• Title/Summary/Keyword: real video

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Design and Implementation of Real-time Audio and Video System Using Red5 and Node.js (Red5와 Node.js를 활용한 실시간 음성 및 영상 시스템의 설계 및 구현)

  • Kim, Hyeock-Jin;Kwark, Woo-Young
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.10
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    • pp.159-168
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    • 2014
  • The Web is a way to share documents and communicate. However, voice and video data can be transmission in real time and currently being developed by the objects and the objects that interact to further develop the Internet. Existing video and audio programs to transmission data to the interface of different types of systems a lot of constraint condition on the cost of the interface, extensibility. In this paper, voice and audio transmission system a different operating system, improve the constraints of the ERP system compatibility and extensibility is a open source based system developed by the research. The program is different types of systems and interface, extensibility with program design and development methodologies, and open source-based system composed This system is good for cost saving and extensibility. Therefore, systems research and development, Extensibility and excellent on the interface, system design and development methodologies, such as real-time video conferencing, HMI, and take advantage of your video available from SNS.

Real-Time Video Communication System Adaptive HTTP-Based Using HTML5 (HTML5를 활용한 HTTP기반의 적응적 실시간 화상대화 시스템)

  • Ban, Tae-Hak;Kim, Yong-Pill;Yang, Seung-Eui;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.620-622
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    • 2013
  • Real-time Video communication technology using a Web browser today is on the rise. Video communication system The existing A method of providing an Video communication via a program for a specific server on the service provider, respectively. By using the server of the company that provides an Video communication solutions, were limited by using its own network that you can use to build a separate server for performing Video communication another, using specific software and user groups it was a mechanism for using the Video communication environment. In addition, must be installed separately and ActiveX, plug-in and, use of the service has become possible. Therefore, in this paper, utilizing the real-time Video communication Web-based technology without installing the plug-in, real-time through a Web browser or Active-X of another using a script HTML5 and the Web on the Internet Using HTTP in an environment in the Internet is possible, I've implemented a system capable of Video communication.

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Implementation of A Real Time Watermark Embedding System for Copyright Protection of Digital Broadcasting Contents (디지털 방송 콘텐츠 저작권 보호를 위한 실시간 워터마크 삽입 시스템 구현)

  • Jeong, Yong-Jae;Park, Sung-Mo;Kim, Jong-Nam;Moon, Kwang-Seok
    • Journal of the Institute of Convergence Signal Processing
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    • v.10 no.2
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    • pp.100-105
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    • 2009
  • A watermarking for copyright protection of digital contents for broadcasting have to be made for a real-time system. In this paper, we propose a real-time video watermarking chip and system which is hardware based watermark embedding system of SD/HD video. Our chip is implemented by FPGA which is STRATIX device from ALTERA, and our system is implemented by GS1560A and GS1532 devices from GENNUM for HD/SD video signal processing. There was little visual artifact due to watermarking in subjective quality evaluation between the original video and the watermarked one. Embedded watermark was all extracted after a robustness test called natural video attacks such as A/D conversion and MPEG compression. Our implemented watermarking hardware system can be useful in movie production and broadcasting companies that requires real-time based copyright protection system.

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Development of Real-time TMS Video Monitoring System (TMS용 실시간 영상 모니터링 시스템의 개발)

  • Kwak, Doo-Sung;Kim, On;Cho, Ki-Ryang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.6
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    • pp.1072-1076
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    • 2009
  • This paper proposes a real time TMS real-time video monitoring system that emphasizes environmental accident precautions. In order to make up for the problems of the existing system, the digital numeric values of air pollution materials and video signals are displayed on the screen in this system. And through this process, air pollution can be monitored in real time. In tile system proposed in this paper, other relevant parts, as well as the managers and field operators of environmental parts, can also monitor the real time changes of air pollution.

