• Title/Summary/Keyword: real video

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Joint Source/Channel Rate Control based on Adaptive Frame Skip for Real-Time Video Transmission (적응형 화면 스킵 기반 실시간 비디오의 소스/채널 통합 부호화율 제어)

  • Lee, Myeong-Jin
    • Journal of Advanced Navigation Technology
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    • v.13 no.4
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    • pp.523-531
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    • 2009
  • In this study, we propose a joint source/channel rate control algorithm for video encoder targeting packet erasure channel. Based on the buffer constraints of video communication systems, encoding rate constraint is presented. After defining source distortion models for coded and skipped video frames and a channel distortion model for packet errors and their propagation, an average distortion model of received video is proposed for a given encoding window. Finally, we define an optimization problem to minimize the average distortion for given channel rates and packet loss rates by controlling spatio-temporal parameters of source video and FEC block sizes. Then, we propose a window-based algorithm to solve the problem in real-time.

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Video Augmentation by Image-based Rendering

  • Seo, Yong-Duek;Kim, Seung-Jin;Sang, Hong-Ki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.147-153
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    • 1998
  • This paper provides a method for video augmentation using image interpolation. In computer graphics or augmented reality, 3D information of a model object is necessary to generate 2D views of the model, which are then inserted into or overlayed on environmental views or real video frames. However, we do not require any three dimensional model but images of the model object at some locations to render views according to the motion of video camera which is calculated by an SFM algorithm using point matches under weak-perspective (scaled-orthographic) projection model. Thus, a linear view interpolation algorithm is applied rather than a 3D ray-tracing method to get a view of the model at different viewpoints from model views. In order to get novel views in a way that agrees with the camera motion the camera coordinate system is embedded into model coordinate system at initialization time on the basis of 3D information recovered from video images and model views, respectively. During the sequence, motion parameters from video frames are used to compute interpolation parameters, and rendered model views are overlayed on corresponding video frames. Experimental results for real video frames and model views are given. Finally, discussion on the limitations of the method and subjects for future research are provided.

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A Study on Real-Time Position Analysis and Wireless Transmission Technology for Effective Acquisition of Video Recording Information in UAV Video Surveillance (유효영상 획득을 위한 무인기 영상감시의 실시간 위치분석과 무선전송 기술에 관한 연구)

  • Kim, Hwan-Chul;Lee, Chang-Seok;Choi, Jeong-Hun
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1047-1057
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    • 2015
  • In this paper, we propose an effective wireless transmission technology, under poor wireless transmission channel surroundings caused by speedy flying, that are able to transmit high quality video recording information and surveillance data via accessing to various wireless networking services architecture such as One-on-One, Many-on-One, One-on-Many, Over the Horizon. The Real-Time Position Analysis(RAPA) method is also suggested to provide more meaningful video information of shooting area. The suggested wireless transmission technology and RAPA can make remote control of UAV's flight route to get valuable topography information. Because of the benefit to get both of video information and GPS data of shooting area simultaneously, the result of study can be applied to various application sphere including UAV that requires high speed wireless transmission.

An Implementation of Real time Video Multicasting Sever (실시간 영상 다중 전송을 위한 서버의 구현)

  • Kim, Cheol-U;Lee, Wan-Jik;Lee, Seon-U;Lee, Gyeong-Ho;Han, Gi-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.1
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    • pp.288-297
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    • 1997
  • Real-time video multicast using a single computer system is a difficult task because capturing, compressing and delivering video causes a long delay in internetworking environments. This paper describes an implementation of the real time video multicasting server which processes video capture, compression and multicasting in parallel. This paper also presents a flow control mechanism to solve a problem caused by difference between the three tasks.

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Web-based HLS(Http Live Streaming) Multi-view System for Real-time High Quality Video (실시간 고화질 영상에 대한 웹기반의 HLS 멀티뷰 시스템 설계)

  • Kim, Dae-Jin
    • The Journal of the Korea Contents Association
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    • v.17 no.11
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    • pp.312-318
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    • 2017
  • In recent years, a high-quality video input device has been generalized, and a central control system capable of simultaneously viewing video input in real time has become an essential element. At this time, there are attempts to access through the web without installing the program separately. However, if multiple high-quality videos are simultaneously viewed through the web browser, the web browser is terminated by force. In this paper, we propose a web-based HLS(HTTP Live Streaming) multi-view system for real-time high-definition video. We have reconstructed the multi-view screen as a screen by transcoding and implemented a system that can monitor multiple video inputs through a web browser on the fly without using security vulnerability ActiveX.

