then to non-real-time internet Packet service when real-time traffic service is absent. From the simulation results, we find that the AC (Accumulation Counter) scheme has much smaller delay than the conversional M-LWDF scheme for real-time video data users, which has a special quality sensitive to its own delay. We also consider the transmission structure of using both the frame period in the time-axis and the OVSF codes in the code-axis at the same time, which is similar to the structure of HSDPA system.

Maximum Allowable Delay Bounds and Real-time Scheduling Method of Networked Discrete-time Control Systems (네트워크 기반 이산 시간 제어 시스템의 최대 허용 지연 한계 및 실시간 스케줄링 기법에 관한 연구)

  • Kim Dong-Sung;Choi Dong-Hyuk
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.7
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    • pp.719-727
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    • 2006
  • This paper proposes a new method to obtain a maximum allowable delay bound for a scheduling of networked discrete control systems and event-based scheduling method. The proposed method is formulated in terms of linear matrix inequalities and can give a much less conservative delay bound than the existing methods. A network scheduling method is presented based on the delay obtained through the proposed method, and it can adjust the sampling period to allocate same utilization to each control loop. The presented method can handle three types of data (sporadic, emergency data, periodic data and non real-time message) and guarantees real-time transmission of periodic and sporadic emergency data using modified EDF scheduling method.

Packet Loss Fair Scheduling Scheme for Real-Time Traffic in OFDMA Systems

  • Shin, Seok-Joo;Ryu, Byung-Han
    • ETRI Journal
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    • v.26 no.5
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    • pp.391-396
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    • 2004
  • In this paper, we propose a packet scheduling discipline called packet loss fair scheduling, in which the packet loss of each user from different real-time traffic is fairly distributed according to the quality of service requirements. We consider an orthogonal frequency division multiple access (OFDMA) system. The basic frame structure of the system is for the downlink in a cellular packet network, where the time axis is divided into a finite number of slots within a frame, and the frequency axis is segmented into subchannels that consist of multiple subcarriers. In addition, to compensate for fast and slow channel variation, we employ a link adaptation technique such as adaptive modulation and coding. From the simulation results, our proposed packet scheduling scheme can support QoS differentiations while guaranteeing short-term fairness as well as long-term fairness for various real-time traffic.

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A Feasible Condition for EDF-based Scheduling of Periodic Messages on a Synchronized Switched Ethernet (동기식 스위칭 이더넷에서 주기적 메시지에 대한 마감시간우선 기반 메시지 스케쥴링을 위한 조건)

  • Kim, Myung-Kyun
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.4
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    • pp.403-410
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    • 2010
  • The switched Ethernet has many features for real-time communications such as providing traffic isolation, large bandwidth, and full-duplex links, and so on. The switched Ethernet, however, cannot guarantee the timely delivery of a real-time message because message delay increases when collisions occurs at the output ports and message loss can even occur due to the overflow at the output buffer. Recently, many research efforts have been done to use the switched Ethernet as an industrial control network. In the industrial control network, sensors periodically sense the physical environment and transmit the sensed data to an actuator, and the periodic messages from sensors to actuators have typically real-time requirements such that those messages must be transmitted within their deadlines. This paper first suggests a feasible condition for EDF (Earliest Deadline First)-based scheduling of periodic messages on a synchronized switched Ethernet and a message scheduling algorithm which satisfies the proposed feasible condition. Pedreiras, et al. [10] suggested a feasible condition for message scheduling on the Ethernet (shared media Ethernet), but there has been no research result on the scheduling condition on the switched Ethernet until now. We compared the real-time message scheduling capacity between the Ethernet and the switched Ethernet by simulation. The simulation result shows that the message scheduling capacity of the Ethernet has almost remained constant as the number of nodes on the network increases, but, in the case of the switched Ethernet, the message scheduling capacity has increased linearly according to the number of nodes on the network.