A Real-time Video Playback Scheme in a Distributed Storage System Supporting File Sharing (파일 공유를 지원하는 분산 저장 시스템에서 실시간 비디오 재생 기법)

  • Eunsam Kim
    • Smart Media Journal
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    • v.12 no.11
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    • pp.145-153
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    • 2023
  • In a P2P-based distributed storage system where peers frequently join and leave, it is essential to guarantee not only data availability but also playback quality comparable to that provided by local storage devices when playing back video files with real-time constraints. In addition, cloud storage services based on distributed storage systems provide each user with the functionality to share their files with other users, so when multiple users request playback of the same video file at the same time, all playback should be supported seamlessly in real time. Therefore, in this paper, we propose a scheme that process multiple simultaneous playback requests for each video file in real time as well as data availability in a P2P-based distributed storage system that supports file sharing. This scheme can support real-time simultaneous playback and efficiently use storage space by adjusting the amount of redundant data encoded through erasure coding according to the number of concurrent playback requests for each video file.

A Control of Channel Rate for Real-time VBR Video Transmission (실시간 비디오 전송을 위한 채널레이트 조절)

  • 고석주;이채영
    • Journal of the Korean Operations Research and Management Science Society
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    • v.24 no.3
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    • pp.63-72
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    • 1999
  • Recent studies on the Constant Bit Rate and Variable Bit Rate transmissions have mainly focused on the frame by frame encoder rate control based on the quantization parameter. With the existing approaches it is difficult to guarantee a consistent video quality. Also, the rate control overhead is too high for the real-time video sources. In this paper, a channel rate allocation scheme based on the control period is proposed to transmit a real-time video, in which the control period is defined by a pre-specified number of frames or group of pictures. At each control period, video traffic information is collected to determine the channel rate at the next control period. The channel rate is allocated to satisfy various channel rate constraints such that the buffer occupancy at the decoder is maintained at a target level. If the allocated channel rate approaches the level at which the negotiated traffic descriptions may be violated, the encoder rate is decreased through adjusting quantization parameters in the MPEG encoder. In the experimental results, the video quality and the overflow and underflow probabilities at the buffer are compared at different control periods. Experiments show that the video quality and the utilization of network bandwidth resources can be optimized through the suitable selection of the control period.

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Design of Real-Time Video System for Mathematics Education (수학교육을 위한 화상교육 시스템의 설계)

  • Park, Ji Su;Choi, Beom Soon
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.1
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    • pp.29-34
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    • 2021
  • The real-time video education is used as an effective method of operating classes that replaces face-to-face education of instructors and learners in remote areas. However, the existing video call and video conferences system is mainly used, and this is effective in linguistic education because it focuses on lecture through video, but it is not utilized in other education. In this paper, we propose a design model of real-time video system that can improve the effectiveness of science curriculum and mathematics education by providing the functions that can be utilized during class by improving limitations of image - oriented image education.

Realtime Video Visualization based on 3D GIS (3차원 GIS 기반 실시간 비디오 시각화 기술)

  • Yoon, Chang-Rak;Kim, Hak-Cheol;Kim, Kyung-Ok;Hwang, Chi-Jung
    • Journal of Korea Spatial Information System Society
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    • v.11 no.1
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    • pp.63-70
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    • 2009
  • 3D GIS(Geographic Information System) processes, analyzes and presents various real-world 3D phenomena by building 3D spatial information of real-world terrain, facilities, etc., and working with visualization technique such as VR(Virtual Reality). It can be applied to such areas as urban management system, traffic information system, environment management system, disaster management system, ocean management system, etc,. In this paper, we propose video visualization technology based on 3D geographic information to provide effectively real-time information in 3D geographic information system and also present methods for establishing 3D building information data. The proposed video visualization system can provide real-time video information based on 3D geographic information by projecting real-time video stream from network video camera onto 3D geographic objects and applying texture-mapping of video frames onto terrain, facilities, etc.. In this paper, we developed sem i-automatic DBM(Digital Building Model) building technique using both aerial im age and LiDAR data for 3D Projective Texture Mapping. 3D geographic information system currently provide static visualization information and the proposed method can replace previous static visualization information with real video information. The proposed method can be used in location-based decision-making system by providing real-time visualization information, and moreover, it can be used to provide intelligent context-aware service based on geographic information.

