• Title/Summary/Keyword: real video

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An Efficient Video Retrieval Algorithm Using Key Frame Matching for Video Content Management

  • Kim, Sang Hyun
    • International Journal of Contents
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    • v.12 no.1
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    • pp.1-5
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    • 2016
  • To manipulate large video contents, effective video indexing and retrieval are required. A large number of video indexing and retrieval algorithms have been presented for frame-wise user query or video content query whereas a relatively few video sequence matching algorithms have been proposed for video sequence query. In this paper, we propose an efficient algorithm that extracts key frames using color histograms and matches the video sequences using edge features. To effectively match video sequences with a low computational load, we make use of the key frames extracted by the cumulative measure and the distance between key frames, and compare two sets of key frames using the modified Hausdorff distance. Experimental results with real sequence show that the proposed video sequence matching algorithm using edge features yields the higher accuracy and performance than conventional methods such as histogram difference, Euclidean metric, Battachaya distance, and directed divergence methods.

A Study on a Compensation of Decoded Video Quality and an Enhancement of Encoding Speed

  • Sir, Jaechul;Yoon, Sungkyu;Lim, Younghwan
    • Journal of the Korea Computer Graphics Society
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    • v.6 no.3
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    • pp.35-40
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    • 2000
  • There are two problems in H.26X compression technique. One is compressing time in encoding process and the other is degradation of the decoded video quality due to high compression rate. For transferring moving pictures in real-time, it is required to adopt massively high compression. In this case, there are a lot of losses of an original video data and that results in degradation of quality. Especially degradation called by blocking artifact may be produced. The blocking artifact effect is produced by DCT-based coding techniques because they operate without considering correlation between pixels in block boundaries. So it represents discontinuity between adjacent blocks. This paper describes methods of quality compensation for H.26x decoded data and enhancing encoding speed for real-time operation. Our goal of the quality compensation is not to make the decoded video identical to a original video but to make it perceived better through human eyes. We suggest an algorithm that reduces block artifact and clears decoded video in decoder. To enhance encoding speed, we adopt new four-step search algorithm. As shown in the experimental result, the quality compensation provides better video quality because of reducing blocking artifact. And then new four-step search algorithm with $MMX^{TM}$ implementation improves encoding speed from 2.5 fps to 17 fps.

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Adaptive Pre-/Post-Filters for NRT-Based Stereoscopic Video Coding

  • Lee, Byung-Tak;Lee, BongHo;Choi, Haechul;Kim, Jin-Soo;Yun, Kugjin;Cheong, Won-Sik;Kim, Jae-Gon
    • ETRI Journal
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    • v.34 no.5
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    • pp.666-673
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    • 2012
  • Non-real-time delivery of stereoscopic video has been considered as a service scenario for 3DTV to overcome the limited bandwidth in the terrestrial digital television system. A hybrid codec combining MPEG-2 and H.264/AVC has been suggested for the compression of stereoscopic video for 3DTV. In this paper, we propose a stereoscopic video coding scheme using adaptive pre-/post-filters (APPF) to improve the quality of 3D video while retaining compatibility with legacy video coding standards. The APPF are applied adaptively to blocks of various sizes determined by the macroblock coding mode and reference frame index. Experiment results show that the proposed method achieves up to 24.86% bit rate savings relative to a hybrid codec of MPEG-2 and H.264/AVC including the inter-view prediction.

Accurate Pig Detection for Video Monitoring Environment (비디오 모니터링 환경에서 정확한 돼지 탐지)

  • Ahn, Hanse;Son, Seungwook;Yu, Seunghyun;Suh, Yooil;Son, Junhyung;Lee, Sejun;Chung, Yongwha;Park, Daihee
    • Journal of Korea Multimedia Society
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    • v.24 no.7
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    • pp.890-902
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    • 2021
  • Although the object detection accuracy with still images has been significantly improved with the advance of deep learning techniques, the object detection problem with video data remains as a challenging problem due to the real-time requirement and accuracy drop with occlusion. In this research, we propose a method in pig detection for video monitoring environment. First, we determine a motion, from a video data obtained from a tilted-down-view camera, based on the average size of each pig at each location with the training data, and extract key frames based on the motion information. For each key frame, we then apply YOLO, which is known to have a superior trade-off between accuracy and execution speed among many deep learning-based object detectors, in order to get pig's bounding boxes. Finally, we merge the bounding boxes between consecutive key frames in order to reduce false positive and negative cases. Based on the experiment results with a video data set obtained from a pig farm, we confirmed that the pigs could be detected with an accuracy of 97% at a processing speed of 37fps.

GeoVideo: A First Step to MediaGIS

  • Kim, Kyong-Ho;Kim, Sung-Soo;Lee, Sung-Ho;Kim, Kyoung-Ok;Lee, Jong-Hun
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.827-831
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    • 2002
  • MediaGIS is a concept of tightly integrated multimedia with spatial information. VideoGIS is an example of MediaGIS focused on the interaction or interaction of video and spatial information. Our suggested GeoVideo, a new concept of VideoGIS has its key feature in interactiveness. In GeoVideo, the geographic tasks such as browsing, searching, querying, spatial analysis can be performed based on video itself. GeoVideo can have the meaning of paradigm shift from artificial, static, abstracted and graphical paradigm to natural, dynamic, real, and image-based paradigm. We discuss about the integration of video and geography and also suggest the GeoVideo system design. Several considerations on expanding the functionalities of GeoVideo are explained for the future works.