Implementation of Real-Time Video Transfer System on Android Environment (안드로이드 기반의 실시간 영상전송시스템의 구현)

  • Lee, Kang-Hun;Kim, Dong-Il;Kim, Dae-Ho;Sung, Myung-Yoon;Lee, Young-Kil;Jung, Suk-Yong
    • Journal of the Korea Convergence Society
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    • v.3 no.1
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    • pp.1-5
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    • 2012
  • In this paper, we developed real-tim video transfer system based on Android environment. After android device with embedded camera capture images, it sends image frames to video server system. And also video server transfer the images from client to peer client. Peer client also implemented on android environment. We can send 16 image frames per second without any loss in 3G mobile network environment.

The development of Real-time textbooks video training solution (실시간 교재 영상 교육 솔루션 개발)

  • Im, Kwang-Hyuk;Lee, Moon-Sub;Jung, Hyun-Chul;Lee, ByoungKwon;Kim, SeokHun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.963-965
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    • 2012
  • There are various educational aids which we can use in classroom. In classes, video presenters have been used for presenting full-text book to screen. In this study, we developed an educational solution to support real-time video capture of contents of text-book using video presenter. If teachers use this solution, they can teach using real-time captured video of text-book in anytime, anywhere.

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Preprocessing System for Real-time and High Compression MPEG-4 Video Coding (실시간 고압축 MPEG-4 비디오 코딩을 위한 전처리 시스템)

  • 김준기;홍성수;이호석
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.5
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    • pp.509-520
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    • 2003
  • In this paper, we developed a new and robust algorithm for a practical and very efficient MPEG-4 video coding. The MPEG-4 video group has developed the video Verification Model(VM) which evolved through time by means of core experiments. And in the standardization process, MS-FDAM was developed based on the standard document of ISO/IEC 14496-2 and VM as a reference MPEG-4 coding system. But MS -FDAM has drawbacks in practical MPEG-4 coding and it does not have the VOP extraction functionality. In this research, we implemented a preprocessing system for a real-time input and the VOP extraction for a practical content-based MPEG-4 video coding and also implemented the motion detection to achieve the high compression rate of 180:1.

Video Quality Variation Minimizing for Real-Time Low Bit Rate Video (영상품질 변화를 최소화하는 실시간 저전송률 영상코딩)

  • Park, Sang-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.5
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    • pp.868-874
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    • 2007
  • A real-time frame-layer rate control algorithm with a token bucket traffic shaper is proposed for minimizing video duality variation. The proposed rate control method uses a non-iterative optimization method for low computational complexity, and performs bit allocation at the frame level to minimize variation in distortion between frames. In order to reduce the quality fluctuation, we use a sliding window scheme which does not require the pre-analysis process. Therefore, the proposed algorithm does not produce the delay from encoding, and is suitable for real-time low-complexity video encoder. Experimental results indicate that the proposed control method provides better PSNR performance than the existing rate control method.

A study on the improvement of non-face-to-face environment video lectures using IPA (IPA를 활용한 비대면 환경 화상강의 개선 방안 연구)

  • Kwon, Youngae;Park, Hyejin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.17 no.3
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    • pp.121-132
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    • 2021
  • The purpose of this study is to explore ways to improve the quality of real-time video lectures in a non-face-to-face environment using IPA (Importance-Performance Analysis). Recently, due to the impact of COVID-19 in universities, all remote classes are being implemented, so research is needed to raise learner awareness. Accordingly, factor analysis, mean analysis, correspondence analysis, and IPA analysis were performed based on the data of 632 students who responded from March 21 to June 30, 2021 for learners of K University in Chungbuk. First, overall satisfaction was low compared to importance, and the difference in system perception was the largest. Second, the difference in learner perception of real-time video lectures through the IPA matrix showed that the system error and screen cutoff were the largest. Third, the difficulty of lecture content, task and test feedback, etc. are classified. Accordingly, the satisfaction of real-time video lectures in non-face-to-face environments is low, suggesting that school-level support for quality improvement to improve learner satisfaction in non-face-to-face environments and the role of instructors are needed to improve learners' academic achievement.