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An Analysis of Big Video Data with Cloud Computing in Ubiquitous City (클라우드 컴퓨팅을 이용한 유시티 비디오 빅데이터 분석)

  • Lee, Hak Geon;Yun, Chang Ho;Park, Jong Won;Lee, Yong Woo
    • Journal of Internet Computing and Services
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    • v.15 no.3
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    • pp.45-52
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    • 2014
  • The Ubiquitous-City (U-City) is a smart or intelligent city to satisfy human beings' desire to enjoy IT services with any device, anytime, anywhere. It is a future city model based on Internet of everything or things (IoE or IoT). It includes a lot of video cameras which are networked together. The networked video cameras support a lot of U-City services as one of the main input data together with sensors. They generate huge amount of video information, real big data for the U-City all the time. It is usually required that the U-City manipulates the big data in real-time. And it is not easy at all. Also, many times, it is required that the accumulated video data are analyzed to detect an event or find a figure among them. It requires a lot of computational power and usually takes a lot of time. Currently we can find researches which try to reduce the processing time of the big video data. Cloud computing can be a good solution to address this matter. There are many cloud computing methodologies which can be used to address the matter. MapReduce is an interesting and attractive methodology for it. It has many advantages and is getting popularity in many areas. Video cameras evolve day by day so that the resolution improves sharply. It leads to the exponential growth of the produced data by the networked video cameras. We are coping with real big data when we have to deal with video image data which are produced by the good quality video cameras. A video surveillance system was not useful until we find the cloud computing. But it is now being widely spread in U-Cities since we find some useful methodologies. Video data are unstructured data thus it is not easy to find a good research result of analyzing the data with MapReduce. This paper presents an analyzing system for the video surveillance system, which is a cloud-computing based video data management system. It is easy to deploy, flexible and reliable. It consists of the video manager, the video monitors, the storage for the video images, the storage client and streaming IN component. The "video monitor" for the video images consists of "video translater" and "protocol manager". The "storage" contains MapReduce analyzer. All components were designed according to the functional requirement of video surveillance system. The "streaming IN" component receives the video data from the networked video cameras and delivers them to the "storage client". It also manages the bottleneck of the network to smooth the data stream. The "storage client" receives the video data from the "streaming IN" component and stores them to the storage. It also helps other components to access the storage. The "video monitor" component transfers the video data by smoothly streaming and manages the protocol. The "video translator" sub-component enables users to manage the resolution, the codec and the frame rate of the video image. The "protocol" sub-component manages the Real Time Streaming Protocol (RTSP) and Real Time Messaging Protocol (RTMP). We use Hadoop Distributed File System(HDFS) for the storage of cloud computing. Hadoop stores the data in HDFS and provides the platform that can process data with simple MapReduce programming model. We suggest our own methodology to analyze the video images using MapReduce in this paper. That is, the workflow of video analysis is presented and detailed explanation is given in this paper. The performance evaluation was experiment and we found that our proposed system worked well. The performance evaluation results are presented in this paper with analysis. With our cluster system, we used compressed $1920{\times}1080(FHD)$ resolution video data, H.264 codec and HDFS as video storage. We measured the processing time according to the number of frame per mapper. Tracing the optimal splitting size of input data and the processing time according to the number of node, we found the linearity of the system performance.

The Efficacy of Zoom Technology as an Educational Tool for English Reading Comprehension Achievement in EFL Classroom

  • Kim, HyeJeong
    • International Journal of Advanced Culture Technology
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    • v.8 no.3
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    • pp.198-205
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    • 2020
  • The purpose of this study is to investigate the effect of real-time remote video instruction using zoom on learners' English reading achievement. The study also sought to identify the efficiency of zoom video lectures and consider supplementing them by surveying learners' opinions and satisfaction regarding zoom video lectures. To this end, control and experimental groups were set up, and two achievement tests and a questionnaire were conducted. The study's results demonstrated that zoom video lectures have a positive effect on learners' English reading achievement. The questionnaire found that learners are satisfied with zoom video lectures for the following reasons: 'increased interest in and motivation towards learning', 'self-directed learning', 'active interaction', 'ease of access', 'ease of information retrieval'. At the same time, the questionnaire also found that some learners are dissatisfied with zoom video lectures due to 'mechanical errors or defects', 'poor audio quality', and 'the need to add customized functions for efficient classes'. In practice, zoom video lectures must be supplemented with automatic attendance processing, convenient data upload and download, and more efficient video screen management. Given the recent increase in online classes, we, as instructors, must develop teaching activities and/or strategies for video lectures that can encourage active participation by learners.