• Title/Summary/Keyword: real-time network

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Multimicrocomputer Network Design for Real-Time Parallel Processing (실시간 병렬처리를 위한 다중마이크로컴퓨터망의 설계)

  • 김진호;고광식;김항준;최흥문
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.10
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    • pp.1518-1527
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    • 1989
  • We proposed a technique to design a multimicrocomputer system for real-time parallel processing with an interconnection network which has good network latency time. In order to simplify the performance evaluation and the design procedure under the hard real-time constraints we defined network latency time which takes into account the queueing delays of the networks. We designed a dynamic interconnection network following the proposed technique, and the simulation results show that we can easily estimate the multimicrocomputer system's approximate performance using the defined network latency time before the actual design, so this definition can help the efficient design of the real-time parallel processing systems.

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Real-Time Centralized Soft Motion Control System for High Speed and Precision Robot Control (고속 정밀 로봇 제어를 위한 실시간 중앙 집중식 소프트 모션 제어 시스템)

  • Jung, Il-Kyun;Kim, Jung-Hoon
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.6
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    • pp.295-301
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    • 2013
  • In this paper, we propose a real-time centralized soft motion control system for high speed and precision robot control. The system engages EtherCAT as high speed industrial motion network to enable force based motion control in real-time and is composed of software-based master controller with PC and slave interface modules. Hard real-time control capacity is essential for high speed and precision robot control. To implement soft based real time control, The soft based master controller is designed using a real time kernel (RTX) and EtherCAT network, and servo processes are located in the master controller for centralized motion control. In the proposed system, slave interface modules just collect and transfer all sensor information of robot to the master controller via the EtherCAT network. It is proven by experimental results that the proposed soft motion control system has real time controllability enough to apply for various robot control systems.

A Real-Time Integrated Hierarchical Temporal Memory Network for the Real-Time Continuous Multi-Interval Prediction of Data Streams

  • Kang, Hyun-Syug
    • Journal of Information Processing Systems
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    • v.11 no.1
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    • pp.39-56
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    • 2015
  • Continuous multi-interval prediction (CMIP) is used to continuously predict the trend of a data stream based on various intervals simultaneously. The continuous integrated hierarchical temporal memory (CIHTM) network performs well in CMIP. However, it is not suitable for CMIP in real-time mode, especially when the number of prediction intervals is increased. In this paper, we propose a real-time integrated hierarchical temporal memory (RIHTM) network by introducing a new type of node, which is called a Zeta1FirstSpecializedQueueNode (ZFSQNode), for the real-time continuous multi-interval prediction (RCMIP) of data streams. The ZFSQNode is constructed by using a specialized circular queue (sQUEUE) together with the modules of original hierarchical temporal memory (HTM) nodes. By using a simple structure and the easy operation characteristics of the sQUEUE, entire prediction operations are integrated in the ZFSQNode. In particular, we employed only one ZFSQNode in each level of the RIHTM network during the prediction stage to generate different intervals of prediction results. The RIHTM network efficiently reduces the response time. Our performance evaluation showed that the RIHTM was satisfied to continuously predict the trend of data streams with multi-intervals in the real-time mode.

Development of an Extended EDS(Earliest Deadline Scheduling) Algorithm for the CAN-Based Real-Time System (CAN기반 실시간 시스템을 위한 확장된 EDS 알고리즘 개발)

  • Lee, Byong-Hoon;Kim, Hong-Ryeol;Kim , Dae-Won
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.51 no.7
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    • pp.294-301
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    • 2002
  • A new dynamic scheduling algorithm is proposed for CAN-based real-time system in this paper. The proposed algorithm is extended from an existing EDS(Earliest Deadline Scheduling) approach having a solution to the priority inversion. Using the proposed algorithm, the available bandwidth of network media can be checked dynamically, and consequently arbitration delay causing the miss of deadline can be avoided. Also, non-real time messages can be processed with their bandwidth allocation. Full network utilization and real-time transmission feasibility can be achieved through the algorithm. To evaluate the performance of algorithm, two simulation tests are performed. The first one is transmission data measurement per minute for periodic messages and the second one is feasibility in the system with both periodic messages and non-real time message.

A Study on Real-Time Multimedia Service Considering Network Performance in ATM Networks (ATM망에서 Network Performance를 고려한 Real-Time Multimedia Service에 관한 연구)

  • 김영준;이병호
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.91-94
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    • 1998
  • ATM technology is reaching a certain level of maturity that allow for its deployment in local as well as in wide area networks. Concurrently, audiovisual applications are foreseen as one of the major users of such broadband networks. We present in this paper requriement of real-time multimedia service on B-ISDN networks and simulating the transport of MPEG-2 encoded multimedia data over ATM networks using CBR, VBR, ABR of ATM Traffic Service. We compare each delay time considering network performance and propose need for real-time multimedia service.