Scheduling of Sporadic and Periodic Tasks and Messages with End-to-End Constraints

  • Kim, Hyoung-Yuk;Kim, Sang-Yong;Oh, Hoon;Park, Hong-Seong
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.747-752
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    • 2004
  • Researches about scheduling of the distributed real-time systems have been proposed. However, they have some weak points, not scheduling both sporadic and periodic tasks and messages or being unable to guaranteeing the end-to-end constraints due to omitting precedence relations between sporadic tasks. So this paper proposes a new scheduling method for distributed real-time systems consisting of sporadic and periodic tasks with precedence relations and sporadic and periodic messages, guaranteeing end-to-end constraints. The proposed method is based on a binary search-based period assignment algorithm, an end-to-end laxity-based priority assignment algorithm, and three kinds of schedulability analysis, node, network, and end-to-end schedulability analysis. In addition, this paper describes the application model of sporadic tasks with precedence constraints in a distributed real-time system, shows that existing scheduling methods such as Rate Monotonic (RM) scheduling are not proper to be applied to the system having sporadic tasks with precedence constraints, and proposes an end-to-end laxity-based priority assignment algorithm.

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An On-line Algorithm to Search Minimum Total Error for Imprecise Real-time Tasks with 0/1 Constraint

  • Song Gi-Hyeon
    • Journal of Korea Multimedia Society
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    • v.8 no.12
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    • pp.1589-1596
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    • 2005
  • The imprecise real-time system provides flexibility in scheduling time-critical tasks. Most scheduling problems of satisfying both 0/1 constraint and timing constraints, while the total error is minimized, are NP complete when the optional tasks have arbitrary processing times. Liu suggested a reasonable strategy of scheduling tasks with the 0/1 constraint on uniprocessors for minimizing the total error. Song et al suggested a reasonable strategy of scheduling tasks with the 0/1 constraint on multiprocessors for minimizing the total error. But, these algorithms are all off-line algorithms. On the other hand, in the case of on line scheduling, Shih and Liu proposed the NORA algorithm which can find a schedule with the minimum total error for a task system consisting solely of on-line tasks that are ready upon arrival. But, for the task system with 0/1 constraint, it has not been known whether the NORA algorithm can be optimal or not in the sense that it guarantees all mandatory tasks are completed by their deadlines and the total error is minimized. So, this paper suggests an optimal algorithm to search minimum total error for the imprecise on-line real-time task system with 0/1 constraint. Furthermore, the proposed algorithm has the same complexity, O(N log N), as the NORA algorithm, where N is the number of tasks.

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Priority-Based Network Interrupt Scheduling for Predictable Real-Time Support

  • Lee, Minsub;Kim, Hyosu;Shin, Insik
    • Journal of Computing Science and Engineering
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    • v.9 no.2
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    • pp.108-117
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    • 2015
  • Interrupt handling is generally separated from process scheduling. This can lead to a scheduling anomaly and priority inversion. The processor can interrupt a higher priority process that is currently executing, in order to handle a network packet reception interruption on behalf of its intended lower priority receiver process. We propose a new network interrupt handling scheme that combines interrupt handling with process scheduling and the priority of the process. The proposed scheme employs techniques to identify the intended receiver process of an incoming packet at an earlier phase. We implement a prototype system of the proposed scheme on Linux 2.6, and our experiment results show that the prototype system supports the predictable real-time behavior of higher priority processes even when excessive traffic is sent to lower priority processes.

A Study on Scheduling by Mixed Dispatching rule in Flexible Manufacturing Systems (유연생산시스템에서 혼합할당규칙에 의한 일정계획에 관한 연구)

  • 이동진;노인규
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.21 no.47
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    • pp.35-45
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    • 1998
  • Scheduling problem in Flexible Manufacturing Systems(FMS) is complex because of various situation of Manufacturing Systems. Especially, in case of short-term scheduling demanding high efficiency, low cost at short-period, efficient scheduling is a serious problem. To solve this problem, many dispatching rules are developed. But, it leave much to be desired, because real situation in shop floor is complex and real-time scheduling is needed in real manufacturing shop floor. In this paper, search algorithm that allocate different dispatching rules to each machine is presented to complement lack of dispatching rule and develop practical real-time scheduling system. The search algorithm is described in detail. First, algorithm detect machine breakdown, evaluate each dispatching rule. dispatching rules for each machine meeting performance criteria are ranked. The algorithm selects new dispatching nile for bottleneck machine. The effectivenes and efficiency of the mixed dispatching rule and search algorithm is demonstrated.

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