• Title/Summary/Keyword: real-time broadcasting

Search Result 715, Processing Time 0.027 seconds

Sub-Frame Analysis-based Object Detection for Real-Time Video Surveillance

  • Jang, Bum-Suk;Lee, Sang-Hyun
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.11 no.4
    • /
    • pp.76-85
    • /
    • 2019
  • We introduce a vision-based object detection method for real-time video surveillance system in low-end edge computing environments. Recently, the accuracy of object detection has been improved due to the performance of approaches based on deep learning algorithm such as Region Convolutional Neural Network(R-CNN) which has two stage for inferencing. On the other hand, one stage detection algorithms such as single-shot detection (SSD) and you only look once (YOLO) have been developed at the expense of some accuracy and can be used for real-time systems. However, high-performance hardware such as General-Purpose computing on Graphics Processing Unit(GPGPU) is required to still achieve excellent object detection performance and speed. To address hardware requirement that is burdensome to low-end edge computing environments, We propose sub-frame analysis method for the object detection. In specific, We divide a whole image frame into smaller ones then inference them on Convolutional Neural Network (CNN) based image detection network, which is much faster than conventional network designed forfull frame image. We reduced its computationalrequirementsignificantly without losing throughput and object detection accuracy with the proposed method.

Architecture Design for Maritime Centimeter-Level GNSS Augmentation Service and Initial Experimental Results on Testbed Network

  • Kim, Gimin;Jeon, TaeHyeong;Song, Jaeyoung;Park, Sul Gee;Park, Sang Hyun
    • Journal of Positioning, Navigation, and Timing
    • /
    • v.11 no.4
    • /
    • pp.269-277
    • /
    • 2022
  • In this paper, we overview the system development status of the national maritime precise point positioning-real-time kinematic (PPP-RTK) service in Korea, also known as the Precise POsitioning and INTegrity monitoring (POINT) system. The development of the POINT service began in 2020, and the open service is scheduled to start in 2025. The architecture of the POINT system is composed of three provider-side facilities-a reference station, monitoring station, and central control station-and one user-side receiver platform. Here, we propose the detailed functionality of each component considering unidirectional broadcasting of augmentation data. To meet the centimeter-level user positioning accuracy in maritime coverage, new reference stations were installed. Each reference station operates with a dual receiver and dual antenna to reduce the risk of malfunctioning, which can deteriorate the availability of the POINT service. The initial experimental results of a testbed from corrections generated from the testbed network, including newly installed reference stations, are presented. The results show that the horizontal and vertical accuracies satisfy 2.63 cm and 5.77 cm, respectively. For the purpose of (near) real-time broadcasting of POINT correction data, we designed a correction message format including satellite orbit, satellite clock, satellite signal bias, ionospheric delay, tropospheric delay, and coordinate transformation parameters. The (near) real-time experimental setup utilizing (near) real-time processing of testbed network data and the designed message format are proposed for future testing and verification of the system.

Design of U-healthcare System for Real-time Blood Pressure Monitoring (실시간 혈압 모니터링 u-헬스케어 시스템의 설계)

  • Cho, Byung-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.18 no.4
    • /
    • pp.161-168
    • /
    • 2018
  • High blood pressure is main today's adult disease and existing blood pressure gauge is not possible for real-time blood pressure measurement and remote monitoring. But real-time blood pressure monitoring u-healthcare system makes effect health management. In my paper, for monitoring real-time blood pressure, an architecture of real-time blood pressure monitoring system which consisted of wrist type-blood pressure measurement, smart-phone and u-healthcare server is presented. And the analog circuit architecture which is major core function for pulse wave detection and digital hardware architecture for wrist type-blood pressure measurement is presented. Also for software development to operate this hardware system, UML analysis method and flowcharts and screen design for this software design are showed. Therefore such design method in my paper is expected to be useful for real-time blood pressure monitoring u-healthcare system implementation.

Real-time Task Aware Memory Allocation Techniques for Heterogeneous Mobile Multitasking Environments (이종 모바일 멀티태스킹 환경을 위한 실시간 작업 인지형 메모리 할당 기술 연구)

  • Bahn, Hyokyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.22 no.3
    • /
    • pp.43-48
    • /
    • 2022
  • Recently, due to the rapid performance improvement of smartphones and the increase in background executions of mobile apps, multitasking has become common on mobile platforms. Unlike traditional desktop and server apps, response time is important in most mobile apps as they are interactive tasks, and some apps are classified as real-time tasks with deadlines. In this paper, we discuss how to meet the requirements of heterogeneous multitasking in managing memory of real-time and interactive tasks when they are executed together on a smartphone. To do so, we analyze the memory requirement of real-time tasks, and propose a model that has the ability of allocating memory to multitasking tasks on a smartphone. Trace-driven simulations with real-world storage access traces captured by heterogeneous apps show that the proposed model provides reasonable performance for interactive tasks while guaranteeing the requirement of real-time tasks.

The Development of Real-time Video Associated Data Service System for T-DMB (T-DMB 실시간 비디오 부가데이터 서비스 시스템 개발)

  • Kim Sang-Hun;Kwak Chun-Sub;Kim Man-Sik
    • Journal of Broadcast Engineering
    • /
    • v.10 no.4 s.29
    • /
    • pp.474-487
    • /
    • 2005
  • T-DMB (Terrestrial-Digital Multimedia Broadcasting) adopted MPEG-4 BIFS (Binary Format for Scene) Core2D scene description profile and graphics profile as the standard of video associated data service. By using BIFS, we can support to overlay objects, i.e. text, stationary image, circle, polygon, etc., on the main display of receiving end according to the properties designated in broadcasting side and to make clickable buttons and website links on desired objects. Therefore, a variety of interactive data services can be served by BIFS. In this paper, we implement real-time video associated data service system far T-DMB. Our developing system places emphasis on real-time data service by user operation and on inter-working and stability with our previously developed video encoder. Our system consists of BIFS Real-time System, Automatic Stream Control System and Receiving Monitoring System. Basic functions of our system are designed to reflect T-DMB programs and characteristics of program production environment as a top priority. Our developed system was used in BIFS trial service via KBS T-DMB, it is supposed to be used in T-DMB main service after improvement process such as intensifying system stability.