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Bandwidth Allocation and Real-time Transmission Scheduling Methods for Transporting MPEG-4 Video in Wireless LANs (무선 LAN에서 MPEG-4 비디오 전송을 위한 대역폭 할당과 실시간 통신 스케쥴링 기법)

  • Kim, Jin-Hwan
    • The KIPS Transactions:PartB
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    • v.15B no.5
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    • pp.413-420
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    • 2008
  • Network bandwidth is one of the major factors that impact the cost of a video service. In this paper we propose approaches to reducing the bandwidth requirement for transporting MPEG-4 video traffic over wireless LANs while guaranteeing a required level of quality of service(QoS). To support high quality video playbacks, video frames must be transported to the client prior to their playback times. A real-time transmission scheduling is used for this purpose, which transmits each frame assigned with a priority according to its importance. It addresses the challenge for a scheduling algorithm that efficiently handles the changing workloads of MPEG-4 video traffic. The goal of our research is to maximize the number of frames that are transported within their deadlines while minimizing the tardiness of frames that missed their deadlines. The performance of the proposed method is compared with that of similar service mechanisms through extensive simulation experiments.

Development of Interactive Video Using Real-time Optical Flow and Masking (옵티컬 플로우와 마스킹에 의한 실시간 인터렉티브 비디오 개발)

  • Kim, Tae-Hee
    • The Journal of the Korea Contents Association
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    • v.11 no.6
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    • pp.98-105
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    • 2011
  • Recent advances in computer technologies support real-time image processing and special effects on personal computers. This paper presents and analyzes a real-time interactive video system. The motivation of this work is to realize an artistic concept that aims at transforming the timeline visual variations in a video of sea water waves into sound in order to provide an audience with an experience of overlapping themselves onto the nature. In practice, the video of sea water waves taken on a beach is processed using an optical flow algorithm in order to extract the information of visual variations between the video frames. This is then masked by the silhouette of an audience and the result is projected on a gallery space. The intensity information is extracted from the resulting video and translated into piano sounds accordingly. This work generates an interactive space realizing the intended concept.

A Study of CCTV Video Tracking Technique to The Object Monitoring in The Automation Manufacturing Facilities (자동화 생산 시설물의 객체모니터링을 위한 CCTV 영상추적 기술에 관한 연구)

  • Seo, Won-Gi;Lee, Ju-Young;Park, Goo-Man;Shin, Jae-Kwon;Lee, Seung-Youn
    • Journal of Satellite, Information and Communications
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    • v.7 no.1
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    • pp.134-138
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    • 2012
  • In this paper, we implement the real-time status monitoring system to surveil the object in the automation manufacturing facilities and we propose the CCTV video tracking system using the video tracking filter to improve efficiency. To surveil the object in automation manufacturing facilities, we implement monitoring SW on the based of the video tracking filter instead of the general method for the video monitoring so the reliable monitoring based on the PC is possible efficiently. In addition, accessibility and convenience for administrator are improved as the real-time status confirmation function. Also, we conform the performance improvement effect through the performance analysis of the proposed monitoring system using the video tracking filter.

Video Quality Assessment Based on Short-Term Memory

  • Fang, Ying;Chen, Weiling;Zhao, Tiesong;Xu, Yiwen;Chen, Jing
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.7
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    • pp.2513-2530
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    • 2021
  • With the fast development of information and communication technologies, video streaming services and applications are increasing rapidly. However, the network condition is volatile. In order to provide users with better quality of service, it is necessary to develop an accurate and low-complexity model for Quality of Experience (QoE) prediction of time-varying video. Memory effects refer to the psychological influence factor of historical experience, which can be taken into account to improve the accuracy of QoE evaluation. In this paper, we design subjective experiments to explore the impact of Short-Term Memory (STM) on QoE. The experimental results show that the user's real-time QoE is influenced by the duration of previous viewing experience and the expectations generated by STM. Furthermore, we propose analytical models to determine the relationship between intrinsic video quality, expectation and real-time QoE. The proposed models have better performance for real-time QoE prediction when the video is transmitted in a fluctuate network. The models are capable of providing more accurate guidance for improving the quality of video streaming services.

HTML5-based Streaming System Designed for Real-time Store Video (HTML5기반 실시간 저장 영상에 대한 스트리밍 시스템 설계)

  • Ban, Tae-Hak;Bae, Eun-Ah;Kim, Jong-Moon;Jeong, In-Yong;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.736-738
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    • 2014
  • As part of real-time streaming service, which is one of the latest QoS technology has become the issue. But the current majority of streaming services are specific S/W I a separate setup program supports real-time streaming service a reality, will be stored until the end of the video, save for a video about editing and is not available. In this paper, a video about multi-threaded and distributed processing system applied to the Storm technique based on separate software or installation of programs without the H T M L 5-based Web content is produced by each device using a Web browser, real-time streaming system you want, no. This is a streaming service that provides users with real-time editing and the footage is stored as about and respond in real time between the server and the client and content sharing that need training and will be utilized in the field of multimedia streaming.

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