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Real-Time Characteristic Analysis of a DCS Communication Network for Nuclear Power Plants (원자력 발전소 분산 제어 시스템을 위한 네트워크의 실시간 특성 해석)

  • Lee, Sung-Woo;Yim, Han-Suck
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.5
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    • pp.650-657
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    • 1999
  • In this paper, a real-time communication method using a PICNET-NP(Plant Instrumentation and Control Network for Nuclear Power plant) is proposed with an analysis of the control network requirements of DCS(Distributed Control System) in unclear power plants. The method satisfies deadline in case of worst data traffics by considering aperiodic and periodic real-time data and others.

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A Study on Real-time simulation using Artificial Neural Network (신경회로망을 이용한 실시간 시뮬레이션에 관한 연구 (원자력 발전소 중대사고를 중심으로))

  • Roh, Chang-Hyun;Jung, Kwang-Ho
    • Journal of Korea Game Society
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    • v.2 no.2
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    • pp.46-51
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    • 2002
  • In this study, a real-time simulation method for the phenomena, which are too complex to be simulated during real-time computer games, was proposed based on the neural network. The procedure of proposed method is to 1) obtain correlation data between input parameters and output parameters by mathematical modeling, code analyses, and so on, 2) train the neural network with the correlation data, 3) and insert the trained neural network in a game program as a simulation module. For the case that the number of the input and output parameters is too high to be analyzed, a method was proposed to omit parameters of little importance. The method was successfully applied to severe accidents of nuclear power plants, reflecting that the method was very effective in real time simulation of complex phenomena.

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Phase Switching Mechanism for WiFi-based Long Distance Networks in Industrial Real-Time Applications

  • Wang, Jintao;Jin, Xi;Zeng, Peng;Wang, Zhaowei;Wan, Ming
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.78-101
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    • 2017
  • High-quality industrial control is critical to ensuring production quality, reducing production costs, improving management levels and stabilizing equipment and long-term operations. WiFi-based Long Distance (WiLD) networks have been used as remote industrial control networks. Real-time performance is essential to industrial control. However, the original mechanism of WiLD networks does not minimize end-to-end delay and restricts improvement of real-time performance. In this paper, we propose two algorithms to obtain the transmitting/receiving phase cycle length for each node such that real time constraints can be satisfied and phase switching overhead can be minimized. The first algorithm is based on the branch and bound method, which identifies an optimal solution. The second is a fast heuristic algorithm. The experimental results show that the execution time of the algorithm based on branch and bound is less than that of the heuristic algorithm when the network is complex and that the performance of the heuristic algorithm is close to the optimal solution.

Real-Time Control of Networked Control Systems via Ethernet

  • Ji Kun;Kim Won-jong
    • International Journal of Control, Automation, and Systems
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    • v.3 no.4
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    • pp.591-600
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    • 2005
  • In this paper, we discuss real-time control of networked control systems (NCSs) and practical issues in the choice of the communication networks for this purpose. An appropriate integration of control systems, real-time environments, and network communication systems allows the optimization of the quality-of-control (QoC) in NCSs. We compare several prevailing network types that may be used in control applications to offer a guideline of choosing a proper network. A real-time operating environment is also presented as an important ingredient of NCS design. To evaluate its feasibility and effectiveness, a real-time NCS containing a ball magnetic levitation (Maglev) setup is implemented via an Ethernet. Based on the experimental results, it is concluded in this paper that real-time control via Ethernet is a practical and feasible solution to NCS design.

RTP based Multicast Transmission Technique of Video Stream for Real-Time Multimedia Transmission (실시간 멀티미디어 전송을 위한 RTP 기반 비디오 스트림의 멀티캐스트 전송 기법)

  • 정규수;양종운;나인호
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.6
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    • pp.1104-1109
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    • 2001
  • In this paper, we describe a method for real-time transmitting video streams based on RTP. In order to guarantee synchronous video streams, we propose a method to grasp network situations by analyzing end-to-end network traffic. In addition, we present an algorithm for satisfying QoS requirements of real-time multimedia transmission and maintaining continuity of transmission. It describes a buffering method for overcoming bandwidth limitations and an analyzing method based on RTCP for grasping network traffic situation to resolve the problem of real-time transmission of video streams.

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