Design and Implement of BACnet based Intelligent Building Automation Control System (모바일 카메라를 이용한 방송 시스템 설계 및 구현)

  • Park, Youngha;Seong, Kiyoung;Jung, Hoekyung
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.25 no.10
    • /
    • pp.1330-1336
    • /
    • 2021
  • Media sharing platform such as YouTube have grown significantly in the mobile environment. This is a platform that allows users to select and view broadcast programs that are only available on TV through network-connected PCs and mobiles, and share their media content to communicate. Currently, in the era where mobile and TV broadcasts can be viewed equally, there is a time difference between the video and real-time screen transmitted to TV and mobile, different from the actual situation.We want this time difference to be realized in the same way as the real time, and there is a need for a system that can broadcast in a free environment at any time. Therefore, in this paper, a broadcasting system was designed and implemented in a mobile environment. The result of reducing the delay time difference due to the improvement of the processing method was obtained.

Optimizing Bit Rate Control for Realtime TV Broadcasting Transmission using LTE Network (LTE 무선통신을 활용한 TV 생방송 중계화면 안정화 비트레이트 조정 연구)

  • Kwon, Mahnwoo;Lim, Hyunchan
    • Journal of Korea Multimedia Society
    • /
    • v.21 no.3
    • /
    • pp.415-422
    • /
    • 2018
  • Advances of telecommunication technology bring various changes in journalism field. Reporters started to gather, edit, and transmit content to main server in media company using hand-held smart media and notebook computer. This paper tried to testify valid bit-rate of visual news content using LTE network and mobile phone. Field news like natural disasters need real-time transmission of video content. But broadcasting company normally use heavy ENG system and transmission satellite trucks. We prepared and experimented different types of visual content that has different bit-rates. Transmission tool was LU-60HD mobile system of LiveU Corporation. Transmission result shows that bit-rate of 2Mbps news content is not suitable for broadcasting and VBR (Variable Bit Rate) transmission has better definition quality than CBR (Constant Bit Rate) method. Three different bit-rate of VBR transmission result shows that 5Mbps clip has better quality than 1Mbps and 3Mbps. The higher bit-rate, the better video quality. But if the content has much movements, that cause delay and abnormal quality of video. So optimizing the balance between stability of signal and quality of bit-rate is crucial factor of real-time broadcasting news gathering business.

A Reliable Protocol for Real-time Monitoring in Industrial Wireless Sensor Networks (산업 무선 센서 네트워크에서 실시간 모니터링을 위한 신뢰성 향상 기법)

  • Oh, Seungmin;Jung, Kwansoo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
    • /
    • v.10 no.5
    • /
    • pp.424-434
    • /
    • 2017
  • In industrial wireless sensor networks, many applications require integrated QoS supporting. This paper proposes a reliable protocol for real-time monitoring in industrial wireless sensor networks. Retransmission is well-known to recover the transmission failure, however, this might cause the time delay to violate the real-time requirement. The proposed protocol exploits broadcasting feature of wireless networks and the temporal opportunity concept. The opportunities to relay the data packets are shared by the broadcasting feature and the temporal opportunity concept maximize the number of candidates in communication. Simulation results show that the proposed protocol is superior to the existing real-time protocols in term of real-time service and reliability.

Optimization Techniques for Power-Saving in Real-Time IoT Systems using Fast Storage Media (고속 스토리지를 이용한 실시간 IoT 시스템의 전력 절감 최적화 기술)

  • Yoon, Suji;Park, Heejin;Cho, Kyungwoon;Bahn, Hyokyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.21 no.6
    • /
    • pp.71-76
    • /
    • 2021
  • Recently, as the size of IoT data grows, the memory power consumption of real-time systems increases rapidly. This is because real-time systems always place entire tasks in memory, which increases the demand of DRAM significantly. In this paper, we adopt emerging fast storage media and move a certain portion of real-time tasks from DRAM to storage. The part of tasks in storage are, then, loaded into memory when they are actually used. We incorporate our memory/storage power-saving into the dynamic voltage/frequency scaling of processors, thereby optimizing power consumptions in CPU and memory simultaneously. Specifically, the proposed technique aims at minimizing the CPU idle time and the DRAM memory size by determining appropriate voltage modes of CPU and the swap ratio of memory, without violating the deadlines of all tasks. Through simulation experiments, we show that the proposed technique significantly reduces the power consumption of real-time systems.

An Implementation of Real-Time Image-Surface Mapping System (실시간 영상-표면정합 시스템 구현)

  • Yang, Keuntak;Lee, Bongkyu
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.18 no.3
    • /
    • pp.9-16
    • /
    • 2018
  • The media facade technique requires the matching process of the content to the projection target. For this reason, each time the projection target is changed, the matching process of the same content must be performed again at each time. This problem can be solved by analyzing the elevation of the object and automatically performing matching process of the content in real time and projecting the matched content. In this paper, we propose and implement a new algorithm that can obtain the optimized matching content in real time by analyzing the elevation of the object to be projected. The proposed method processes the image matching by using the depth information of the elevation obtained by IR cameras.